[CCID3]: Ignore trivial amounts of elapsed time
This patch fixes a previously undiscovered bug; the problem is in computing
the elapsed time as the time between `receiving' the packet (i.e. skb enters
CCID module) and sending feedback:
- there is no layer-processing, queueing, or delay involved,
- hence the elapsed time is in the order of 1 function call
- this is in the dimension of maximally 50..100usec
- which renders the use of elapsed time almost entirely useless.
The fix is simply to ignore such trivial amounts of elapsed time.
As a further advantage, the now useless elapsed_time field can be removed from
the socket, which reduces the socket structure by another four bytes.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Ian McDonald <ian.mcdonald@jandi.co.nz>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>