*/
static void dasd_change_state(struct dasd_device *device)
{
- int rc;
+ int rc;
if (device->state == device->target)
/* Already where we want to go today... */
rc = dasd_increase_state(device);
else
rc = dasd_decrease_state(device);
- if (rc && rc != -EAGAIN)
- device->target = device->state;
+ if (rc == -EAGAIN)
+ return;
+ if (rc)
+ device->target = device->state;
if (device->state == device->target) {
wake_up(&dasd_init_waitq);
struct dasd_device *base;
block = bdev->bd_disk->private_data;
- base = block->base;
if (!block)
return -ENODEV;
+ base = block->base;
if (!base->discipline ||
!base->discipline->fill_geometry)