Merge branch 'for-john' of git://x-git.kernel.org/pub/scm/linux/kernel/git/jberg...
[GitHub/mt8127/android_kernel_alcatel_ttab.git] / kernel / workqueue.c
1 /*
2 * kernel/workqueue.c - generic async execution with shared worker pool
3 *
4 * Copyright (C) 2002 Ingo Molnar
5 *
6 * Derived from the taskqueue/keventd code by:
7 * David Woodhouse <dwmw2@infradead.org>
8 * Andrew Morton
9 * Kai Petzke <wpp@marie.physik.tu-berlin.de>
10 * Theodore Ts'o <tytso@mit.edu>
11 *
12 * Made to use alloc_percpu by Christoph Lameter.
13 *
14 * Copyright (C) 2010 SUSE Linux Products GmbH
15 * Copyright (C) 2010 Tejun Heo <tj@kernel.org>
16 *
17 * This is the generic async execution mechanism. Work items as are
18 * executed in process context. The worker pool is shared and
19 * automatically managed. There is one worker pool for each CPU and
20 * one extra for works which are better served by workers which are
21 * not bound to any specific CPU.
22 *
23 * Please read Documentation/workqueue.txt for details.
24 */
25
26 #include <linux/export.h>
27 #include <linux/kernel.h>
28 #include <linux/sched.h>
29 #include <linux/init.h>
30 #include <linux/signal.h>
31 #include <linux/completion.h>
32 #include <linux/workqueue.h>
33 #include <linux/slab.h>
34 #include <linux/cpu.h>
35 #include <linux/notifier.h>
36 #include <linux/kthread.h>
37 #include <linux/hardirq.h>
38 #include <linux/mempolicy.h>
39 #include <linux/freezer.h>
40 #include <linux/kallsyms.h>
41 #include <linux/debug_locks.h>
42 #include <linux/lockdep.h>
43 #include <linux/idr.h>
44 #include <linux/hashtable.h>
45
46 #include "workqueue_internal.h"
47
48 enum {
49 /*
50 * worker_pool flags
51 *
52 * A bound pool is either associated or disassociated with its CPU.
53 * While associated (!DISASSOCIATED), all workers are bound to the
54 * CPU and none has %WORKER_UNBOUND set and concurrency management
55 * is in effect.
56 *
57 * While DISASSOCIATED, the cpu may be offline and all workers have
58 * %WORKER_UNBOUND set and concurrency management disabled, and may
59 * be executing on any CPU. The pool behaves as an unbound one.
60 *
61 * Note that DISASSOCIATED can be flipped only while holding
62 * assoc_mutex to avoid changing binding state while
63 * create_worker() is in progress.
64 */
65 POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */
66 POOL_MANAGING_WORKERS = 1 << 1, /* managing workers */
67 POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */
68 POOL_FREEZING = 1 << 3, /* freeze in progress */
69
70 /* worker flags */
71 WORKER_STARTED = 1 << 0, /* started */
72 WORKER_DIE = 1 << 1, /* die die die */
73 WORKER_IDLE = 1 << 2, /* is idle */
74 WORKER_PREP = 1 << 3, /* preparing to run works */
75 WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
76 WORKER_UNBOUND = 1 << 7, /* worker is unbound */
77
78 WORKER_NOT_RUNNING = WORKER_PREP | WORKER_UNBOUND |
79 WORKER_CPU_INTENSIVE,
80
81 NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */
82
83 BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
84
85 MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */
86 IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */
87
88 MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2,
89 /* call for help after 10ms
90 (min two ticks) */
91 MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
92 CREATE_COOLDOWN = HZ, /* time to breath after fail */
93
94 /*
95 * Rescue workers are used only on emergencies and shared by
96 * all cpus. Give -20.
97 */
98 RESCUER_NICE_LEVEL = -20,
99 HIGHPRI_NICE_LEVEL = -20,
100 };
101
102 /*
103 * Structure fields follow one of the following exclusion rules.
104 *
105 * I: Modifiable by initialization/destruction paths and read-only for
106 * everyone else.
107 *
108 * P: Preemption protected. Disabling preemption is enough and should
109 * only be modified and accessed from the local cpu.
110 *
111 * L: pool->lock protected. Access with pool->lock held.
112 *
113 * X: During normal operation, modification requires pool->lock and should
114 * be done only from local cpu. Either disabling preemption on local
115 * cpu or grabbing pool->lock is enough for read access. If
116 * POOL_DISASSOCIATED is set, it's identical to L.
117 *
118 * F: wq->flush_mutex protected.
119 *
120 * W: workqueue_lock protected.
121 */
122
123 /* struct worker is defined in workqueue_internal.h */
124
125 struct worker_pool {
126 spinlock_t lock; /* the pool lock */
127 unsigned int cpu; /* I: the associated cpu */
128 int id; /* I: pool ID */
129 unsigned int flags; /* X: flags */
130
131 struct list_head worklist; /* L: list of pending works */
132 int nr_workers; /* L: total number of workers */
133
134 /* nr_idle includes the ones off idle_list for rebinding */
135 int nr_idle; /* L: currently idle ones */
136
137 struct list_head idle_list; /* X: list of idle workers */
138 struct timer_list idle_timer; /* L: worker idle timeout */
139 struct timer_list mayday_timer; /* L: SOS timer for workers */
140
141 /* workers are chained either in busy_hash or idle_list */
142 DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
143 /* L: hash of busy workers */
144
145 struct mutex assoc_mutex; /* protect POOL_DISASSOCIATED */
146 struct ida worker_ida; /* L: for worker IDs */
147
148 /*
149 * The current concurrency level. As it's likely to be accessed
150 * from other CPUs during try_to_wake_up(), put it in a separate
151 * cacheline.
152 */
153 atomic_t nr_running ____cacheline_aligned_in_smp;
154 } ____cacheline_aligned_in_smp;
155
156 /*
157 * The per-pool workqueue. While queued, the lower WORK_STRUCT_FLAG_BITS
158 * of work_struct->data are used for flags and the remaining high bits
159 * point to the pwq; thus, pwqs need to be aligned at two's power of the
160 * number of flag bits.
161 */
162 struct pool_workqueue {
163 struct worker_pool *pool; /* I: the associated pool */
164 struct workqueue_struct *wq; /* I: the owning workqueue */
165 int work_color; /* L: current color */
166 int flush_color; /* L: flushing color */
167 int nr_in_flight[WORK_NR_COLORS];
168 /* L: nr of in_flight works */
169 int nr_active; /* L: nr of active works */
170 int max_active; /* L: max active works */
171 struct list_head delayed_works; /* L: delayed works */
172 };
173
174 /*
175 * Structure used to wait for workqueue flush.
176 */
177 struct wq_flusher {
178 struct list_head list; /* F: list of flushers */
179 int flush_color; /* F: flush color waiting for */
180 struct completion done; /* flush completion */
181 };
182
183 /*
184 * All cpumasks are assumed to be always set on UP and thus can't be
185 * used to determine whether there's something to be done.
186 */
187 #ifdef CONFIG_SMP
188 typedef cpumask_var_t mayday_mask_t;
189 #define mayday_test_and_set_cpu(cpu, mask) \
190 cpumask_test_and_set_cpu((cpu), (mask))
191 #define mayday_clear_cpu(cpu, mask) cpumask_clear_cpu((cpu), (mask))
192 #define for_each_mayday_cpu(cpu, mask) for_each_cpu((cpu), (mask))
193 #define alloc_mayday_mask(maskp, gfp) zalloc_cpumask_var((maskp), (gfp))
194 #define free_mayday_mask(mask) free_cpumask_var((mask))
195 #else
196 typedef unsigned long mayday_mask_t;
197 #define mayday_test_and_set_cpu(cpu, mask) test_and_set_bit(0, &(mask))
198 #define mayday_clear_cpu(cpu, mask) clear_bit(0, &(mask))
199 #define for_each_mayday_cpu(cpu, mask) if ((cpu) = 0, (mask))
200 #define alloc_mayday_mask(maskp, gfp) true
201 #define free_mayday_mask(mask) do { } while (0)
202 #endif
203
204 /*
205 * The externally visible workqueue abstraction is an array of
206 * per-CPU workqueues:
207 */
208 struct workqueue_struct {
209 unsigned int flags; /* W: WQ_* flags */
210 union {
211 struct pool_workqueue __percpu *pcpu;
212 struct pool_workqueue *single;
213 unsigned long v;
214 } pool_wq; /* I: pwq's */
215 struct list_head list; /* W: list of all workqueues */
216
217 struct mutex flush_mutex; /* protects wq flushing */
218 int work_color; /* F: current work color */
219 int flush_color; /* F: current flush color */
220 atomic_t nr_pwqs_to_flush; /* flush in progress */
221 struct wq_flusher *first_flusher; /* F: first flusher */
222 struct list_head flusher_queue; /* F: flush waiters */
223 struct list_head flusher_overflow; /* F: flush overflow list */
224
225 mayday_mask_t mayday_mask; /* cpus requesting rescue */
226 struct worker *rescuer; /* I: rescue worker */
227
228 int nr_drainers; /* W: drain in progress */
229 int saved_max_active; /* W: saved pwq max_active */
230 #ifdef CONFIG_LOCKDEP
231 struct lockdep_map lockdep_map;
232 #endif
233 char name[]; /* I: workqueue name */
234 };
235
236 struct workqueue_struct *system_wq __read_mostly;
237 EXPORT_SYMBOL_GPL(system_wq);
238 struct workqueue_struct *system_highpri_wq __read_mostly;
239 EXPORT_SYMBOL_GPL(system_highpri_wq);
240 struct workqueue_struct *system_long_wq __read_mostly;
241 EXPORT_SYMBOL_GPL(system_long_wq);
242 struct workqueue_struct *system_unbound_wq __read_mostly;
243 EXPORT_SYMBOL_GPL(system_unbound_wq);
244 struct workqueue_struct *system_freezable_wq __read_mostly;
245 EXPORT_SYMBOL_GPL(system_freezable_wq);
246
247 #define CREATE_TRACE_POINTS
248 #include <trace/events/workqueue.h>
249
250 #define for_each_std_worker_pool(pool, cpu) \
251 for ((pool) = &std_worker_pools(cpu)[0]; \
252 (pool) < &std_worker_pools(cpu)[NR_STD_WORKER_POOLS]; (pool)++)
253
254 #define for_each_busy_worker(worker, i, pool) \
255 hash_for_each(pool->busy_hash, i, worker, hentry)
256
257 static inline int __next_wq_cpu(int cpu, const struct cpumask *mask,
258 unsigned int sw)
259 {
260 if (cpu < nr_cpu_ids) {
261 if (sw & 1) {
262 cpu = cpumask_next(cpu, mask);
263 if (cpu < nr_cpu_ids)
264 return cpu;
265 }
266 if (sw & 2)
267 return WORK_CPU_UNBOUND;
268 }
269 return WORK_CPU_END;
270 }
271
272 static inline int __next_pwq_cpu(int cpu, const struct cpumask *mask,
273 struct workqueue_struct *wq)
274 {
275 return __next_wq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2);
276 }
277
278 /*
279 * CPU iterators
280 *
281 * An extra cpu number is defined using an invalid cpu number
282 * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any
283 * specific CPU. The following iterators are similar to for_each_*_cpu()
284 * iterators but also considers the unbound CPU.
285 *
286 * for_each_wq_cpu() : possible CPUs + WORK_CPU_UNBOUND
287 * for_each_online_wq_cpu() : online CPUs + WORK_CPU_UNBOUND
288 * for_each_pwq_cpu() : possible CPUs for bound workqueues,
289 * WORK_CPU_UNBOUND for unbound workqueues
290 */
291 #define for_each_wq_cpu(cpu) \
292 for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, 3); \
293 (cpu) < WORK_CPU_END; \
294 (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, 3))
295
296 #define for_each_online_wq_cpu(cpu) \
297 for ((cpu) = __next_wq_cpu(-1, cpu_online_mask, 3); \
298 (cpu) < WORK_CPU_END; \
299 (cpu) = __next_wq_cpu((cpu), cpu_online_mask, 3))
300
301 #define for_each_pwq_cpu(cpu, wq) \
302 for ((cpu) = __next_pwq_cpu(-1, cpu_possible_mask, (wq)); \
303 (cpu) < WORK_CPU_END; \
304 (cpu) = __next_pwq_cpu((cpu), cpu_possible_mask, (wq)))
305
306 #ifdef CONFIG_DEBUG_OBJECTS_WORK
307
308 static struct debug_obj_descr work_debug_descr;
309
310 static void *work_debug_hint(void *addr)
311 {
312 return ((struct work_struct *) addr)->func;
313 }
314
315 /*
316 * fixup_init is called when:
317 * - an active object is initialized
318 */
319 static int work_fixup_init(void *addr, enum debug_obj_state state)
320 {
321 struct work_struct *work = addr;
322
323 switch (state) {
324 case ODEBUG_STATE_ACTIVE:
325 cancel_work_sync(work);
326 debug_object_init(work, &work_debug_descr);
327 return 1;
328 default:
329 return 0;
330 }
331 }
332
333 /*
334 * fixup_activate is called when:
335 * - an active object is activated
336 * - an unknown object is activated (might be a statically initialized object)
337 */
338 static int work_fixup_activate(void *addr, enum debug_obj_state state)
339 {
340 struct work_struct *work = addr;
341
342 switch (state) {
343
344 case ODEBUG_STATE_NOTAVAILABLE:
345 /*
346 * This is not really a fixup. The work struct was
347 * statically initialized. We just make sure that it
348 * is tracked in the object tracker.
349 */
350 if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
351 debug_object_init(work, &work_debug_descr);
352 debug_object_activate(work, &work_debug_descr);
353 return 0;
354 }
355 WARN_ON_ONCE(1);
356 return 0;
357
358 case ODEBUG_STATE_ACTIVE:
359 WARN_ON(1);
360
361 default:
362 return 0;
363 }
364 }
365
366 /*
367 * fixup_free is called when:
368 * - an active object is freed
369 */
370 static int work_fixup_free(void *addr, enum debug_obj_state state)
371 {
372 struct work_struct *work = addr;
373
374 switch (state) {
375 case ODEBUG_STATE_ACTIVE:
376 cancel_work_sync(work);
377 debug_object_free(work, &work_debug_descr);
378 return 1;
379 default:
380 return 0;
381 }
382 }
383
384 static struct debug_obj_descr work_debug_descr = {
385 .name = "work_struct",
386 .debug_hint = work_debug_hint,
387 .fixup_init = work_fixup_init,
388 .fixup_activate = work_fixup_activate,
389 .fixup_free = work_fixup_free,
390 };
391
392 static inline void debug_work_activate(struct work_struct *work)
393 {
394 debug_object_activate(work, &work_debug_descr);
395 }
396
397 static inline void debug_work_deactivate(struct work_struct *work)
398 {
399 debug_object_deactivate(work, &work_debug_descr);
400 }
401
402 void __init_work(struct work_struct *work, int onstack)
403 {
404 if (onstack)
405 debug_object_init_on_stack(work, &work_debug_descr);
406 else
407 debug_object_init(work, &work_debug_descr);
408 }
409 EXPORT_SYMBOL_GPL(__init_work);
410
411 void destroy_work_on_stack(struct work_struct *work)
412 {
413 debug_object_free(work, &work_debug_descr);
414 }
415 EXPORT_SYMBOL_GPL(destroy_work_on_stack);
416
417 #else
418 static inline void debug_work_activate(struct work_struct *work) { }
419 static inline void debug_work_deactivate(struct work_struct *work) { }
420 #endif
421
422 /* Serializes the accesses to the list of workqueues. */
423 static DEFINE_SPINLOCK(workqueue_lock);
424 static LIST_HEAD(workqueues);
425 static bool workqueue_freezing; /* W: have wqs started freezing? */
426
427 /*
428 * The CPU and unbound standard worker pools. The unbound ones have
429 * POOL_DISASSOCIATED set, and their workers have WORKER_UNBOUND set.
