/* Free the actual string buffer */
if (!(object->common.flags & AOPOBJ_STATIC_POINTER)) {
+
/* But only if it is NOT a pointer into an ACPI table */
obj_pointer = object->string.pointer;
/* Free the actual buffer */
if (!(object->common.flags & AOPOBJ_STATIC_POINTER)) {
+
/* But only if it is NOT a pointer into an ACPI table */
obj_pointer = object->buffer.pointer;
ACPI_FUNCTION_TRACE_PTR("ut_update_object_reference", object);
while (object) {
+
/* Make sure that this isn't a namespace handle */
if (ACPI_GET_DESCRIPTOR_TYPE(object) == ACPI_DESC_TYPE_NAMED) {