Add optimised library functions for metag.
Signed-off-by: James Hogan <james.hogan@imgtec.com>
--- /dev/null
+#ifndef _METAG_CHECKSUM_H
+#define _METAG_CHECKSUM_H
+
+/*
+ * computes the checksum of a memory block at buff, length len,
+ * and adds in "sum" (32-bit)
+ *
+ * returns a 32-bit number suitable for feeding into itself
+ * or csum_tcpudp_magic
+ *
+ * this function must be called with even lengths, except
+ * for the last fragment, which may be odd
+ *
+ * it's best to have buff aligned on a 32-bit boundary
+ */
+extern __wsum csum_partial(const void *buff, int len, __wsum sum);
+
+/*
+ * the same as csum_partial, but copies from src while it
+ * checksums
+ *
+ * here even more important to align src and dst on a 32-bit (or even
+ * better 64-bit) boundary
+ */
+extern __wsum csum_partial_copy(const void *src, void *dst, int len,
+ __wsum sum);
+
+/*
+ * the same as csum_partial_copy, but copies from user space.
+ *
+ * here even more important to align src and dst on a 32-bit (or even
+ * better 64-bit) boundary
+ */
+extern __wsum csum_partial_copy_from_user(const void __user *src, void *dst,
+ int len, __wsum sum, int *csum_err);
+
+#define csum_partial_copy_nocheck(src, dst, len, sum) \
+ csum_partial_copy((src), (dst), (len), (sum))
+
+/*
+ * Fold a partial checksum
+ */
+static inline __sum16 csum_fold(__wsum csum)
+{
+ u32 sum = (__force u32)csum;
+ sum = (sum & 0xffff) + (sum >> 16);
+ sum = (sum & 0xffff) + (sum >> 16);
+ return (__force __sum16)~sum;
+}
+
+/*
+ * This is a version of ip_compute_csum() optimized for IP headers,
+ * which always checksum on 4 octet boundaries.
+ */
+extern __sum16 ip_fast_csum(const void *iph, unsigned int ihl);
+
+/*
+ * computes the checksum of the TCP/UDP pseudo-header
+ * returns a 16-bit checksum, already complemented
+ */
+static inline __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
+ unsigned short len,
+ unsigned short proto,
+ __wsum sum)
+{
+ unsigned long len_proto = (proto + len) << 8;
+ asm ("ADD %0, %0, %1\n"
+ "ADDS %0, %0, %2\n"
+ "ADDCS %0, %0, #1\n"
+ "ADDS %0, %0, %3\n"
+ "ADDCS %0, %0, #1\n"
+ : "=d" (sum)
+ : "d" (daddr), "d" (saddr), "d" (len_proto),
+ "0" (sum)
+ : "cc");
+ return sum;
+}
+
+static inline __sum16
+csum_tcpudp_magic(__be32 saddr, __be32 daddr, unsigned short len,
+ unsigned short proto, __wsum sum)
+{
+ return csum_fold(csum_tcpudp_nofold(saddr, daddr, len, proto, sum));
+}
+
+/*
+ * this routine is used for miscellaneous IP-like checksums, mainly
+ * in icmp.c
+ */
+extern __sum16 ip_compute_csum(const void *buff, int len);
+
+#endif /* _METAG_CHECKSUM_H */
--- /dev/null
+#ifndef __ASM_DIV64_H__
+#define __ASM_DIV64_H__
+
+#include <asm-generic/div64.h>
+
+extern u64 div_u64(u64 dividend, u64 divisor);
+extern s64 div_s64(s64 dividend, s64 divisor);
+
+#define div_u64 div_u64
+#define div_s64 div_s64
+
+#endif
--- /dev/null
+#ifndef _METAG_STRING_H_
+#define _METAG_STRING_H_
+
+#define __HAVE_ARCH_MEMSET
+extern void *memset(void *__s, int __c, size_t __count);
+
+#define __HAVE_ARCH_MEMCPY
+void *memcpy(void *__to, __const__ void *__from, size_t __n);
+
+#define __HAVE_ARCH_MEMMOVE
+extern void *memmove(void *__dest, __const__ void *__src, size_t __n);
+
+#endif /* _METAG_STRING_H_ */
--- /dev/null
+! Copyright (C) 2012 by Imagination Technologies Ltd.
+!
+! 64-bit arithmetic shift left routine.
+!
+
+ .text
+ .global ___ashldi3
+ .type ___ashldi3,function
+
+___ashldi3:
+ MOV D0Re0,D0Ar2
+ MOV D1Re0,D1Ar1
+ CMP D1Ar3,#0 ! COUNT == 0
+ MOVEQ PC,D1RtP ! Yes, return
+
+ SUBS D0Ar4,D1Ar3,#32 ! N = COUNT - 32
+ BGE $L10
+
+!! Shift < 32
+ NEG D0Ar4,D0Ar4 ! N = - N
+ LSL D1Re0,D1Re0,D1Ar3 ! HI = HI << COUNT
+ LSR D0Ar6,D0Re0,D0Ar4 ! TMP= LO >> -(COUNT - 32)
+ OR D1Re0,D1Re0,D0Ar6 ! HI = HI | TMP
+ SWAP D0Ar4,D1Ar3
+ LSL D0Re0,D0Re0,D0Ar4 ! LO = LO << COUNT
+ MOV PC,D1RtP
+
+$L10:
+!! Shift >= 32
+ LSL D1Re0,D0Re0,D0Ar4 ! HI = LO << N
+ MOV D0Re0,#0 ! LO = 0
+ MOV PC,D1RtP
+ .size ___ashldi3,.-___ashldi3
--- /dev/null
+! Copyright (C) 2012 by Imagination Technologies Ltd.
+!
+! 64-bit arithmetic shift right routine.
+!
+
+ .text
+ .global ___ashrdi3
+ .type ___ashrdi3,function
+
+___ashrdi3:
+ MOV D0Re0,D0Ar2
+ MOV D1Re0,D1Ar1
+ CMP D1Ar3,#0 ! COUNT == 0
+ MOVEQ PC,D1RtP ! Yes, return
+
+ MOV D0Ar4,D1Ar3
+ SUBS D1Ar3,D1Ar3,#32 ! N = COUNT - 32
+ BGE $L20
+
+!! Shift < 32
+ NEG D1Ar3,D1Ar3 ! N = - N
+ LSR D0Re0,D0Re0,D0Ar4 ! LO = LO >> COUNT
+ LSL D0Ar6,D1Re0,D1Ar3 ! TMP= HI << -(COUNT - 32)
+ OR D0Re0,D0Re0,D0Ar6 ! LO = LO | TMP
+ SWAP D1Ar3,D0Ar4
+ ASR D1Re0,D1Re0,D1Ar3 ! HI = HI >> COUNT
+ MOV PC,D1RtP
+$L20:
+!! Shift >= 32
+ ASR D0Re0,D1Re0,D1Ar3 ! LO = HI >> N
+ ASR D1Re0,D1Re0,#31 ! HI = HI >> 31
+ MOV PC,D1RtP
+ .size ___ashrdi3,.-___ashrdi3
--- /dev/null
+/*
+ *
+ * INET An implementation of the TCP/IP protocol suite for the LINUX
+ * operating system. INET is implemented using the BSD Socket
+ * interface as the means of communication with the user level.
