#define DISPLAY_PLANE_A (0<<20)
#define DISPLAY_PLANE_B (1<<20)
#define GFX_OP_PIPE_CONTROL(len) ((0x3<<29)|(0x3<<27)|(0x2<<24)|(len-2))
+#define PIPE_CONTROL_FLUSH_L3 (1<<27)
#define PIPE_CONTROL_GLOBAL_GTT_IVB (1<<24) /* gen7+ */
#define PIPE_CONTROL_MMIO_WRITE (1<<23)
#define PIPE_CONTROL_STORE_DATA_INDEX (1<<21)
uint32_t *const batch,
uint32_t *offset)
{
+ uint32_t scratch_addr;
uint32_t index = wa_ctx_start(wa_ctx, *offset, CACHELINE_DWORDS);
/* WaDisableCtxRestoreArbitration:bdw,chv */
wa_ctx_emit(batch, l3sqc4_flush & ~GEN8_LQSC_FLUSH_COHERENT_LINES);
}
+ /* WaClearSlmSpaceAtContextSwitch:bdw,chv */
+ /* Actual scratch location is at 128 bytes offset */
+ scratch_addr = ring->scratch.gtt_offset + 2*CACHELINE_BYTES;
+
+ wa_ctx_emit(batch, GFX_OP_PIPE_CONTROL(6));
+ wa_ctx_emit(batch, (PIPE_CONTROL_FLUSH_L3 |
+ PIPE_CONTROL_GLOBAL_GTT_IVB |
+ PIPE_CONTROL_CS_STALL |
+ PIPE_CONTROL_QW_WRITE));
+ wa_ctx_emit(batch, scratch_addr);
+ wa_ctx_emit(batch, 0);
+ wa_ctx_emit(batch, 0);
+ wa_ctx_emit(batch, 0);
+
/* Pad to end of cacheline */
while (index % CACHELINE_DWORDS)
wa_ctx_emit(batch, MI_NOOP);