case 0x15:
perflvl->fanspeed = entry[55];
perflvl->voltage = entry[56];
- perflvl->core = ROM32(entry[1]) / 100;
- perflvl->memory = ROM32(entry[5]) / 100;
+ perflvl->core = ROM32(entry[1]) * 10;
+ perflvl->memory = ROM32(entry[5]) * 10;
break;
case 0x21:
case 0x23:
case 0x24:
perflvl->fanspeed = entry[4];
perflvl->voltage = entry[5];
- perflvl->core = ROM16(entry[6]);
- perflvl->memory = ROM16(entry[11]);
+ perflvl->core = ROM16(entry[6]) * 1000;
+ perflvl->memory = ROM16(entry[11]) * 1000;
break;
case 0x25:
perflvl->fanspeed = entry[4];
perflvl->voltage = entry[5];
- perflvl->core = ROM16(entry[6]);
- perflvl->shader = ROM16(entry[10]);
- perflvl->memory = ROM16(entry[12]);
+ perflvl->core = ROM16(entry[6]) * 1000;
+ perflvl->shader = ROM16(entry[10]) * 1000;
+ perflvl->memory = ROM16(entry[12]) * 1000;
break;
case 0x30:
case 0x35:
perflvl->fanspeed = entry[6];
perflvl->voltage = entry[7];
- perflvl->core = ROM16(entry[8]);
- perflvl->shader = ROM16(entry[10]);
- perflvl->memory = ROM16(entry[12]);
+ perflvl->core = ROM16(entry[8]) * 1000;
+ perflvl->shader = ROM16(entry[10]) * 1000;
+ perflvl->memory = ROM16(entry[12]) * 1000;
/*XXX: confirm on 0x35 */
- perflvl->unk05 = ROM16(entry[16]);
+ perflvl->unk05 = ROM16(entry[16]) * 1000;
break;
case 0x40:
#define subent(n) entry[perf[2] + ((n) * perf[3])]
perflvl->fanspeed = 0; /*XXX*/
perflvl->voltage = 0; /*XXX: entry[2] */;
- perflvl->core = ROM16(subent(0)) & 0xfff;
- perflvl->shader = ROM16(subent(1)) & 0xfff;
- perflvl->memory = ROM16(subent(2)) & 0xfff;
+ perflvl->core = (ROM16(subent(0)) & 0xfff) * 1000;
+ perflvl->shader = (ROM16(subent(1)) & 0xfff) * 1000;
+ perflvl->memory = (ROM16(subent(2)) & 0xfff) * 1000;
break;
}
- /* convert MHz -> KHz, it's more convenient */
- perflvl->core *= 1000;
- perflvl->memory *= 1000;
- perflvl->shader *= 1000;
- perflvl->unk05 *= 1000;
-
/* make sure vid is valid */
if (pm->voltage.supported && perflvl->voltage) {
vid = nouveau_volt_vid_lookup(dev, perflvl->voltage);