430 */
431 static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS],
432 cpu_std_worker_pools);
433 static struct worker_pool unbound_std_worker_pools[NR_STD_WORKER_POOLS];
434
435 /* idr of all pools */
436 static DEFINE_MUTEX(worker_pool_idr_mutex);
437 static DEFINE_IDR(worker_pool_idr);
438
439 static int worker_thread(void *__worker);
440
441 static struct worker_pool *std_worker_pools(int cpu)
442 {
443 if (cpu != WORK_CPU_UNBOUND)
444 return per_cpu(cpu_std_worker_pools, cpu);
445 else
446 return unbound_std_worker_pools;
447 }
448
449 static int std_worker_pool_pri(struct worker_pool *pool)
450 {
451 return pool - std_worker_pools(pool->cpu);
452 }
453
454 /* allocate ID and assign it to @pool */
455 static int worker_pool_assign_id(struct worker_pool *pool)
456 {
457 int ret;
458
459 mutex_lock(&worker_pool_idr_mutex);
460 idr_pre_get(&worker_pool_idr, GFP_KERNEL);
461 ret = idr_get_new(&worker_pool_idr, pool, &pool->id);
462 mutex_unlock(&worker_pool_idr_mutex);
463
464 return ret;
465 }
466
467 /*
468 * Lookup worker_pool by id. The idr currently is built during boot and
469 * never modified. Don't worry about locking for now.
470 */
471 static struct worker_pool *worker_pool_by_id(int pool_id)
472 {
473 return idr_find(&worker_pool_idr, pool_id);
474 }
475
476 static struct worker_pool *get_std_worker_pool(int cpu, bool highpri)
477 {
478 struct worker_pool *pools = std_worker_pools(cpu);
479
480 return &pools[highpri];
481 }
482
483 static struct pool_workqueue *get_pwq(unsigned int cpu,
484 struct workqueue_struct *wq)
485 {
486 if (!(wq->flags & WQ_UNBOUND)) {
487 if (likely(cpu < nr_cpu_ids))
488 return per_cpu_ptr(wq->pool_wq.pcpu, cpu);
489 } else if (likely(cpu == WORK_CPU_UNBOUND))
490 return wq->pool_wq.single;
491 return NULL;
492 }
493
494 static unsigned int work_color_to_flags(int color)
495 {
496 return color << WORK_STRUCT_COLOR_SHIFT;
497 }
498
499 static int get_work_color(struct work_struct *work)
500 {
501 return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
502 ((1 << WORK_STRUCT_COLOR_BITS) - 1);
503 }
504
505 static int work_next_color(int color)
506 {
507 return (color + 1) % WORK_NR_COLORS;
508 }
509
510 /*
511 * While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data
512 * contain the pointer to the queued pwq. Once execution starts, the flag
513 * is cleared and the high bits contain OFFQ flags and pool ID.
514 *
515 * set_work_pwq(), set_work_pool_and_clear_pending(), mark_work_canceling()
516 * and clear_work_data() can be used to set the pwq, pool or clear
517 * work->data. These functions should only be called while the work is
518 * owned - ie. while the PENDING bit is set.
519 *
520 * get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq
521 * corresponding to a work. Pool is available once the work has been
522 * queued anywhere after initialization until it is sync canceled. pwq is
523 * available only while the work item is queued.
524 *
525 * %WORK_OFFQ_CANCELING is used to mark a work item which is being
526 * canceled. While being canceled, a work item may have its PENDING set
527 * but stay off timer and worklist for arbitrarily long and nobody should
528 * try to steal the PENDING bit.
529 */
530 static inline void set_work_data(struct work_struct *work, unsigned long data,
531 unsigned long flags)
532 {
533 BUG_ON(!work_pending(work));
534 atomic_long_set(&work->data, data | flags | work_static(work));
535 }
536
537 static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq,
538 unsigned long extra_flags)
539 {
540 set_work_data(work, (unsigned long)pwq,
541 WORK_STRUCT_PENDING | WORK_STRUCT_PWQ | extra_flags);
542 }
543
544 static void set_work_pool_and_keep_pending(struct work_struct *work,
545 int pool_id)
546 {
547 set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT,
548 WORK_STRUCT_PENDING);
549 }
550
551 static void set_work_pool_and_clear_pending(struct work_struct *work,
552 int pool_id)
553 {
554 /*
555 * The following wmb is paired with the implied mb in
556 * test_and_set_bit(PENDING) and ensures all updates to @work made
557 * here are visible to and precede any updates by the next PENDING
558 * owner.
559 */
560 smp_wmb();
561 set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, 0);
562 }
563
564 static void clear_work_data(struct work_struct *work)
565 {
566 smp_wmb(); /* see set_work_pool_and_clear_pending() */
567 set_work_data(work, WORK_STRUCT_NO_POOL, 0);
568 }
569
570 static struct pool_workqueue *get_work_pwq(struct work_struct *work)
571 {
572 unsigned long data = atomic_long_read(&work->data);
573
574 if (data & WORK_STRUCT_PWQ)
575 return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
576 else
577 return NULL;
578 }
579
580 /**
581 * get_work_pool - return the worker_pool a given work was associated with
582 * @work: the work item of interest
583 *
584 * Return the worker_pool @work was last associated with. %NULL if none.
585 */
586 static struct worker_pool *get_work_pool(struct work_struct *work)
587 {
588 unsigned long data = atomic_long_read(&work->data);
589 struct worker_pool *pool;
590 int pool_id;
591
592 if (data & WORK_STRUCT_PWQ)
593 return ((struct pool_workqueue *)
594 (data & WORK_STRUCT_WQ_DATA_MASK))->pool;
595
596 pool_id = data >> WORK_OFFQ_POOL_SHIFT;
597 if (pool_id == WORK_OFFQ_POOL_NONE)
598 return NULL;
599
600 pool = worker_pool_by_id(pool_id);
601 WARN_ON_ONCE(!pool);
602 return pool;
603 }
604
605 /**
606 * get_work_pool_id - return the worker pool ID a given work is associated with
607 * @work: the work item of interest
608 *
609 * Return the worker_pool ID @work was last associated with.
610 * %WORK_OFFQ_POOL_NONE if none.
611 */
612 static int get_work_pool_id(struct work_struct *work)
613 {
614 unsigned long data = atomic_long_read(&work->data);
615
616 if (data & WORK_STRUCT_PWQ)
617 return ((struct pool_workqueue *)
618 (data & WORK_STRUCT_WQ_DATA_MASK))->pool->id;
619
620 return data >> WORK_OFFQ_POOL_SHIFT;
621 }
622
623 static void mark_work_canceling(struct work_struct *work)
624 {
625 unsigned long pool_id = get_work_pool_id(work);
626
627 pool_id <<= WORK_OFFQ_POOL_SHIFT;
628 set_work_data(work, pool_id | WORK_OFFQ_CANCELING, WORK_STRUCT_PENDING);
629 }
630
631 static bool work_is_canceling(struct work_struct *work)
632 {
633 unsigned long data = atomic_long_read(&work->data);
634
635 return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING);
636 }
637
638 /*
639 * Policy functions. These define the policies on how the global worker
640 * pools are managed. Unless noted otherwise, these functions assume that
641 * they're being called with pool->lock held.
642 */
643
644 static bool __need_more_worker(struct worker_pool *pool)
645 {
646 return !atomic_read(&pool->nr_running);
647 }
648
649 /*
650 * Need to wake up a worker? Called from anything but currently
651 * running workers.
652 *
653 * Note that, because unbound workers never contribute to nr_running, this
654 * function will always return %true for unbound pools as long as the
655 * worklist isn't empty.
656 */
657 static bool need_more_worker(struct worker_pool *pool)
658 {
659 return !list_empty(&pool->worklist) && __need_more_worker(pool);
660 }
661
662 /* Can I start working? Called from busy but !running workers. */
663 static bool may_start_working(struct worker_pool *pool)
664 {
665 return pool->nr_idle;
666 }
667
668 /* Do I need to keep working? Called from currently running workers. */
669 static bool keep_working(struct worker_pool *pool)
670 {
671 return !list_empty(&pool->worklist) &&
672 atomic_read(&pool->nr_running) <= 1;
673 }
674
675 /* Do we need a new worker? Called from manager. */
676 static bool need_to_create_worker(struct worker_pool *pool)
677 {
678 return need_more_worker(pool) && !may_start_working(pool);
679 }
680
681 /* Do I need to be the manager? */
682 static bool need_to_manage_workers(struct worker_pool *pool)
683 {
684 return need_to_create_worker(pool) ||
685 (pool->flags & POOL_MANAGE_WORKERS);
686 }
687
688 /* Do we have too many workers and should some go away? */
689 static bool too_many_workers(struct worker_pool *pool)
690 {
691 bool managing = pool->flags & POOL_MANAGING_WORKERS;
692 int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
693 int nr_busy = pool->nr_workers - nr_idle;
694
695 /*
696 * nr_idle and idle_list may disagree if idle rebinding is in
697 * progress. Never return %true if idle_list is empty.
698 */
699 if (list_empty(&pool->idle_list))
700 return false;
701
702 return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
703 }
704
705 /*
706 * Wake up functions.
707 */
708
709 /* Return the first worker. Safe with preemption disabled */
710 static struct worker *first_worker(struct worker_pool *pool)
711 {
712 if (unlikely(list_empty(&pool->idle_list)))
713 return NULL;
714
715 return list_first_entry(&pool->idle_list, struct worker, entry);
716 }
717
718 /**
719 * wake_up_worker - wake up an idle worker
720 * @pool: worker pool to wake worker from
721 *
722 * Wake up the first idle worker of @pool.
723 *
724 * CONTEXT:
725 * spin_lock_irq(pool->lock).
726 */
727 static void wake_up_worker(struct worker_pool *pool)
728 {
729 struct worker *worker = first_worker(pool);
730
731 if (likely(worker))
732 wake_up_process(worker->task);
733 }
734
735 /**
736 * wq_worker_waking_up - a worker is waking up
737 * @task: task waking up
738 * @cpu: CPU @task is waking up to
739 *
740 * This function is called during try_to_wake_up() when a worker is
741 * being awoken.
742 *
743 * CONTEXT:
744 * spin_lock_irq(rq->lock)
745 */
746 void wq_worker_waking_up(struct task_struct *task, unsigned int cpu)
747 {
748 struct worker *worker = kthread_data(task);
749
750 if (!(worker->flags & WORKER_NOT_RUNNING)) {
751 WARN_ON_ONCE(worker->pool->cpu != cpu);
752 atomic_inc(&worker->pool->nr_running);
753 }
754 }
755
756 /**
757 * wq_worker_sleeping - a worker is going to sleep
758 * @task: task going to sleep
759 * @cpu: CPU in question, must be the current CPU number
760 *
761 * This function is called during schedule() when a busy worker is
762 * going to sleep. Worker on the same cpu can be woken up by
763 * returning pointer to its task.
764 *
765 * CONTEXT:
766 * spin_lock_irq(rq->lock)
767 *
768 * RETURNS:
769 * Worker task on @cpu to wake up, %NULL if none.
770 */
771 struct task_struct *wq_worker_sleeping(struct task_struct *task,
772 unsigned int cpu)
773 {
774 struct worker *worker = kthread_data(task), *to_wakeup = NULL;
775 struct worker_pool *pool;
776
777 /*
778 * Rescuers, which may not have all the fields set up like normal
779 * workers, also reach here, let's not access anything before
780 * checking NOT_RUNNING.
781 */
782 if (worker->flags & WORKER_NOT_RUNNING)
783 return NULL;
784
785 pool = worker->pool;
786
787 /* this can only happen on the local cpu */
788 BUG_ON(cpu != raw_smp_processor_id());
789
790 /*
791 * The counterpart of the following dec_and_test, implied mb,
792 * worklist not empty test sequence is in insert_work().
793 * Please read comment there.
794 *
795 * NOT_RUNNING is clear. This means that we're bound to and
796 * running on the local cpu w/ rq lock held and preemption
797 * disabled, which in turn means that none else could be
798 * manipulating idle_list, so dereferencing idle_list without pool
799 * lock is safe.
800 */
801 if (atomic_dec_and_test(&pool->nr_running) &&
802 !list_empty(&pool->worklist))
803 to_wakeup = first_worker(pool);
804 return to_wakeup ? to_wakeup->task : NULL;
805 }
806
807 /**
808 * worker_set_flags - set worker flags and adjust nr_running accordingly
809 * @worker: self
810 * @flags: flags to set
811 * @wakeup: wakeup an idle worker if necessary
812 *
813 * Set @flags in @worker->flags and adjust nr_running accordingly. If
814 * nr_running becomes zero and @wakeup is %true, an idle worker is
815 * woken up.
816 *
817 * CONTEXT:
818 * spin_lock_irq(pool->lock)
819 */
820 static inline void worker_set_flags(struct worker *worker, unsigned int flags,
821 bool wakeup)
822 {
823 struct worker_pool *pool = worker->pool;
824
825 WARN_ON_ONCE(worker->task != current);
826
827 /*
828 * If transitioning into NOT_RUNNING, adjust nr_running and
829 * wake up an idle worker as necessary if requested by
830 * @wakeup.
831 */
832 if ((flags & WORKER_NOT_RUNNING) &&
833 !(worker->flags & WORKER_NOT_RUNNING)) {
834 if (wakeup) {
835 if (atomic_dec_and_test(&pool->nr_running) &&
836 !list_empty(&pool->worklist))
837 wake_up_worker(pool);
838 } else
839 atomic_dec(&pool->nr_running);
840 }
841
842 worker->flags |= flags;
843 }
844
845 /**
846 * worker_clr_flags - clear worker flags and adjust nr_running accordingly
847 * @worker: self
848 * @flags: flags to clear
849 *
850 * Clear @flags in @worker->flags and adjust nr_running accordingly.
851 *
852 * CONTEXT:
853 * spin_lock_irq(pool->lock)
854 */
855 static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
856 {
857 struct worker_pool *pool = worker->pool;
858 unsigned int oflags = worker->flags;
859
860 WARN_ON_ONCE(worker->task != current);
861
862 worker->flags &= ~flags;
863
864 /*
865 * If transitioning out of NOT_RUNNING, increment nr_running. Note
866 * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask
867 * of multiple flags, not a single flag.
868 */
869 if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
870 if (!(worker->flags & WORKER_NOT_RUNNING))
871 atomic_inc(&pool->nr_running);
872 }
873
874 /**
875 * find_worker_executing_work - find worker which is executing a work
876 * @pool: pool of interest
877 * @work: work to find worker for
878 *
879 * Find a worker which is executing @work on @pool by searching
880 * @pool->busy_hash which is keyed by the address of @work. For a worker
881 * to match, its current execution should match the address of @work and
882 * its work function. This is to avoid unwanted dependency between
883 * unrelated work executions through a work item being recycled while still
884 * being executed.
885 *
886 * This is a bit tricky. A work item may be freed once its execution
887 * starts and nothing prevents the freed area from being recycled for
888 * another work item. If the same work item address ends up being reused
889 * before the original execution finishes, workqueue will identify the
890 * recycled work item as currently executing and make it wait until the
891 * current execution finishes, introducing an unwanted dependency.
892 *
893 * This function checks the work item address, work function and workqueue
894 * to avoid false positives. Note that this isn't complete as one may
895 * construct a work function which can introduce dependency onto itself
896 * through a recycled work item. Well, if somebody wants to shoot oneself
897 * in the foot that badly, there's only so much we can do, and if such
898 * deadlock actually occurs, it should be easy to locate the culprit work
899 * function.
900 *
901 * CONTEXT:
902 * spin_lock_irq(pool->lock).
903 *
904 * RETURNS:
905 * Pointer to worker which is executing @work if found, NULL
906 * otherwise.
907 */
908 static struct worker *find_worker_executing_work(struct worker_pool *pool,
909 struct work_struct *work)
910 {
911 struct worker *worker;
912
913 hash_for_each_possible(pool->busy_hash, worker, hentry,
914 (unsigned long)work)
915 if (worker->current_work == work &&
916 worker->current_func == work->func)
917 return worker;
918
919 return NULL;
920 }
921
922 /**
923 * move_linked_works - move linked works to a list
924 * @work: start of series of works to be scheduled
925 * @head: target list to append @work to
926 * @nextp: out paramter for nested worklist walking
927 *
928 * Schedule linked works starting from @work to @head. Work series to
929 * be scheduled starts at @work and includes any consecutive work with
930 * WORK_STRUCT_LINKED set in its predecessor.
931 *
932 * If @nextp is not NULL, it's updated to point to the next work of
933 * the last scheduled work. This allows move_linked_works() to be
934 * nested inside outer list_for_each_entry_safe().
935 *
936 * CONTEXT:
937 * spin_lock_irq(pool->lock).
938 */
939 static void move_linked_works(struct work_struct *work, struct list_head *head,
940 struct work_struct **nextp)
941 {
942 struct work_struct *n;
943
944 /*
945 * Linked worklist will always end before the end of the list,
946 * use NULL for list head.
