Similar to __clear_extent_bit, do not fail if the state preallocation
fails as we might not need it. One less BUG_ON.
Signed-off-by: David Sterba <dsterba@suse.com>
bits |= EXTENT_FIRST_DELALLOC;
again:
if (!prealloc && gfpflags_allow_blocking(mask)) {
+ /*
+ * Don't care for allocation failure here because we might end
+ * up not needing the pre-allocated extent state at all, which
+ * is the case if we only have in the tree extent states that
+ * cover our input range and don't cover too any other range.
+ * If we end up needing a new extent state we allocate it later.
+ */
prealloc = alloc_extent_state(mask);
- BUG_ON(!prealloc);
}
spin_lock(&tree->lock);