workqueue: always clear WORKER_REBIND in busy_worker_rebind_fn()
[GitHub/mt8127/android_kernel_alcatel_ttab.git] / kernel / workqueue.c
1 /*
2 * kernel/workqueue.c - generic async execution with shared worker pool
3 *
4 * Copyright (C) 2002 Ingo Molnar
5 *
6 * Derived from the taskqueue/keventd code by:
7 * David Woodhouse <dwmw2@infradead.org>
8 * Andrew Morton
9 * Kai Petzke <wpp@marie.physik.tu-berlin.de>
10 * Theodore Ts'o <tytso@mit.edu>
11 *
12 * Made to use alloc_percpu by Christoph Lameter.
13 *
14 * Copyright (C) 2010 SUSE Linux Products GmbH
15 * Copyright (C) 2010 Tejun Heo <tj@kernel.org>
16 *
17 * This is the generic async execution mechanism. Work items as are
18 * executed in process context. The worker pool is shared and
19 * automatically managed. There is one worker pool for each CPU and
20 * one extra for works which are better served by workers which are
21 * not bound to any specific CPU.
22 *
23 * Please read Documentation/workqueue.txt for details.
24 */
25
26 #include <linux/export.h>
27 #include <linux/kernel.h>
28 #include <linux/sched.h>
29 #include <linux/init.h>
30 #include <linux/signal.h>
31 #include <linux/completion.h>
32 #include <linux/workqueue.h>
33 #include <linux/slab.h>
34 #include <linux/cpu.h>
35 #include <linux/notifier.h>
36 #include <linux/kthread.h>
37 #include <linux/hardirq.h>
38 #include <linux/mempolicy.h>
39 #include <linux/freezer.h>
40 #include <linux/kallsyms.h>
41 #include <linux/debug_locks.h>
42 #include <linux/lockdep.h>
43 #include <linux/idr.h>
44
45 #include "workqueue_sched.h"
46
47 enum {
48 /*
49 * global_cwq flags
50 *
51 * A bound gcwq is either associated or disassociated with its CPU.
52 * While associated (!DISASSOCIATED), all workers are bound to the
53 * CPU and none has %WORKER_UNBOUND set and concurrency management
54 * is in effect.
55 *
56 * While DISASSOCIATED, the cpu may be offline and all workers have
57 * %WORKER_UNBOUND set and concurrency management disabled, and may
58 * be executing on any CPU. The gcwq behaves as an unbound one.
59 *
60 * Note that DISASSOCIATED can be flipped only while holding
61 * managership of all pools on the gcwq to avoid changing binding
62 * state while create_worker() is in progress.
63 */
64 GCWQ_DISASSOCIATED = 1 << 0, /* cpu can't serve workers */
65 GCWQ_FREEZING = 1 << 1, /* freeze in progress */
66
67 /* pool flags */
68 POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */
69 POOL_MANAGING_WORKERS = 1 << 1, /* managing workers */
70
71 /* worker flags */
72 WORKER_STARTED = 1 << 0, /* started */
73 WORKER_DIE = 1 << 1, /* die die die */
74 WORKER_IDLE = 1 << 2, /* is idle */
75 WORKER_PREP = 1 << 3, /* preparing to run works */
76 WORKER_REBIND = 1 << 5, /* mom is home, come back */
77 WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
78 WORKER_UNBOUND = 1 << 7, /* worker is unbound */
79
80 WORKER_NOT_RUNNING = WORKER_PREP | WORKER_REBIND | WORKER_UNBOUND |
81 WORKER_CPU_INTENSIVE,
82
83 NR_WORKER_POOLS = 2, /* # worker pools per gcwq */
84
85 BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
86 BUSY_WORKER_HASH_SIZE = 1 << BUSY_WORKER_HASH_ORDER,
87 BUSY_WORKER_HASH_MASK = BUSY_WORKER_HASH_SIZE - 1,
88
89 MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */
90 IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */
91
92 MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2,
93 /* call for help after 10ms
94 (min two ticks) */
95 MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
96 CREATE_COOLDOWN = HZ, /* time to breath after fail */
97
98 /*
99 * Rescue workers are used only on emergencies and shared by
100 * all cpus. Give -20.
101 */
102 RESCUER_NICE_LEVEL = -20,
103 HIGHPRI_NICE_LEVEL = -20,
104 };
105
106 /*
107 * Structure fields follow one of the following exclusion rules.
108 *
109 * I: Modifiable by initialization/destruction paths and read-only for
110 * everyone else.
111 *
112 * P: Preemption protected. Disabling preemption is enough and should
113 * only be modified and accessed from the local cpu.
114 *
115 * L: gcwq->lock protected. Access with gcwq->lock held.
116 *
117 * X: During normal operation, modification requires gcwq->lock and
118 * should be done only from local cpu. Either disabling preemption
119 * on local cpu or grabbing gcwq->lock is enough for read access.
120 * If GCWQ_DISASSOCIATED is set, it's identical to L.
121 *
122 * F: wq->flush_mutex protected.
123 *
124 * W: workqueue_lock protected.
125 */
126
127 struct global_cwq;
128 struct worker_pool;
129 struct idle_rebind;
130
131 /*
132 * The poor guys doing the actual heavy lifting. All on-duty workers
133 * are either serving the manager role, on idle list or on busy hash.
