fbdev: advertise limitation of drawing engine
A few drivers are not capable of blitting rectangles of any dimension.
vga16fb can only blit 8-pixel wide rectangles, while s3fb (in tileblitting
mode) can only blit 8x16 rectangles. For example, loading a 12x22 font in
vga16fb will result in a corrupt display.
Advertise this limitation/capability in info->pixmap.blit_x and blit_y. These
fields are 32-bit arrays (font max is 32x32 only), ie, if bit 7 is set, then
width/height of 7+1 is supported.
Signed-off-by: Antonino Daplas <adaplas@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>