ASoC: core: If a platform doesn't have an of_node use parent's node
authorCharles Keepax <ckeepax@opensource.wolfsonmicro.com>
Mon, 7 Nov 2016 13:03:17 +0000 (13:03 +0000)
committerMark Brown <broonie@kernel.org>
Wed, 9 Nov 2016 14:01:54 +0000 (14:01 +0000)
Support was added to allow location of both CPU and CODEC components
of a DAI link from their parent's of_node if they did not have an
of_node themselves in this commit:

commit 3e0aa8d83bf8 ("ASoC: core: If component doesn't have of_node
                      use parent's node instead")

However this leaves platforms as something of a special case as the
major DAI component that doesn't do this. Since this is useful for MFD
devices which often utilise a single device tree entry for the whole
device, add support for looking up platforms from the parent's of_node
as well.

Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
sound/soc/soc-core.c

index c0bbcd9032613a78aef551ce697cabc792880bad..26da0466126d412bfde2349f1a799f93978d489a 100644 (file)
@@ -993,6 +993,7 @@ static int soc_bind_dai_link(struct snd_soc_card *card,
        struct snd_soc_dai_link_component cpu_dai_component;
        struct snd_soc_dai **codec_dais;
        struct snd_soc_platform *platform;
+       struct device_node *platform_of_node;
        const char *platform_name;
        int i;
 
@@ -1042,9 +1043,12 @@ static int soc_bind_dai_link(struct snd_soc_card *card,
 
        /* find one from the set of registered platforms */
        list_for_each_entry(platform, &platform_list, list) {
+               platform_of_node = platform->dev->of_node;
+               if (!platform_of_node && platform->dev->parent->of_node)
+                       platform_of_node = platform->dev->parent->of_node;
+
                if (dai_link->platform_of_node) {
-                       if (platform->dev->of_node !=
-                           dai_link->platform_of_node)
+                       if (platform_of_node != dai_link->platform_of_node)
                                continue;
                } else {
                        if (strcmp(platform->component.name, platform_name))