Merge branch 'timer/cleanup' into late/mvebu2
[GitHub/mt8127/android_kernel_alcatel_ttab.git] / drivers / gpu / drm / radeon / radeon_fence.c
index a9b0fa5608ebdedd5e643b048dd5129c90fa0c87..34356252567ad23291d9a60c6df1a06ed211c149 100644 (file)
@@ -609,26 +609,20 @@ int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
  * Returns 0 if the fences have passed, error for all other cases.
  * Caller must hold ring lock.
  */
-void radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
+int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
 {
        uint64_t seq = rdev->fence_drv[ring].sync_seq[ring];
+       int r;
 
-       while(1) {
-               int r;
-               r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
+       r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
+       if (r) {
                if (r == -EDEADLK) {
-                       mutex_unlock(&rdev->ring_lock);
-                       r = radeon_gpu_reset(rdev);
-                       mutex_lock(&rdev->ring_lock);
-                       if (!r)
-                               continue;
-               }
-               if (r) {
-                       dev_err(rdev->dev, "error waiting for ring to become"
-                               " idle (%d)\n", r);
+                       return -EDEADLK;
                }
-               return;
+               dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
+                       ring, r);
        }
+       return 0;
 }
 
 /**
@@ -854,13 +848,17 @@ int radeon_fence_driver_init(struct radeon_device *rdev)
  */
 void radeon_fence_driver_fini(struct radeon_device *rdev)
 {
-       int ring;
+       int ring, r;
 
        mutex_lock(&rdev->ring_lock);
        for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
                if (!rdev->fence_drv[ring].initialized)
                        continue;
-               radeon_fence_wait_empty_locked(rdev, ring);
+               r = radeon_fence_wait_empty_locked(rdev, ring);
+               if (r) {
+                       /* no need to trigger GPU reset as we are unloading */
+                       radeon_fence_driver_force_completion(rdev);
+               }
                wake_up_all(&rdev->fence_queue);
                radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
                rdev->fence_drv[ring].initialized = false;