gpu: host1x: Use unsigned int consistently for IDs
authorThierry Reding <treding@nvidia.com>
Thu, 23 Jun 2016 09:19:00 +0000 (11:19 +0200)
committerThierry Reding <treding@nvidia.com>
Thu, 23 Jun 2016 09:59:24 +0000 (11:59 +0200)
commit5c0d8d386ba67ce07bfddcebf05233e8606771ff
tree1ff111f24857adecf28ec2c3bd80ea1d77e7c922
parent14c95fc896e1d3929abde448fd86c07bdbae56d5
gpu: host1x: Use unsigned int consistently for IDs

IDs can never be negative so use unsigned int. In some instances an
explicitly sized type (such as u32) was used for no particular reason,
so turn those into unsigned int as well for consistency.

Signed-off-by: Thierry Reding <treding@nvidia.com>
drivers/gpu/host1x/dev.h
drivers/gpu/host1x/hw/cdma_hw.c
drivers/gpu/host1x/hw/channel_hw.c
drivers/gpu/host1x/hw/debug_hw.c
drivers/gpu/host1x/hw/intr_hw.c
drivers/gpu/host1x/intr.c
drivers/gpu/host1x/intr.h
drivers/gpu/host1x/job.c
drivers/gpu/host1x/syncpt.c
drivers/gpu/host1x/syncpt.h