drm/radeon: remove some buggy dead code
authorDan Carpenter <dan.carpenter@oracle.com>
Wed, 29 Oct 2014 15:47:07 +0000 (18:47 +0300)
committerAlex Deucher <alexander.deucher@amd.com>
Wed, 29 Oct 2014 16:24:15 +0000 (12:24 -0400)
The calculation of "num_shader_engines" has a precedence bug because
the right shift happens before the mask, but this variable is never used
so we can just delete it.

Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/radeon/evergreen.c

index a31f1ca40c6a7e81d06309e82bba86d3192a3562..f37d39d2bbbcf67f1e22dff4202aba0aa4320ef0 100644 (file)
@@ -3005,7 +3005,7 @@ static void evergreen_gpu_init(struct radeon_device *rdev)
        u32 vgt_cache_invalidation;
        u32 hdp_host_path_cntl, tmp;
        u32 disabled_rb_mask;
-       int i, j, num_shader_engines, ps_thread_count;
+       int i, j, ps_thread_count;
 
        switch (rdev->family) {
        case CHIP_CYPRESS:
@@ -3303,8 +3303,6 @@ static void evergreen_gpu_init(struct radeon_device *rdev)
        rdev->config.evergreen.tile_config |=
                ((gb_addr_config & 0x30000000) >> 28) << 12;
 
-       num_shader_engines = (gb_addr_config & NUM_SHADER_ENGINES(3) >> 12) + 1;
-
        if ((rdev->family >= CHIP_CEDAR) && (rdev->family <= CHIP_HEMLOCK)) {
                u32 efuse_straps_4;
                u32 efuse_straps_3;