ALSA: sscape: constify pnp_card_device_id
authorArvind Yadav <arvind.yadav.cs@gmail.com>
Thu, 17 Aug 2017 10:06:29 +0000 (15:36 +0530)
committerTakashi Iwai <tiwai@suse.de>
Thu, 17 Aug 2017 10:42:31 +0000 (12:42 +0200)
pnp_card_device_id are not supposed to change at runtime. All functions
working with pnp_card_device_id provided by <linux/pnp.h> work with
const pnp_card_device_id. So mark the non-const structs as const.

Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
sound/isa/sscape.c

index 1cd2908e4f12cf1f59b895e8b2f2142edfb10e2e..733adee5afbf94915b2460a82723e8cf9a1dcf19 100644 (file)
@@ -88,7 +88,7 @@ MODULE_PARM_DESC(joystick, "Enable gameport.");
 static int isa_registered;
 static int pnp_registered;
 
-static struct pnp_card_device_id sscape_pnpids[] = {
+static const struct pnp_card_device_id sscape_pnpids[] = {
        { .id = "ENS3081", .devs = { { "ENS0000" } } }, /* Soundscape PnP */
        { .id = "ENS4081", .devs = { { "ENS1011" } } }, /* VIVO90 */
        { .id = "" }    /* end */