drm/i915/psr: Make idle_frames sensible again
This reverts
commit
dfaf37baa07513d2c37afff79978807d2d10221a
Author: Rodrigo Vivi <rodrigo.vivi@intel.com>
Date: Mon Dec 7 14:45:20 2015 -0800
drm/i915: Fix idle_frames counter.
and
commit
97173eaf5f33b1e85efdb06d593d333480b60bf3
Author: Rodrigo Vivi <rodrigo.vivi@intel.com>
Date: Tue Jul 7 16:28:55 2015 -0700
drm/i915: PSR: Increase idle_frames
and implements
commit
d44b4dcbd1b44737462b77971d216d21a9413341
Author: Rodrigo Vivi <rodrigo.vivi@intel.com>
Date: Fri Nov 14 08:52:31 2014 -0800
drm/i915: HSW/BDW PSR Set idle_frames = VBT + 1
without the hack to use 2 idle frames when VBT says 1. We keep the + 1
just for safety, although I haven't really figured out why that one
exists.
It's nonsense. idle_frames = number of frames where the screen is
entirely idle before we think about entering PSR.
idle_patter = part of link training, and we probably totally butchered
link training because we told the hw to entirely skip it. No wonder
PSR occasionally just fell over.
I suspect the reason we've increased idle frames is that it makes PSR
entry slightly less likely, and more likely to happen in a quite
system, which probably increased the changes the panel came back up
without link training. The proper fix is to implement link training
for PSR.
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: Sonika Jindal <sonika.jindal@intel.com>
Cc: Durgadoss R <durgadoss.r@intel.com>
Cc: "Pandiyan, Dhinakaran" <dhinakaran.pandiyan@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Tested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1463590036-17824-3-git-send-email-daniel.vetter@ffwll.ch