return -EINVAL;
/* make sure object fit at this offset */
- eaddr = saddr + size;
+ eaddr = saddr + size - 1;
if ((saddr >= eaddr) || (offset + size > amdgpu_bo_size(bo_va->bo)))
return -EINVAL;
last_pfn = eaddr / AMDGPU_GPU_PAGE_SIZE;
- if (last_pfn > adev->vm_manager.max_pfn) {
- dev_err(adev->dev, "va above limit (0x%08X > 0x%08X)\n",
+ if (last_pfn >= adev->vm_manager.max_pfn) {
+ dev_err(adev->dev, "va above limit (0x%08X >= 0x%08X)\n",
last_pfn, adev->vm_manager.max_pfn);
return -EINVAL;
}
eaddr /= AMDGPU_GPU_PAGE_SIZE;
spin_lock(&vm->it_lock);
- it = interval_tree_iter_first(&vm->va, saddr, eaddr - 1);
+ it = interval_tree_iter_first(&vm->va, saddr, eaddr);
spin_unlock(&vm->it_lock);
if (it) {
struct amdgpu_bo_va_mapping *tmp;
INIT_LIST_HEAD(&mapping->list);
mapping->it.start = saddr;
- mapping->it.last = eaddr - 1;
+ mapping->it.last = eaddr;
mapping->offset = offset;
mapping->flags = flags;