switch(type) {
case CGS_GPU_MEM_TYPE__VISIBLE_CONTIG_FB:
case CGS_GPU_MEM_TYPE__VISIBLE_FB:
- flags = AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED;
+ flags = AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS;
domain = AMDGPU_GEM_DOMAIN_VRAM;
if (max_offset > adev->mc.real_vram_size)
return -EINVAL;
break;
case CGS_GPU_MEM_TYPE__INVISIBLE_CONTIG_FB:
case CGS_GPU_MEM_TYPE__INVISIBLE_FB:
- flags = AMDGPU_GEM_CREATE_NO_CPU_ACCESS;
+ flags = AMDGPU_GEM_CREATE_NO_CPU_ACCESS |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS;
domain = AMDGPU_GEM_DOMAIN_VRAM;
if (adev->mc.visible_vram_size < adev->mc.real_vram_size) {
place.fpfn =
r = amdgpu_ttm_bind(&bo->tbo, &bo->tbo.mem);
if (unlikely(r))
return r;
+
+ if (bo->flags & AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS)
+ continue;
+
+ bo->flags |= AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS;
+ amdgpu_ttm_placement_from_domain(bo, bo->allowed_domains);
+ r = ttm_bo_validate(&bo->tbo, &bo->placement, false, false);
+ if (unlikely(r))
+ return r;
}
return 0;
if (adev->vram_scratch.robj == NULL) {
r = amdgpu_bo_create(adev, AMDGPU_GPU_PAGE_SIZE,
PAGE_SIZE, true, AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL, &adev->vram_scratch.robj);
if (r) {
return r;
aligned_size = ALIGN(size, PAGE_SIZE);
ret = amdgpu_gem_object_create(adev, aligned_size, 0,
AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
true, &gobj);
if (ret) {
printk(KERN_ERR "failed to allocate framebuffer (%d)\n",
if (adev->gart.robj == NULL) {
r = amdgpu_bo_create(adev, adev->gart.table_size,
PAGE_SIZE, true, AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL, &adev->gart.robj);
if (r) {
return r;
int r;
r = amdgpu_bo_create(adev, size, align, true, domain,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL, bo_ptr);
if (r) {
dev_err(adev->dev, "(%d) failed to allocate kernel bo\n", r);
return 0;
}
+
+ bo->flags |= AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS;
amdgpu_ttm_placement_from_domain(bo, domain);
for (i = 0; i < bo->placement.num_placement; i++) {
/* force to pin into visible video ram */
size = bo->mem.num_pages << PAGE_SHIFT;
offset = bo->mem.start << PAGE_SHIFT;
- if ((offset + size) <= adev->mc.visible_vram_size)
+ /* TODO: figure out how to map scattered VRAM to the CPU */
+ if ((offset + size) <= adev->mc.visible_vram_size &&
+ (abo->flags & AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS))
return 0;
/* Can't move a pinned BO to visible VRAM */
return -EINVAL;
/* hurrah the memory is not visible ! */
+ abo->flags |= AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS;
amdgpu_ttm_placement_from_domain(abo, AMDGPU_GEM_DOMAIN_VRAM);
lpfn = adev->mc.visible_vram_size >> PAGE_SHIFT;
for (i = 0; i < abo->placement.num_placement; i++) {
WARN_ON_ONCE(!ww_mutex_is_locked(&bo->tbo.resv->lock) &&
!bo->pin_count);
WARN_ON_ONCE(bo->tbo.mem.start == AMDGPU_BO_INVALID_OFFSET);
+ WARN_ON_ONCE(bo->tbo.mem.mem_type == TTM_PL_VRAM &&
+ !(bo->flags & AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS));
return bo->tbo.offset;
}
r = amdgpu_bo_create(adev, 256 * 1024, PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL, &adev->stollen_vga_memory);
if (r) {
return r;
r = amdgpu_bo_create(adev, 1024, PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL, &bo);
if (r)
return r;
r = amdgpu_bo_create(adev, 1024, PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL, &bo);
if (r)
return r;
r = amdgpu_bo_create(adev, size, PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL, &adev->vce.vcpu_bo);
if (r) {
dev_err(adev->dev, "(%d) failed to allocate VCE bo\n", r);
AMDGPU_GPU_PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
AMDGPU_GEM_CREATE_NO_CPU_ACCESS |
- AMDGPU_GEM_CREATE_SHADOW,
+ AMDGPU_GEM_CREATE_SHADOW |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, resv, &pt);
if (r)
goto error_free;
r = amdgpu_bo_create(adev, pd_size, align, true,
AMDGPU_GEM_DOMAIN_VRAM,
AMDGPU_GEM_CREATE_NO_CPU_ACCESS |
- AMDGPU_GEM_CREATE_SHADOW,
+ AMDGPU_GEM_CREATE_SHADOW |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL, &vm->page_directory);
if (r)
goto error_free_sched_entity;
if (adev->gfx.rlc.save_restore_obj == NULL) {
r = amdgpu_bo_create(adev, dws * 4, PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL,
&adev->gfx.rlc.save_restore_obj);
if (r) {
if (adev->gfx.rlc.clear_state_obj == NULL) {
r = amdgpu_bo_create(adev, dws * 4, PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL,
&adev->gfx.rlc.clear_state_obj);
if (r) {
if (adev->gfx.rlc.cp_table_obj == NULL) {
r = amdgpu_bo_create(adev, adev->gfx.rlc.cp_table_size, PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL,
&adev->gfx.rlc.cp_table_obj);
if (r) {
if (adev->gfx.rlc.clear_state_obj == NULL) {
r = amdgpu_bo_create(adev, dws * 4, PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL,
&adev->gfx.rlc.clear_state_obj);
if (r) {
if (adev->gfx.rlc.cp_table_obj == NULL) {
r = amdgpu_bo_create(adev, adev->gfx.rlc.cp_table_size, PAGE_SIZE, true,
AMDGPU_GEM_DOMAIN_VRAM,
- AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED,
+ AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED |
+ AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS,
NULL, NULL,
&adev->gfx.rlc.cp_table_obj);
if (r) {
#define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3)
/* Flag that create shadow bo(GTT) while allocating vram bo */
#define AMDGPU_GEM_CREATE_SHADOW (1 << 4)
+/* Flag that allocating the BO should use linear VRAM */
+#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5)
struct drm_amdgpu_gem_create_in {
/** the requested memory size */