947 */
948 list_for_each_entry_safe_from(work, n, NULL, entry) {
949 list_move_tail(&work->entry, head);
950 if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
951 break;
952 }
953
954 /*
955 * If we're already inside safe list traversal and have moved
956 * multiple works to the scheduled queue, the next position
957 * needs to be updated.
958 */
959 if (nextp)
960 *nextp = n;
961 }
962
963 static void pwq_activate_delayed_work(struct work_struct *work)
964 {
965 struct pool_workqueue *pwq = get_work_pwq(work);
966
967 trace_workqueue_activate_work(work);
968 move_linked_works(work, &pwq->pool->worklist, NULL);
969 __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
970 pwq->nr_active++;
971 }
972
973 static void pwq_activate_first_delayed(struct pool_workqueue *pwq)
974 {
975 struct work_struct *work = list_first_entry(&pwq->delayed_works,
976 struct work_struct, entry);
977
978 pwq_activate_delayed_work(work);
979 }
980
981 /**
982 * pwq_dec_nr_in_flight - decrement pwq's nr_in_flight
983 * @pwq: pwq of interest
984 * @color: color of work which left the queue
985 *
986 * A work either has completed or is removed from pending queue,
987 * decrement nr_in_flight of its pwq and handle workqueue flushing.
988 *
989 * CONTEXT:
990 * spin_lock_irq(pool->lock).
991 */
992 static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, int color)
993 {
994 /* ignore uncolored works */
995 if (color == WORK_NO_COLOR)
996 return;
997
998 pwq->nr_in_flight[color]--;
999
1000 pwq->nr_active--;
1001 if (!list_empty(&pwq->delayed_works)) {
1002 /* one down, submit a delayed one */
1003 if (pwq->nr_active < pwq->max_active)
1004 pwq_activate_first_delayed(pwq);
1005 }
1006
1007 /* is flush in progress and are we at the flushing tip? */
1008 if (likely(pwq->flush_color != color))
1009 return;
1010
1011 /* are there still in-flight works? */
1012 if (pwq->nr_in_flight[color])
1013 return;
1014
1015 /* this pwq is done, clear flush_color */
1016 pwq->flush_color = -1;
1017
1018 /*
1019 * If this was the last pwq, wake up the first flusher. It
1020 * will handle the rest.
1021 */
1022 if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush))
1023 complete(&pwq->wq->first_flusher->done);
1024 }
1025
1026 /**
1027 * try_to_grab_pending - steal work item from worklist and disable irq
1028 * @work: work item to steal
1029 * @is_dwork: @work is a delayed_work
1030 * @flags: place to store irq state
1031 *
1032 * Try to grab PENDING bit of @work. This function can handle @work in any
1033 * stable state - idle, on timer or on worklist. Return values are
1034 *
1035 * 1 if @work was pending and we successfully stole PENDING
1036 * 0 if @work was idle and we claimed PENDING
1037 * -EAGAIN if PENDING couldn't be grabbed at the moment, safe to busy-retry
1038 * -ENOENT if someone else is canceling @work, this state may persist
1039 * for arbitrarily long
1040 *
1041 * On >= 0 return, the caller owns @work's PENDING bit. To avoid getting
1042 * interrupted while holding PENDING and @work off queue, irq must be
1043 * disabled on entry. This, combined with delayed_work->timer being
1044 * irqsafe, ensures that we return -EAGAIN for finite short period of time.
1045 *
1046 * On successful return, >= 0, irq is disabled and the caller is
1047 * responsible for releasing it using local_irq_restore(*@flags).
1048 *
1049 * This function is safe to call from any context including IRQ handler.
1050 */
1051 static int try_to_grab_pending(struct work_struct *work, bool is_dwork,
1052 unsigned long *flags)
1053 {
1054 struct worker_pool *pool;
1055 struct pool_workqueue *pwq;
1056
1057 local_irq_save(*flags);
1058
1059 /* try to steal the timer if it exists */
1060 if (is_dwork) {
1061 struct delayed_work *dwork = to_delayed_work(work);
1062
1063 /*
1064 * dwork->timer is irqsafe. If del_timer() fails, it's
1065 * guaranteed that the timer is not queued anywhere and not
1066 * running on the local CPU.
1067 */
1068 if (likely(del_timer(&dwork->timer)))
1069 return 1;
1070 }
1071
1072 /* try to claim PENDING the normal way */
1073 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
1074 return 0;
1075
1076 /*
1077 * The queueing is in progress, or it is already queued. Try to
1078 * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
1079 */
1080 pool = get_work_pool(work);
1081 if (!pool)
1082 goto fail;
1083
1084 spin_lock(&pool->lock);
1085 /*
1086 * work->data is guaranteed to point to pwq only while the work
1087 * item is queued on pwq->wq, and both updating work->data to point
1088 * to pwq on queueing and to pool on dequeueing are done under
1089 * pwq->pool->lock. This in turn guarantees that, if work->data
1090 * points to pwq which is associated with a locked pool, the work
1091 * item is currently queued on that pool.
1092 */
1093 pwq = get_work_pwq(work);
1094 if (pwq && pwq->pool == pool) {
1095 debug_work_deactivate(work);
1096
1097 /*
1098 * A delayed work item cannot be grabbed directly because
1099 * it might have linked NO_COLOR work items which, if left
1100 * on the delayed_list, will confuse pwq->nr_active
1101 * management later on and cause stall. Make sure the work
1102 * item is activated before grabbing.
1103 */
1104 if (*work_data_bits(work) & WORK_STRUCT_DELAYED)
1105 pwq_activate_delayed_work(work);
1106
1107 list_del_init(&work->entry);
1108 pwq_dec_nr_in_flight(get_work_pwq(work), get_work_color(work));
1109
1110 /* work->data points to pwq iff queued, point to pool */
1111 set_work_pool_and_keep_pending(work, pool->id);
1112
1113 spin_unlock(&pool->lock);
1114 return 1;
1115 }
1116 spin_unlock(&pool->lock);
1117 fail:
1118 local_irq_restore(*flags);
1119 if (work_is_canceling(work))
1120 return -ENOENT;
1121 cpu_relax();
1122 return -EAGAIN;
1123 }
1124
1125 /**
1126 * insert_work - insert a work into a pool
1127 * @pwq: pwq @work belongs to
1128 * @work: work to insert
1129 * @head: insertion point
1130 * @extra_flags: extra WORK_STRUCT_* flags to set
1131 *
1132 * Insert @work which belongs to @pwq after @head. @extra_flags is or'd to
1133 * work_struct flags.
1134 *
1135 * CONTEXT:
1136 * spin_lock_irq(pool->lock).
1137 */
1138 static void insert_work(struct pool_workqueue *pwq, struct work_struct *work,
1139 struct list_head *head, unsigned int extra_flags)
1140 {
1141 struct worker_pool *pool = pwq->pool;
1142
1143 /* we own @work, set data and link */
1144 set_work_pwq(work, pwq, extra_flags);
1145 list_add_tail(&work->entry, head);
1146
1147 /*
1148 * Ensure either worker_sched_deactivated() sees the above
1149 * list_add_tail() or we see zero nr_running to avoid workers
1150 * lying around lazily while there are works to be processed.
1151 */
1152 smp_mb();
1153
1154 if (__need_more_worker(pool))
1155 wake_up_worker(pool);
1156 }
1157
1158 /*
1159 * Test whether @work is being queued from another work executing on the
1160 * same workqueue.
1161 */
1162 static bool is_chained_work(struct workqueue_struct *wq)
1163 {
1164 struct worker *worker;
1165
1166 worker = current_wq_worker();
1167 /*
1168 * Return %true iff I'm a worker execuing a work item on @wq. If
1169 * I'm @worker, it's safe to dereference it without locking.
1170 */
1171 return worker && worker->current_pwq->wq == wq;
1172 }
1173
1174 static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
1175 struct work_struct *work)
1176 {
1177 struct pool_workqueue *pwq;
1178 struct list_head *worklist;
1179 unsigned int work_flags;
1180 unsigned int req_cpu = cpu;
1181
1182 /*
1183 * While a work item is PENDING && off queue, a task trying to
1184 * steal the PENDING will busy-loop waiting for it to either get
1185 * queued or lose PENDING. Grabbing PENDING and queueing should
1186 * happen with IRQ disabled.
1187 */
1188 WARN_ON_ONCE(!irqs_disabled());
1189
1190 debug_work_activate(work);
1191
1192 /* if dying, only works from the same workqueue are allowed */
1193 if (unlikely(wq->flags & WQ_DRAINING) &&
1194 WARN_ON_ONCE(!is_chained_work(wq)))
1195 return;
1196
1197 /* determine the pwq to use */
1198 if (!(wq->flags & WQ_UNBOUND)) {
1199 struct worker_pool *last_pool;
1200
1201 if (cpu == WORK_CPU_UNBOUND)
1202 cpu = raw_smp_processor_id();
1203
1204 /*
1205 * It's multi cpu. If @work was previously on a different
1206 * cpu, it might still be running there, in which case the
1207 * work needs to be queued on that cpu to guarantee
1208 * non-reentrancy.
1209 */
1210 pwq = get_pwq(cpu, wq);
1211 last_pool = get_work_pool(work);
1212
1213 if (last_pool && last_pool != pwq->pool) {
1214 struct worker *worker;
1215
1216 spin_lock(&last_pool->lock);
1217
1218 worker = find_worker_executing_work(last_pool, work);
1219
1220 if (worker && worker->current_pwq->wq == wq) {
1221 pwq = get_pwq(last_pool->cpu, wq);
1222 } else {
1223 /* meh... not running there, queue here */
1224 spin_unlock(&last_pool->lock);
1225 spin_lock(&pwq->pool->lock);
1226 }
1227 } else {
1228 spin_lock(&pwq->pool->lock);
1229 }
1230 } else {
1231 pwq = get_pwq(WORK_CPU_UNBOUND, wq);
1232 spin_lock(&pwq->pool->lock);
1233 }
1234
1235 /* pwq determined, queue */
1236 trace_workqueue_queue_work(req_cpu, pwq, work);
1237
1238 if (WARN_ON(!list_empty(&work->entry))) {
1239 spin_unlock(&pwq->pool->lock);
1240 return;
1241 }
1242
1243 pwq->nr_in_flight[pwq->work_color]++;
1244 work_flags = work_color_to_flags(pwq->work_color);
1245
1246 if (likely(pwq->nr_active < pwq->max_active)) {
1247 trace_workqueue_activate_work(work);
1248 pwq->nr_active++;
1249 worklist = &pwq->pool->worklist;
1250 } else {
1251 work_flags |= WORK_STRUCT_DELAYED;
1252 worklist = &pwq->delayed_works;
1253 }
1254
1255 insert_work(pwq, work, worklist, work_flags);
1256
1257 spin_unlock(&pwq->pool->lock);
1258 }
1259
1260 /**
1261 * queue_work_on - queue work on specific cpu
1262 * @cpu: CPU number to execute work on
1263 * @wq: workqueue to use
1264 * @work: work to queue
1265 *
1266 * Returns %false if @work was already on a queue, %true otherwise.
1267 *
1268 * We queue the work to a specific CPU, the caller must ensure it
1269 * can't go away.
1270 */
1271 bool queue_work_on(int cpu, struct workqueue_struct *wq,
1272 struct work_struct *work)
1273 {
1274 bool ret = false;
1275 unsigned long flags;
1276
1277 local_irq_save(flags);
1278
1279 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
1280 __queue_work(cpu, wq, work);
1281 ret = true;
1282 }
1283
1284 local_irq_restore(flags);
1285 return ret;
1286 }
1287 EXPORT_SYMBOL_GPL(queue_work_on);
1288
1289 /**
1290 * queue_work - queue work on a workqueue
1291 * @wq: workqueue to use
1292 * @work: work to queue
1293 *
1294 * Returns %false if @work was already on a queue, %true otherwise.
1295 *
1296 * We queue the work to the CPU on which it was submitted, but if the CPU dies
1297 * it can be processed by another CPU.
1298 */
1299 bool queue_work(struct workqueue_struct *wq, struct work_struct *work)
1300 {
1301 return queue_work_on(WORK_CPU_UNBOUND, wq, work);
1302 }
1303 EXPORT_SYMBOL_GPL(queue_work);
1304
1305 void delayed_work_timer_fn(unsigned long __data)
1306 {
1307 struct delayed_work *dwork = (struct delayed_work *)__data;
1308
1309 /* should have been called from irqsafe timer with irq already off */
1310 __queue_work(dwork->cpu, dwork->wq, &dwork->work);
1311 }
1312 EXPORT_SYMBOL(delayed_work_timer_fn);
1313
1314 static void __queue_delayed_work(int cpu, struct workqueue_struct *wq,
1315 struct delayed_work *dwork, unsigned long delay)
1316 {
1317 struct timer_list *timer = &dwork->timer;
1318 struct work_struct *work = &dwork->work;
1319
1320 WARN_ON_ONCE(timer->function != delayed_work_timer_fn ||
1321 timer->data != (unsigned long)dwork);
1322 WARN_ON_ONCE(timer_pending(timer));
1323 WARN_ON_ONCE(!list_empty(&work->entry));
1324
1325 /*
1326 * If @delay is 0, queue @dwork->work immediately. This is for
1327 * both optimization and correctness. The earliest @timer can
1328 * expire is on the closest next tick and delayed_work users depend
1329 * on that there's no such delay when @delay is 0.
1330 */
1331 if (!delay) {
1332 __queue_work(cpu, wq, &dwork->work);
1333 return;
1334 }
1335
1336 timer_stats_timer_set_start_info(&dwork->timer);
1337
1338 dwork->wq = wq;
1339 dwork->cpu = cpu;
1340 timer->expires = jiffies + delay;
1341
1342 if (unlikely(cpu != WORK_CPU_UNBOUND))
1343 add_timer_on(timer, cpu);
1344 else
1345 add_timer(timer);
1346 }
1347
1348 /**
1349 * queue_delayed_work_on - queue work on specific CPU after delay
1350 * @cpu: CPU number to execute work on
1351 * @wq: workqueue to use
1352 * @dwork: work to queue
1353 * @delay: number of jiffies to wait before queueing
1354 *
1355 * Returns %false if @work was already on a queue, %true otherwise. If
1356 * @delay is zero and @dwork is idle, it will be scheduled for immediate
1357 * execution.
1358 */
1359 bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
1360 struct delayed_work *dwork, unsigned long delay)
1361 {
1362 struct work_struct *work = &dwork->work;
1363 bool ret = false;
1364 unsigned long flags;
1365
1366 /* read the comment in __queue_work() */
1367 local_irq_save(flags);
1368
1369 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
1370 __queue_delayed_work(cpu, wq, dwork, delay);
1371 ret = true;
1372 }
1373
1374 local_irq_restore(flags);
1375 return ret;
1376 }
1377 EXPORT_SYMBOL_GPL(queue_delayed_work_on);
1378
1379 /**
1380 * queue_delayed_work - queue work on a workqueue after delay
1381 * @wq: workqueue to use
1382 * @dwork: delayable work to queue
1383 * @delay: number of jiffies to wait before queueing
1384 *
1385 * Equivalent to queue_delayed_work_on() but tries to use the local CPU.
1386 */
1387 bool queue_delayed_work(struct workqueue_struct *wq,
1388 struct delayed_work *dwork, unsigned long delay)
1389 {
1390 return queue_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
1391 }
1392 EXPORT_SYMBOL_GPL(queue_delayed_work);
1393
1394 /**
1395 * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU
1396 * @cpu: CPU number to execute work on
1397 * @wq: workqueue to use
1398 * @dwork: work to queue
1399 * @delay: number of jiffies to wait before queueing
1400 *
1401 * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise,
1402 * modify @dwork's timer so that it expires after @delay. If @delay is
1403 * zero, @work is guaranteed to be scheduled immediately regardless of its
1404 * current state.
1405 *
1406 * Returns %false if @dwork was idle and queued, %true if @dwork was
1407 * pending and its timer was modified.
1408 *
1409 * This function is safe to call from any context including IRQ handler.
1410 * See try_to_grab_pending() for details.
