tcp: fix timing issue in CUBIC slope calculation
This patch fixes a bug in CUBIC that causes cwnd to increase slightly
too slowly when multiple ACKs arrive in the same jiffy.
If cwnd is supposed to increase at a rate of more than once per jiffy,
then CUBIC was sometimes too slow. Because the bic_target is
calculated for a future point in time, calculated with time in
jiffies, the cwnd can increase over the course of the jiffy while the
bic_target calculated as the proper CUBIC cwnd at time
t=tcp_time_stamp+rtt does not increase, because tcp_time_stamp only
increases on jiffy tick boundaries.
So since the cnt is set to:
ca->cnt = cwnd / (bic_target - cwnd);
as cwnd increases but bic_target does not increase due to jiffy
granularity, the cnt becomes too large, causing cwnd to increase
too slowly.
For example:
- suppose at the beginning of a jiffy, cwnd=40, bic_target=44
- so CUBIC sets:
ca->cnt = cwnd / (bic_target - cwnd) = 40 / (44 - 40) = 40/4 = 10
- suppose we get 10 acks, each for 1 segment, so tcp_cong_avoid_ai()
increases cwnd to 41
- so CUBIC sets:
ca->cnt = cwnd / (bic_target - cwnd) = 41 / (44 - 41) = 41 / 3 = 13
So now CUBIC will wait for 13 packets to be ACKed before increasing
cwnd to 42, insted of 10 as it should.
The fix is to avoid adjusting the slope (determined by ca->cnt)
multiple times within a jiffy, and instead skip to compute the Reno
cwnd, the "TCP friendliness" code path.
Reported-by: Eyal Perry <eyalpe@mellanox.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>