+ *
+ * IP/TCP/UDP checksumming routines
+ *
+ * Authors: Jorge Cwik, <jorge@laser.satlink.net>
+ * Arnt Gulbrandsen, <agulbra@nvg.unit.no>
+ * Tom May, <ftom@netcom.com>
+ * Andreas Schwab, <schwab@issan.informatik.uni-dortmund.de>
+ * Lots of code moved from tcp.c and ip.c; see those files
+ * for more names.
+ *
+ * 03/02/96 Jes Sorensen, Andreas Schwab, Roman Hodek:
+ * Fixed some nasty bugs, causing some horrible crashes.
+ * A: At some points, the sum (%0) was used as
+ * length-counter instead of the length counter
+ * (%1). Thanks to Roman Hodek for pointing this out.
+ * B: GCC seems to mess up if one uses too many
+ * data-registers to hold input values and one tries to
+ * specify d0 and d1 as scratch registers. Letting gcc
+ * choose these registers itself solves the problem.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version
+ * 2 of the License, or (at your option) any later version.
+ */
+
+/* Revised by Kenneth Albanowski for m68knommu. Basic problem: unaligned access
+ kills, so most of the assembly has to go. */
+
+#include <linux/module.h>
+#include <net/checksum.h>
+
+#include <asm/byteorder.h>
+
+static inline unsigned short from32to16(unsigned int x)
+{
+ /* add up 16-bit and 16-bit for 16+c bit */
+ x = (x & 0xffff) + (x >> 16);
+ /* add up carry.. */
+ x = (x & 0xffff) + (x >> 16);
+ return x;
+}
+
+static unsigned int do_csum(const unsigned char *buff, int len)
+{
+ int odd;
+ unsigned int result = 0;
+
+ if (len <= 0)
+ goto out;
+ odd = 1 & (unsigned long) buff;
+ if (odd) {
+#ifdef __LITTLE_ENDIAN
+ result += (*buff << 8);
+#else
+ result = *buff;
+#endif
+ len--;
+ buff++;
+ }
+ if (len >= 2) {
+ if (2 & (unsigned long) buff) {
+ result += *(unsigned short *) buff;
+ len -= 2;
+ buff += 2;
+ }
+ if (len >= 4) {
+ const unsigned char *end = buff + ((unsigned)len & ~3);
+ unsigned int carry = 0;
+ do {
+ unsigned int w = *(unsigned int *) buff;
+ buff += 4;
+ result += carry;
+ result += w;
+ carry = (w > result);
+ } while (buff < end);
+ result += carry;
+ result = (result & 0xffff) + (result >> 16);
+ }
+ if (len & 2) {
+ result += *(unsigned short *) buff;
+ buff += 2;
+ }
+ }
+ if (len & 1)
+#ifdef __LITTLE_ENDIAN
+ result += *buff;
+#else
+ result += (*buff << 8);
+#endif
+ result = from32to16(result);
+ if (odd)
+ result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
+out:
+ return result;
+}
+EXPORT_SYMBOL(ip_fast_csum);
+
+/*
+ * computes the checksum of a memory block at buff, length len,
+ * and adds in "sum" (32-bit)
+ *
+ * returns a 32-bit number suitable for feeding into itself
+ * or csum_tcpudp_magic
+ *
+ * this function must be called with even lengths, except
+ * for the last fragment, which may be odd
+ *
+ * it's best to have buff aligned on a 32-bit boundary
+ */
+__wsum csum_partial(const void *buff, int len, __wsum wsum)
+{
+ unsigned int sum = (__force unsigned int)wsum;
+ unsigned int result = do_csum(buff, len);
+
+ /* add in old sum, and carry.. */
+ result += sum;
+ if (sum > result)
+ result += 1;
+ return (__force __wsum)result;
+}
+EXPORT_SYMBOL(csum_partial);
+
+/*
+ * this routine is used for miscellaneous IP-like checksums, mainly
+ * in icmp.c
+ */
+__sum16 ip_compute_csum(const void *buff, int len)
+{
+ return (__force __sum16)~do_csum(buff, len);
+}
+EXPORT_SYMBOL(ip_compute_csum);
+
+/*
+ * copy from fs while checksumming, otherwise like csum_partial
+ */
+__wsum
+csum_partial_copy_from_user(const void __user *src, void *dst, int len,
+ __wsum sum, int *csum_err)
+{
+ int missing;
+
+ missing = __copy_from_user(dst, src, len);
+ if (missing) {
+ memset(dst + len - missing, 0, missing);
+ *csum_err = -EFAULT;
+ } else
+ *csum_err = 0;
+
+ return csum_partial(dst, len, sum);
+}
+EXPORT_SYMBOL(csum_partial_copy_from_user);
+
+/*
+ * copy from ds while checksumming, otherwise like csum_partial
+ */
+__wsum
+csum_partial_copy(const void *src, void *dst, int len, __wsum sum)
+{
+ memcpy(dst, src, len);
+ return csum_partial(dst, len, sum);
+}
+EXPORT_SYMBOL(csum_partial_copy);
--- /dev/null
+ ! Copyright 2007,2008,2009 Imagination Technologies Ltd.
+
+#include <asm/page.h>
+
+ .text
+ .global _clear_page
+ .type _clear_page,function
+ !! D1Ar1 - page
+_clear_page:
+ MOV TXRPT,#((PAGE_SIZE / 8) - 1)
+ MOV D0Re0,#0
+ MOV D1Re0,#0
+$Lclear_page_loop:
+ SETL [D1Ar1++],D0Re0,D1Re0
+ BR $Lclear_page_loop
+ MOV PC,D1RtP
+ .size _clear_page,.-_clear_page
--- /dev/null
+! Copyright (C) 2012 by Imagination Technologies Ltd.
+!
+! 64-bit signed compare routine.
+!
+
+ .text
+ .global ___cmpdi2
+ .type ___cmpdi2,function
+
+! low high
+! s64 a (D0Ar2, D1Ar1)
+! s64 b (D0Ar4, D1Ar3)
+___cmpdi2:
+ ! start at 1 (equal) and conditionally increment or decrement
+ MOV D0Re0,#1
+
+ ! high words differ?
+ CMP D1Ar1,D1Ar3
+ BNE $Lhigh_differ
+
+ ! unsigned compare low words
+ CMP D0Ar2,D0Ar4
+ SUBLO D0Re0,D0Re0,#1
+ ADDHI D0Re0,D0Re0,#1
+ MOV PC,D1RtP
+
+$Lhigh_differ:
+ ! signed compare high words
+ SUBLT D0Re0,D0Re0,#1
+ ADDGT D0Re0,D0Re0,#1
+ MOV PC,D1RtP
+ .size ___cmpdi2,.-___cmpdi2
--- /dev/null
+ ! Copyright 2007,2008 Imagination Technologies Ltd.
+
+#include <asm/page.h>
+
+ .text
+ .global _copy_page
+ .type _copy_page,function
+ !! D1Ar1 - to
+ !! D0Ar2 - from
+_copy_page:
+ MOV D0FrT,#PAGE_SIZE
+$Lcopy_page_loop:
+ GETL D0Re0,D1Re0,[D0Ar2++]
+ GETL D0Ar6,D1Ar5,[D0Ar2++]
+ SETL [D1Ar1++],D0Re0,D1Re0
+ SETL [D1Ar1++],D0Ar6,D1Ar5
+ SUBS D0FrT,D0FrT,#16
+ BNZ $Lcopy_page_loop
+ MOV PC,D1RtP
+ .size _copy_page,.-_copy_page
--- /dev/null
+/*
+ * Precise Delay Loops for Meta
+ *
+ * Copyright (C) 1993 Linus Torvalds
+ * Copyright (C) 1997 Martin Mares <mj@atrey.karlin.mff.cuni.cz>
+ * Copyright (C) 2007,2009 Imagination Technologies Ltd.
