drm/i915: Add sprite watermark programming for VLV and CHV
authorGajanan Bhat <gajanan.bhat@intel.com>
Thu, 7 Aug 2014 11:33:30 +0000 (17:03 +0530)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Fri, 8 Aug 2014 15:44:00 +0000 (17:44 +0200)
Program DDL register as part of sprite watermark programming for CHV and VLV.

v2: Rename DRAIN_LATENCY_MAX by DRAIN_LATENCY_MASK

v3: Addressed review comments by Ville
    - Changed Sprite DDL definitions to more generic to avoid multiple if-else
    - Changed bit masking to customary form
    - Changed to bitwise shorthand operator for sprite_dl assignment

Signed-off-by: Gajanan Bhat <gajanan.bhat@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/i915_reg.h
drivers/gpu/drm/i915/intel_pm.c

index d0cff56305693ede05f31becec99b448b90079d4..7a6cc69cdc2b6eb6a8e97b95f82d27130e1d51d2 100644 (file)
@@ -4000,12 +4000,9 @@ enum punit_power_well {
 #define DDL_CURSOR_PRECISION_64                (1<<31)
 #define DDL_CURSOR_PRECISION_32                (0<<31)
 #define DDL_CURSOR_SHIFT               24
-#define DDL_SPRITE1_PRECISION_64       (1<<23)
-#define DDL_SPRITE1_PRECISION_32       (0<<23)
-#define DDL_SPRITE1_SHIFT              16
-#define DDL_SPRITE0_PRECISION_64       (1<<15)
-#define DDL_SPRITE0_PRECISION_32       (0<<15)
-#define DDL_SPRITE0_SHIFT              8
+#define DDL_SPRITE_PRECISION_64(sprite)        (1<<(15+8*(sprite)))
+#define DDL_SPRITE_PRECISION_32(sprite)        (0<<(15+8*(sprite)))
+#define DDL_SPRITE_SHIFT(sprite)       (8+8*(sprite))
 #define DDL_PLANE_PRECISION_64         (1<<7)
 #define DDL_PLANE_PRECISION_32         (0<<7)
 #define DDL_PLANE_SHIFT                        0
index 19bd7212f4a24c29ff217161a227a2256f4dba3c..41de760bf1d4f0db0187f1eb38410fd6bdc137c3 100644 (file)
@@ -1494,6 +1494,37 @@ static void cherryview_update_wm(struct drm_crtc *crtc)
                intel_set_memory_cxsr(dev_priv, true);
 }
 
+static void valleyview_update_sprite_wm(struct drm_plane *plane,
+                                       struct drm_crtc *crtc,
+                                       uint32_t sprite_width,
+                                       uint32_t sprite_height,
+                                       int pixel_size,
+                                       bool enabled, bool scaled)
+{
+       struct drm_device *dev = crtc->dev;
+       struct drm_i915_private *dev_priv = dev->dev_private;
+       int pipe = to_intel_plane(plane)->pipe;
+       int sprite = to_intel_plane(plane)->plane;
+       int drain_latency;
+       int plane_prec;
+       int sprite_dl;
+       int prec_mult;
+
+       sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) |
+                   (DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
+
+       if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult,
+                                                &drain_latency)) {
+               plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
+                                          DDL_SPRITE_PRECISION_64(sprite) :
+                                          DDL_SPRITE_PRECISION_32(sprite);
+               sprite_dl |= plane_prec |
+                            (drain_latency << DDL_SPRITE_SHIFT(sprite));
+       }
+
+       I915_WRITE(VLV_DDL(pipe), sprite_dl);
+}
+
 static void g4x_update_wm(struct drm_crtc *crtc)
 {
        struct drm_device *dev = crtc->dev;
@@ -7225,10 +7256,12 @@ void intel_init_pm(struct drm_device *dev)
                        dev_priv->display.init_clock_gating = gen8_init_clock_gating;
        } else if (IS_CHERRYVIEW(dev)) {
                dev_priv->display.update_wm = cherryview_update_wm;
+               dev_priv->display.update_sprite_wm = valleyview_update_sprite_wm;
                dev_priv->display.init_clock_gating =
                        cherryview_init_clock_gating;
        } else if (IS_VALLEYVIEW(dev)) {
                dev_priv->display.update_wm = valleyview_update_wm;
+               dev_priv->display.update_sprite_wm = valleyview_update_sprite_wm;
                dev_priv->display.init_clock_gating =
                        valleyview_init_clock_gating;
        } else if (IS_PINEVIEW(dev)) {