134 */
135 struct worker {
136 /* on idle list while idle, on busy hash table while busy */
137 union {
138 struct list_head entry; /* L: while idle */
139 struct hlist_node hentry; /* L: while busy */
140 };
141
142 struct work_struct *current_work; /* L: work being processed */
143 struct cpu_workqueue_struct *current_cwq; /* L: current_work's cwq */
144 struct list_head scheduled; /* L: scheduled works */
145 struct task_struct *task; /* I: worker task */
146 struct worker_pool *pool; /* I: the associated pool */
147 /* 64 bytes boundary on 64bit, 32 on 32bit */
148 unsigned long last_active; /* L: last active timestamp */
149 unsigned int flags; /* X: flags */
150 int id; /* I: worker id */
151
152 /* for rebinding worker to CPU */
153 struct idle_rebind *idle_rebind; /* L: for idle worker */
154 struct work_struct rebind_work; /* L: for busy worker */
155 };
156
157 struct worker_pool {
158 struct global_cwq *gcwq; /* I: the owning gcwq */
159 unsigned int flags; /* X: flags */
160
161 struct list_head worklist; /* L: list of pending works */
162 int nr_workers; /* L: total number of workers */
163 int nr_idle; /* L: currently idle ones */
164
165 struct list_head idle_list; /* X: list of idle workers */
166 struct timer_list idle_timer; /* L: worker idle timeout */
167 struct timer_list mayday_timer; /* L: SOS timer for workers */
168
169 struct mutex manager_mutex; /* mutex manager should hold */
170 struct ida worker_ida; /* L: for worker IDs */
171 };
172
173 /*
174 * Global per-cpu workqueue. There's one and only one for each cpu
175 * and all works are queued and processed here regardless of their
176 * target workqueues.
177 */
178 struct global_cwq {
179 spinlock_t lock; /* the gcwq lock */
180 unsigned int cpu; /* I: the associated cpu */
181 unsigned int flags; /* L: GCWQ_* flags */
182
183 /* workers are chained either in busy_hash or pool idle_list */
184 struct hlist_head busy_hash[BUSY_WORKER_HASH_SIZE];
185 /* L: hash of busy workers */
186
187 struct worker_pool pools[2]; /* normal and highpri pools */
188
189 wait_queue_head_t rebind_hold; /* rebind hold wait */
190 } ____cacheline_aligned_in_smp;
191
192 /*
193 * The per-CPU workqueue. The lower WORK_STRUCT_FLAG_BITS of
194 * work_struct->data are used for flags and thus cwqs need to be
195 * aligned at two's power of the number of flag bits.
196 */
197 struct cpu_workqueue_struct {
198 struct worker_pool *pool; /* I: the associated pool */
199 struct workqueue_struct *wq; /* I: the owning workqueue */
200 int work_color; /* L: current color */
201 int flush_color; /* L: flushing color */
202 int nr_in_flight[WORK_NR_COLORS];
203 /* L: nr of in_flight works */
204 int nr_active; /* L: nr of active works */
205 int max_active; /* L: max active works */
206 struct list_head delayed_works; /* L: delayed works */
207 };
208
209 /*
210 * Structure used to wait for workqueue flush.
211 */
212 struct wq_flusher {
213 struct list_head list; /* F: list of flushers */
214 int flush_color; /* F: flush color waiting for */
215 struct completion done; /* flush completion */
216 };
217
218 /*
219 * All cpumasks are assumed to be always set on UP and thus can't be
220 * used to determine whether there's something to be done.
221 */
222 #ifdef CONFIG_SMP
223 typedef cpumask_var_t mayday_mask_t;
224 #define mayday_test_and_set_cpu(cpu, mask) \
225 cpumask_test_and_set_cpu((cpu), (mask))
226 #define mayday_clear_cpu(cpu, mask) cpumask_clear_cpu((cpu), (mask))
227 #define for_each_mayday_cpu(cpu, mask) for_each_cpu((cpu), (mask))
228 #define alloc_mayday_mask(maskp, gfp) zalloc_cpumask_var((maskp), (gfp))
229 #define free_mayday_mask(mask) free_cpumask_var((mask))
230 #else
231 typedef unsigned long mayday_mask_t;
232 #define mayday_test_and_set_cpu(cpu, mask) test_and_set_bit(0, &(mask))
233 #define mayday_clear_cpu(cpu, mask) clear_bit(0, &(mask))
234 #define for_each_mayday_cpu(cpu, mask) if ((cpu) = 0, (mask))
235 #define alloc_mayday_mask(maskp, gfp) true
236 #define free_mayday_mask(mask) do { } while (0)
237 #endif
238
239 /*
240 * The externally visible workqueue abstraction is an array of
241 * per-CPU workqueues:
242 */
243 struct workqueue_struct {
244 unsigned int flags; /* W: WQ_* flags */
245 union {
246 struct cpu_workqueue_struct __percpu *pcpu;
247 struct cpu_workqueue_struct *single;
248 unsigned long v;
249 } cpu_wq; /* I: cwq's */
250 struct list_head list; /* W: list of all workqueues */
251
252 struct mutex flush_mutex; /* protects wq flushing */
