return (1 << sk->sk_state) & (TCPF_LISTEN | TCPF_NEW_SYN_RECV);
}
+/**
+ * sk_state_load - read sk->sk_state for lockless contexts
+ * @sk: socket pointer
+ *
+ * Paired with sk_state_store(). Used in places we do not hold socket lock :
+ * tcp_diag_get_info(), tcp_get_info(), tcp_poll(), get_tcp4_sock() ...
+ */
+static inline int sk_state_load(const struct sock *sk)
+{
+ return smp_load_acquire(&sk->sk_state);
+}
+
+/**
+ * sk_state_store - update sk->sk_state
+ * @sk: socket pointer
+ * @newstate: new state
+ *
+ * Paired with sk_state_load(). Should be used in contexts where
+ * state change might impact lockless readers.
+ */
+static inline void sk_state_store(struct sock *sk, int newstate)
+{
+ smp_store_release(&sk->sk_state, newstate);
+}
+
void sock_enable_timestamp(struct sock *sk, int flag);
int sock_get_timestamp(struct sock *, struct timeval __user *);
int sock_get_timestampns(struct sock *, struct timespec __user *);
int max_retries, thresh;
u8 defer_accept;
- if (sk_listener->sk_state != TCP_LISTEN)
+ if (sk_state_load(sk_listener) != TCP_LISTEN)
goto drop;
max_retries = icsk->icsk_syn_retries ? : sysctl_tcp_synack_retries;
* It is OK, because this socket enters to hash table only
* after validation is complete.
*/
- sk->sk_state = TCP_LISTEN;
+ sk_state_store(sk, TCP_LISTEN);
if (!sk->sk_prot->get_port(sk, inet->inet_num)) {
inet->inet_sport = htons(inet->inet_num);
unsigned int mask;
struct sock *sk = sock->sk;
const struct tcp_sock *tp = tcp_sk(sk);
+ int state;
sock_rps_record_flow(sk);
sock_poll_wait(file, sk_sleep(sk), wait);
- if (sk->sk_state == TCP_LISTEN)
+
+ state = sk_state_load(sk);
+ if (state == TCP_LISTEN)
return inet_csk_listen_poll(sk);
/* Socket is not locked. We are protected from async events
* NOTE. Check for TCP_CLOSE is added. The goal is to prevent
* blocking on fresh not-connected or disconnected socket. --ANK
*/
- if (sk->sk_shutdown == SHUTDOWN_MASK || sk->sk_state == TCP_CLOSE)
+ if (sk->sk_shutdown == SHUTDOWN_MASK || state == TCP_CLOSE)
mask |= POLLHUP;
if (sk->sk_shutdown & RCV_SHUTDOWN)
mask |= POLLIN | POLLRDNORM | POLLRDHUP;
/* Connected or passive Fast Open socket? */
- if (sk->sk_state != TCP_SYN_SENT &&
- (sk->sk_state != TCP_SYN_RECV || tp->fastopen_rsk)) {
+ if (state != TCP_SYN_SENT &&
+ (state != TCP_SYN_RECV || tp->fastopen_rsk)) {
int target = sock_rcvlowat(sk, 0, INT_MAX);
if (tp->urg_seq == tp->copied_seq &&
tp->urg_data)
target++;
- /* Potential race condition. If read of tp below will
- * escape above sk->sk_state, we can be illegally awaken
- * in SYN_* states. */
if (tp->rcv_nxt - tp->copied_seq >= target)
mask |= POLLIN | POLLRDNORM;
/* Change state AFTER socket is unhashed to avoid closed
* socket sitting in hash tables.
