#define FMODE_DMFM 0x10
+#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
+#define SUPPORT_JOYSTICK 1
+#endif
+
static struct pci_driver solo1_driver;
/* --------------------------------------------------------------------- */
unsigned char obuf[MIDIOUTBUF];
} midi;
+#if SUPPORT_JOYSTICK
struct gameport *gameport;
+#endif
};
/* --------------------------------------------------------------------- */
return 0;
}
+#ifdef SUPPORT_JOYSTICK
static int __devinit solo1_register_gameport(struct solo1_state *s, int io_port)
{
struct gameport *gp;
return 0;
}
+static inline void solo1_unregister_gameport(struct solo1_state *s)
+{
+ if (s->gameport) {
+ int gpio = s->gameport->io;
+ gameport_unregister_port(s->gameport);
+ release_region(gpio, GAMEPORT_EXTENT);
+ }
+}
+#else
+static inline int solo1_register_gameport(struct solo1_state *s, int io_port) { return -ENOSYS; }
+static inline void solo1_unregister_gameport(struct solo1_state *s) { }
+#endif /* SUPPORT_JOYSTICK */
+
static int __devinit solo1_probe(struct pci_dev *pcidev, const struct pci_device_id *pciid)
{
struct solo1_state *s;
synchronize_irq(s->irq);
pci_write_config_word(s->dev, 0x60, 0); /* turn off DDMA controller address space */
free_irq(s->irq, s);
- if (s->gameport) {
- int gpio = s->gameport->io;
- gameport_unregister_port(s->gameport);
- release_region(gpio, GAMEPORT_EXTENT);
- }
+ solo1_unregister_gameport(s);
release_region(s->iobase, IOBASE_EXTENT);
release_region(s->sbbase+FMSYNTH_EXTENT, SBBASE_EXTENT-FMSYNTH_EXTENT);
release_region(s->ddmabase, DDMABASE_EXTENT);