drm/nouveau: Refactor context destruction to avoid a lock ordering issue.
The destroy_context() engine hooks call gpuobj management functions to
release the channel resources, these functions use HARDIRQ-unsafe locks
whereas destroy_context() is called with the HARDIRQ-safe
context_switch_lock held, that's a lock ordering violation.
Push the engine-specific channel destruction logic into destroy_context()
and let the hardware-specific code lock and unlock when it's actually
needed. Change the engine destruction order to avoid a race in the small
gap between pgraph and pfifo context uninitialization.
Reported-by: Marcin Slusarz <marcin.slusarz@gmail.com>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>