/* Check this allocation failure is caused by cpuset's wall function */
for_each_zone_zonelist_nodemask(zone, z, zonelist,
high_zoneidx, nodemask)
- if (!cpuset_zone_allowed_softwall(zone, gfp_mask))
+ if (!cpuset_zone_allowed(zone, gfp_mask))
cpuset_limited = true;
if (cpuset_limited) {