drm/i915: Use 'enabled' instead of 'enable' consistently in sprite WM code
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Tue, 6 Aug 2013 19:24:00 +0000 (22:24 +0300)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Thu, 8 Aug 2013 12:04:52 +0000 (14:04 +0200)
commit39db4a4d7f9b2809141e5bc0e06f7a5b7daeb356
tree4fc7dbc21bb90c3d20fd02dd6250799d55a6242f
parent9198ee5b9048418849ad96fe37eaff8cd56aaf43
drm/i915: Use 'enabled' instead of 'enable' consistently in sprite WM code

Let's be consistent and always call our variables 'enabled' insted of
the occasional 'enable'.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
[danvet: Spelling fix in the commit message, spotted by Chris.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/intel_pm.c