drm/vmwgfx: Check pin count before attempting to move a buffer
In certain scenarios, e.g. when fbdev is enabled, we can get into
a situation where a vmw_framebuffer_pin() is called on a buffer
that is already pinned.
When this happens, ttm_bo_validate() will unintentially remove the
TTM_PL_FLAG_NO_EVICT flag, thus unpinning it, and leaving no way
to actually pin the buffer again.
To prevent this, if a buffer is already pinned, then instead of
calling ttm_bo_validate(), just make sure the proposed placement is
compatible with the existing placement.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: <stable@vger.kernel.org>
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This is the 2nd patch in a 3-patch series to fix a console black
screen issue on Ubuntu 16.04 server. This fixes a BUG_ON()
condition where a pinned buffer gets accidentally put onto the
LRU list.