1411 */
1412 bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
1413 struct delayed_work *dwork, unsigned long delay)
1414 {
1415 unsigned long flags;
1416 int ret;
1417
1418 do {
1419 ret = try_to_grab_pending(&dwork->work, true, &flags);
1420 } while (unlikely(ret == -EAGAIN));
1421
1422 if (likely(ret >= 0)) {
1423 __queue_delayed_work(cpu, wq, dwork, delay);
1424 local_irq_restore(flags);
1425 }
1426
1427 /* -ENOENT from try_to_grab_pending() becomes %true */
1428 return ret;
1429 }
1430 EXPORT_SYMBOL_GPL(mod_delayed_work_on);
1431
1432 /**
1433 * mod_delayed_work - modify delay of or queue a delayed work
1434 * @wq: workqueue to use
1435 * @dwork: work to queue
1436 * @delay: number of jiffies to wait before queueing
1437 *
1438 * mod_delayed_work_on() on local CPU.
1439 */
1440 bool mod_delayed_work(struct workqueue_struct *wq, struct delayed_work *dwork,
1441 unsigned long delay)
1442 {
1443 return mod_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
1444 }
1445 EXPORT_SYMBOL_GPL(mod_delayed_work);
1446
1447 /**
1448 * worker_enter_idle - enter idle state
1449 * @worker: worker which is entering idle state
1450 *
1451 * @worker is entering idle state. Update stats and idle timer if
1452 * necessary.
1453 *
1454 * LOCKING:
1455 * spin_lock_irq(pool->lock).
1456 */
1457 static void worker_enter_idle(struct worker *worker)
1458 {
1459 struct worker_pool *pool = worker->pool;
1460
1461 BUG_ON(worker->flags & WORKER_IDLE);
1462 BUG_ON(!list_empty(&worker->entry) &&
1463 (worker->hentry.next || worker->hentry.pprev));
1464
1465 /* can't use worker_set_flags(), also called from start_worker() */
1466 worker->flags |= WORKER_IDLE;
1467 pool->nr_idle++;
1468 worker->last_active = jiffies;
1469
1470 /* idle_list is LIFO */
1471 list_add(&worker->entry, &pool->idle_list);
1472
1473 if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
1474 mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT);
1475
1476 /*
1477 * Sanity check nr_running. Because wq_unbind_fn() releases
1478 * pool->lock between setting %WORKER_UNBOUND and zapping
1479 * nr_running, the warning may trigger spuriously. Check iff
1480 * unbind is not in progress.
1481 */
1482 WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) &&
1483 pool->nr_workers == pool->nr_idle &&
1484 atomic_read(&pool->nr_running));
1485 }
1486
1487 /**
1488 * worker_leave_idle - leave idle state
1489 * @worker: worker which is leaving idle state
1490 *
1491 * @worker is leaving idle state. Update stats.
1492 *
1493 * LOCKING:
1494 * spin_lock_irq(pool->lock).
1495 */
1496 static void worker_leave_idle(struct worker *worker)
1497 {
1498 struct worker_pool *pool = worker->pool;
1499
1500 BUG_ON(!(worker->flags & WORKER_IDLE));
1501 worker_clr_flags(worker, WORKER_IDLE);
1502 pool->nr_idle--;
1503 list_del_init(&worker->entry);
1504 }
1505
1506 /**
1507 * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock pool
1508 * @worker: self
1509 *
1510 * Works which are scheduled while the cpu is online must at least be
1511 * scheduled to a worker which is bound to the cpu so that if they are
1512 * flushed from cpu callbacks while cpu is going down, they are
1513 * guaranteed to execute on the cpu.
1514 *
1515 * This function is to be used by rogue workers and rescuers to bind
1516 * themselves to the target cpu and may race with cpu going down or
1517 * coming online. kthread_bind() can't be used because it may put the
1518 * worker to already dead cpu and set_cpus_allowed_ptr() can't be used
1519 * verbatim as it's best effort and blocking and pool may be
1520 * [dis]associated in the meantime.
1521 *
1522 * This function tries set_cpus_allowed() and locks pool and verifies the
1523 * binding against %POOL_DISASSOCIATED which is set during
1524 * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker
1525 * enters idle state or fetches works without dropping lock, it can
1526 * guarantee the scheduling requirement described in the first paragraph.
1527 *
1528 * CONTEXT:
1529 * Might sleep. Called without any lock but returns with pool->lock
1530 * held.
1531 *
1532 * RETURNS:
1533 * %true if the associated pool is online (@worker is successfully
1534 * bound), %false if offline.
1535 */
1536 static bool worker_maybe_bind_and_lock(struct worker *worker)
1537 __acquires(&pool->lock)
1538 {
1539 struct worker_pool *pool = worker->pool;
1540 struct task_struct *task = worker->task;
1541
1542 while (true) {
1543 /*
1544 * The following call may fail, succeed or succeed
1545 * without actually migrating the task to the cpu if
1546 * it races with cpu hotunplug operation. Verify
1547 * against POOL_DISASSOCIATED.
1548 */
1549 if (!(pool->flags & POOL_DISASSOCIATED))
1550 set_cpus_allowed_ptr(task, get_cpu_mask(pool->cpu));
1551
1552 spin_lock_irq(&pool->lock);
1553 if (pool->flags & POOL_DISASSOCIATED)
1554 return false;
1555 if (task_cpu(task) == pool->cpu &&
1556 cpumask_equal(&current->cpus_allowed,
1557 get_cpu_mask(pool->cpu)))
1558 return true;
1559 spin_unlock_irq(&pool->lock);
1560
1561 /*
1562 * We've raced with CPU hot[un]plug. Give it a breather
1563 * and retry migration. cond_resched() is required here;
1564 * otherwise, we might deadlock against cpu_stop trying to
1565 * bring down the CPU on non-preemptive kernel.
1566 */
1567 cpu_relax();
1568 cond_resched();
1569 }
1570 }
1571
1572 /*
1573 * Rebind an idle @worker to its CPU. worker_thread() will test
1574 * list_empty(@worker->entry) before leaving idle and call this function.
1575 */
1576 static void idle_worker_rebind(struct worker *worker)
1577 {
1578 /* CPU may go down again inbetween, clear UNBOUND only on success */
1579 if (worker_maybe_bind_and_lock(worker))
1580 worker_clr_flags(worker, WORKER_UNBOUND);
1581
1582 /* rebind complete, become available again */
1583 list_add(&worker->entry, &worker->pool->idle_list);
1584 spin_unlock_irq(&worker->pool->lock);
1585 }
1586
1587 /*
1588 * Function for @worker->rebind.work used to rebind unbound busy workers to
1589 * the associated cpu which is coming back online. This is scheduled by
1590 * cpu up but can race with other cpu hotplug operations and may be
1591 * executed twice without intervening cpu down.
1592 */
1593 static void busy_worker_rebind_fn(struct work_struct *work)
1594 {
1595 struct worker *worker = container_of(work, struct worker, rebind_work);
1596
1597 if (worker_maybe_bind_and_lock(worker))
1598 worker_clr_flags(worker, WORKER_UNBOUND);
1599
1600 spin_unlock_irq(&worker->pool->lock);
1601 }
1602
1603 /**
1604 * rebind_workers - rebind all workers of a pool to the associated CPU
1605 * @pool: pool of interest
1606 *
1607 * @pool->cpu is coming online. Rebind all workers to the CPU. Rebinding
1608 * is different for idle and busy ones.
1609 *
1610 * Idle ones will be removed from the idle_list and woken up. They will
1611 * add themselves back after completing rebind. This ensures that the
1612 * idle_list doesn't contain any unbound workers when re-bound busy workers
1613 * try to perform local wake-ups for concurrency management.
1614 *
1615 * Busy workers can rebind after they finish their current work items.
1616 * Queueing the rebind work item at the head of the scheduled list is
1617 * enough. Note that nr_running will be properly bumped as busy workers
1618 * rebind.
1619 *
1620 * On return, all non-manager workers are scheduled for rebind - see
1621 * manage_workers() for the manager special case. Any idle worker
1622 * including the manager will not appear on @idle_list until rebind is
1623 * complete, making local wake-ups safe.
1624 */
1625 static void rebind_workers(struct worker_pool *pool)
1626 {
1627 struct worker *worker, *n;
1628 int i;
1629
1630 lockdep_assert_held(&pool->assoc_mutex);
1631 lockdep_assert_held(&pool->lock);
1632
1633 /* dequeue and kick idle ones */
1634 list_for_each_entry_safe(worker, n, &pool->idle_list, entry) {
1635 /*
1636 * idle workers should be off @pool->idle_list until rebind
1637 * is complete to avoid receiving premature local wake-ups.
1638 */
1639 list_del_init(&worker->entry);
1640
1641 /*
1642 * worker_thread() will see the above dequeuing and call
1643 * idle_worker_rebind().
1644 */
1645 wake_up_process(worker->task);
1646 }
1647
1648 /* rebind busy workers */
1649 for_each_busy_worker(worker, i, pool) {
1650 struct work_struct *rebind_work = &worker->rebind_work;
1651 struct workqueue_struct *wq;
1652
1653 if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
1654 work_data_bits(rebind_work)))
1655 continue;
1656
1657 debug_work_activate(rebind_work);
1658
1659 /*
1660 * wq doesn't really matter but let's keep @worker->pool
1661 * and @pwq->pool consistent for sanity.
1662 */
1663 if (std_worker_pool_pri(worker->pool))
1664 wq = system_highpri_wq;
1665 else
1666 wq = system_wq;
1667
1668 insert_work(get_pwq(pool->cpu, wq), rebind_work,
1669 worker->scheduled.next,
1670 work_color_to_flags(WORK_NO_COLOR));
1671 }
1672 }
1673
1674 static struct worker *alloc_worker(void)
1675 {
1676 struct worker *worker;
1677
1678 worker = kzalloc(sizeof(*worker), GFP_KERNEL);
1679 if (worker) {
1680 INIT_LIST_HEAD(&worker->entry);
1681 INIT_LIST_HEAD(&worker->scheduled);
1682 INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn);
1683 /* on creation a worker is in !idle && prep state */
1684 worker->flags = WORKER_PREP;
1685 }
1686 return worker;
1687 }
1688
1689 /**
1690 * create_worker - create a new workqueue worker
1691 * @pool: pool the new worker will belong to
1692 *
1693 * Create a new worker which is bound to @pool. The returned worker
1694 * can be started by calling start_worker() or destroyed using
1695 * destroy_worker().
1696 *
1697 * CONTEXT:
1698 * Might sleep. Does GFP_KERNEL allocations.
1699 *
1700 * RETURNS:
1701 * Pointer to the newly created worker.
1702 */
1703 static struct worker *create_worker(struct worker_pool *pool)
1704 {
1705 const char *pri = std_worker_pool_pri(pool) ? "H" : "";
1706 struct worker *worker = NULL;
1707 int id = -1;
1708
1709 spin_lock_irq(&pool->lock);
1710 while (ida_get_new(&pool->worker_ida, &id)) {
1711 spin_unlock_irq(&pool->lock);
1712 if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL))
1713 goto fail;
1714 spin_lock_irq(&pool->lock);
1715 }
1716 spin_unlock_irq(&pool->lock);
1717
1718 worker = alloc_worker();
1719 if (!worker)
1720 goto fail;
1721
1722 worker->pool = pool;
1723 worker->id = id;
1724
1725 if (pool->cpu != WORK_CPU_UNBOUND)
1726 worker->task = kthread_create_on_node(worker_thread,
1727 worker, cpu_to_node(pool->cpu),
1728 "kworker/%u:%d%s", pool->cpu, id, pri);
1729 else
1730 worker->task = kthread_create(worker_thread, worker,
1731 "kworker/u:%d%s", id, pri);
1732 if (IS_ERR(worker->task))
1733 goto fail;
1734
1735 if (std_worker_pool_pri(pool))
1736 set_user_nice(worker->task, HIGHPRI_NICE_LEVEL);
1737
1738 /*
1739 * Determine CPU binding of the new worker depending on
1740 * %POOL_DISASSOCIATED. The caller is responsible for ensuring the
1741 * flag remains stable across this function. See the comments
1742 * above the flag definition for details.
1743 *
1744 * As an unbound worker may later become a regular one if CPU comes
1745 * online, make sure every worker has %PF_THREAD_BOUND set.
1746 */
1747 if (!(pool->flags & POOL_DISASSOCIATED)) {
1748 kthread_bind(worker->task, pool->cpu);
1749 } else {
1750 worker->task->flags |= PF_THREAD_BOUND;
1751 worker->flags |= WORKER_UNBOUND;
1752 }
1753
1754 return worker;
1755 fail:
1756 if (id >= 0) {
1757 spin_lock_irq(&pool->lock);
1758 ida_remove(&pool->worker_ida, id);
1759 spin_unlock_irq(&pool->lock);
1760 }
1761 kfree(worker);
1762 return NULL;
1763 }
1764
1765 /**
1766 * start_worker - start a newly created worker
1767 * @worker: worker to start
1768 *
1769 * Make the pool aware of @worker and start it.
1770 *
1771 * CONTEXT:
1772 * spin_lock_irq(pool->lock).
1773 */
1774 static void start_worker(struct worker *worker)
1775 {
1776 worker->flags |= WORKER_STARTED;
1777 worker->pool->nr_workers++;
1778 worker_enter_idle(worker);
1779 wake_up_process(worker->task);
1780 }
1781
1782 /**
1783 * destroy_worker - destroy a workqueue worker
1784 * @worker: worker to be destroyed
1785 *
1786 * Destroy @worker and adjust @pool stats accordingly.
1787 *
1788 * CONTEXT:
1789 * spin_lock_irq(pool->lock) which is released and regrabbed.
1790 */
1791 static void destroy_worker(struct worker *worker)
1792 {
1793 struct worker_pool *pool = worker->pool;
1794 int id = worker->id;
1795
1796 /* sanity check frenzy */
1797 BUG_ON(worker->current_work);
1798 BUG_ON(!list_empty(&worker->scheduled));
1799
1800 if (worker->flags & WORKER_STARTED)
1801 pool->nr_workers--;
1802 if (worker->flags & WORKER_IDLE)
1803 pool->nr_idle--;
1804
1805 list_del_init(&worker->entry);
1806 worker->flags |= WORKER_DIE;
1807
1808 spin_unlock_irq(&pool->lock);
1809
1810 kthread_stop(worker->task);
1811 kfree(worker);
1812
1813 spin_lock_irq(&pool->lock);
1814 ida_remove(&pool->worker_ida, id);
1815 }
1816
1817 static void idle_worker_timeout(unsigned long __pool)
1818 {
1819 struct worker_pool *pool = (void *)__pool;
1820
1821 spin_lock_irq(&pool->lock);
1822
1823 if (too_many_workers(pool)) {
1824 struct worker *worker;
1825 unsigned long expires;
1826
1827 /* idle_list is kept in LIFO order, check the last one */
1828 worker = list_entry(pool->idle_list.prev, struct worker, entry);
1829 expires = worker->last_active + IDLE_WORKER_TIMEOUT;
1830
1831 if (time_before(jiffies, expires))
1832 mod_timer(&pool->idle_timer, expires);
1833 else {
1834 /* it's been idle for too long, wake up manager */
1835 pool->flags |= POOL_MANAGE_WORKERS;
1836 wake_up_worker(pool);
1837 }
1838 }
1839
1840 spin_unlock_irq(&pool->lock);
1841 }
1842
1843 static bool send_mayday(struct work_struct *work)
1844 {
1845 struct pool_workqueue *pwq = get_work_pwq(work);
1846 struct workqueue_struct *wq = pwq->wq;
1847 unsigned int cpu;
1848
1849 if (!(wq->flags & WQ_RESCUER))
1850 return false;
1851
1852 /* mayday mayday mayday */
1853 cpu = pwq->pool->cpu;
1854 /* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */
1855 if (cpu == WORK_CPU_UNBOUND)
1856 cpu = 0;
1857 if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask))
1858 wake_up_process(wq->rescuer->task);
1859 return true;
1860 }
1861
1862 static void pool_mayday_timeout(unsigned long __pool)
1863 {
1864 struct worker_pool *pool = (void *)__pool;
1865 struct work_struct *work;
1866
1867 spin_lock_irq(&pool->lock);
1868
1869 if (need_to_create_worker(pool)) {
1870 /*
1871 * We've been trying to create a new worker but
1872 * haven't been successful. We might be hitting an
1873 * allocation deadlock. Send distress signals to
1874 * rescuers.
