ALSA: riptide: clean up while loop
authorDan Carpenter <error27@gmail.com>
Wed, 3 Mar 2010 07:13:49 +0000 (10:13 +0300)
committerTakashi Iwai <tiwai@suse.de>
Wed, 3 Mar 2010 21:41:42 +0000 (22:41 +0100)
commit282572b5ab99cf27073210ca60b80dd085e1a469
tree223db4faabe0ea81bb99aa9458a5b2626798fa08
parente61e642c2a0dc283c52cec76a223ac0699773633
ALSA: riptide: clean up while loop

If getpaths() returned an odd number this would be a buffer under-run and an
endless loop.  It turns out that getpaths() can only return even numbers, but
let's make it easy for people auditing code.  With the new code you don't
need to look at getpaths().

This silences a smatch warning.

Signed-off-by: Dan Carpenter <error27@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
sound/pci/riptide/riptide.c