+ *
+ */
+
+#include <linux/export.h>
+#include <linux/sched.h>
+#include <linux/delay.h>
+
+#include <asm/core_reg.h>
+#include <asm/processor.h>
+
+/*
+ * TXTACTCYC is only 24 bits, so on chips with fast clocks it will wrap
+ * many times per-second. If it does wrap __delay will return prematurely,
+ * but this is only likely with large delay values.
+ *
+ * We also can't implement read_current_timer() with TXTACTCYC due to
+ * this wrapping behaviour.
+ */
+#define rdtimer(t) t = __core_reg_get(TXTACTCYC)
+
+void __delay(unsigned long loops)
+{
+ unsigned long bclock, now;
+
+ rdtimer(bclock);
+ do {
+ asm("NOP");
+ rdtimer(now);
+ } while ((now-bclock) < loops);
+}
+EXPORT_SYMBOL(__delay);
+
+inline void __const_udelay(unsigned long xloops)
+{
+ u64 loops = (u64)xloops * (u64)loops_per_jiffy * HZ;
+ __delay(loops >> 32);
+}
+EXPORT_SYMBOL(__const_udelay);
+
+void __udelay(unsigned long usecs)
+{
+ __const_udelay(usecs * 0x000010c7); /* 2**32 / 1000000 (rounded up) */
+}
+EXPORT_SYMBOL(__udelay);
+
+void __ndelay(unsigned long nsecs)
+{
+ __const_udelay(nsecs * 0x00005); /* 2**32 / 1000000000 (rounded up) */
+}
+EXPORT_SYMBOL(__ndelay);
--- /dev/null
+! Copyright (C) 2012 Imagination Technologies Ltd.
+!
+! Signed/unsigned 64-bit division routines.
+!
+
+ .text
+ .global _div_u64
+ .type _div_u64,function
+
+_div_u64:
+$L1:
+ ORS A0.3,D1Ar3,D0Ar4
+ BNE $L3
+$L2:
+ MOV D0Re0,D0Ar2
+ MOV D1Re0,D1Ar1
+ MOV PC,D1RtP
+$L3:
+ CMP D1Ar3,D1Ar1
+ CMPEQ D0Ar4,D0Ar2
+ MOV D0Re0,#1
+ MOV D1Re0,#0
+ BHS $L6
+$L4:
+ ADDS D0Ar6,D0Ar4,D0Ar4
+ ADD D1Ar5,D1Ar3,D1Ar3
+ ADDCS D1Ar5,D1Ar5,#1
+ CMP D1Ar5,D1Ar3
+ CMPEQ D0Ar6,D0Ar4
+ BLO $L6
+$L5:
+ MOV D0Ar4,D0Ar6
+ MOV D1Ar3,D1Ar5
+ ADDS D0Re0,D0Re0,D0Re0
+ ADD D1Re0,D1Re0,D1Re0
+ ADDCS D1Re0,D1Re0,#1
+ CMP D1Ar3,D1Ar1
+ CMPEQ D0Ar4,D0Ar2
+ BLO $L4
+$L6:
+ ORS A0.3,D1Re0,D0Re0
+ MOV D0Ar6,#0
+ MOV D1Ar5,D0Ar6
+ BEQ $L10
+$L7:
+ CMP D1Ar1,D1Ar3
+ CMPEQ D0Ar2,D0Ar4
+ BLO $L9
+$L8:
+ ADDS D0Ar6,D0Ar6,D0Re0
+ ADD D1Ar5,D1Ar5,D1Re0
+ ADDCS D1Ar5,D1Ar5,#1
+
+ SUBS D0Ar2,D0Ar2,D0Ar4
+ SUB D1Ar1,D1Ar1,D1Ar3
+ SUBCS D1Ar1,D1Ar1,#1
+$L9:
+ LSL A0.3,D1Re0,#31
+ LSR D0Re0,D0Re0,#1
+ LSR D1Re0,D1Re0,#1
+ OR D0Re0,D0Re0,A0.3
+ LSL A0.3,D1Ar3,#31
+ LSR D0Ar4,D0Ar4,#1
+ LSR D1Ar3,D1Ar3,#1
+ OR D0Ar4,D0Ar4,A0.3
+ ORS A0.3,D1Re0,D0Re0
+ BNE $L7
+$L10:
+ MOV D0Re0,D0Ar6
+ MOV D1Re0,D1Ar5
+ MOV PC,D1RtP
+ .size _div_u64,.-_div_u64
+
+ .text
+ .global _div_s64
+ .type _div_s64,function
+_div_s64:
+ MSETL [A0StP],D0FrT,D0.5
+ XOR D0.5,D0Ar2,D0Ar4
+ XOR D1.5,D1Ar1,D1Ar3
+ TSTT D1Ar1,#HI(0x80000000)
+ BZ $L25
+
+ NEGS D0Ar2,D0Ar2
+ NEG D1Ar1,D1Ar1
+ SUBCS D1Ar1,D1Ar1,#1
+$L25:
+ TSTT D1Ar3,#HI(0x80000000)
+ BZ $L27
+
+ NEGS D0Ar4,D0Ar4
+ NEG D1Ar3,D1Ar3
+ SUBCS D1Ar3,D1Ar3,#1
+$L27:
+ CALLR D1RtP,_div_u64
+ TSTT D1.5,#HI(0x80000000)
+ BZ $L29
+
+ NEGS D0Re0,D0Re0
+ NEG D1Re0,D1Re0
+ SUBCS D1Re0,D1Re0,#1
+$L29:
+
+ GETL D0FrT,D1RtP,[A0StP+#(-16)]
+ GETL D0.5,D1.5,[A0StP+#(-8)]
+ SUB A0StP,A0StP,#16
+ MOV PC,D1RtP
+ .size _div_s64,.-_div_s64
--- /dev/null
+! Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006, 2007
+! Imagination Technologies Ltd
+!
+! Integer divide routines.
+!
+
+ .text
+ .global ___udivsi3
+ .type ___udivsi3,function
+ .align 2
+___udivsi3:
+!!
+!! Since core is signed divide case, just set control variable
+!!
+ MOV D1Re0,D0Ar2 ! Au already in A1Ar1, Bu -> D1Re0
+ MOV D0Re0,#0 ! Result is 0
+ MOV D0Ar4,#0 ! Return positive result
+ B $LIDMCUStart
+ .size ___udivsi3,.-___udivsi3
+
+!!
+!! 32-bit division signed i/p - passed signed 32-bit numbers
+!!
+ .global ___divsi3
+ .type ___divsi3,function
+ .align 2
+___divsi3:
+!!
+!! A already in D1Ar1, B already in D0Ar2 -> make B abs(B)
+!!
+ MOV D1Re0,D0Ar2 ! A already in A1Ar1, B -> D1Re0
+ MOV D0Re0,#0 ! Result is 0
+ XOR D0Ar4,D1Ar1,D1Re0 ! D0Ar4 -ive if result is -ive
+ ABS D1Ar1,D1Ar1 ! abs(A) -> Au
+ ABS D1Re0,D1Re0 ! abs(B) -> Bu
+$LIDMCUStart:
+ CMP D1Ar1,D1Re0 ! Is ( Au > Bu )?