1875 */
1876 list_for_each_entry(work, &pool->worklist, entry)
1877 send_mayday(work);
1878 }
1879
1880 spin_unlock_irq(&pool->lock);
1881
1882 mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
1883 }
1884
1885 /**
1886 * maybe_create_worker - create a new worker if necessary
1887 * @pool: pool to create a new worker for
1888 *
1889 * Create a new worker for @pool if necessary. @pool is guaranteed to
1890 * have at least one idle worker on return from this function. If
1891 * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
1892 * sent to all rescuers with works scheduled on @pool to resolve
1893 * possible allocation deadlock.
1894 *
1895 * On return, need_to_create_worker() is guaranteed to be false and
1896 * may_start_working() true.
1897 *
1898 * LOCKING:
1899 * spin_lock_irq(pool->lock) which may be released and regrabbed
1900 * multiple times. Does GFP_KERNEL allocations. Called only from
1901 * manager.
1902 *
1903 * RETURNS:
1904 * false if no action was taken and pool->lock stayed locked, true
1905 * otherwise.
1906 */
1907 static bool maybe_create_worker(struct worker_pool *pool)
1908 __releases(&pool->lock)
1909 __acquires(&pool->lock)
1910 {
1911 if (!need_to_create_worker(pool))
1912 return false;
1913 restart:
1914 spin_unlock_irq(&pool->lock);
1915
1916 /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
1917 mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
1918
1919 while (true) {
1920 struct worker *worker;
1921
1922 worker = create_worker(pool);
1923 if (worker) {
1924 del_timer_sync(&pool->mayday_timer);
1925 spin_lock_irq(&pool->lock);
1926 start_worker(worker);
1927 BUG_ON(need_to_create_worker(pool));
1928 return true;
1929 }
1930
1931 if (!need_to_create_worker(pool))
1932 break;
1933
1934 __set_current_state(TASK_INTERRUPTIBLE);
1935 schedule_timeout(CREATE_COOLDOWN);
1936
1937 if (!need_to_create_worker(pool))
1938 break;
1939 }
1940
1941 del_timer_sync(&pool->mayday_timer);
1942 spin_lock_irq(&pool->lock);
1943 if (need_to_create_worker(pool))
1944 goto restart;
1945 return true;
1946 }
1947
1948 /**
1949 * maybe_destroy_worker - destroy workers which have been idle for a while
1950 * @pool: pool to destroy workers for
1951 *
1952 * Destroy @pool workers which have been idle for longer than
1953 * IDLE_WORKER_TIMEOUT.
1954 *
1955 * LOCKING:
1956 * spin_lock_irq(pool->lock) which may be released and regrabbed
1957 * multiple times. Called only from manager.
1958 *
1959 * RETURNS:
1960 * false if no action was taken and pool->lock stayed locked, true
1961 * otherwise.
1962 */
1963 static bool maybe_destroy_workers(struct worker_pool *pool)
1964 {
1965 bool ret = false;
1966
1967 while (too_many_workers(pool)) {
1968 struct worker *worker;
1969 unsigned long expires;
1970
1971 worker = list_entry(pool->idle_list.prev, struct worker, entry);
1972 expires = worker->last_active + IDLE_WORKER_TIMEOUT;
1973
1974 if (time_before(jiffies, expires)) {
1975 mod_timer(&pool->idle_timer, expires);
1976 break;
1977 }
1978
1979 destroy_worker(worker);
1980 ret = true;
1981 }
1982
1983 return ret;
1984 }
1985
1986 /**
1987 * manage_workers - manage worker pool
1988 * @worker: self
1989 *
1990 * Assume the manager role and manage the worker pool @worker belongs
1991 * to. At any given time, there can be only zero or one manager per
1992 * pool. The exclusion is handled automatically by this function.
1993 *
1994 * The caller can safely start processing works on false return. On
1995 * true return, it's guaranteed that need_to_create_worker() is false
1996 * and may_start_working() is true.
1997 *
1998 * CONTEXT:
1999 * spin_lock_irq(pool->lock) which may be released and regrabbed
2000 * multiple times. Does GFP_KERNEL allocations.
2001 *
2002 * RETURNS:
2003 * spin_lock_irq(pool->lock) which may be released and regrabbed
2004 * multiple times. Does GFP_KERNEL allocations.
2005 */
2006 static bool manage_workers(struct worker *worker)
2007 {
2008 struct worker_pool *pool = worker->pool;
2009 bool ret = false;
2010
2011 if (pool->flags & POOL_MANAGING_WORKERS)
2012 return ret;
2013
2014 pool->flags |= POOL_MANAGING_WORKERS;
2015
2016 /*
2017 * To simplify both worker management and CPU hotplug, hold off
2018 * management while hotplug is in progress. CPU hotplug path can't
2019 * grab %POOL_MANAGING_WORKERS to achieve this because that can
2020 * lead to idle worker depletion (all become busy thinking someone
2021 * else is managing) which in turn can result in deadlock under
2022 * extreme circumstances. Use @pool->assoc_mutex to synchronize
2023 * manager against CPU hotplug.
2024 *
2025 * assoc_mutex would always be free unless CPU hotplug is in
2026 * progress. trylock first without dropping @pool->lock.
2027 */
2028 if (unlikely(!mutex_trylock(&pool->assoc_mutex))) {
2029 spin_unlock_irq(&pool->lock);
2030 mutex_lock(&pool->assoc_mutex);
2031 /*
2032 * CPU hotplug could have happened while we were waiting
2033 * for assoc_mutex. Hotplug itself can't handle us
2034 * because manager isn't either on idle or busy list, and
2035 * @pool's state and ours could have deviated.
2036 *
2037 * As hotplug is now excluded via assoc_mutex, we can
2038 * simply try to bind. It will succeed or fail depending
2039 * on @pool's current state. Try it and adjust
2040 * %WORKER_UNBOUND accordingly.
2041 */
2042 if (worker_maybe_bind_and_lock(worker))
2043 worker->flags &= ~WORKER_UNBOUND;
2044 else
2045 worker->flags |= WORKER_UNBOUND;
2046
2047 ret = true;
2048 }
2049
2050 pool->flags &= ~POOL_MANAGE_WORKERS;
2051
2052 /*
2053 * Destroy and then create so that may_start_working() is true
2054 * on return.
2055 */
2056 ret |= maybe_destroy_workers(pool);
2057 ret |= maybe_create_worker(pool);
2058
2059 pool->flags &= ~POOL_MANAGING_WORKERS;
2060 mutex_unlock(&pool->assoc_mutex);
2061 return ret;
2062 }
2063
2064 /**
2065 * process_one_work - process single work
2066 * @worker: self
2067 * @work: work to process
2068 *
2069 * Process @work. This function contains all the logics necessary to
2070 * process a single work including synchronization against and
2071 * interaction with other workers on the same cpu, queueing and
2072 * flushing. As long as context requirement is met, any worker can
2073 * call this function to process a work.
2074 *
2075 * CONTEXT:
2076 * spin_lock_irq(pool->lock) which is released and regrabbed.
2077 */
2078 static void process_one_work(struct worker *worker, struct work_struct *work)
2079 __releases(&pool->lock)
2080 __acquires(&pool->lock)
2081 {
2082 struct pool_workqueue *pwq = get_work_pwq(work);
2083 struct worker_pool *pool = worker->pool;
2084 bool cpu_intensive = pwq->wq->flags & WQ_CPU_INTENSIVE;
2085 int work_color;
2086 struct worker *collision;
2087 #ifdef CONFIG_LOCKDEP
2088 /*
2089 * It is permissible to free the struct work_struct from
2090 * inside the function that is called from it, this we need to
2091 * take into account for lockdep too. To avoid bogus "held
2092 * lock freed" warnings as well as problems when looking into
2093 * work->lockdep_map, make a copy and use that here.
2094 */
2095 struct lockdep_map lockdep_map;
2096
2097 lockdep_copy_map(&lockdep_map, &work->lockdep_map);
2098 #endif
2099 /*
2100 * Ensure we're on the correct CPU. DISASSOCIATED test is
2101 * necessary to avoid spurious warnings from rescuers servicing the
2102 * unbound or a disassociated pool.
2103 */
2104 WARN_ON_ONCE(!(worker->flags & WORKER_UNBOUND) &&
2105 !(pool->flags & POOL_DISASSOCIATED) &&
2106 raw_smp_processor_id() != pool->cpu);
2107
2108 /*
2109 * A single work shouldn't be executed concurrently by
2110 * multiple workers on a single cpu. Check whether anyone is
2111 * already processing the work. If so, defer the work to the
2112 * currently executing one.
2113 */
2114 collision = find_worker_executing_work(pool, work);
2115 if (unlikely(collision)) {
2116 move_linked_works(work, &collision->scheduled, NULL);
2117 return;
2118 }
2119
2120 /* claim and dequeue */
2121 debug_work_deactivate(work);
2122 hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work);
2123 worker->current_work = work;
2124 worker->current_func = work->func;
2125 worker->current_pwq = pwq;
2126 work_color = get_work_color(work);
2127
2128 list_del_init(&work->entry);
2129
2130 /*
2131 * CPU intensive works don't participate in concurrency
2132 * management. They're the scheduler's responsibility.
2133 */
2134 if (unlikely(cpu_intensive))
2135 worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
2136
2137 /*
2138 * Unbound pool isn't concurrency managed and work items should be
2139 * executed ASAP. Wake up another worker if necessary.
2140 */
2141 if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool))
2142 wake_up_worker(pool);
2143
2144 /*
2145 * Record the last pool and clear PENDING which should be the last
2146 * update to @work. Also, do this inside @pool->lock so that
2147 * PENDING and queued state changes happen together while IRQ is
2148 * disabled.
2149 */
2150 set_work_pool_and_clear_pending(work, pool->id);
2151
2152 spin_unlock_irq(&pool->lock);
2153
2154 lock_map_acquire_read(&pwq->wq->lockdep_map);
2155 lock_map_acquire(&lockdep_map);
2156 trace_workqueue_execute_start(work);
2157 worker->current_func(work);
2158 /*
2159 * While we must be careful to not use "work" after this, the trace
2160 * point will only record its address.
2161 */
2162 trace_workqueue_execute_end(work);
2163 lock_map_release(&lockdep_map);
2164 lock_map_release(&pwq->wq->lockdep_map);
2165
2166 if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
2167 pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n"
2168 " last function: %pf\n",
2169 current->comm, preempt_count(), task_pid_nr(current),
2170 worker->current_func);
2171 debug_show_held_locks(current);
2172 dump_stack();
2173 }
2174
2175 spin_lock_irq(&pool->lock);
2176
2177 /* clear cpu intensive status */
2178 if (unlikely(cpu_intensive))
2179 worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
2180
2181 /* we're done with it, release */
2182 hash_del(&worker->hentry);
2183 worker->current_work = NULL;
2184 worker->current_func = NULL;
2185 worker->current_pwq = NULL;
2186 pwq_dec_nr_in_flight(pwq, work_color);
2187 }
2188
2189 /**
2190 * process_scheduled_works - process scheduled works
2191 * @worker: self
2192 *
2193 * Process all scheduled works. Please note that the scheduled list
2194 * may change while processing a work, so this function repeatedly
2195 * fetches a work from the top and executes it.
2196 *
2197 * CONTEXT:
2198 * spin_lock_irq(pool->lock) which may be released and regrabbed
2199 * multiple times.
2200 */
2201 static void process_scheduled_works(struct worker *worker)
2202 {
2203 while (!list_empty(&worker->scheduled)) {
2204 struct work_struct *work = list_first_entry(&worker->scheduled,
2205 struct work_struct, entry);
2206 process_one_work(worker, work);
2207 }
2208 }
2209
2210 /**
2211 * worker_thread - the worker thread function
2212 * @__worker: self
2213 *
2214 * The worker thread function. There are NR_CPU_WORKER_POOLS dynamic pools
2215 * of these per each cpu. These workers process all works regardless of
2216 * their specific target workqueue. The only exception is works which
2217 * belong to workqueues with a rescuer which will be explained in
2218 * rescuer_thread().
2219 */
2220 static int worker_thread(void *__worker)
2221 {
2222 struct worker *worker = __worker;
2223 struct worker_pool *pool = worker->pool;
2224
2225 /* tell the scheduler that this is a workqueue worker */
2226 worker->task->flags |= PF_WQ_WORKER;
2227 woke_up:
2228 spin_lock_irq(&pool->lock);
2229
2230 /* we are off idle list if destruction or rebind is requested */
2231 if (unlikely(list_empty(&worker->entry))) {
2232 spin_unlock_irq(&pool->lock);
2233
2234 /* if DIE is set, destruction is requested */
2235 if (worker->flags & WORKER_DIE) {
2236 worker->task->flags &= ~PF_WQ_WORKER;
2237 return 0;
2238 }
2239
2240 /* otherwise, rebind */
2241 idle_worker_rebind(worker);
2242 goto woke_up;
2243 }
2244
2245 worker_leave_idle(worker);
2246 recheck:
2247 /* no more worker necessary? */
2248 if (!need_more_worker(pool))
2249 goto sleep;
2250
2251 /* do we need to manage? */
2252 if (unlikely(!may_start_working(pool)) && manage_workers(worker))
2253 goto recheck;
2254
2255 /*
2256 * ->scheduled list can only be filled while a worker is
2257 * preparing to process a work or actually processing it.
2258 * Make sure nobody diddled with it while I was sleeping.
2259 */
2260 BUG_ON(!list_empty(&worker->scheduled));
2261
2262 /*
2263 * When control reaches this point, we're guaranteed to have
2264 * at least one idle worker or that someone else has already
2265 * assumed the manager role.
2266 */
2267 worker_clr_flags(worker, WORKER_PREP);
2268
2269 do {
2270 struct work_struct *work =
2271 list_first_entry(&pool->worklist,
2272 struct work_struct, entry);
2273
2274 if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
2275 /* optimization path, not strictly necessary */
2276 process_one_work(worker, work);
2277 if (unlikely(!list_empty(&worker->scheduled)))
2278 process_scheduled_works(worker);
2279 } else {
2280 move_linked_works(work, &worker->scheduled, NULL);
2281 process_scheduled_works(worker);
2282 }
2283 } while (keep_working(pool));
2284
2285 worker_set_flags(worker, WORKER_PREP, false);
2286 sleep:
2287 if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker))
2288 goto recheck;
2289
2290 /*
2291 * pool->lock is held and there's no work to process and no need to
2292 * manage, sleep. Workers are woken up only while holding
2293 * pool->lock or from local cpu, so setting the current state
2294 * before releasing pool->lock is enough to prevent losing any
2295 * event.
2296 */
2297 worker_enter_idle(worker);
2298 __set_current_state(TASK_INTERRUPTIBLE);
2299 spin_unlock_irq(&pool->lock);
2300 schedule();
2301 goto woke_up;
2302 }
2303
2304 /**
2305 * rescuer_thread - the rescuer thread function
2306 * @__rescuer: self
2307 *
2308 * Workqueue rescuer thread function. There's one rescuer for each
2309 * workqueue which has WQ_RESCUER set.
2310 *
2311 * Regular work processing on a pool may block trying to create a new
2312 * worker which uses GFP_KERNEL allocation which has slight chance of
2313 * developing into deadlock if some works currently on the same queue
2314 * need to be processed to satisfy the GFP_KERNEL allocation. This is
2315 * the problem rescuer solves.
2316 *
2317 * When such condition is possible, the pool summons rescuers of all
2318 * workqueues which have works queued on the pool and let them process
2319 * those works so that forward progress can be guaranteed.
2320 *
2321 * This should happen rarely.
2322 */
2323 static int rescuer_thread(void *__rescuer)
2324 {
2325 struct worker *rescuer = __rescuer;
2326 struct workqueue_struct *wq = rescuer->rescue_wq;
2327 struct list_head *scheduled = &rescuer->scheduled;
2328 bool is_unbound = wq->flags & WQ_UNBOUND;
2329 unsigned int cpu;
2330
2331 set_user_nice(current, RESCUER_NICE_LEVEL);
2332
2333 /*
2334 * Mark rescuer as worker too. As WORKER_PREP is never cleared, it
2335 * doesn't participate in concurrency management.
2336 */
2337 rescuer->task->flags |= PF_WQ_WORKER;
2338 repeat:
2339 set_current_state(TASK_INTERRUPTIBLE);
2340
2341 if (kthread_should_stop()) {
2342 __set_current_state(TASK_RUNNING);
2343 rescuer->task->flags &= ~PF_WQ_WORKER;
2344 return 0;
2345 }
2346
2347 /*
2348 * See whether any cpu is asking for help. Unbounded
2349 * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND.