253 int work_color; /* F: current work color */
254 int flush_color; /* F: current flush color */
255 atomic_t nr_cwqs_to_flush; /* flush in progress */
256 struct wq_flusher *first_flusher; /* F: first flusher */
257 struct list_head flusher_queue; /* F: flush waiters */
258 struct list_head flusher_overflow; /* F: flush overflow list */
259
260 mayday_mask_t mayday_mask; /* cpus requesting rescue */
261 struct worker *rescuer; /* I: rescue worker */
262
263 int nr_drainers; /* W: drain in progress */
264 int saved_max_active; /* W: saved cwq max_active */
265 #ifdef CONFIG_LOCKDEP
266 struct lockdep_map lockdep_map;
267 #endif
268 char name[]; /* I: workqueue name */
269 };
270
271 struct workqueue_struct *system_wq __read_mostly;
272 struct workqueue_struct *system_long_wq __read_mostly;
273 struct workqueue_struct *system_nrt_wq __read_mostly;
274 struct workqueue_struct *system_unbound_wq __read_mostly;
275 struct workqueue_struct *system_freezable_wq __read_mostly;
276 struct workqueue_struct *system_nrt_freezable_wq __read_mostly;
277 EXPORT_SYMBOL_GPL(system_wq);
278 EXPORT_SYMBOL_GPL(system_long_wq);
279 EXPORT_SYMBOL_GPL(system_nrt_wq);
280 EXPORT_SYMBOL_GPL(system_unbound_wq);
281 EXPORT_SYMBOL_GPL(system_freezable_wq);
282 EXPORT_SYMBOL_GPL(system_nrt_freezable_wq);
283
284 #define CREATE_TRACE_POINTS
285 #include <trace/events/workqueue.h>
286
287 #define for_each_worker_pool(pool, gcwq) \
288 for ((pool) = &(gcwq)->pools[0]; \
289 (pool) < &(gcwq)->pools[NR_WORKER_POOLS]; (pool)++)
290
291 #define for_each_busy_worker(worker, i, pos, gcwq) \
292 for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++) \
293 hlist_for_each_entry(worker, pos, &gcwq->busy_hash[i], hentry)
294
295 static inline int __next_gcwq_cpu(int cpu, const struct cpumask *mask,
296 unsigned int sw)
297 {
298 if (cpu < nr_cpu_ids) {
299 if (sw & 1) {
300 cpu = cpumask_next(cpu, mask);
301 if (cpu < nr_cpu_ids)
302 return cpu;
303 }
304 if (sw & 2)
305 return WORK_CPU_UNBOUND;
306 }
307 return WORK_CPU_NONE;
308 }
309
310 static inline int __next_wq_cpu(int cpu, const struct cpumask *mask,
311 struct workqueue_struct *wq)
312 {
313 return __next_gcwq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2);
314 }
315
316 /*
317 * CPU iterators
318 *
319 * An extra gcwq is defined for an invalid cpu number
320 * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any
321 * specific CPU. The following iterators are similar to
322 * for_each_*_cpu() iterators but also considers the unbound gcwq.
323 *
324 * for_each_gcwq_cpu() : possible CPUs + WORK_CPU_UNBOUND
325 * for_each_online_gcwq_cpu() : online CPUs + WORK_CPU_UNBOUND
326 * for_each_cwq_cpu() : possible CPUs for bound workqueues,
327 * WORK_CPU_UNBOUND for unbound workqueues
328 */
329 #define for_each_gcwq_cpu(cpu) \
330 for ((cpu) = __next_gcwq_cpu(-1, cpu_possible_mask, 3); \
331 (cpu) < WORK_CPU_NONE; \
332 (cpu) = __next_gcwq_cpu((cpu), cpu_possible_mask, 3))
333
334 #define for_each_online_gcwq_cpu(cpu) \
335 for ((cpu) = __next_gcwq_cpu(-1, cpu_online_mask, 3); \
336 (cpu) < WORK_CPU_NONE; \
337 (cpu) = __next_gcwq_cpu((cpu), cpu_online_mask, 3))
338
339 #define for_each_cwq_cpu(cpu, wq) \
340 for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, (wq)); \
341 (cpu) < WORK_CPU_NONE; \
342 (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, (wq)))
343
344 #ifdef CONFIG_DEBUG_OBJECTS_WORK
345
346 static struct debug_obj_descr work_debug_descr;
347
348 static void *work_debug_hint(void *addr)
349 {
350 return ((struct work_struct *) addr)->func;
351 }
352
353 /*
354 * fixup_init is called when:
355 * - an active object is initialized
356 */
357 static int work_fixup_init(void *addr, enum debug_obj_state state)
358 {
359 struct work_struct *work = addr;
360
361 switch (state) {
362 case ODEBUG_STATE_ACTIVE:
363 cancel_work_sync(work);
364 debug_object_init(work, &work_debug_descr);
365 return 1;
366 default:
367 return 0;
368 }
369 }
370
371 /*
372 * fixup_activate is called when:
373 * - an active object is activated
374 * - an unknown object is activated (might be a statically initialized object)
375 */
376 static int work_fixup_activate(void *addr, enum debug_obj_state state)
377 {
378 struct work_struct *work = addr;
379
380 switch (state) {
381
382 case ODEBUG_STATE_NOTAVAILABLE:
383 /*
384 * This is not really a fixup. The work struct was
385 * statically initialized. We just make sure that it
386 * is tracked in the object tracker.
