#include <asm/page.h>
+#ifndef _VDSO_WTM_CLOCK_SEC_T
+#define _VDSO_WTM_CLOCK_SEC_T
+typedef u32 vdso_wtm_clock_nsec_t;
+#endif
+
+#ifndef _VDSO_XTIME_CLOCK_SEC_T
+#define _VDSO_XTIME_CLOCK_SEC_T
+typedef u32 vdso_xtime_clock_sec_t;
+#endif
+
+#ifndef _VDSO_RAW_TIME_SEC_T
+#define _VDSO_RAW_TIME_SEC_T
+typedef u32 vdso_raw_time_sec_t;
+#endif
+
/* Try to be cache-friendly on systems that don't implement the
* generic timer: fit the unconditionally updated fields in the first
* 32 bytes.
*/
struct vdso_data {
- u32 seq_count; /* sequence count - odd during updates */
- u16 tk_is_cntvct; /* fall back to syscall if false */
+ u32 tb_seq_count; /* sequence count - odd during updates */
+ u16 use_syscall; /* fall back to syscall if true */
u16 cs_shift; /* clocksource shift */
u32 xtime_coarse_sec; /* coarse time */
u32 xtime_coarse_nsec;
- u32 wtm_clock_sec; /* wall to monotonic offset */
- u32 wtm_clock_nsec;
- u32 xtime_clock_sec; /* CLOCK_REALTIME - seconds */
- u32 cs_mult; /* clocksource multiplier */
+ /* wall to monotonic offset */
+ u32 wtm_clock_sec;
+ vdso_wtm_clock_nsec_t wtm_clock_nsec;
+ /* CLOCK_REALTIME - seconds */
+ vdso_xtime_clock_sec_t xtime_clock_sec;
+ u32 cs_mono_mult; /* clocksource multiplier */
u64 cs_cycle_last; /* last cycle value */
u64 cs_mask; /* clocksource mask */
u64 xtime_clock_snsec; /* CLOCK_REALTIME sub-ns base */
u32 tz_minuteswest; /* timezone info for gettimeofday(2) */
u32 tz_dsttime;
+
+ u64 btm_nsec; /* monotonic to boot time */
+ /* Raw clocksource multipler */
+ u32 cs_raw_mult;
+ /* Raw time */
+ vdso_raw_time_sec_t raw_time_sec;
+ u32 raw_time_nsec;
};
union vdso_data_store {