We must not use any information in the passed var besides xoffset,
yoffset and vmode as otherwise applications might abuse it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
struct fb_info *info)
{
struct pm3_par *par = info->par;
- const u32 xres = (var->xres + 31) & ~31;
+ const u32 xres = (info->var.xres + 31) & ~31;
- par->base = pm3fb_shift_bpp(var->bits_per_pixel,
+ par->base = pm3fb_shift_bpp(info->var.bits_per_pixel,
(var->yoffset * xres)
+ var->xoffset);
PM3_WAIT(par, 1);