[IA64] implement csum_ipv6_magic for ia64.
authorChen, Kenneth W <kenneth.w.chen@intel.com>
Fri, 10 Nov 2006 21:17:50 +0000 (13:17 -0800)
committerTony Luck <tony.luck@intel.com>
Thu, 7 Dec 2006 19:17:26 +0000 (11:17 -0800)
The asm version is 4.4 times faster than the generic C version and
10X smaller in code size.

Signed-off-by: Ken Chen <kenneth.w.chen@intel.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
arch/ia64/lib/ip_fast_csum.S
include/asm-ia64/checksum.h

index 19674ca2acfcec658089d64f4ea89fbf48dcc096..4fb132ee207a9305711682cc7ce847ff22153db1 100644 (file)
@@ -8,8 +8,8 @@
  *      in0: address of buffer to checksum (char *)
  *      in1: length of the buffer (int)
  *
- * Copyright (C) 2002 Intel Corp.
- * Copyright (C) 2002 Ken Chen <kenneth.w.chen@intel.com>
+ * Copyright (C) 2002, 2006 Intel Corp.
+ * Copyright (C) 2002, 2006 Ken Chen <kenneth.w.chen@intel.com>
  */
 
 #include <asm/asmmacro.h>
@@ -25,6 +25,9 @@
 
 #define in0    r32
 #define in1    r33
+#define in2    r34
+#define in3    r35
+#define in4    r36
 #define ret0   r8
 
 GLOBAL_ENTRY(ip_fast_csum)
@@ -88,3 +91,51 @@ GLOBAL_ENTRY(ip_fast_csum)
        mov     b0=r34
        br.ret.sptk.many b0
 END(ip_fast_csum)
+
+GLOBAL_ENTRY(csum_ipv6_magic)
+       ld4     r20=[in0],4
+       ld4     r21=[in1],4
+       dep     r15=in3,in2,32,16
+       ;;
+       ld4     r22=[in0],4
+       ld4     r23=[in1],4
+       mux1    r15=r15,@rev
+       ;;
+       ld4     r24=[in0],4
+       ld4     r25=[in1],4
+       shr.u   r15=r15,16
+       add     r16=r20,r21
+       add     r17=r22,r23
+       ;;
+       ld4     r26=[in0],4
+       ld4     r27=[in1],4
+       add     r18=r24,r25
+       add     r8=r16,r17
+       ;;
+       add     r19=r26,r27
+       add     r8=r8,r18
+       ;;
+       add     r8=r8,r19
+       add     r15=r15,in4
+       ;;
+       add     r8=r8,r15
+       ;;
+       shr.u   r10=r8,32       // now fold sum into short
+       zxt4    r11=r8
+       ;;
+       add     r8=r10,r11
+       ;;
+       shr.u   r10=r8,16       // yeah, keep it rolling
+       zxt2    r11=r8
+       ;;
+       add     r8=r10,r11
+       ;;
+       shr.u   r10=r8,16       // three times lucky
+       zxt2    r11=r8
+       ;;
+       add     r8=r10,r11
+       mov     r9=0xffff
+       ;;
+       andcm   r8=r9,r8
+       br.ret.sptk.many b0
+END(csum_ipv6_magic)
index bd40f4756ce1e7854d38bac8331ab93ca9a457ad..2b78582cbd61710807b3a38c38e81631aab1ca9d 100644 (file)
@@ -70,4 +70,10 @@ static inline __sum16 csum_fold(__wsum csum)
        return (__force __sum16)~sum;
 }
 
+#define _HAVE_ARCH_IPV6_CSUM   1
+struct in6_addr;
+extern unsigned short int csum_ipv6_magic(struct in6_addr *saddr,
+       struct in6_addr *daddr, __u32 len, unsigned short proto,
+       unsigned int csum);
+
 #endif /* _ASM_IA64_CHECKSUM_H */