drbd: bitmap: don't count unused bits (fix non-terminating resync)
We trusted the on-disk bitmap to have unused bits cleared.
In case that is not true for whatever reason,
and we take a code path where the unused bits don't get cleared
elsewhere (bm_clear_surplus is not called), we may miscount the bits,
and get confused during resync, waiting for bits to get cleared that we
don't even use: the resync process would not terminate.
Fix this by masking out unused bits in __bm_count_bits.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>