drm/edid: Round to closest when computing the CEA/HDMI alternate clock
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Thu, 8 Oct 2015 08:43:33 +0000 (11:43 +0300)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Tue, 20 Oct 2015 10:01:29 +0000 (12:01 +0200)
commit9afd808cf3c45810492f2e05b7c422c99edc88cc
treebd3b215864bef85ee765743983e2e672d51ebe04
parentfa3a7340eaa174a36c12c31747dc6eccd08530b5
drm/edid: Round to closest when computing the CEA/HDMI alternate clock

Rounding to the closest kHz seems like the better option that round
down or up when computing the alternate clock for CEA/HDMI modes.
It'll give us a slightly more accurate clock in some cases.

Not sure why I went for the down+up approach originally. Perhaps
I was thinking we can go back and forth betwen the two frequencies
without introducing errors, but round to closest still maintains
that property.

Cc: Adam Jackson <ajax@redhat.com>
Cc: Clint Taylor <clinton.a.taylor@intel.com>
Cc: Libin Yang <libin.yang@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/drm_edid.c