+ LSR D1Ar3,D1Ar1,#2 ! Calculate (Au & (~3)) >> 2
+ CMPHI D1Re0,D1Ar3 ! OR ( (Au & (~3)) <= (Bu << 2) )?
+ LSLSHI D1Ar3,D1Re0,#1 ! Buq = Bu << 1
+ BLS $LIDMCUSetup ! Yes: Do normal divide
+!!
+!! Quick divide setup can assume that CurBit only needs to start at 2
+!!
+$LIDMCQuick:
+ CMP D1Ar1,D1Ar3 ! ( A >= Buq )?
+ ADDCC D0Re0,D0Re0,#2 ! If yes result += 2
+ SUBCC D1Ar1,D1Ar1,D1Ar3 ! and A -= Buq
+ CMP D1Ar1,D1Re0 ! ( A >= Bu )?
+ ADDCC D0Re0,D0Re0,#1 ! If yes result += 1
+ SUBCC D1Ar1,D1Ar1,D1Re0 ! and A -= Bu
+ ORS D0Ar4,D0Ar4,D0Ar4 ! Return neg result?
+ NEG D0Ar2,D0Re0 ! Calulate neg result
+ MOVMI D0Re0,D0Ar2 ! Yes: Take neg result
+$LIDMCRet:
+ MOV PC,D1RtP
+!!
+!! Setup for general unsigned divide code
+!!
+!! D0Re0 is used to form the result, already set to Zero
+!! D1Re0 is the input Bu value, this gets trashed
+!! D0Ar6 is curbit which is set to 1 at the start and shifted up
+!! D0Ar4 is negative if we should return a negative result
+!! D1Ar1 is the input Au value, eventually this holds the remainder
+!!
+$LIDMCUSetup:
+ CMP D1Ar1,D1Re0 ! Is ( Au < Bu )?
+ MOV D0Ar6,#1 ! Set curbit to 1
+ BCS $LIDMCRet ! Yes: Return 0 remainder Au
+!!
+!! Calculate alignment using FFB instruction
+!!
+ FFB D1Ar5,D1Ar1 ! Find first bit of Au
+ ANDN D1Ar5,D1Ar5,#31 ! Handle exceptional case.
+ ORN D1Ar5,D1Ar5,#31 ! if N bit set, set to 31
+ FFB D1Ar3,D1Re0 ! Find first bit of Bu
+ ANDN D1Ar3,D1Ar3,#31 ! Handle exceptional case.
+ ORN D1Ar3,D1Ar3,#31 ! if N bit set, set to 31
+ SUBS D1Ar3,D1Ar5,D1Ar3 ! calculate diff, ffbA - ffbB
+ MOV D0Ar2,D1Ar3 ! copy into bank 0
+ LSLGT D1Re0,D1Re0,D1Ar3 ! ( > 0) ? left shift B
+ LSLGT D0Ar6,D0Ar6,D0Ar2 ! ( > 0) ? left shift curbit
+!!
+!! Now we start the divide proper, logic is
+!!
+!! if ( A >= B ) add curbit to result and subtract B from A
+!! shift curbit and B down by 1 in either case
+!!
+$LIDMCLoop:
+ CMP D1Ar1, D1Re0 ! ( A >= B )?
+ ADDCC D0Re0, D0Re0, D0Ar6 ! If yes result += curbit
+ SUBCC D1Ar1, D1Ar1, D1Re0 ! and A -= B
+ LSRS D0Ar6, D0Ar6, #1 ! Shift down curbit, is it zero?
+ LSR D1Re0, D1Re0, #1 ! Shift down B
+ BNZ $LIDMCLoop ! Was single bit in curbit lost?
+ ORS D0Ar4,D0Ar4,D0Ar4 ! Return neg result?
+ NEG D0Ar2,D0Re0 ! Calulate neg result
+ MOVMI D0Re0,D0Ar2 ! Yes: Take neg result
+ MOV PC,D1RtP
+ .size ___divsi3,.-___divsi3
--- /dev/null
+
+ .text
+/*
+ * This is a version of ip_compute_csum() optimized for IP headers,
+ * which always checksum on 4 octet boundaries.
+ *
+ * extern __sum16 ip_fast_csum(const void *iph, unsigned int ihl);
+ *
+ */
+ .global _ip_fast_csum
+ .type _ip_fast_csum,function
+_ip_fast_csum:
+ !! TXRPT needs loops - 1
+ SUBS TXRPT,D0Ar2,#1
+ MOV D0Re0,#0
+ BLO $Lfast_csum_exit
+$Lfast_csum_loop:
+ GETD D1Ar3,[D1Ar1++]
+ ADDS D0Re0,D0Re0,D1Ar3
+ ADDCS D0Re0,D0Re0,#1
+ BR $Lfast_csum_loop
+ LSR D0Ar4,D0Re0,#16
+ AND D0Re0,D0Re0,#0xffff
+ AND D0Ar4,D0Ar4,#0xffff
+ ADD D0Re0,D0Re0,D0Ar4
+ LSR D0Ar4,D0Re0,#16
+ ADD D0Re0,D0Re0,D0Ar4
+ XOR D0Re0,D0Re0,#-1
+ AND D0Re0,D0Re0,#0xffff
+$Lfast_csum_exit:
+ MOV PC,D1RtP
+ .size _ip_fast_csum,.-_ip_fast_csum
--- /dev/null
+! Copyright (C) 2012 by Imagination Technologies Ltd.
+!
+! 64-bit logical shift right routine.
+!
+
+ .text
+ .global ___lshrdi3
+ .type ___lshrdi3,function
+
+___lshrdi3:
+ MOV D0Re0,D0Ar2
+ MOV D1Re0,D1Ar1
+ CMP D1Ar3,#0 ! COUNT == 0
+ MOVEQ PC,D1RtP ! Yes, return
+
+ MOV D0Ar4,D1Ar3
+ SUBS D1Ar3,D1Ar3,#32 ! N = COUNT - 32
+ BGE $L30
+
+!! Shift < 32
+ NEG D1Ar3,D1Ar3 ! N = - N
+ LSR D0Re0,D0Re0,D0Ar4 ! LO = LO >> COUNT
+ LSL D0Ar6,D1Re0,D1Ar3 ! TMP= HI << -(COUNT - 32)
+ OR D0Re0,D0Re0,D0Ar6 ! LO = LO | TMP
+ SWAP D1Ar3,D0Ar4
+ LSR D1Re0,D1Re0,D1Ar3 ! HI = HI >> COUNT
+ MOV PC,D1RtP
+$L30:
+!! Shift >= 32
+ LSR D0Re0,D1Re0,D1Ar3 ! LO = HI >> N
+ MOV D1Re0,#0 ! HI = 0
+ MOV PC,D1RtP
+ .size ___lshrdi3,.-___lshrdi3
--- /dev/null
+! Copyright (C) 2008-2012 Imagination Technologies Ltd.
