[PATCH] fbdev: Use logo with depth of 4 or less for static pseudocolor
authorAntonino A. Daplas <adaplas@gmail.com>
Tue, 11 Apr 2006 05:55:49 +0000 (22:55 -0700)
committerLinus Torvalds <torvalds@g5.osdl.org>
Tue, 11 Apr 2006 13:18:54 +0000 (06:18 -0700)
commit397eeab321e87d8c1ef928b58f256513e6f481dc
tree01bdc74a00ef159b2be1eafd7c8b4010555d7a87
parent89ec4c238e7a3d7e660291f3f1a8181381baad77
[PATCH] fbdev: Use logo with depth of 4 or less for static pseudocolor

Since the visual STATIC_PSEUDOCOLOR has a read-only colormap, use logos
with 16 colors only since these logos use the console palette.  This has a
higher likelihood that the logo will display correctly.

Signed-of-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
drivers/video/fbmem.c