*/
#define MAKE_PC_FROM_RA(ra,sp) (((ra) & 0x3fffffff) | ((sp) & 0xc0000000))
+/* Spill slot location for the register reg in the spill area under the stack
+ * pointer sp. reg must be in the range [0..4).
+ */
+#define SPILL_SLOT(sp, reg) (*(((unsigned long *)(sp)) - 4 + (reg)))
+
+/* Spill slot location for the register reg in the spill area under the stack
+ * pointer sp for the call8. reg must be in the range [4..8).
+ */
+#define SPILL_SLOT_CALL8(sp, reg) (*(((unsigned long *)(sp)) - 12 + (reg)))
+
+/* Spill slot location for the register reg in the spill area under the stack
+ * pointer sp for the call12. reg must be in the range [4..12).
+ */
+#define SPILL_SLOT_CALL12(sp, reg) (*(((unsigned long *)(sp)) - 16 + (reg)))
+
typedef struct {
unsigned long seg;
} mm_segment_t;
#endif
/* Create a call4 dummy-frame: a0 = 0, a1 = childregs. */
- *((int*)childregs - 3) = (unsigned long)childregs;
- *((int*)childregs - 4) = 0;
+ SPILL_SLOT(childregs, 1) = (unsigned long)childregs;
+ SPILL_SLOT(childregs, 0) = 0;
p->thread.sp = (unsigned long)childregs;
/* pass parameters to ret_from_kernel_thread:
* a2 = thread_fn, a3 = thread_fn arg
*/
- *((int *)childregs - 1) = thread_fn_arg;
- *((int *)childregs - 2) = usp_thread_fn;
+ SPILL_SLOT(childregs, 3) = thread_fn_arg;
+ SPILL_SLOT(childregs, 2) = usp_thread_fn;
/* Childregs are only used when we're going to userspace
* in which case start_thread will set them up.
inc = 1;
} else if (m & 4) { /* call8 */
- if (copy_to_user((void*)(sp - 32),
- ®s->areg[(base + 1) * 4], 16))
+ if (copy_to_user(&SPILL_SLOT_CALL8(sp, 4),
+ ®s->areg[(base + 1) * 4], 16))
goto errout;
inc = 2;
} else if (m & 8) { /* call12 */
- if (copy_to_user((void*)(sp - 48),
- ®s->areg[(base + 1) * 4], 32))
+ if (copy_to_user(&SPILL_SLOT_CALL12(sp, 4),
+ ®s->areg[(base + 1) * 4], 32))
goto errout;
inc = 3;
}
/* Save current frame a0..a3 under next SP */
sp = regs->areg[((base + inc) * 4 + 1) % XCHAL_NUM_AREGS];
- if (copy_to_user((void*)(sp - 16), ®s->areg[base * 4], 16))
+ if (copy_to_user(&SPILL_SLOT(sp, 0), ®s->areg[base * 4], 16))
goto errout;
/* Get current stack pointer for next loop iteration. */
*/
extern int common_exception_return;
-/* A struct that maps to the part of the frame containing the a0 and
- * a1 registers.
- */
-struct frame_start {
- unsigned long a0;
- unsigned long a1;
-};
-
void xtensa_backtrace_user(struct pt_regs *regs, unsigned int depth,
int (*ufn)(struct stackframe *frame, void *data),
void *data)
/* Start from the a1 register. */
/* a1 = regs->areg[1]; */
while (a0 != 0 && depth--) {
- struct frame_start frame_start;
- /* Get the location for a1, a0 for the
- * previous frame from the current a1.
- */
- unsigned long *psp = (unsigned long *)a1;
-
- psp -= 4;
+ pc = MAKE_PC_FROM_RA(a0, pc);
/* Check if the region is OK to access. */
- if (!access_ok(VERIFY_READ, psp, sizeof(frame_start)))
+ if (!access_ok(VERIFY_READ, &SPILL_SLOT(a1, 0), 8))
return;
/* Copy a1, a0 from user space stack frame. */
- if (__copy_from_user_inatomic(&frame_start, psp,
- sizeof(frame_start)))
+ if (__get_user(a0, &SPILL_SLOT(a1, 0)) ||
+ __get_user(a1, &SPILL_SLOT(a1, 1)))
return;
- pc = MAKE_PC_FROM_RA(a0, pc);
- a0 = frame_start.a0;
- a1 = frame_start.a1;
-
frame.pc = pc;
frame.sp = a1;
*/
while (a1 > sp_start && a1 < sp_end && depth--) {
struct stackframe frame;
- unsigned long *psp = (unsigned long *)a1;
frame.pc = pc;
frame.sp = a1;
sp_start = a1;
pc = MAKE_PC_FROM_RA(a0, pc);
- a0 = *(psp - 4);
- a1 = *(psp - 3);
+ a0 = SPILL_SLOT(a1, 0);
+ a1 = SPILL_SLOT(a1, 1);
}
}
EXPORT_SYMBOL(xtensa_backtrace_kernel);
sp = (unsigned long *)a1;
- a0 = *(sp - 4);
- a1 = *(sp - 3);
+ a0 = SPILL_SLOT(a1, 0);
+ a1 = SPILL_SLOT(a1, 1);
if (a1 <= (unsigned long)sp)
break;