+
+ .text
+ .global _memcpy
+ .type _memcpy,function
+! D1Ar1 dst
+! D0Ar2 src
+! D1Ar3 cnt
+! D0Re0 dst
+_memcpy:
+ CMP D1Ar3, #16
+ MOV A1.2, D0Ar2 ! source pointer
+ MOV A0.2, D1Ar1 ! destination pointer
+ MOV A0.3, D1Ar1 ! for return value
+! If there are less than 16 bytes to copy use the byte copy loop
+ BGE $Llong_copy
+
+$Lbyte_copy:
+! Simply copy a byte at a time
+ SUBS TXRPT, D1Ar3, #1
+ BLT $Lend
+$Lloop_byte:
+ GETB D1Re0, [A1.2++]
+ SETB [A0.2++], D1Re0
+ BR $Lloop_byte
+
+$Lend:
+! Finally set return value and return
+ MOV D0Re0, A0.3
+ MOV PC, D1RtP
+
+$Llong_copy:
+ ANDS D1Ar5, D1Ar1, #7 ! test destination alignment
+ BZ $Laligned_dst
+
+! The destination address is not 8 byte aligned. We will copy bytes from
+! the source to the destination until the remaining data has an 8 byte
+! destination address alignment (i.e we should never copy more than 7
+! bytes here).
+$Lalign_dst:
+ GETB D0Re0, [A1.2++]
+ ADD D1Ar5, D1Ar5, #1 ! dest is aligned when D1Ar5 reaches #8
+ SUB D1Ar3, D1Ar3, #1 ! decrement count of remaining bytes
+ SETB [A0.2++], D0Re0
+ CMP D1Ar5, #8
+ BNE $Lalign_dst
+
+! We have at least (16 - 7) = 9 bytes to copy - calculate the number of 8 byte
+! blocks, then jump to the unaligned copy loop or fall through to the aligned
+! copy loop as appropriate.
+$Laligned_dst:
+ MOV D0Ar4, A1.2
+ LSR D1Ar5, D1Ar3, #3 ! D1Ar5 = number of 8 byte blocks
+ ANDS D0Ar4, D0Ar4, #7 ! test source alignment
+ BNZ $Lunaligned_copy ! if unaligned, use unaligned copy loop
+
+! Both source and destination are 8 byte aligned - the easy case.
+$Laligned_copy:
+ LSRS D1Ar5, D1Ar3, #5 ! D1Ar5 = number of 32 byte blocks
+ BZ $Lbyte_copy
+ SUB TXRPT, D1Ar5, #1
+
+$Laligned_32:
+ GETL D0Re0, D1Re0, [A1.2++]
+ GETL D0Ar6, D1Ar5, [A1.2++]
+ SETL [A0.2++], D0Re0, D1Re0
+ SETL [A0.2++], D0Ar6, D1Ar5
+ GETL D0Re0, D1Re0, [A1.2++]
+ GETL D0Ar6, D1Ar5, [A1.2++]
+ SETL [A0.2++], D0Re0, D1Re0
+ SETL [A0.2++], D0Ar6, D1Ar5
+ BR $Laligned_32
+
+! If there are any remaining bytes use the byte copy loop, otherwise we are done
+ ANDS D1Ar3, D1Ar3, #0x1f
+ BNZ $Lbyte_copy
+ B $Lend
+
+! The destination is 8 byte aligned but the source is not, and there are 8
+! or more bytes to be copied.
+$Lunaligned_copy:
+! Adjust the source pointer (A1.2) to the 8 byte boundary before its
+! current value
+ MOV D0Ar4, A1.2
+ MOV D0Ar6, A1.2
+ ANDMB D0Ar4, D0Ar4, #0xfff8
+ MOV A1.2, D0Ar4
+! Save the number of bytes of mis-alignment in D0Ar4 for use later
+ SUBS D0Ar6, D0Ar6, D0Ar4
+ MOV D0Ar4, D0Ar6
+! if there is no mis-alignment after all, use the aligned copy loop
+ BZ $Laligned_copy
+
+! prefetch 8 bytes
+ GETL D0Re0, D1Re0, [A1.2]
+
+ SUB TXRPT, D1Ar5, #1
+
+! There are 3 mis-alignment cases to be considered. Less than 4 bytes, exactly
+! 4 bytes, and more than 4 bytes.
+ CMP D0Ar6, #4
+ BLT $Lunaligned_1_2_3 ! use 1-3 byte mis-alignment loop
+ BZ $Lunaligned_4 ! use 4 byte mis-alignment loop
+
+! The mis-alignment is more than 4 bytes
+$Lunaligned_5_6_7:
+ SUB D0Ar6, D0Ar6, #4
+! Calculate the bit offsets required for the shift operations necesssary
+! to align the data.
+! D0Ar6 = bit offset, D1Ar5 = (32 - bit offset)
+ MULW D0Ar6, D0Ar6, #8
+ MOV D1Ar5, #32
+ SUB D1Ar5, D1Ar5, D0Ar6
+! Move data 4 bytes before we enter the main loop
+ MOV D0Re0, D1Re0
+
+$Lloop_5_6_7:
+ GETL D0Ar2, D1Ar1, [++A1.2]
+! form 64-bit data in D0Re0, D1Re0
+ LSR D0Re0, D0Re0, D0Ar6
+ MOV D1Re0, D0Ar2
+ LSL D1Re0, D1Re0, D1Ar5
+ ADD D0Re0, D0Re0, D1Re0
+
+ LSR D0Ar2, D0Ar2, D0Ar6
+ LSL D1Re0, D1Ar1, D1Ar5
+ ADD D1Re0, D1Re0, D0Ar2
+
+ SETL [A0.2++], D0Re0, D1Re0
+ MOV D0Re0, D1Ar1
+ BR $Lloop_5_6_7
+
+ B $Lunaligned_end
+
+$Lunaligned_1_2_3:
+! Calculate the bit offsets required for the shift operations necesssary
+! to align the data.
+! D0Ar6 = bit offset, D1Ar5 = (32 - bit offset)
+ MULW D0Ar6, D0Ar6, #8
+ MOV D1Ar5, #32
+ SUB D1Ar5, D1Ar5, D0Ar6
+
+$Lloop_1_2_3:
+! form 64-bit data in D0Re0,D1Re0
+ LSR D0Re0, D0Re0, D0Ar6
+ LSL D1Ar1, D1Re0, D1Ar5
+ ADD D0Re0, D0Re0, D1Ar1
+ MOV D0Ar2, D1Re0
+ LSR D0FrT, D0Ar2, D0Ar6
+ GETL D0Ar2, D1Ar1, [++A1.2]
+
+ MOV D1Re0, D0Ar2
+ LSL D1Re0, D1Re0, D1Ar5
+ ADD D1Re0, D1Re0, D0FrT
+
+ SETL [A0.2++], D0Re0, D1Re0
+ MOV D0Re0, D0Ar2
+ MOV D1Re0, D1Ar1
+ BR $Lloop_1_2_3
+
+ B $Lunaligned_end
+
+! The 4 byte mis-alignment case - this does not require any shifting, just a
+! shuffling of registers.
+$Lunaligned_4:
+ MOV D0Re0, D1Re0
+$Lloop_4:
+ GETL D0Ar2, D1Ar1, [++A1.2]
+ MOV D1Re0, D0Ar2
+ SETL [A0.2++], D0Re0, D1Re0
+ MOV D0Re0, D1Ar1
+ BR $Lloop_4
+
+$Lunaligned_end:
+! If there are no remaining bytes to copy, we are done.
+ ANDS D1Ar3, D1Ar3, #7
+ BZ $Lend
+! Re-adjust the source pointer (A1.2) back to the actual (unaligned) byte
+! address of the remaining bytes, and fall through to the byte copy loop.
+ MOV D0Ar6, A1.2
+ ADD D1Ar5, D0Ar4, D0Ar6
+ MOV A1.2, D1Ar5
+ B $Lbyte_copy
+
+ .size _memcpy,.-_memcpy
--- /dev/null
+! Copyright (C) 2008-2012 Imagination Technologies Ltd.
