drm/vmwgfx: integer underflow in vmw_cmd_dx_set_shader() leading to an invalid read
authorMurray McAllister <murray.mcallister@gmail.com>
Mon, 20 May 2019 09:57:34 +0000 (21:57 +1200)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Sat, 22 Jun 2019 06:17:20 +0000 (08:17 +0200)
commita47f9e9eccaec7110291ea993eccf9c8704275fb
tree5d301ecafa3dc05e98687676d166f67b06493bfb
parentc867a67ca6473235b7e114ff2367f69d5c3a62bb
drm/vmwgfx: integer underflow in vmw_cmd_dx_set_shader() leading to an invalid read

commit 5ed7f4b5eca11c3c69e7c8b53e4321812bc1ee1e upstream.

If SVGA_3D_CMD_DX_SET_SHADER is called with a shader ID
of SVGA3D_INVALID_ID, and a shader type of
SVGA3D_SHADERTYPE_INVALID, the calculated binding.shader_slot
will be 4294967295, leading to an out-of-bounds read in vmw_binding_loc()
when the offset is calculated.

Cc: <stable@vger.kernel.org>
Fixes: d80efd5cb3de ("drm/vmwgfx: Initial DX support")
Signed-off-by: Murray McAllister <murray.mcallister@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c