387 */
388 if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
389 debug_object_init(work, &work_debug_descr);
390 debug_object_activate(work, &work_debug_descr);
391 return 0;
392 }
393 WARN_ON_ONCE(1);
394 return 0;
395
396 case ODEBUG_STATE_ACTIVE:
397 WARN_ON(1);
398
399 default:
400 return 0;
401 }
402 }
403
404 /*
405 * fixup_free is called when:
406 * - an active object is freed
407 */
408 static int work_fixup_free(void *addr, enum debug_obj_state state)
409 {
410 struct work_struct *work = addr;
411
412 switch (state) {
413 case ODEBUG_STATE_ACTIVE:
414 cancel_work_sync(work);
415 debug_object_free(work, &work_debug_descr);
416 return 1;
417 default:
418 return 0;
419 }
420 }
421
422 static struct debug_obj_descr work_debug_descr = {
423 .name = "work_struct",
424 .debug_hint = work_debug_hint,
425 .fixup_init = work_fixup_init,
426 .fixup_activate = work_fixup_activate,
427 .fixup_free = work_fixup_free,
428 };
429
430 static inline void debug_work_activate(struct work_struct *work)
431 {
432 debug_object_activate(work, &work_debug_descr);
433 }
434
435 static inline void debug_work_deactivate(struct work_struct *work)
436 {
437 debug_object_deactivate(work, &work_debug_descr);
438 }
439
440 void __init_work(struct work_struct *work, int onstack)
441 {
442 if (onstack)
443 debug_object_init_on_stack(work, &work_debug_descr);
444 else
445 debug_object_init(work, &work_debug_descr);
446 }
447 EXPORT_SYMBOL_GPL(__init_work);
448
449 void destroy_work_on_stack(struct work_struct *work)
450 {
451 debug_object_free(work, &work_debug_descr);
452 }
453 EXPORT_SYMBOL_GPL(destroy_work_on_stack);
454
455 #else
456 static inline void debug_work_activate(struct work_struct *work) { }
457 static inline void debug_work_deactivate(struct work_struct *work) { }
458 #endif
459
460 /* Serializes the accesses to the list of workqueues. */
461 static DEFINE_SPINLOCK(workqueue_lock);
462 static LIST_HEAD(workqueues);
463 static bool workqueue_freezing; /* W: have wqs started freezing? */
464
465 /*
466 * The almighty global cpu workqueues. nr_running is the only field
467 * which is expected to be used frequently by other cpus via
468 * try_to_wake_up(). Put it in a separate cacheline.
469 */
470 static DEFINE_PER_CPU(struct global_cwq, global_cwq);
471 static DEFINE_PER_CPU_SHARED_ALIGNED(atomic_t, pool_nr_running[NR_WORKER_POOLS]);
472
473 /*
474 * Global cpu workqueue and nr_running counter for unbound gcwq. The
475 * gcwq is always online, has GCWQ_DISASSOCIATED set, and all its
476 * workers have WORKER_UNBOUND set.
477 */
478 static struct global_cwq unbound_global_cwq;
479 static atomic_t unbound_pool_nr_running[NR_WORKER_POOLS] = {
480 [0 ... NR_WORKER_POOLS - 1] = ATOMIC_INIT(0), /* always 0 */
481 };
482
483 static int worker_thread(void *__worker);
484
485 static int worker_pool_pri(struct worker_pool *pool)
486 {
487 return pool - pool->gcwq->pools;
488 }
489
490 static struct global_cwq *get_gcwq(unsigned int cpu)
491 {
492 if (cpu != WORK_CPU_UNBOUND)
493 return &per_cpu(global_cwq, cpu);
494 else
495 return &unbound_global_cwq;
496 }
497
498 static atomic_t *get_pool_nr_running(struct worker_pool *pool)
499 {
500 int cpu = pool->gcwq->cpu;
501 int idx = worker_pool_pri(pool);
502
503 if (cpu != WORK_CPU_UNBOUND)
504 return &per_cpu(pool_nr_running, cpu)[idx];
505 else
506 return &unbound_pool_nr_running[idx];
507 }
508
509 static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
510 struct workqueue_struct *wq)
511 {
512 if (!(wq->flags & WQ_UNBOUND)) {
513 if (likely(cpu < nr_cpu_ids))
514 return per_cpu_ptr(wq->cpu_wq.pcpu, cpu);
515 } else if (likely(cpu == WORK_CPU_UNBOUND))
516 return wq->cpu_wq.single;
517 return NULL;
518 }
519
520 static unsigned int work_color_to_flags(int color)
521 {
522 return color << WORK_STRUCT_COLOR_SHIFT;
523 }
524
525 static int get_work_color(struct work_struct *work)
526 {
527 return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
528 ((1 << WORK_STRUCT_COLOR_BITS) - 1);
529 }
530
531 static int work_next_color(int color)
532 {
533 return (color + 1) % WORK_NR_COLORS;
534 }
535
536 /*
537 * A work's data points to the cwq with WORK_STRUCT_CWQ set while the
538 * work is on queue. Once execution starts, WORK_STRUCT_CWQ is
539 * cleared and the work data contains the cpu number it was last on.
540 *
541 * set_work_{cwq|cpu}() and clear_work_data() can be used to set the
542 * cwq, cpu or clear work->data. These functions should only be
543 * called while the work is owned - ie. while the PENDING bit is set.
544 *
545 * get_work_[g]cwq() can be used to obtain the gcwq or cwq
546 * corresponding to a work. gcwq is available once the work has been
547 * queued anywhere after initialization. cwq is available only from
548 * queueing until execution starts.