2350 */
2351 for_each_mayday_cpu(cpu, wq->mayday_mask) {
2352 unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu;
2353 struct pool_workqueue *pwq = get_pwq(tcpu, wq);
2354 struct worker_pool *pool = pwq->pool;
2355 struct work_struct *work, *n;
2356
2357 __set_current_state(TASK_RUNNING);
2358 mayday_clear_cpu(cpu, wq->mayday_mask);
2359
2360 /* migrate to the target cpu if possible */
2361 rescuer->pool = pool;
2362 worker_maybe_bind_and_lock(rescuer);
2363
2364 /*
2365 * Slurp in all works issued via this workqueue and
2366 * process'em.
2367 */
2368 BUG_ON(!list_empty(&rescuer->scheduled));
2369 list_for_each_entry_safe(work, n, &pool->worklist, entry)
2370 if (get_work_pwq(work) == pwq)
2371 move_linked_works(work, scheduled, &n);
2372
2373 process_scheduled_works(rescuer);
2374
2375 /*
2376 * Leave this pool. If keep_working() is %true, notify a
2377 * regular worker; otherwise, we end up with 0 concurrency
2378 * and stalling the execution.
2379 */
2380 if (keep_working(pool))
2381 wake_up_worker(pool);
2382
2383 spin_unlock_irq(&pool->lock);
2384 }
2385
2386 /* rescuers should never participate in concurrency management */
2387 WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING));
2388 schedule();
2389 goto repeat;
2390 }
2391
2392 struct wq_barrier {
2393 struct work_struct work;
2394 struct completion done;
2395 };
2396
2397 static void wq_barrier_func(struct work_struct *work)
2398 {
2399 struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
2400 complete(&barr->done);
2401 }
2402
2403 /**
2404 * insert_wq_barrier - insert a barrier work
2405 * @pwq: pwq to insert barrier into
2406 * @barr: wq_barrier to insert
2407 * @target: target work to attach @barr to
2408 * @worker: worker currently executing @target, NULL if @target is not executing
2409 *
2410 * @barr is linked to @target such that @barr is completed only after
2411 * @target finishes execution. Please note that the ordering
2412 * guarantee is observed only with respect to @target and on the local
2413 * cpu.
2414 *
2415 * Currently, a queued barrier can't be canceled. This is because
2416 * try_to_grab_pending() can't determine whether the work to be
2417 * grabbed is at the head of the queue and thus can't clear LINKED
2418 * flag of the previous work while there must be a valid next work
2419 * after a work with LINKED flag set.
2420 *
2421 * Note that when @worker is non-NULL, @target may be modified
2422 * underneath us, so we can't reliably determine pwq from @target.
2423 *
2424 * CONTEXT:
2425 * spin_lock_irq(pool->lock).
2426 */
2427 static void insert_wq_barrier(struct pool_workqueue *pwq,
2428 struct wq_barrier *barr,
2429 struct work_struct *target, struct worker *worker)
2430 {
2431 struct list_head *head;
2432 unsigned int linked = 0;
2433
2434 /*
2435 * debugobject calls are safe here even with pool->lock locked
2436 * as we know for sure that this will not trigger any of the
2437 * checks and call back into the fixup functions where we
2438 * might deadlock.
2439 */
2440 INIT_WORK_ONSTACK(&barr->work, wq_barrier_func);
2441 __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
2442 init_completion(&barr->done);
2443
2444 /*
2445 * If @target is currently being executed, schedule the
2446 * barrier to the worker; otherwise, put it after @target.
2447 */
2448 if (worker)
2449 head = worker->scheduled.next;
2450 else {
2451 unsigned long *bits = work_data_bits(target);
2452
2453 head = target->entry.next;
2454 /* there can already be other linked works, inherit and set */
2455 linked = *bits & WORK_STRUCT_LINKED;
2456 __set_bit(WORK_STRUCT_LINKED_BIT, bits);
2457 }
2458
2459 debug_work_activate(&barr->work);
2460 insert_work(pwq, &barr->work, head,
2461 work_color_to_flags(WORK_NO_COLOR) | linked);
2462 }
2463
2464 /**
2465 * flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing
2466 * @wq: workqueue being flushed
2467 * @flush_color: new flush color, < 0 for no-op
2468 * @work_color: new work color, < 0 for no-op
2469 *
2470 * Prepare pwqs for workqueue flushing.
2471 *
2472 * If @flush_color is non-negative, flush_color on all pwqs should be
2473 * -1. If no pwq has in-flight commands at the specified color, all
2474 * pwq->flush_color's stay at -1 and %false is returned. If any pwq
2475 * has in flight commands, its pwq->flush_color is set to
2476 * @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq
2477 * wakeup logic is armed and %true is returned.
2478 *
2479 * The caller should have initialized @wq->first_flusher prior to
2480 * calling this function with non-negative @flush_color. If
2481 * @flush_color is negative, no flush color update is done and %false
2482 * is returned.
2483 *
2484 * If @work_color is non-negative, all pwqs should have the same
2485 * work_color which is previous to @work_color and all will be
2486 * advanced to @work_color.
2487 *
2488 * CONTEXT:
2489 * mutex_lock(wq->flush_mutex).
2490 *
2491 * RETURNS:
2492 * %true if @flush_color >= 0 and there's something to flush. %false
2493 * otherwise.
2494 */
2495 static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq,
2496 int flush_color, int work_color)
2497 {
2498 bool wait = false;
2499 unsigned int cpu;
2500
2501 if (flush_color >= 0) {
2502 BUG_ON(atomic_read(&wq->nr_pwqs_to_flush));
2503 atomic_set(&wq->nr_pwqs_to_flush, 1);
2504 }
2505
2506 for_each_pwq_cpu(cpu, wq) {
2507 struct pool_workqueue *pwq = get_pwq(cpu, wq);
2508 struct worker_pool *pool = pwq->pool;
2509
2510 spin_lock_irq(&pool->lock);
2511
2512 if (flush_color >= 0) {
2513 BUG_ON(pwq->flush_color != -1);
2514
2515 if (pwq->nr_in_flight[flush_color]) {
2516 pwq->flush_color = flush_color;
2517 atomic_inc(&wq->nr_pwqs_to_flush);
2518 wait = true;
2519 }
2520 }
2521
2522 if (work_color >= 0) {
2523 BUG_ON(work_color != work_next_color(pwq->work_color));
2524 pwq->work_color = work_color;
2525 }
2526
2527 spin_unlock_irq(&pool->lock);
2528 }
2529
2530 if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush))
2531 complete(&wq->first_flusher->done);
2532
2533 return wait;
2534 }
2535
2536 /**
2537 * flush_workqueue - ensure that any scheduled work has run to completion.
2538 * @wq: workqueue to flush
2539 *
2540 * Forces execution of the workqueue and blocks until its completion.
2541 * This is typically used in driver shutdown handlers.
2542 *
2543 * We sleep until all works which were queued on entry have been handled,
2544 * but we are not livelocked by new incoming ones.
2545 */
2546 void flush_workqueue(struct workqueue_struct *wq)
2547 {
2548 struct wq_flusher this_flusher = {
2549 .list = LIST_HEAD_INIT(this_flusher.list),
2550 .flush_color = -1,
2551 .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
2552 };
2553 int next_color;
2554
2555 lock_map_acquire(&wq->lockdep_map);
2556 lock_map_release(&wq->lockdep_map);
2557
2558 mutex_lock(&wq->flush_mutex);
2559
2560 /*
2561 * Start-to-wait phase
2562 */
2563 next_color = work_next_color(wq->work_color);
2564
2565 if (next_color != wq->flush_color) {
2566 /*
2567 * Color space is not full. The current work_color
2568 * becomes our flush_color and work_color is advanced
2569 * by one.
2570 */
2571 BUG_ON(!list_empty(&wq->flusher_overflow));
2572 this_flusher.flush_color = wq->work_color;
2573 wq->work_color = next_color;
2574
2575 if (!wq->first_flusher) {
2576 /* no flush in progress, become the first flusher */
2577 BUG_ON(wq->flush_color != this_flusher.flush_color);
2578
2579 wq->first_flusher = &this_flusher;
2580
2581 if (!flush_workqueue_prep_pwqs(wq, wq->flush_color,
2582 wq->work_color)) {
2583 /* nothing to flush, done */
2584 wq->flush_color = next_color;
2585 wq->first_flusher = NULL;
2586 goto out_unlock;
2587 }
2588 } else {
2589 /* wait in queue */
2590 BUG_ON(wq->flush_color == this_flusher.flush_color);
2591 list_add_tail(&this_flusher.list, &wq->flusher_queue);
2592 flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
2593 }
2594 } else {
2595 /*
2596 * Oops, color space is full, wait on overflow queue.
2597 * The next flush completion will assign us
2598 * flush_color and transfer to flusher_queue.
2599 */
2600 list_add_tail(&this_flusher.list, &wq->flusher_overflow);
2601 }
2602
2603 mutex_unlock(&wq->flush_mutex);
2604
2605 wait_for_completion(&this_flusher.done);
2606
2607 /*
2608 * Wake-up-and-cascade phase
2609 *
2610 * First flushers are responsible for cascading flushes and
2611 * handling overflow. Non-first flushers can simply return.
2612 */
2613 if (wq->first_flusher != &this_flusher)
2614 return;
2615
2616 mutex_lock(&wq->flush_mutex);
2617
2618 /* we might have raced, check again with mutex held */
2619 if (wq->first_flusher != &this_flusher)
2620 goto out_unlock;
2621
2622 wq->first_flusher = NULL;
2623
2624 BUG_ON(!list_empty(&this_flusher.list));
2625 BUG_ON(wq->flush_color != this_flusher.flush_color);
2626
2627 while (true) {
2628 struct wq_flusher *next, *tmp;
2629
2630 /* complete all the flushers sharing the current flush color */
2631 list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
2632 if (next->flush_color != wq->flush_color)
2633 break;
2634 list_del_init(&next->list);
2635 complete(&next->done);
2636 }
2637
2638 BUG_ON(!list_empty(&wq->flusher_overflow) &&
2639 wq->flush_color != work_next_color(wq->work_color));
2640
2641 /* this flush_color is finished, advance by one */
2642 wq->flush_color = work_next_color(wq->flush_color);
2643
2644 /* one color has been freed, handle overflow queue */
2645 if (!list_empty(&wq->flusher_overflow)) {
2646 /*
2647 * Assign the same color to all overflowed
2648 * flushers, advance work_color and append to
2649 * flusher_queue. This is the start-to-wait
2650 * phase for these overflowed flushers.
2651 */
2652 list_for_each_entry(tmp, &wq->flusher_overflow, list)
2653 tmp->flush_color = wq->work_color;
2654
2655 wq->work_color = work_next_color(wq->work_color);
2656
2657 list_splice_tail_init(&wq->flusher_overflow,
2658 &wq->flusher_queue);
2659 flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
2660 }
2661
2662 if (list_empty(&wq->flusher_queue)) {
2663 BUG_ON(wq->flush_color != wq->work_color);
2664 break;
2665 }
2666
2667 /*
2668 * Need to flush more colors. Make the next flusher
2669 * the new first flusher and arm pwqs.
2670 */
2671 BUG_ON(wq->flush_color == wq->work_color);
2672 BUG_ON(wq->flush_color != next->flush_color);
2673
2674 list_del_init(&next->list);
2675 wq->first_flusher = next;
2676
2677 if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1))
2678 break;
2679
2680 /*
2681 * Meh... this color is already done, clear first
2682 * flusher and repeat cascading.
2683 */
2684 wq->first_flusher = NULL;
2685 }
2686
2687 out_unlock:
2688 mutex_unlock(&wq->flush_mutex);
2689 }
2690 EXPORT_SYMBOL_GPL(flush_workqueue);
2691
2692 /**
2693 * drain_workqueue - drain a workqueue
2694 * @wq: workqueue to drain
2695 *
2696 * Wait until the workqueue becomes empty. While draining is in progress,
2697 * only chain queueing is allowed. IOW, only currently pending or running
2698 * work items on @wq can queue further work items on it. @wq is flushed
2699 * repeatedly until it becomes empty. The number of flushing is detemined
2700 * by the depth of chaining and should be relatively short. Whine if it
2701 * takes too long.
2702 */
2703 void drain_workqueue(struct workqueue_struct *wq)
2704 {
2705 unsigned int flush_cnt = 0;
2706 unsigned int cpu;
2707
2708 /*
2709 * __queue_work() needs to test whether there are drainers, is much
2710 * hotter than drain_workqueue() and already looks at @wq->flags.
2711 * Use WQ_DRAINING so that queue doesn't have to check nr_drainers.
2712 */
2713 spin_lock(&workqueue_lock);
2714 if (!wq->nr_drainers++)
2715 wq->flags |= WQ_DRAINING;
2716 spin_unlock(&workqueue_lock);
2717 reflush:
2718 flush_workqueue(wq);
2719
2720 for_each_pwq_cpu(cpu, wq) {
2721 struct pool_workqueue *pwq = get_pwq(cpu, wq);
2722 bool drained;
2723
2724 spin_lock_irq(&pwq->pool->lock);
2725 drained = !pwq->nr_active && list_empty(&pwq->delayed_works);
2726 spin_unlock_irq(&pwq->pool->lock);
2727
2728 if (drained)
2729 continue;
2730
2731 if (++flush_cnt == 10 ||
2732 (flush_cnt % 100 == 0 && flush_cnt <= 1000))
2733 pr_warn("workqueue %s: flush on destruction isn't complete after %u tries\n",
2734 wq->name, flush_cnt);
2735 goto reflush;
2736 }
2737
2738 spin_lock(&workqueue_lock);
2739 if (!--wq->nr_drainers)
2740 wq->flags &= ~WQ_DRAINING;
2741 spin_unlock(&workqueue_lock);
2742 }
2743 EXPORT_SYMBOL_GPL(drain_workqueue);
2744
2745 static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr)
2746 {
2747 struct worker *worker = NULL;
2748 struct worker_pool *pool;
2749 struct pool_workqueue *pwq;
2750
2751 might_sleep();
2752 pool = get_work_pool(work);
2753 if (!pool)
2754 return false;
2755
2756 spin_lock_irq(&pool->lock);
2757 /* see the comment in try_to_grab_pending() with the same code */
2758 pwq = get_work_pwq(work);
2759 if (pwq) {
2760 if (unlikely(pwq->pool != pool))
2761 goto already_gone;
2762 } else {
2763 worker = find_worker_executing_work(pool, work);
2764 if (!worker)
2765 goto already_gone;
2766 pwq = worker->current_pwq;
2767 }
2768
2769 insert_wq_barrier(pwq, barr, work, worker);
2770 spin_unlock_irq(&pool->lock);
2771
2772 /*
2773 * If @max_active is 1 or rescuer is in use, flushing another work
2774 * item on the same workqueue may lead to deadlock. Make sure the
2775 * flusher is not running on the same workqueue by verifying write
2776 * access.
2777 */
2778 if (pwq->wq->saved_max_active == 1 || pwq->wq->flags & WQ_RESCUER)
2779 lock_map_acquire(&pwq->wq->lockdep_map);
2780 else
2781 lock_map_acquire_read(&pwq->wq->lockdep_map);
2782 lock_map_release(&pwq->wq->lockdep_map);
2783
2784 return true;
2785 already_gone:
2786 spin_unlock_irq(&pool->lock);
2787 return false;
2788 }
2789
2790 /**
2791 * flush_work - wait for a work to finish executing the last queueing instance
2792 * @work: the work to flush
2793 *
2794 * Wait until @work has finished execution. @work is guaranteed to be idle
2795 * on return if it hasn't been requeued since flush started.
2796 *
2797 * RETURNS:
2798 * %true if flush_work() waited for the work to finish execution,
2799 * %false if it was already idle.
2800 */
2801 bool flush_work(struct work_struct *work)
2802 {
2803 struct wq_barrier barr;
2804
2805 lock_map_acquire(&work->lockdep_map);
2806 lock_map_release(&work->lockdep_map);
2807
2808 if (start_flush_work(work, &barr)) {
2809 wait_for_completion(&barr.done);
2810 destroy_work_on_stack(&barr.work);
2811 return true;
2812 } else {
2813 return false;
2814 }
2815 }
2816 EXPORT_SYMBOL_GPL(flush_work);
2817
2818 static bool __cancel_work_timer(struct work_struct *work, bool is_dwork)
2819 {
2820 unsigned long flags;
2821 int ret;
2822
2823 do {
2824 ret = try_to_grab_pending(work, is_dwork, &flags);
2825 /*
2826 * If someone else is canceling, wait for the same event it
2827 * would be waiting for before retrying.
