drm/i915: Implement proper clipping for video sprites
Properly clip the source when the destination gets clipped
by the pipe dimensions.
Sadly the video sprite hardware is rather limited so it can't do proper
sub-pixel postitioning. Resort to truncating the source coordinates to
(macro)pixel boundary.
The scaling checks are done using the strict drm_region functions.
Which means that an error is returned when the min/max scaling
ratios are exceeded.
Also do some additional checking against various hardware limits.
v2: Truncate src coords instead of rounding to avoid increasing src
viewport size, and adapt to changes in drm_calc_{h,v}scale().
v3: Adapt to drm_region->drm_rect rename. Fix misaligned crtc_w for
packed YUV formats when scaling isn't supported.
v4: Use stricter scaling checks, use drm_rect_equals()
v5: If sprite is below min size, make it invisible instead returning
an error.
Use WARN_ON() instead if BUG_ON(), and add one to sanity check the
src viewport size.
v6: Add comments to remind about src and dst coordinate types
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>