549 */
550 static inline void set_work_data(struct work_struct *work, unsigned long data,
551 unsigned long flags)
552 {
553 BUG_ON(!work_pending(work));
554 atomic_long_set(&work->data, data | flags | work_static(work));
555 }
556
557 static void set_work_cwq(struct work_struct *work,
558 struct cpu_workqueue_struct *cwq,
559 unsigned long extra_flags)
560 {
561 set_work_data(work, (unsigned long)cwq,
562 WORK_STRUCT_PENDING | WORK_STRUCT_CWQ | extra_flags);
563 }
564
565 static void set_work_cpu(struct work_struct *work, unsigned int cpu)
566 {
567 set_work_data(work, cpu << WORK_STRUCT_FLAG_BITS, WORK_STRUCT_PENDING);
568 }
569
570 static void clear_work_data(struct work_struct *work)
571 {
572 set_work_data(work, WORK_STRUCT_NO_CPU, 0);
573 }
574
575 static struct cpu_workqueue_struct *get_work_cwq(struct work_struct *work)
576 {
577 unsigned long data = atomic_long_read(&work->data);
578
579 if (data & WORK_STRUCT_CWQ)
580 return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
581 else
582 return NULL;
583 }
584
585 static struct global_cwq *get_work_gcwq(struct work_struct *work)
586 {
587 unsigned long data = atomic_long_read(&work->data);
588 unsigned int cpu;
589
590 if (data & WORK_STRUCT_CWQ)
591 return ((struct cpu_workqueue_struct *)
592 (data & WORK_STRUCT_WQ_DATA_MASK))->pool->gcwq;
593
594 cpu = data >> WORK_STRUCT_FLAG_BITS;
595 if (cpu == WORK_CPU_NONE)
596 return NULL;
597
598 BUG_ON(cpu >= nr_cpu_ids && cpu != WORK_CPU_UNBOUND);
599 return get_gcwq(cpu);
600 }
601
602 /*
603 * Policy functions. These define the policies on how the global worker
604 * pools are managed. Unless noted otherwise, these functions assume that
605 * they're being called with gcwq->lock held.
606 */
607
608 static bool __need_more_worker(struct worker_pool *pool)
609 {
610 return !atomic_read(get_pool_nr_running(pool));
611 }
612
613 /*
614 * Need to wake up a worker? Called from anything but currently
615 * running workers.
616 *
617 * Note that, because unbound workers never contribute to nr_running, this
618 * function will always return %true for unbound gcwq as long as the
619 * worklist isn't empty.
620 */
621 static bool need_more_worker(struct worker_pool *pool)
622 {
623 return !list_empty(&pool->worklist) && __need_more_worker(pool);
624 }
625
626 /* Can I start working? Called from busy but !running workers. */
627 static bool may_start_working(struct worker_pool *pool)
628 {
629 return pool->nr_idle;
630 }
631
632 /* Do I need to keep working? Called from currently running workers. */
633 static bool keep_working(struct worker_pool *pool)
634 {
635 atomic_t *nr_running = get_pool_nr_running(pool);
636
637 return !list_empty(&pool->worklist) && atomic_read(nr_running) <= 1;
638 }
639
640 /* Do we need a new worker? Called from manager. */
641 static bool need_to_create_worker(struct worker_pool *pool)
642 {
643 return need_more_worker(pool) && !may_start_working(pool);
644 }
645
646 /* Do I need to be the manager? */
647 static bool need_to_manage_workers(struct worker_pool *pool)
648 {
649 return need_to_create_worker(pool) ||
650 (pool->flags & POOL_MANAGE_WORKERS);
651 }
652
653 /* Do we have too many workers and should some go away? */
654 static bool too_many_workers(struct worker_pool *pool)
655 {
656 bool managing = pool->flags & POOL_MANAGING_WORKERS;
657 int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
658 int nr_busy = pool->nr_workers - nr_idle;
659
660 return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
661 }
662
663 /*
664 * Wake up functions.
665 */
666
667 /* Return the first worker. Safe with preemption disabled */
668 static struct worker *first_worker(struct worker_pool *pool)
669 {
670 if (unlikely(list_empty(&pool->idle_list)))
671 return NULL;
672
673 return list_first_entry(&pool->idle_list, struct worker, entry);
674 }
675
676 /**
677 * wake_up_worker - wake up an idle worker
678 * @pool: worker pool to wake worker from
679 *
680 * Wake up the first idle worker of @pool.
681 *
682 * CONTEXT:
683 * spin_lock_irq(gcwq->lock).
684 */
685 static void wake_up_worker(struct worker_pool *pool)
686 {
687 struct worker *worker = first_worker(pool);
688
689 if (likely(worker))
690 wake_up_process(worker->task);
691 }
692
693 /**
694 * wq_worker_waking_up - a worker is waking up
695 * @task: task waking up
696 * @cpu: CPU @task is waking up to
697 *
698 * This function is called during try_to_wake_up() when a worker is
699 * being awoken.
700 *
701 * CONTEXT:
702 * spin_lock_irq(rq->lock)
703 */
704 void wq_worker_waking_up(struct task_struct *task, unsigned int cpu)
705 {
706 struct worker *worker = kthread_data(task);
707
708 if (!(worker->flags & WORKER_NOT_RUNNING))
709 atomic_inc(get_pool_nr_running(worker->pool));
710 }
711
712 /**
713 * wq_worker_sleeping - a worker is going to sleep
714 * @task: task going to sleep
715 * @cpu: CPU in question, must be the current CPU number
716 *
717 * This function is called during schedule() when a busy worker is
718 * going to sleep. Worker on the same cpu can be woken up by
719 * returning pointer to its task.