2828 */
2829 if (unlikely(ret == -ENOENT))
2830 flush_work(work);
2831 } while (unlikely(ret < 0));
2832
2833 /* tell other tasks trying to grab @work to back off */
2834 mark_work_canceling(work);
2835 local_irq_restore(flags);
2836
2837 flush_work(work);
2838 clear_work_data(work);
2839 return ret;
2840 }
2841
2842 /**
2843 * cancel_work_sync - cancel a work and wait for it to finish
2844 * @work: the work to cancel
2845 *
2846 * Cancel @work and wait for its execution to finish. This function
2847 * can be used even if the work re-queues itself or migrates to
2848 * another workqueue. On return from this function, @work is
2849 * guaranteed to be not pending or executing on any CPU.
2850 *
2851 * cancel_work_sync(&delayed_work->work) must not be used for
2852 * delayed_work's. Use cancel_delayed_work_sync() instead.
2853 *
2854 * The caller must ensure that the workqueue on which @work was last
2855 * queued can't be destroyed before this function returns.
2856 *
2857 * RETURNS:
2858 * %true if @work was pending, %false otherwise.
2859 */
2860 bool cancel_work_sync(struct work_struct *work)
2861 {
2862 return __cancel_work_timer(work, false);
2863 }
2864 EXPORT_SYMBOL_GPL(cancel_work_sync);
2865
2866 /**
2867 * flush_delayed_work - wait for a dwork to finish executing the last queueing
2868 * @dwork: the delayed work to flush
2869 *
2870 * Delayed timer is cancelled and the pending work is queued for
2871 * immediate execution. Like flush_work(), this function only
2872 * considers the last queueing instance of @dwork.
2873 *
2874 * RETURNS:
2875 * %true if flush_work() waited for the work to finish execution,
2876 * %false if it was already idle.
2877 */
2878 bool flush_delayed_work(struct delayed_work *dwork)
2879 {
2880 local_irq_disable();
2881 if (del_timer_sync(&dwork->timer))
2882 __queue_work(dwork->cpu, dwork->wq, &dwork->work);
2883 local_irq_enable();
2884 return flush_work(&dwork->work);
2885 }
2886 EXPORT_SYMBOL(flush_delayed_work);
2887
2888 /**
2889 * cancel_delayed_work - cancel a delayed work
2890 * @dwork: delayed_work to cancel
2891 *
2892 * Kill off a pending delayed_work. Returns %true if @dwork was pending
2893 * and canceled; %false if wasn't pending. Note that the work callback
2894 * function may still be running on return, unless it returns %true and the
2895 * work doesn't re-arm itself. Explicitly flush or use
2896 * cancel_delayed_work_sync() to wait on it.
2897 *
2898 * This function is safe to call from any context including IRQ handler.
2899 */
2900 bool cancel_delayed_work(struct delayed_work *dwork)
2901 {
2902 unsigned long flags;
2903 int ret;
2904
2905 do {
2906 ret = try_to_grab_pending(&dwork->work, true, &flags);
2907 } while (unlikely(ret == -EAGAIN));
2908
2909 if (unlikely(ret < 0))
2910 return false;
2911
2912 set_work_pool_and_clear_pending(&dwork->work,
2913 get_work_pool_id(&dwork->work));
2914 local_irq_restore(flags);
2915 return ret;
2916 }
2917 EXPORT_SYMBOL(cancel_delayed_work);
2918
2919 /**
2920 * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
2921 * @dwork: the delayed work cancel
2922 *
2923 * This is cancel_work_sync() for delayed works.
2924 *
2925 * RETURNS:
2926 * %true if @dwork was pending, %false otherwise.
2927 */
2928 bool cancel_delayed_work_sync(struct delayed_work *dwork)
2929 {
2930 return __cancel_work_timer(&dwork->work, true);
2931 }
2932 EXPORT_SYMBOL(cancel_delayed_work_sync);
2933
2934 /**
2935 * schedule_work_on - put work task on a specific cpu
2936 * @cpu: cpu to put the work task on
2937 * @work: job to be done
2938 *
2939 * This puts a job on a specific cpu
2940 */
2941 bool schedule_work_on(int cpu, struct work_struct *work)
2942 {
2943 return queue_work_on(cpu, system_wq, work);
2944 }
2945 EXPORT_SYMBOL(schedule_work_on);
2946
2947 /**
2948 * schedule_work - put work task in global workqueue
2949 * @work: job to be done
2950 *
2951 * Returns %false if @work was already on the kernel-global workqueue and
2952 * %true otherwise.
2953 *
2954 * This puts a job in the kernel-global workqueue if it was not already
2955 * queued and leaves it in the same position on the kernel-global
2956 * workqueue otherwise.
2957 */
2958 bool schedule_work(struct work_struct *work)
2959 {
2960 return queue_work(system_wq, work);
2961 }
2962 EXPORT_SYMBOL(schedule_work);
2963
2964 /**
2965 * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
2966 * @cpu: cpu to use
2967 * @dwork: job to be done
2968 * @delay: number of jiffies to wait
2969 *
2970 * After waiting for a given time this puts a job in the kernel-global
2971 * workqueue on the specified CPU.
2972 */
2973 bool schedule_delayed_work_on(int cpu, struct delayed_work *dwork,
2974 unsigned long delay)
2975 {
2976 return queue_delayed_work_on(cpu, system_wq, dwork, delay);
2977 }
2978 EXPORT_SYMBOL(schedule_delayed_work_on);
2979
2980 /**
2981 * schedule_delayed_work - put work task in global workqueue after delay
2982 * @dwork: job to be done
2983 * @delay: number of jiffies to wait or 0 for immediate execution
2984 *
2985 * After waiting for a given time this puts a job in the kernel-global
2986 * workqueue.
2987 */
2988 bool schedule_delayed_work(struct delayed_work *dwork, unsigned long delay)
2989 {
2990 return queue_delayed_work(system_wq, dwork, delay);
2991 }
2992 EXPORT_SYMBOL(schedule_delayed_work);
2993
2994 /**
2995 * schedule_on_each_cpu - execute a function synchronously on each online CPU
2996 * @func: the function to call
2997 *
2998 * schedule_on_each_cpu() executes @func on each online CPU using the
2999 * system workqueue and blocks until all CPUs have completed.
3000 * schedule_on_each_cpu() is very slow.
3001 *
3002 * RETURNS:
3003 * 0 on success, -errno on failure.
3004 */
3005 int schedule_on_each_cpu(work_func_t func)
3006 {
3007 int cpu;
3008 struct work_struct __percpu *works;
3009
3010 works = alloc_percpu(struct work_struct);
3011 if (!works)
3012 return -ENOMEM;
3013
3014 get_online_cpus();
3015
3016 for_each_online_cpu(cpu) {
3017 struct work_struct *work = per_cpu_ptr(works, cpu);
3018
3019 INIT_WORK(work, func);
3020 schedule_work_on(cpu, work);
3021 }
3022
3023 for_each_online_cpu(cpu)
3024 flush_work(per_cpu_ptr(works, cpu));
3025
3026 put_online_cpus();
3027 free_percpu(works);
3028 return 0;
3029 }
3030
3031 /**
3032 * flush_scheduled_work - ensure that any scheduled work has run to completion.
3033 *
3034 * Forces execution of the kernel-global workqueue and blocks until its
3035 * completion.
3036 *
3037 * Think twice before calling this function! It's very easy to get into
3038 * trouble if you don't take great care. Either of the following situations
3039 * will lead to deadlock:
3040 *
3041 * One of the work items currently on the workqueue needs to acquire
3042 * a lock held by your code or its caller.
3043 *
3044 * Your code is running in the context of a work routine.
3045 *
3046 * They will be detected by lockdep when they occur, but the first might not
3047 * occur very often. It depends on what work items are on the workqueue and
3048 * what locks they need, which you have no control over.
3049 *
3050 * In most situations flushing the entire workqueue is overkill; you merely
3051 * need to know that a particular work item isn't queued and isn't running.
3052 * In such cases you should use cancel_delayed_work_sync() or
3053 * cancel_work_sync() instead.
3054 */
3055 void flush_scheduled_work(void)
3056 {
3057 flush_workqueue(system_wq);
3058 }
3059 EXPORT_SYMBOL(flush_scheduled_work);
3060
3061 /**
3062 * execute_in_process_context - reliably execute the routine with user context
3063 * @fn: the function to execute
3064 * @ew: guaranteed storage for the execute work structure (must
3065 * be available when the work executes)
3066 *
3067 * Executes the function immediately if process context is available,
3068 * otherwise schedules the function for delayed execution.
3069 *
3070 * Returns: 0 - function was executed
3071 * 1 - function was scheduled for execution
3072 */
3073 int execute_in_process_context(work_func_t fn, struct execute_work *ew)
3074 {
3075 if (!in_interrupt()) {
3076 fn(&ew->work);
3077 return 0;
3078 }
3079
3080 INIT_WORK(&ew->work, fn);
3081 schedule_work(&ew->work);
3082
3083 return 1;
3084 }
3085 EXPORT_SYMBOL_GPL(execute_in_process_context);
3086
3087 int keventd_up(void)
3088 {
3089 return system_wq != NULL;
3090 }
3091
3092 static int alloc_pwqs(struct workqueue_struct *wq)
3093 {
3094 /*
3095 * pwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
3096 * Make sure that the alignment isn't lower than that of
3097 * unsigned long long.
3098 */
3099 const size_t size = sizeof(struct pool_workqueue);
3100 const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
3101 __alignof__(unsigned long long));
3102
3103 if (!(wq->flags & WQ_UNBOUND))
3104 wq->pool_wq.pcpu = __alloc_percpu(size, align);
3105 else {
3106 void *ptr;
3107
3108 /*
3109 * Allocate enough room to align pwq and put an extra
3110 * pointer at the end pointing back to the originally
3111 * allocated pointer which will be used for free.
3112 */
3113 ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL);
3114 if (ptr) {
3115 wq->pool_wq.single = PTR_ALIGN(ptr, align);
3116 *(void **)(wq->pool_wq.single + 1) = ptr;
3117 }
3118 }
3119
3120 /* just in case, make sure it's actually aligned */
3121 BUG_ON(!IS_ALIGNED(wq->pool_wq.v, align));
3122 return wq->pool_wq.v ? 0 : -ENOMEM;
3123 }
3124
3125 static void free_pwqs(struct workqueue_struct *wq)
3126 {
3127 if (!(wq->flags & WQ_UNBOUND))
3128 free_percpu(wq->pool_wq.pcpu);
3129 else if (wq->pool_wq.single) {
3130 /* the pointer to free is stored right after the pwq */
3131 kfree(*(void **)(wq->pool_wq.single + 1));
3132 }
3133 }
3134
3135 static int wq_clamp_max_active(int max_active, unsigned int flags,
3136 const char *name)
3137 {
3138 int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
3139
3140 if (max_active < 1 || max_active > lim)
3141 pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n",
3142 max_active, name, 1, lim);
3143
3144 return clamp_val(max_active, 1, lim);
3145 }
3146
3147 struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
3148 unsigned int flags,
3149 int max_active,
3150 struct lock_class_key *key,
3151 const char *lock_name, ...)
3152 {
3153 va_list args, args1;
3154 struct workqueue_struct *wq;
3155 unsigned int cpu;
3156 size_t namelen;
3157
3158 /* determine namelen, allocate wq and format name */
3159 va_start(args, lock_name);
3160 va_copy(args1, args);
3161 namelen = vsnprintf(NULL, 0, fmt, args) + 1;
3162
3163 wq = kzalloc(sizeof(*wq) + namelen, GFP_KERNEL);
3164 if (!wq)
3165 goto err;
3166
3167 vsnprintf(wq->name, namelen, fmt, args1);
3168 va_end(args);
3169 va_end(args1);
3170
3171 /*
3172 * Workqueues which may be used during memory reclaim should
3173 * have a rescuer to guarantee forward progress.
3174 */
3175 if (flags & WQ_MEM_RECLAIM)
3176 flags |= WQ_RESCUER;
3177
3178 max_active = max_active ?: WQ_DFL_ACTIVE;
3179 max_active = wq_clamp_max_active(max_active, flags, wq->name);
3180
3181 /* init wq */
3182 wq->flags = flags;
3183 wq->saved_max_active = max_active;
3184 mutex_init(&wq->flush_mutex);
3185 atomic_set(&wq->nr_pwqs_to_flush, 0);
3186 INIT_LIST_HEAD(&wq->flusher_queue);
3187 INIT_LIST_HEAD(&wq->flusher_overflow);
3188
3189 lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
3190 INIT_LIST_HEAD(&wq->list);
3191
3192 if (alloc_pwqs(wq) < 0)
3193 goto err;
3194
3195 for_each_pwq_cpu(cpu, wq) {
3196 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3197
3198 BUG_ON((unsigned long)pwq & WORK_STRUCT_FLAG_MASK);
3199 pwq->pool = get_std_worker_pool(cpu, flags & WQ_HIGHPRI);
3200 pwq->wq = wq;
3201 pwq->flush_color = -1;
3202 pwq->max_active = max_active;
3203 INIT_LIST_HEAD(&pwq->delayed_works);
3204 }
3205
3206 if (flags & WQ_RESCUER) {
3207 struct worker *rescuer;
3208
3209 if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL))
3210 goto err;
3211
3212 wq->rescuer = rescuer = alloc_worker();
3213 if (!rescuer)
3214 goto err;
3215
3216 rescuer->rescue_wq = wq;
3217 rescuer->task = kthread_create(rescuer_thread, rescuer, "%s",
3218 wq->name);
3219 if (IS_ERR(rescuer->task))
3220 goto err;
3221
3222 rescuer->task->flags |= PF_THREAD_BOUND;
3223 wake_up_process(rescuer->task);
3224 }
3225
3226 /*
3227 * workqueue_lock protects global freeze state and workqueues
3228 * list. Grab it, set max_active accordingly and add the new
3229 * workqueue to workqueues list.
3230 */
3231 spin_lock(&workqueue_lock);
3232
3233 if (workqueue_freezing && wq->flags & WQ_FREEZABLE)
3234 for_each_pwq_cpu(cpu, wq)
3235 get_pwq(cpu, wq)->max_active = 0;
3236
3237 list_add(&wq->list, &workqueues);
3238
3239 spin_unlock(&workqueue_lock);
3240
3241 return wq;
3242 err:
3243 if (wq) {
3244 free_pwqs(wq);
3245 free_mayday_mask(wq->mayday_mask);
3246 kfree(wq->rescuer);
3247 kfree(wq);
3248 }
3249 return NULL;
3250 }
3251 EXPORT_SYMBOL_GPL(__alloc_workqueue_key);
3252
3253 /**
3254 * destroy_workqueue - safely terminate a workqueue
3255 * @wq: target workqueue
3256 *
3257 * Safely destroy a workqueue. All work currently pending will be done first.
3258 */
3259 void destroy_workqueue(struct workqueue_struct *wq)
3260 {
3261 unsigned int cpu;
3262
3263 /* drain it before proceeding with destruction */
3264 drain_workqueue(wq);
3265
3266 /*
3267 * wq list is used to freeze wq, remove from list after
3268 * flushing is complete in case freeze races us.
3269 */
3270 spin_lock(&workqueue_lock);
3271 list_del(&wq->list);
3272 spin_unlock(&workqueue_lock);
3273
3274 /* sanity check */
3275 for_each_pwq_cpu(cpu, wq) {
3276 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3277 int i;
3278
3279 for (i = 0; i < WORK_NR_COLORS; i++)
3280 BUG_ON(pwq->nr_in_flight[i]);
3281 BUG_ON(pwq->nr_active);
3282 BUG_ON(!list_empty(&pwq->delayed_works));
3283 }
3284
3285 if (wq->flags & WQ_RESCUER) {
3286 kthread_stop(wq->rescuer->task);
3287 free_mayday_mask(wq->mayday_mask);
3288 kfree(wq->rescuer);
3289 }
3290
3291 free_pwqs(wq);
3292 kfree(wq);
3293 }
3294 EXPORT_SYMBOL_GPL(destroy_workqueue);
3295
3296 /**
3297 * pwq_set_max_active - adjust max_active of a pwq
3298 * @pwq: target pool_workqueue
3299 * @max_active: new max_active value.