+
+ .text
+ .global _memmove
+ .type _memmove,function
+! D1Ar1 dst
+! D0Ar2 src
+! D1Ar3 cnt
+! D0Re0 dst
+_memmove:
+ CMP D1Ar3, #0
+ MOV D0Re0, D1Ar1
+ BZ $LEND2
+ MSETL [A0StP], D0.5, D0.6, D0.7
+ MOV D1Ar5, D0Ar2
+ CMP D1Ar1, D1Ar5
+ BLT $Lforwards_copy
+ SUB D0Ar4, D1Ar1, D1Ar3
+ ADD D0Ar4, D0Ar4, #1
+ CMP D0Ar2, D0Ar4
+ BLT $Lforwards_copy
+ ! should copy backwards
+ MOV D1Re0, D0Ar2
+ ! adjust pointer to the end of mem
+ ADD D0Ar2, D1Re0, D1Ar3
+ ADD D1Ar1, D1Ar1, D1Ar3
+
+ MOV A1.2, D0Ar2
+ MOV A0.2, D1Ar1
+ CMP D1Ar3, #8
+ BLT $Lbbyte_loop
+
+ MOV D0Ar4, D0Ar2
+ MOV D1Ar5, D1Ar1
+
+ ! test 8 byte alignment
+ ANDS D1Ar5, D1Ar5, #7
+ BNE $Lbdest_unaligned
+
+ ANDS D0Ar4, D0Ar4, #7
+ BNE $Lbsrc_unaligned
+
+ LSR D1Ar5, D1Ar3, #3
+
+$Lbaligned_loop:
+ GETL D0Re0, D1Re0, [--A1.2]
+ SETL [--A0.2], D0Re0, D1Re0
+ SUBS D1Ar5, D1Ar5, #1
+ BNE $Lbaligned_loop
+
+ ANDS D1Ar3, D1Ar3, #7
+ BZ $Lbbyte_loop_exit
+$Lbbyte_loop:
+ GETB D1Re0, [--A1.2]
+ SETB [--A0.2], D1Re0
+ SUBS D1Ar3, D1Ar3, #1
+ BNE $Lbbyte_loop
+$Lbbyte_loop_exit:
+ MOV D0Re0, A0.2
+$LEND:
+ SUB A0.2, A0StP, #24
+ MGETL D0.5, D0.6, D0.7, [A0.2]
+ SUB A0StP, A0StP, #24
+$LEND2:
+ MOV PC, D1RtP
+
+$Lbdest_unaligned:
+ GETB D0Re0, [--A1.2]
+ SETB [--A0.2], D0Re0
+ SUBS D1Ar5, D1Ar5, #1
+ SUB D1Ar3, D1Ar3, #1
+ BNE $Lbdest_unaligned
+ CMP D1Ar3, #8
+ BLT $Lbbyte_loop
+$Lbsrc_unaligned:
+ LSR D1Ar5, D1Ar3, #3
+ ! adjust A1.2
+ MOV D0Ar4, A1.2
+ ! save original address
+ MOV D0Ar6, A1.2
+
+ ADD D0Ar4, D0Ar4, #7
+ ANDMB D0Ar4, D0Ar4, #0xfff8
+ ! new address is the 8-byte aligned one above the original
+ MOV A1.2, D0Ar4
+
+ ! A0.2 dst 64-bit is aligned
+ ! measure the gap size
+ SUB D0Ar6, D0Ar4, D0Ar6
+ MOVS D0Ar4, D0Ar6
+ ! keep this information for the later adjustment
+ ! both aligned
+ BZ $Lbaligned_loop
+
+ ! prefetch
+ GETL D0Re0, D1Re0, [--A1.2]
+
+ CMP D0Ar6, #4
+ BLT $Lbunaligned_1_2_3
+ ! 32-bit aligned
+ BZ $Lbaligned_4
+
+ SUB D0Ar6, D0Ar6, #4
+ ! D1.6 stores the gap size in bits
+ MULW D1.6, D0Ar6, #8
+ MOV D0.6, #32
+ ! D0.6 stores the complement of the gap size
+ SUB D0.6, D0.6, D1.6
+
+$Lbunaligned_5_6_7:
+ GETL D0.7, D1.7, [--A1.2]
+ ! form 64-bit data in D0Re0, D1Re0
+ MOV D1Re0, D0Re0
+ ! D1Re0 << gap-size
+ LSL D1Re0, D1Re0, D1.6
+ MOV D0Re0, D1.7
+ ! D0Re0 >> complement
+ LSR D0Re0, D0Re0, D0.6
+ MOV D1.5, D0Re0
+ ! combine the both
+ ADD D1Re0, D1Re0, D1.5
+
+ MOV D1.5, D1.7
+ LSL D1.5, D1.5, D1.6
+ MOV D0Re0, D0.7
+ LSR D0Re0, D0Re0, D0.6
+ MOV D0.5, D1.5
+ ADD D0Re0, D0Re0, D0.5
+
+ SETL [--A0.2], D0Re0, D1Re0
+ MOV D0Re0, D0.7
+ MOV D1Re0, D1.7
+ SUBS D1Ar5, D1Ar5, #1
+ BNE $Lbunaligned_5_6_7
+
+ ANDS D1Ar3, D1Ar3, #7
+ BZ $Lbbyte_loop_exit
+ ! Adjust A1.2
+ ! A1.2 <- A1.2 +8 - gapsize
+ ADD A1.2, A1.2, #8
+ SUB A1.2, A1.2, D0Ar4
+ B $Lbbyte_loop
+
+$Lbunaligned_1_2_3:
+ MULW D1.6, D0Ar6, #8
+ MOV D0.6, #32
+ SUB D0.6, D0.6, D1.6
+
+$Lbunaligned_1_2_3_loop:
+ GETL D0.7, D1.7, [--A1.2]
+ ! form 64-bit data in D0Re0, D1Re0
+ LSL D1Re0, D1Re0, D1.6
+ ! save D0Re0 for later use
+ MOV D0.5, D0Re0
+ LSR D0Re0, D0Re0, D0.6
+ MOV D1.5, D0Re0
+ ADD D1Re0, D1Re0, D1.5
+
+ ! orignal data in D0Re0
+ MOV D1.5, D0.5
+ LSL D1.5, D1.5, D1.6
+ MOV D0Re0, D1.7
+ LSR D0Re0, D0Re0, D0.6
+ MOV D0.5, D1.5
+ ADD D0Re0, D0Re0, D0.5
+
+ SETL [--A0.2], D0Re0, D1Re0
+ MOV D0Re0, D0.7
+ MOV D1Re0, D1.7
+ SUBS D1Ar5, D1Ar5, #1
+ BNE $Lbunaligned_1_2_3_loop
+
+ ANDS D1Ar3, D1Ar3, #7
+ BZ $Lbbyte_loop_exit
+ ! Adjust A1.2
+ ADD A1.2, A1.2, #8
+ SUB A1.2, A1.2, D0Ar4
+ B $Lbbyte_loop
+
+$Lbaligned_4:
+ GETL D0.7, D1.7, [--A1.2]
+ MOV D1Re0, D0Re0
+ MOV D0Re0, D1.7
+ SETL [--A0.2], D0Re0, D1Re0
+ MOV D0Re0, D0.7
+ MOV D1Re0, D1.7
+ SUBS D1Ar5, D1Ar5, #1
+ BNE $Lbaligned_4