720 *
721 * CONTEXT:
722 * spin_lock_irq(rq->lock)
723 *
724 * RETURNS:
725 * Worker task on @cpu to wake up, %NULL if none.
726 */
727 struct task_struct *wq_worker_sleeping(struct task_struct *task,
728 unsigned int cpu)
729 {
730 struct worker *worker = kthread_data(task), *to_wakeup = NULL;
731 struct worker_pool *pool = worker->pool;
732 atomic_t *nr_running = get_pool_nr_running(pool);
733
734 if (worker->flags & WORKER_NOT_RUNNING)
735 return NULL;
736
737 /* this can only happen on the local cpu */
738 BUG_ON(cpu != raw_smp_processor_id());
739
740 /*
741 * The counterpart of the following dec_and_test, implied mb,
742 * worklist not empty test sequence is in insert_work().
743 * Please read comment there.
744 *
745 * NOT_RUNNING is clear. This means that we're bound to and
746 * running on the local cpu w/ rq lock held and preemption
747 * disabled, which in turn means that none else could be
748 * manipulating idle_list, so dereferencing idle_list without gcwq
749 * lock is safe.
750 */
751 if (atomic_dec_and_test(nr_running) && !list_empty(&pool->worklist))
752 to_wakeup = first_worker(pool);
753 return to_wakeup ? to_wakeup->task : NULL;
754 }
755
756 /**
757 * worker_set_flags - set worker flags and adjust nr_running accordingly
758 * @worker: self
759 * @flags: flags to set
760 * @wakeup: wakeup an idle worker if necessary
761 *
762 * Set @flags in @worker->flags and adjust nr_running accordingly. If
763 * nr_running becomes zero and @wakeup is %true, an idle worker is
764 * woken up.
765 *
766 * CONTEXT:
767 * spin_lock_irq(gcwq->lock)
768 */
769 static inline void worker_set_flags(struct worker *worker, unsigned int flags,
770 bool wakeup)
771 {
772 struct worker_pool *pool = worker->pool;
773
774 WARN_ON_ONCE(worker->task != current);
775
776 /*
777 * If transitioning into NOT_RUNNING, adjust nr_running and
778 * wake up an idle worker as necessary if requested by
779 * @wakeup.
780 */
781 if ((flags & WORKER_NOT_RUNNING) &&
782 !(worker->flags & WORKER_NOT_RUNNING)) {
783 atomic_t *nr_running = get_pool_nr_running(pool);
784
785 if (wakeup) {
786 if (atomic_dec_and_test(nr_running) &&
787 !list_empty(&pool->worklist))
788 wake_up_worker(pool);
789 } else
790 atomic_dec(nr_running);
791 }
792
793 worker->flags |= flags;
794 }
795
796 /**
797 * worker_clr_flags - clear worker flags and adjust nr_running accordingly
798 * @worker: self
799 * @flags: flags to clear
800 *
801 * Clear @flags in @worker->flags and adjust nr_running accordingly.
802 *
803 * CONTEXT:
804 * spin_lock_irq(gcwq->lock)
805 */
806 static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
807 {
808 struct worker_pool *pool = worker->pool;
809 unsigned int oflags = worker->flags;
810
811 WARN_ON_ONCE(worker->task != current);
812
813 worker->flags &= ~flags;
814
815 /*
816 * If transitioning out of NOT_RUNNING, increment nr_running. Note
817 * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask
818 * of multiple flags, not a single flag.
819 */
820 if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
821 if (!(worker->flags & WORKER_NOT_RUNNING))
822 atomic_inc(get_pool_nr_running(pool));
823 }
824
825 /**
826 * busy_worker_head - return the busy hash head for a work
827 * @gcwq: gcwq of interest
828 * @work: work to be hashed
829 *
830 * Return hash head of @gcwq for @work.
831 *
832 * CONTEXT:
833 * spin_lock_irq(gcwq->lock).
834 *
835 * RETURNS:
836 * Pointer to the hash head.
837 */
838 static struct hlist_head *busy_worker_head(struct global_cwq *gcwq,
839 struct work_struct *work)
840 {
841 const int base_shift = ilog2(sizeof(struct work_struct));
842 unsigned long v = (unsigned long)work;
843
844 /* simple shift and fold hash, do we need something better? */
845 v >>= base_shift;
846 v += v >> BUSY_WORKER_HASH_ORDER;
847 v &= BUSY_WORKER_HASH_MASK;
848
849 return &gcwq->busy_hash[v];
850 }
851
852 /**
853 * __find_worker_executing_work - find worker which is executing a work
854 * @gcwq: gcwq of interest
855 * @bwh: hash head as returned by busy_worker_head()
856 * @work: work to find worker for
857 *
858 * Find a worker which is executing @work on @gcwq. @bwh should be
859 * the hash head obtained by calling busy_worker_head() with the same
860 * work.
861 *
862 * CONTEXT:
863 * spin_lock_irq(gcwq->lock).
864 *
865 * RETURNS:
866 * Pointer to worker which is executing @work if found, NULL
867 * otherwise.