*/
- sk->sk_state = state;
+ sk_state_store(sk, state);
#ifdef STATE_TRACE
SOCK_DEBUG(sk, "TCP sk=%p, State %s -> %s\n", sk, statename[oldstate], statename[state]);
if (sk->sk_type != SOCK_STREAM)
return;
- info->tcpi_state = sk->sk_state;
+ info->tcpi_state = sk_state_load(sk);
+
info->tcpi_ca_state = icsk->icsk_ca_state;
info->tcpi_retransmits = icsk->icsk_retransmits;
info->tcpi_probes = icsk->icsk_probes_out;
info->tcpi_snd_mss = tp->mss_cache;
info->tcpi_rcv_mss = icsk->icsk_ack.rcv_mss;
- if (sk->sk_state == TCP_LISTEN) {
+ if (info->tcpi_state == TCP_LISTEN) {
info->tcpi_unacked = sk->sk_ack_backlog;
info->tcpi_sacked = sk->sk_max_ack_backlog;
} else {
{
struct tcp_info *info = _info;
- if (sk->sk_state == TCP_LISTEN) {
+ if (sk_state_load(sk) == TCP_LISTEN) {
r->idiag_rqueue = sk->sk_ack_backlog;
r->idiag_wqueue = sk->sk_max_ack_backlog;
} else if (sk->sk_type == SOCK_STREAM) {
__u16 destp = ntohs(inet->inet_dport);
__u16 srcp = ntohs(inet->inet_sport);
int rx_queue;
+ int state;
if (icsk->icsk_pending == ICSK_TIME_RETRANS ||
icsk->icsk_pending == ICSK_TIME_EARLY_RETRANS ||
timer_expires = jiffies;
}
- if (sk->sk_state == TCP_LISTEN)
+ state = sk_state_load(sk);
+ if (state == TCP_LISTEN)
rx_queue = sk->sk_ack_backlog;
else
- /*
- * because we dont lock socket, we might find a transient negative value
+ /* Because we don't lock the socket,
+ * we might find a transient negative value.
*/
rx_queue = max_t(int, tp->rcv_nxt - tp->copied_seq, 0);
seq_printf(f, "%4d: %08X:%04X %08X:%04X %02X %08X:%08X %02X:%08lX "
"%08X %5u %8d %lu %d %pK %lu %lu %u %u %d",
- i, src, srcp, dest, destp, sk->sk_state,
+ i, src, srcp, dest, destp, state,
tp->write_seq - tp->snd_una,
rx_queue,
timer_active,
jiffies_to_clock_t(icsk->icsk_ack.ato),
(icsk->icsk_ack.quick << 1) | icsk->icsk_ack.pingpong,
tp->snd_cwnd,
- sk->sk_state == TCP_LISTEN ?
- (fastopenq ? fastopenq->max_qlen : 0) :
+ state == TCP_LISTEN ?
+ fastopenq->max_qlen :
(tcp_in_initial_slowstart(tp) ? -1 : tp->snd_ssthresh));
}
const struct tcp_sock *tp = tcp_sk(sp);
const struct inet_connection_sock *icsk = inet_csk(sp);
const struct fastopen_queue *fastopenq = &icsk->icsk_accept_queue.fastopenq;
+ int rx_queue;
+ int state;
dest = &sp->sk_v6_daddr;
src = &sp->sk_v6_rcv_saddr;
timer_expires = jiffies;
}
+ state = sk_state_load(sp);
+ if (state == TCP_LISTEN)
+ rx_queue = sp->sk_ack_backlog;
+ else
+ /* Because we don't lock the socket,
+ * we might find a transient negative value.
+ */
+ rx_queue = max_t(int, tp->rcv_nxt - tp->copied_seq, 0);
+
seq_printf(seq,
"%4d: %08X%08X%08X%08X:%04X %08X%08X%08X%08X:%04X "
"%02X %08X:%08X %02X:%08lX %08X %5u %8d %lu %d %pK %lu %lu %u %u %d\n",
src->s6_addr32[2], src->s6_addr32[3], srcp,
dest->s6_addr32[0], dest->s6_addr32[1],
dest->s6_addr32[2], dest->s6_addr32[3], destp,
- sp->sk_state,
- tp->write_seq-tp->snd_una,
- (sp->sk_state == TCP_LISTEN) ? sp->sk_ack_backlog : (tp->rcv_nxt - tp->copied_seq),
+ state,
+ tp->write_seq - tp->snd_una,
+ rx_queue,
timer_active,
jiffies_delta_to_clock_t(timer_expires - jiffies),
icsk->icsk_retransmits,
jiffies_to_clock_t(icsk->icsk_ack.ato),
(icsk->icsk_ack.quick << 1) | icsk->icsk_ack.pingpong,
tp->snd_cwnd,
- sp->sk_state == TCP_LISTEN ?
+ state == TCP_LISTEN ?
fastopenq->max_qlen :
(tcp_in_initial_slowstart(tp) ? -1 : tp->snd_ssthresh)
);