net/mlx5e: Fix TCP checksum in LRO buffers
[ Upstream commit
8babd44d2079079f9d5a4aca7005aed80236efe0 ]
When receiving an LRO packet, the checksum field is set by the hardware
to the checksum of the first coalesced packet. Obviously, this checksum
is not valid for the merged LRO packet and should be fixed. We can use
the CQE checksum which covers the checksum of the entire merged packet
TCP payload to help us calculate the checksum incrementally.
Tested by sending IPv4/6 traffic with LRO enabled, RX checksum disabled
and watching nstat checksum error counters (in addition to the obvious
bandwidth drop caused by checksum errors).
This bug is usually "hidden" since LRO packets would go through the
CHECKSUM_UNNECESSARY flow which does not validate the packet checksum.
It's important to note that previous to this patch, LRO packets provided
with CHECKSUM_UNNECESSARY are indeed packets with a correct validated
checksum (even though the checksum inside the TCP header is incorrect),
since the hardware LRO aggregation is terminated upon receiving a packet
with bad checksum.
Fixes:
e586b3b0baee ("net/mlx5: Ethernet Datapath files")
Signed-off-by: Gal Pressman <galp@mellanox.com>
Signed-off-by: Saeed Mahameed <saeedm@mellanox.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>