868 */
869 static struct worker *__find_worker_executing_work(struct global_cwq *gcwq,
870 struct hlist_head *bwh,
871 struct work_struct *work)
872 {
873 struct worker *worker;
874 struct hlist_node *tmp;
875
876 hlist_for_each_entry(worker, tmp, bwh, hentry)
877 if (worker->current_work == work)
878 return worker;
879 return NULL;
880 }
881
882 /**
883 * find_worker_executing_work - find worker which is executing a work
884 * @gcwq: gcwq of interest
885 * @work: work to find worker for
886 *
887 * Find a worker which is executing @work on @gcwq. This function is
888 * identical to __find_worker_executing_work() except that this
889 * function calculates @bwh itself.
890 *
891 * CONTEXT:
892 * spin_lock_irq(gcwq->lock).
893 *
894 * RETURNS:
895 * Pointer to worker which is executing @work if found, NULL
896 * otherwise.
897 */
898 static struct worker *find_worker_executing_work(struct global_cwq *gcwq,
899 struct work_struct *work)
900 {
901 return __find_worker_executing_work(gcwq, busy_worker_head(gcwq, work),
902 work);
903 }
904
905 /**
906 * insert_work - insert a work into gcwq
907 * @cwq: cwq @work belongs to
908 * @work: work to insert
909 * @head: insertion point
910 * @extra_flags: extra WORK_STRUCT_* flags to set
911 *
912 * Insert @work which belongs to @cwq into @gcwq after @head.
913 * @extra_flags is or'd to work_struct flags.
914 *
915 * CONTEXT:
916 * spin_lock_irq(gcwq->lock).
917 */
918 static void insert_work(struct cpu_workqueue_struct *cwq,
919 struct work_struct *work, struct list_head *head,
920 unsigned int extra_flags)
921 {
922 struct worker_pool *pool = cwq->pool;
923
924 /* we own @work, set data and link */
925 set_work_cwq(work, cwq, extra_flags);
926
927 /*
928 * Ensure that we get the right work->data if we see the
929 * result of list_add() below, see try_to_grab_pending().
930 */
931 smp_wmb();
932
933 list_add_tail(&work->entry, head);
934
935 /*
936 * Ensure either worker_sched_deactivated() sees the above
937 * list_add_tail() or we see zero nr_running to avoid workers
938 * lying around lazily while there are works to be processed.
939 */
940 smp_mb();
941
942 if (__need_more_worker(pool))
943 wake_up_worker(pool);
944 }
945
946 /*
947 * Test whether @work is being queued from another work executing on the
948 * same workqueue. This is rather expensive and should only be used from
949 * cold paths.
950 */
951 static bool is_chained_work(struct workqueue_struct *wq)
952 {
953 unsigned long flags;
954 unsigned int cpu;
955
956 for_each_gcwq_cpu(cpu) {
957 struct global_cwq *gcwq = get_gcwq(cpu);
958 struct worker *worker;
959 struct hlist_node *pos;
960 int i;
961
962 spin_lock_irqsave(&gcwq->lock, flags);
963 for_each_busy_worker(worker, i, pos, gcwq) {
964 if (worker->task != current)
965 continue;
966 spin_unlock_irqrestore(&gcwq->lock, flags);
967 /*
968 * I'm @worker, no locking necessary. See if @work
969 * is headed to the same workqueue.
970 */
971 return worker->current_cwq->wq == wq;
972 }
973 spin_unlock_irqrestore(&gcwq->lock, flags);
974 }
975 return false;
976 }
977
978 static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
979 struct work_struct *work)
980 {
981 struct global_cwq *gcwq;
982 struct cpu_workqueue_struct *cwq;
983 struct list_head *worklist;
984 unsigned int work_flags;
985 unsigned long flags;
986
987 debug_work_activate(work);
988
989 /* if dying, only works from the same workqueue are allowed */
990 if (unlikely(wq->flags & WQ_DRAINING) &&
991 WARN_ON_ONCE(!is_chained_work(wq)))
992 return;
993
994 /* determine gcwq to use */
995 if (!(wq->flags & WQ_UNBOUND)) {
996 struct global_cwq *last_gcwq;
997
998 if (unlikely(cpu == WORK_CPU_UNBOUND))
999 cpu = raw_smp_processor_id();
1000
1001 /*
1002 * It's multi cpu. If @wq is non-reentrant and @work
1003 * was previously on a different cpu, it might still
1004 * be running there, in which case the work needs to
1005 * be queued on that cpu to guarantee non-reentrance.