+ ANDS D1Ar3, D1Ar3, #7
+ BZ $Lbbyte_loop_exit
+ ! Adjust A1.2
+ ADD A1.2, A1.2, #8
+ SUB A1.2, A1.2, D0Ar4
+ B $Lbbyte_loop
+
+$Lforwards_copy:
+ MOV A1.2, D0Ar2
+ MOV A0.2, D1Ar1
+ CMP D1Ar3, #8
+ BLT $Lfbyte_loop
+
+ MOV D0Ar4, D0Ar2
+ MOV D1Ar5, D1Ar1
+
+ ANDS D1Ar5, D1Ar5, #7
+ BNE $Lfdest_unaligned
+
+ ANDS D0Ar4, D0Ar4, #7
+ BNE $Lfsrc_unaligned
+
+ LSR D1Ar5, D1Ar3, #3
+
+$Lfaligned_loop:
+ GETL D0Re0, D1Re0, [A1.2++]
+ SUBS D1Ar5, D1Ar5, #1
+ SETL [A0.2++], D0Re0, D1Re0
+ BNE $Lfaligned_loop
+
+ ANDS D1Ar3, D1Ar3, #7
+ BZ $Lfbyte_loop_exit
+$Lfbyte_loop:
+ GETB D1Re0, [A1.2++]
+ SETB [A0.2++], D1Re0
+ SUBS D1Ar3, D1Ar3, #1
+ BNE $Lfbyte_loop
+$Lfbyte_loop_exit:
+ MOV D0Re0, D1Ar1
+ B $LEND
+
+$Lfdest_unaligned:
+ GETB D0Re0, [A1.2++]
+ ADD D1Ar5, D1Ar5, #1
+ SUB D1Ar3, D1Ar3, #1
+ SETB [A0.2++], D0Re0
+ CMP D1Ar5, #8
+ BNE $Lfdest_unaligned
+ CMP D1Ar3, #8
+ BLT $Lfbyte_loop
+$Lfsrc_unaligned:
+ ! adjust A1.2
+ LSR D1Ar5, D1Ar3, #3
+
+ MOV D0Ar4, A1.2
+ MOV D0Ar6, A1.2
+ ANDMB D0Ar4, D0Ar4, #0xfff8
+ MOV A1.2, D0Ar4
+
+ ! A0.2 dst 64-bit is aligned
+ SUB D0Ar6, D0Ar6, D0Ar4
+ ! keep the information for the later adjustment
+ MOVS D0Ar4, D0Ar6
+
+ ! both aligned
+ BZ $Lfaligned_loop
+
+ ! prefetch
+ GETL D0Re0, D1Re0, [A1.2]
+
+ CMP D0Ar6, #4
+ BLT $Lfunaligned_1_2_3
+ BZ $Lfaligned_4
+
+ SUB D0Ar6, D0Ar6, #4
+ MULW D0.6, D0Ar6, #8
+ MOV D1.6, #32
+ SUB D1.6, D1.6, D0.6
+
+$Lfunaligned_5_6_7:
+ GETL D0.7, D1.7, [++A1.2]
+ ! form 64-bit data in D0Re0, D1Re0
+ MOV D0Re0, D1Re0
+ LSR D0Re0, D0Re0, D0.6
+ MOV D1Re0, D0.7
+ LSL D1Re0, D1Re0, D1.6
+ MOV D0.5, D1Re0
+ ADD D0Re0, D0Re0, D0.5
+
+ MOV D0.5, D0.7
+ LSR D0.5, D0.5, D0.6
+ MOV D1Re0, D1.7
+ LSL D1Re0, D1Re0, D1.6
+ MOV D1.5, D0.5
+ ADD D1Re0, D1Re0, D1.5
+
+ SETL [A0.2++], D0Re0, D1Re0
+ MOV D0Re0, D0.7
+ MOV D1Re0, D1.7
+ SUBS D1Ar5, D1Ar5, #1
+ BNE $Lfunaligned_5_6_7
+
+ ANDS D1Ar3, D1Ar3, #7
+ BZ $Lfbyte_loop_exit
+ ! Adjust A1.2
+ ADD A1.2, A1.2, D0Ar4
+ B $Lfbyte_loop
+
+$Lfunaligned_1_2_3:
+ MULW D0.6, D0Ar6, #8
+ MOV D1.6, #32
+ SUB D1.6, D1.6, D0.6
+
+$Lfunaligned_1_2_3_loop:
+ GETL D0.7, D1.7, [++A1.2]
+ ! form 64-bit data in D0Re0, D1Re0
+ LSR D0Re0, D0Re0, D0.6
+ MOV D1.5, D1Re0
+ LSL D1Re0, D1Re0, D1.6
+ MOV D0.5, D1Re0
+ ADD D0Re0, D0Re0, D0.5
+
+ MOV D0.5, D1.5
+ LSR D0.5, D0.5, D0.6
+ MOV D1Re0, D0.7
+ LSL D1Re0, D1Re0, D1.6
+ MOV D1.5, D0.5
+ ADD D1Re0, D1Re0, D1.5
+
+ SETL [A0.2++], D0Re0, D1Re0
+ MOV D0Re0, D0.7
+ MOV D1Re0, D1.7
+ SUBS D1Ar5, D1Ar5, #1
+ BNE $Lfunaligned_1_2_3_loop
+
+ ANDS D1Ar3, D1Ar3, #7
+ BZ $Lfbyte_loop_exit
+ ! Adjust A1.2
+ ADD A1.2, A1.2, D0Ar4
+ B $Lfbyte_loop
+
+$Lfaligned_4:
+ GETL D0.7, D1.7, [++A1.2]
+ MOV D0Re0, D1Re0
+ MOV D1Re0, D0.7
+ SETL [A0.2++], D0Re0, D1Re0
+ MOV D0Re0, D0.7
+ MOV D1Re0, D1.7
+ SUBS D1Ar5, D1Ar5, #1
+ BNE $Lfaligned_4
+ ANDS D1Ar3, D1Ar3, #7
+ BZ $Lfbyte_loop_exit
+ ! Adjust A1.2
+ ADD A1.2, A1.2, D0Ar4
+ B $Lfbyte_loop
+
+ .size _memmove,.-_memmove
--- /dev/null
+! Copyright (C) 2008-2012 Imagination Technologies Ltd.
+
+ .text
+ .global _memset
+ .type _memset,function
+! D1Ar1 dst
+! D0Ar2 c
+! D1Ar3 cnt
+! D0Re0 dst
+_memset:
+ AND D0Ar2,D0Ar2,#0xFF ! Ensure a byte input value
+ MULW D0Ar2,D0Ar2,#0x0101 ! Duplicate byte value into 0-15
+ ANDS D0Ar4,D1Ar1,#7 ! Extract bottom LSBs of dst
+ LSL D0Re0,D0Ar2,#16 ! Duplicate byte value into 16-31
+ ADD A0.2,D0Ar2,D0Re0 ! Duplicate byte value into 4 (A0.2)
+ MOV D0Re0,D1Ar1 ! Return dst
+ BZ $LLongStub ! if start address is aligned
+ ! start address is not aligned on an 8 byte boundary, so we
+ ! need the number of bytes up to the next 8 byte address
+ ! boundary, or the length of the string if less than 8, in D1Ar5
+ MOV D0Ar2,#8 ! Need 8 - N in D1Ar5 ...