3300 *
3301 * Set @pwq->max_active to @max_active and activate delayed works if
3302 * increased.
3303 *
3304 * CONTEXT:
3305 * spin_lock_irq(pool->lock).
3306 */
3307 static void pwq_set_max_active(struct pool_workqueue *pwq, int max_active)
3308 {
3309 pwq->max_active = max_active;
3310
3311 while (!list_empty(&pwq->delayed_works) &&
3312 pwq->nr_active < pwq->max_active)
3313 pwq_activate_first_delayed(pwq);
3314 }
3315
3316 /**
3317 * workqueue_set_max_active - adjust max_active of a workqueue
3318 * @wq: target workqueue
3319 * @max_active: new max_active value.
3320 *
3321 * Set max_active of @wq to @max_active.
3322 *
3323 * CONTEXT:
3324 * Don't call from IRQ context.
3325 */
3326 void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
3327 {
3328 unsigned int cpu;
3329
3330 max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
3331
3332 spin_lock(&workqueue_lock);
3333
3334 wq->saved_max_active = max_active;
3335
3336 for_each_pwq_cpu(cpu, wq) {
3337 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3338 struct worker_pool *pool = pwq->pool;
3339
3340 spin_lock_irq(&pool->lock);
3341
3342 if (!(wq->flags & WQ_FREEZABLE) ||
3343 !(pool->flags & POOL_FREEZING))
3344 pwq_set_max_active(pwq, max_active);
3345
3346 spin_unlock_irq(&pool->lock);
3347 }
3348
3349 spin_unlock(&workqueue_lock);
3350 }
3351 EXPORT_SYMBOL_GPL(workqueue_set_max_active);
3352
3353 /**
3354 * workqueue_congested - test whether a workqueue is congested
3355 * @cpu: CPU in question
3356 * @wq: target workqueue
3357 *
3358 * Test whether @wq's cpu workqueue for @cpu is congested. There is
3359 * no synchronization around this function and the test result is
3360 * unreliable and only useful as advisory hints or for debugging.
3361 *
3362 * RETURNS:
3363 * %true if congested, %false otherwise.
3364 */
3365 bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq)
3366 {
3367 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3368
3369 return !list_empty(&pwq->delayed_works);
3370 }
3371 EXPORT_SYMBOL_GPL(workqueue_congested);
3372
3373 /**
3374 * work_busy - test whether a work is currently pending or running
3375 * @work: the work to be tested
3376 *
3377 * Test whether @work is currently pending or running. There is no
3378 * synchronization around this function and the test result is
3379 * unreliable and only useful as advisory hints or for debugging.
3380 *
3381 * RETURNS:
3382 * OR'd bitmask of WORK_BUSY_* bits.
3383 */
3384 unsigned int work_busy(struct work_struct *work)
3385 {
3386 struct worker_pool *pool = get_work_pool(work);
3387 unsigned long flags;
3388 unsigned int ret = 0;
3389
3390 if (work_pending(work))
3391 ret |= WORK_BUSY_PENDING;
3392
3393 if (pool) {
3394 spin_lock_irqsave(&pool->lock, flags);
3395 if (find_worker_executing_work(pool, work))
3396 ret |= WORK_BUSY_RUNNING;
3397 spin_unlock_irqrestore(&pool->lock, flags);
3398 }
3399
3400 return ret;
3401 }
3402 EXPORT_SYMBOL_GPL(work_busy);
3403
3404 /*
3405 * CPU hotplug.
3406 *
3407 * There are two challenges in supporting CPU hotplug. Firstly, there
3408 * are a lot of assumptions on strong associations among work, pwq and
3409 * pool which make migrating pending and scheduled works very
3410 * difficult to implement without impacting hot paths. Secondly,
3411 * worker pools serve mix of short, long and very long running works making
3412 * blocked draining impractical.
3413 *
3414 * This is solved by allowing the pools to be disassociated from the CPU
3415 * running as an unbound one and allowing it to be reattached later if the
3416 * cpu comes back online.
3417 */
3418
3419 static void wq_unbind_fn(struct work_struct *work)
3420 {
3421 int cpu = smp_processor_id();
3422 struct worker_pool *pool;
3423 struct worker *worker;
3424 int i;
3425
3426 for_each_std_worker_pool(pool, cpu) {
3427 BUG_ON(cpu != smp_processor_id());
3428
3429 mutex_lock(&pool->assoc_mutex);
3430 spin_lock_irq(&pool->lock);
3431
3432 /*
3433 * We've claimed all manager positions. Make all workers
3434 * unbound and set DISASSOCIATED. Before this, all workers
3435 * except for the ones which are still executing works from
3436 * before the last CPU down must be on the cpu. After
3437 * this, they may become diasporas.
3438 */
3439 list_for_each_entry(worker, &pool->idle_list, entry)
3440 worker->flags |= WORKER_UNBOUND;
3441
3442 for_each_busy_worker(worker, i, pool)
3443 worker->flags |= WORKER_UNBOUND;
3444
3445 pool->flags |= POOL_DISASSOCIATED;
3446
3447 spin_unlock_irq(&pool->lock);
3448 mutex_unlock(&pool->assoc_mutex);
3449 }
3450
3451 /*
3452 * Call schedule() so that we cross rq->lock and thus can guarantee
3453 * sched callbacks see the %WORKER_UNBOUND flag. This is necessary
3454 * as scheduler callbacks may be invoked from other cpus.
3455 */
3456 schedule();
3457
3458 /*
3459 * Sched callbacks are disabled now. Zap nr_running. After this,
3460 * nr_running stays zero and need_more_worker() and keep_working()
3461 * are always true as long as the worklist is not empty. Pools on
3462 * @cpu now behave as unbound (in terms of concurrency management)
3463 * pools which are served by workers tied to the CPU.
3464 *
3465 * On return from this function, the current worker would trigger
3466 * unbound chain execution of pending work items if other workers
3467 * didn't already.
3468 */
3469 for_each_std_worker_pool(pool, cpu)
3470 atomic_set(&pool->nr_running, 0);
3471 }
3472
3473 /*
3474 * Workqueues should be brought up before normal priority CPU notifiers.
3475 * This will be registered high priority CPU notifier.
3476 */
3477 static int __cpuinit workqueue_cpu_up_callback(struct notifier_block *nfb,
3478 unsigned long action,
3479 void *hcpu)
3480 {
3481 unsigned int cpu = (unsigned long)hcpu;
3482 struct worker_pool *pool;
3483
3484 switch (action & ~CPU_TASKS_FROZEN) {
3485 case CPU_UP_PREPARE:
3486 for_each_std_worker_pool(pool, cpu) {
3487 struct worker *worker;
3488
3489 if (pool->nr_workers)
3490 continue;
3491
3492 worker = create_worker(pool);
3493 if (!worker)
3494 return NOTIFY_BAD;
3495
3496 spin_lock_irq(&pool->lock);
3497 start_worker(worker);
3498 spin_unlock_irq(&pool->lock);
3499 }
3500 break;
3501
3502 case CPU_DOWN_FAILED:
3503 case CPU_ONLINE:
3504 for_each_std_worker_pool(pool, cpu) {
3505 mutex_lock(&pool->assoc_mutex);
3506 spin_lock_irq(&pool->lock);
3507
3508 pool->flags &= ~POOL_DISASSOCIATED;
3509 rebind_workers(pool);
3510
3511 spin_unlock_irq(&pool->lock);
3512 mutex_unlock(&pool->assoc_mutex);
3513 }
3514 break;
3515 }
3516 return NOTIFY_OK;
3517 }
3518
3519 /*
3520 * Workqueues should be brought down after normal priority CPU notifiers.
3521 * This will be registered as low priority CPU notifier.
3522 */
3523 static int __cpuinit workqueue_cpu_down_callback(struct notifier_block *nfb,
3524 unsigned long action,
3525 void *hcpu)
3526 {
3527 unsigned int cpu = (unsigned long)hcpu;
3528 struct work_struct unbind_work;
3529
3530 switch (action & ~CPU_TASKS_FROZEN) {
3531 case CPU_DOWN_PREPARE:
3532 /* unbinding should happen on the local CPU */
3533 INIT_WORK_ONSTACK(&unbind_work, wq_unbind_fn);
3534 queue_work_on(cpu, system_highpri_wq, &unbind_work);
3535 flush_work(&unbind_work);
3536 break;
3537 }
3538 return NOTIFY_OK;
3539 }
3540
3541 #ifdef CONFIG_SMP
3542
3543 struct work_for_cpu {
3544 struct work_struct work;
3545 long (*fn)(void *);
3546 void *arg;
3547 long ret;
3548 };
3549
3550 static void work_for_cpu_fn(struct work_struct *work)
3551 {
3552 struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work);
3553
3554 wfc->ret = wfc->fn(wfc->arg);
3555 }
3556
3557 /**
3558 * work_on_cpu - run a function in user context on a particular cpu
3559 * @cpu: the cpu to run on
3560 * @fn: the function to run
3561 * @arg: the function arg
3562 *
3563 * This will return the value @fn returns.
3564 * It is up to the caller to ensure that the cpu doesn't go offline.
3565 * The caller must not hold any locks which would prevent @fn from completing.
3566 */
3567 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
3568 {
3569 struct work_for_cpu wfc = { .fn = fn, .arg = arg };
3570
3571 INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn);
3572 schedule_work_on(cpu, &wfc.work);
3573 flush_work(&wfc.work);
3574 return wfc.ret;
3575 }
3576 EXPORT_SYMBOL_GPL(work_on_cpu);
3577 #endif /* CONFIG_SMP */
3578
3579 #ifdef CONFIG_FREEZER
3580
3581 /**
3582 * freeze_workqueues_begin - begin freezing workqueues
3583 *
3584 * Start freezing workqueues. After this function returns, all freezable
3585 * workqueues will queue new works to their frozen_works list instead of
3586 * pool->worklist.
3587 *
3588 * CONTEXT:
3589 * Grabs and releases workqueue_lock and pool->lock's.
3590 */
3591 void freeze_workqueues_begin(void)
3592 {
3593 unsigned int cpu;
3594
3595 spin_lock(&workqueue_lock);
3596
3597 BUG_ON(workqueue_freezing);
3598 workqueue_freezing = true;
3599
3600 for_each_wq_cpu(cpu) {
3601 struct worker_pool *pool;
3602 struct workqueue_struct *wq;
3603
3604 for_each_std_worker_pool(pool, cpu) {
3605 spin_lock_irq(&pool->lock);
3606
3607 WARN_ON_ONCE(pool->flags & POOL_FREEZING);
3608 pool->flags |= POOL_FREEZING;
3609
3610 list_for_each_entry(wq, &workqueues, list) {
3611 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3612
3613 if (pwq && pwq->pool == pool &&
3614 (wq->flags & WQ_FREEZABLE))
3615 pwq->max_active = 0;
3616 }
3617
3618 spin_unlock_irq(&pool->lock);
3619 }
3620 }
3621
3622 spin_unlock(&workqueue_lock);
3623 }
3624
3625 /**
3626 * freeze_workqueues_busy - are freezable workqueues still busy?
3627 *
3628 * Check whether freezing is complete. This function must be called
3629 * between freeze_workqueues_begin() and thaw_workqueues().
3630 *
3631 * CONTEXT:
3632 * Grabs and releases workqueue_lock.
3633 *
3634 * RETURNS:
3635 * %true if some freezable workqueues are still busy. %false if freezing
3636 * is complete.
3637 */
3638 bool freeze_workqueues_busy(void)
3639 {
3640 unsigned int cpu;
3641 bool busy = false;
3642
3643 spin_lock(&workqueue_lock);
3644
3645 BUG_ON(!workqueue_freezing);
3646
3647 for_each_wq_cpu(cpu) {
3648 struct workqueue_struct *wq;
3649 /*
3650 * nr_active is monotonically decreasing. It's safe
3651 * to peek without lock.
3652 */
3653 list_for_each_entry(wq, &workqueues, list) {
3654 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3655
3656 if (!pwq || !(wq->flags & WQ_FREEZABLE))
3657 continue;
3658
3659 BUG_ON(pwq->nr_active < 0);
3660 if (pwq->nr_active) {
3661 busy = true;
3662 goto out_unlock;
3663 }
3664 }
3665 }
3666 out_unlock:
3667 spin_unlock(&workqueue_lock);
3668 return busy;
3669 }
3670
3671 /**
3672 * thaw_workqueues - thaw workqueues
3673 *
3674 * Thaw workqueues. Normal queueing is restored and all collected
3675 * frozen works are transferred to their respective pool worklists.
3676 *
3677 * CONTEXT:
3678 * Grabs and releases workqueue_lock and pool->lock's.
3679 */
3680 void thaw_workqueues(void)
3681 {
3682 unsigned int cpu;
3683
3684 spin_lock(&workqueue_lock);
3685
3686 if (!workqueue_freezing)
3687 goto out_unlock;
3688
3689 for_each_wq_cpu(cpu) {
3690 struct worker_pool *pool;
3691 struct workqueue_struct *wq;
3692
3693 for_each_std_worker_pool(pool, cpu) {
3694 spin_lock_irq(&pool->lock);
3695
3696 WARN_ON_ONCE(!(pool->flags & POOL_FREEZING));
3697 pool->flags &= ~POOL_FREEZING;
3698
3699 list_for_each_entry(wq, &workqueues, list) {
3700 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3701
3702 if (!pwq || pwq->pool != pool ||
3703 !(wq->flags & WQ_FREEZABLE))
3704 continue;
3705
3706 /* restore max_active and repopulate worklist */
3707 pwq_set_max_active(pwq, wq->saved_max_active);
3708 }
3709
3710 wake_up_worker(pool);
3711
3712 spin_unlock_irq(&pool->lock);
3713 }
3714 }
3715
3716 workqueue_freezing = false;
3717 out_unlock:
3718 spin_unlock(&workqueue_lock);
3719 }
3720 #endif /* CONFIG_FREEZER */
3721
3722 static int __init init_workqueues(void)
3723 {
3724 unsigned int cpu;
3725
3726 /* make sure we have enough bits for OFFQ pool ID */
3727 BUILD_BUG_ON((1LU << (BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT)) <
3728 WORK_CPU_END * NR_STD_WORKER_POOLS);
3729
3730 cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP);
3731 hotcpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN);
3732
3733 /* initialize CPU pools */
3734 for_each_wq_cpu(cpu) {
3735 struct worker_pool *pool;
3736
3737 for_each_std_worker_pool(pool, cpu) {
3738 spin_lock_init(&pool->lock);
3739 pool->cpu = cpu;
3740 pool->flags |= POOL_DISASSOCIATED;
3741 INIT_LIST_HEAD(&pool->worklist);
3742 INIT_LIST_HEAD(&pool->idle_list);
3743 hash_init(pool->busy_hash);
3744
3745 init_timer_deferrable(&pool->idle_timer);
3746 pool->idle_timer.function = idle_worker_timeout;
3747 pool->idle_timer.data = (unsigned long)pool;
3748
3749 setup_timer(&pool->mayday_timer, pool_mayday_timeout,
3750 (unsigned long)pool);
3751
3752 mutex_init(&pool->assoc_mutex);
3753 ida_init(&pool->worker_ida);
3754
3755 /* alloc pool ID */
3756 BUG_ON(worker_pool_assign_id(pool));
3757 }
3758 }
3759
3760 /* create the initial worker */
3761 for_each_online_wq_cpu(cpu) {
3762 struct worker_pool *pool;
3763
3764 for_each_std_worker_pool(pool, cpu) {
3765 struct worker *worker;
3766
3767 if (cpu != WORK_CPU_UNBOUND)
3768 pool->flags &= ~POOL_DISASSOCIATED;
3769
3770 worker = create_worker(pool);
3771 BUG_ON(!worker);
3772 spin_lock_irq(&pool->lock);
3773 start_worker(worker);
3774 spin_unlock_irq(&pool->lock);
3775 }
3776 }
3777
3778 system_wq = alloc_workqueue("events", 0, 0);
3779 system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0);
3780 system_long_wq = alloc_workqueue("events_long", 0, 0);
3781 system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
3782 WQ_UNBOUND_MAX_ACTIVE);
3783 system_freezable_wq = alloc_workqueue("events_freezable",
3784 WQ_FREEZABLE, 0);
3785 BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq ||
3786 !system_unbound_wq || !system_freezable_wq);
3787 return 0;
3788 }
3789 early_initcall(init_workqueues);