[media] v4l: async: make v4l2 coexist with devicetree nodes in a dt overlay
authorJavi Merino <javi.merino@kernel.org>
Mon, 5 Dec 2016 10:09:56 +0000 (08:09 -0200)
committerMauro Carvalho Chehab <mchehab@s-opensource.com>
Fri, 3 Feb 2017 10:05:16 +0000 (08:05 -0200)
commitd2180e0cf77dc7a7049671d5d57dfa0a228f83c1
treec7c7e1754daab890e8b0f4c4f00d84d8ad511c49
parent2ce899423c150c38e2b1590a83a2e22f8c77b60a
[media] v4l: async: make v4l2 coexist with devicetree nodes in a dt overlay

In asds configured with V4L2_ASYNC_MATCH_OF, the v4l2 subdev can be
part of a devicetree overlay, for example:

&media_bridge {
...
my_port: port@0 {
#address-cells = <1>;
#size-cells = <0>;
reg = <0>;
ep: endpoint@0 {
remote-endpoint = <&camera0>;
};
};
};

/ {
fragment@0 {
target = <&i2c0>;
__overlay__ {
my_cam {
compatible = "foo,bar";
port {
camera0: endpoint {
remote-endpoint = <&my_port>;
...
};
};
};
};
};
};

Each time the overlay is applied, its of_node pointer will be
different.  We are not interested in matching the pointer, what we
want to match is that the path is the one we are expecting.  Change to
use of_node_cmp() so that we continue matching after the overlay has
been removed and reapplied.

Cc: Mauro Carvalho Chehab <mchehab@kernel.org>
Cc: Sakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: Javi Merino <javi.merino@kernel.org>
Reviewed-by: Javier Martinez Canillas <javier@osg.samsung.com>
Reviewed-by: Sylwester Nawrocki <s.nawrocki@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
drivers/media/v4l2-core/v4l2-async.c