viafb: complete support for VX800/VX855 accelerated framebuffer
authorJonathan Corbet <corbet@lwn.net>
Sat, 27 Mar 2010 19:08:23 +0000 (13:08 -0600)
committerJonathan Corbet <corbet@lwn.net>
Tue, 20 Apr 2010 20:23:20 +0000 (14:23 -0600)
commit1317824376482781200980c6f026ef576d7ed1dd
tree15a3a3760e32a55079c95dc494e5220d92166fbd
parent107ea34db4560e6db41a9da90128ccc5e60f6b21
viafb: complete support for VX800/VX855 accelerated framebuffer

This patch is a painful merge of change
a90bab567ece3e915d0ccd55ab00c9bb333fa8c0 (viafb: Add support for 2D
accelerated framebuffer on VX800/VX855) in the OLPC tree, originally by
Harald Welte.  Harald's changelog read:

The VX800/VX820 and the VX855/VX875 chipsets have a different 2D
     acceleration engine called "M1".  The M1 engine has some subtle
     (and some not-so-subtle) differences to the previous engines, so
     support for accelerated framebuffer on those chipsets was disabled
     so far.

This merge tries to preserve Harald's changes in the framework of the
much-changed 2.6.34 viafb code.

Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: ScottFang@viatech.com.cn
Cc: JosephChan@via.com.tw
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
drivers/video/via/accel.c
drivers/video/via/accel.h