+ SUB D1Ar5,D0Ar2,D0Ar4 ! ... subtract N
+ CMP D1Ar3,D1Ar5
+ MOVMI D1Ar5,D1Ar3
+ B $LByteStub ! dst is mis-aligned, do $LByteStub
+
+!
+! Preamble to LongLoop which generates 4*8 bytes per interation (5 cycles)
+!
+$LLongStub:
+ LSRS D0Ar2,D1Ar3,#5
+ AND D1Ar3,D1Ar3,#0x1F
+ MOV A1.2,A0.2
+ BEQ $LLongishStub
+ SUB TXRPT,D0Ar2,#1
+ CMP D1Ar3,#0
+$LLongLoop:
+ SETL [D1Ar1++],A0.2,A1.2
+ SETL [D1Ar1++],A0.2,A1.2
+ SETL [D1Ar1++],A0.2,A1.2
+ SETL [D1Ar1++],A0.2,A1.2
+ BR $LLongLoop
+ BZ $Lexit
+!
+! Preamble to LongishLoop which generates 1*8 bytes per interation (2 cycles)
+!
+$LLongishStub:
+ LSRS D0Ar2,D1Ar3,#3
+ AND D1Ar3,D1Ar3,#0x7
+ MOV D1Ar5,D1Ar3
+ BEQ $LByteStub
+ SUB TXRPT,D0Ar2,#1
+ CMP D1Ar3,#0
+$LLongishLoop:
+ SETL [D1Ar1++],A0.2,A1.2
+ BR $LLongishLoop
+ BZ $Lexit
+!
+! This does a byte structured burst of up to 7 bytes
+!
+! D1Ar1 should point to the location required
+! D1Ar3 should be the remaining total byte count
+! D1Ar5 should be burst size (<= D1Ar3)
+!
+$LByteStub:
+ SUBS D1Ar3,D1Ar3,D1Ar5 ! Reduce count
+ ADD D1Ar1,D1Ar1,D1Ar5 ! Advance pointer to end of area
+ MULW D1Ar5,D1Ar5,#4 ! Scale to (1*4), (2*4), (3*4)
+ SUB D1Ar5,D1Ar5,#(8*4) ! Rebase to -(7*4), -(6*4), -(5*4), ...
+ MOV A1.2,D1Ar5
+ SUB PC,CPC1,A1.2 ! Jump into table below
+ SETB [D1Ar1+#(-7)],A0.2
+ SETB [D1Ar1+#(-6)],A0.2
+ SETB [D1Ar1+#(-5)],A0.2
+ SETB [D1Ar1+#(-4)],A0.2
+ SETB [D1Ar1+#(-3)],A0.2
+ SETB [D1Ar1+#(-2)],A0.2
+ SETB [D1Ar1+#(-1)],A0.2
+!
+! Return if all data has been output, otherwise do $LLongStub
+!
+ BNZ $LLongStub
+$Lexit:
+ MOV PC,D1RtP
+ .size _memset,.-_memset
+
--- /dev/null
+! Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006, 2007
+! Imagination Technologies Ltd
+!
+! Integer modulus routines.
+!
+!!
+!! 32-bit modulus unsigned i/p - passed unsigned 32-bit numbers
+!!
+ .text
+ .global ___umodsi3
+ .type ___umodsi3,function
+ .align 2
+___umodsi3:
+ MOV D0FrT,D1RtP ! Save original return address
+ CALLR D1RtP,___udivsi3
+ MOV D1RtP,D0FrT ! Recover return address
+ MOV D0Re0,D1Ar1 ! Return remainder
+ MOV PC,D1RtP
+ .size ___umodsi3,.-___umodsi3
+
+!!
+!! 32-bit modulus signed i/p - passed signed 32-bit numbers
+!!
+ .global ___modsi3
+ .type ___modsi3,function
+ .align 2
+___modsi3:
+ MOV D0FrT,D1RtP ! Save original return address
+ MOV A0.2,D1Ar1 ! Save A in A0.2
+ CALLR D1RtP,___divsi3
+ MOV D1RtP,D0FrT ! Recover return address
+ MOV D1Re0,A0.2 ! Recover A
+ MOV D0Re0,D1Ar1 ! Return remainder
+ ORS D1Re0,D1Re0,D1Re0 ! Was A negative?
+ NEG D1Ar1,D1Ar1 ! Negate remainder
+ MOVMI D0Re0,D1Ar1 ! Return neg remainder
+ MOV PC, D1RtP
+ .size ___modsi3,.-___modsi3
--- /dev/null
+! Copyright (C) 2012 by Imagination Technologies Ltd.
+!
+! 64-bit multiply routine.
+!
+
+!
+! 64-bit signed/unsigned multiply
+!
+! A = D1Ar1:D0Ar2 = a 2^48 + b 2^32 + c 2^16 + d 2^0
+!
+! B = D1Ar3:D0Ar4 = w 2^48 + x 2^32 + y 2^16 + z 2^0
+!
+ .text
+ .global ___muldi3
+ .type ___muldi3,function
+
+___muldi3:
+ MULD D1Re0,D1Ar1,D0Ar4 ! (a 2^48 + b 2^32)(y 2^16 + z 2^0)
+ MULD D0Re0,D0Ar2,D1Ar3 ! (w 2^48 + x 2^32)(c 2^16 + d 2^0)
+ ADD D1Re0,D1Re0,D0Re0
+
+ MULW D0Re0,D0Ar2,D0Ar4 ! (d 2^0) * (z 2^0)
+
+ RTDW D0Ar2,D0Ar2
+ MULW D0Ar6,D0Ar2,D0Ar4 ! (c 2^16)(z 2^0)
+ LSR D1Ar5,D0Ar6,#16
+ LSL D0Ar6,D0Ar6,#16
+ ADDS D0Re0,D0Re0,D0Ar6
+ ADDCS D1Re0,D1Re0,#1
+ RTDW D0Ar4,D0Ar4
+ ADD D1Re0,D1Re0,D1Ar5
+
+ MULW D0Ar6,D0Ar2,D0Ar4 ! (c 2^16)(y 2^16)
+ ADD D1Re0,D1Re0,D0Ar6
+
+ RTDW D0Ar2,D0Ar2
+ MULW D0Ar6,D0Ar2,D0Ar4 ! (d 2^0)(y 2^16)
+ LSR D1Ar5,D0Ar6,#16
+ LSL D0Ar6,D0Ar6,#16
+ ADDS D0Re0,D0Re0,D0Ar6
+ ADD D1Re0,D1Re0,D1Ar5
+ ADDCS D1Re0,D1Re0,#1
+ MOV PC, D1RtP
+ .size ___muldi3,.-___muldi3
--- /dev/null
+! Copyright (C) 2012 by Imagination Technologies Ltd.
+!
+! 64-bit unsigned compare routine.
+!
+
+ .text
+ .global ___ucmpdi2
+ .type ___ucmpdi2,function
+
+! low high
+! u64 a (D0Ar2, D1Ar1)
+! u64 b (D0Ar4, D1Ar3)
+___ucmpdi2:
+ ! start at 1 (equal) and conditionally increment or decrement
+ MOV D0Re0,#1
+
+ ! high words
+ CMP D1Ar1,D1Ar3
+ ! or if equal, low words
+ CMPEQ D0Ar2,D0Ar4
+
+ ! unsigned compare
+ SUBLO D0Re0,D0Re0,#1
+ ADDHI D0Re0,D0Re0,#1
+
+ MOV PC,D1RtP
+ .size ___ucmpdi2,.-___ucmpdi2