..and always destroy using a 'soft' RPC call. Destroying GSS credentials
isn't mandatory; the server can always cope with a few credentials not
getting destroyed in a timely fashion.
This actually fixes a hang situation. Basically, some servers will decide
that the client is crazy if it tries to destroy an RPC context for which
they have sent an RPCSEC_GSS_CREDPROBLEM, and so will refuse to talk to it
for a while.
The regression therefor probably was introduced by commit
0df7fb74fbb709591301871a38aac7735a1d6583.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
struct rpc_task *task;
if (gss_cred->gc_ctx == NULL ||
- gss_cred->gc_ctx->gc_proc == RPC_GSS_PROC_DESTROY)
+ test_and_clear_bit(RPCAUTH_CRED_UPTODATE, &cred->cr_flags) == 0)
return 0;
gss_cred->gc_ctx->gc_proc = RPC_GSS_PROC_DESTROY;
* by the RPC call or by the put_rpccred() below */
get_rpccred(cred);
- task = rpc_call_null(gss_auth->client, cred, RPC_TASK_ASYNC);
+ task = rpc_call_null(gss_auth->client, cred, RPC_TASK_ASYNC|RPC_TASK_SOFT);
if (!IS_ERR(task))
rpc_put_task(task);