-
-ccflags-y := -Iinclude/drm
-
vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \
vmwgfx_fb.o vmwgfx_ioctl.o vmwgfx_resource.o vmwgfx_buffer.o \
vmwgfx_fifo.o vmwgfx_irq.o vmwgfx_ldu.o vmwgfx_ttm_glue.o \
*
**************************************************************************/
+#include <drm/ttm/ttm_bo_api.h>
+
#include "vmwgfx_drv.h"
-#include "ttm/ttm_bo_api.h"
/*
* Size of inline command buffers. Try to make sure that a page size is a
*
**************************************************************************/
+#include <drm/ttm/ttm_placement.h>
+
#include "vmwgfx_drv.h"
#include "vmwgfx_resource_priv.h"
#include "vmwgfx_binding.h"
-#include "ttm/ttm_placement.h"
struct vmw_user_context {
struct ttm_base_object base;
* whenever the backing MOB is evicted.
*/
+#include <drm/ttm/ttm_placement.h>
+
#include "vmwgfx_drv.h"
#include "vmwgfx_resource_priv.h"
-#include <ttm/ttm_placement.h>
#include "vmwgfx_so.h"
/**
#include <linux/kernel.h>
#include <linux/frame.h>
#include <asm/hypervisor.h>
-#include "drmP.h"
+#include <drm/drmP.h>
#include "vmwgfx_msg.h"
*
**************************************************************************/
+#include <drm/ttm/ttm_placement.h>
+
#include "vmwgfx_drv.h"
#include "vmwgfx_resource_priv.h"
#include "vmwgfx_binding.h"
-#include "ttm/ttm_placement.h"
struct vmw_shader {
struct vmw_resource res;
*
**************************************************************************/
+#include <drm/ttm/ttm_placement.h>
+
#include "vmwgfx_drv.h"
#include "vmwgfx_resource_priv.h"
#include "vmwgfx_so.h"
#include "vmwgfx_binding.h"
-#include <ttm/ttm_placement.h>
#include "device_include/svga3d_surfacedefs.h"