1006 */
1007 gcwq = get_gcwq(cpu);
1008 if (wq->flags & WQ_NON_REENTRANT &&
1009 (last_gcwq = get_work_gcwq(work)) && last_gcwq != gcwq) {
1010 struct worker *worker;
1011
1012 spin_lock_irqsave(&last_gcwq->lock, flags);
1013
1014 worker = find_worker_executing_work(last_gcwq, work);
1015
1016 if (worker && worker->current_cwq->wq == wq)
1017 gcwq = last_gcwq;
1018 else {
1019 /* meh... not running there, queue here */
1020 spin_unlock_irqrestore(&last_gcwq->lock, flags);
1021 spin_lock_irqsave(&gcwq->lock, flags);
1022 }
1023 } else
1024 spin_lock_irqsave(&gcwq->lock, flags);
1025 } else {
1026 gcwq = get_gcwq(WORK_CPU_UNBOUND);
1027 spin_lock_irqsave(&gcwq->lock, flags);
1028 }
1029
1030 /* gcwq determined, get cwq and queue */
1031 cwq = get_cwq(gcwq->cpu, wq);
1032 trace_workqueue_queue_work(cpu, cwq, work);
1033
1034 if (WARN_ON(!list_empty(&work->entry))) {
1035 spin_unlock_irqrestore(&gcwq->lock, flags);
1036 return;
1037 }
1038
1039 cwq->nr_in_flight[cwq->work_color]++;
1040 work_flags = work_color_to_flags(cwq->work_color);
1041
1042 if (likely(cwq->nr_active < cwq->max_active)) {
1043 trace_workqueue_activate_work(work);
1044 cwq->nr_active++;
1045 worklist = &cwq->pool->worklist;
1046 } else {
1047 work_flags |= WORK_STRUCT_DELAYED;
1048 worklist = &cwq->delayed_works;
1049 }
1050
1051 insert_work(cwq, work, worklist, work_flags);
1052
1053 spin_unlock_irqrestore(&gcwq->lock, flags);
1054 }
1055
1056 /**
1057 * queue_work - queue work on a workqueue
1058 * @wq: workqueue to use
1059 * @work: work to queue
1060 *
1061 * Returns 0 if @work was already on a queue, non-zero otherwise.
1062 *
1063 * We queue the work to the CPU on which it was submitted, but if the CPU dies
1064 * it can be processed by another CPU.
1065 */
1066 int queue_work(struct workqueue_struct *wq, struct work_struct *work)
1067 {
1068 int ret;
1069
1070 ret = queue_work_on(get_cpu(), wq, work);
1071 put_cpu();
1072
1073 return ret;
1074 }
1075 EXPORT_SYMBOL_GPL(queue_work);
1076
1077 /**
1078 * queue_work_on - queue work on specific cpu
1079 * @cpu: CPU number to execute work on
1080 * @wq: workqueue to use
1081 * @work: work to queue
1082 *
1083 * Returns 0 if @work was already on a queue, non-zero otherwise.
1084 *
1085 * We queue the work to a specific CPU, the caller must ensure it
1086 * can't go away.
1087 */
1088 int
1089 queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
1090 {
1091 int ret = 0;
1092
1093 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
1094 __queue_work(cpu, wq, work);
1095 ret = 1;
1096 }
1097 return ret;
1098 }
1099 EXPORT_SYMBOL_GPL(queue_work_on);
1100
1101 static void delayed_work_timer_fn(unsigned long __data)
1102 {
1103 struct delayed_work *dwork = (struct delayed_work *)__data;
1104 struct cpu_workqueue_struct *cwq = get_work_cwq(&dwork->work);
1105
1106 __queue_work(smp_processor_id(), cwq->wq, &dwork->work);
1107 }
1108
1109 /**
1110 * queue_delayed_work - queue work on a workqueue after delay
1111 * @wq: workqueue to use
1112 * @dwork: delayable work to queue
1113 * @delay: number of jiffies to wait before queueing
1114 *
1115 * Returns 0 if @work was already on a queue, non-zero otherwise.
1116 */
1117 int queue_delayed_work(struct workqueue_struct *wq,
1118 struct delayed_work *dwork, unsigned long delay)
1119 {
1120 if (delay == 0)
1121 return queue_work(wq, &dwork->work);
1122
1123 return queue_delayed_work_on(-1, wq, dwork, delay);
1124 }
1125 EXPORT_SYMBOL_GPL(queue_delayed_work);
1126
1127 /**
1128 * queue_delayed_work_on - queue work on specific CPU after delay
1129 * @cpu: CPU number to execute work on
1130 * @wq: workqueue to use
1131 * @dwork: work to queue
1132 * @delay: number of jiffies to wait before queueing
1133 *
1134 * Returns 0 if @work was already on a queue, non-zero otherwise.
1135 */
1136 int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
1137 struct delayed_work *dwork, unsigned long delay)
1138 {
1139 int ret = 0;
1140 struct timer_list *timer = &dwork->timer;
1141 struct work_struct *work = &dwork->work;
1142
1143 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
1144 unsigned int lcpu;
1145
1146 BUG_ON(timer_pending(timer));
1147 BUG_ON(!list_empty(&work->entry));
1148
1149 timer_stats_timer_set_start_info(&dwork->timer);
1150
1151 /*
1152 * This stores cwq for the moment, for the timer_fn.
1153 * Note that the work's gcwq is preserved to allow
1154 * reentrance detection for delayed works.
1155 */
1156 if (!(wq->flags & WQ_UNBOUND)) {
1157 struct global_cwq *gcwq = get_work_gcwq(work);
1158
1159 if (gcwq && gcwq->cpu != WORK_CPU_UNBOUND)
1160 lcpu = gcwq->cpu;
1161 else
1162 lcpu = raw_smp_processor_id();
1163 } else
1164 lcpu = WORK_CPU_UNBOUND;
1165
1166 set_work_cwq(work, get_cwq(lcpu, wq), 0);
1167
1168 timer->expires = jiffies + delay;
1169 timer->data = (unsigned long)dwork;
1170 timer->function = delayed_work_timer_fn;
1171
1172 if (unlikely(cpu >= 0))
1173 add_timer_on(timer, cpu);
1174 else
1175 add_timer(timer);
1176 ret = 1;
1177 }
1178 return ret;
1179 }
1180 EXPORT_SYMBOL_GPL(queue_delayed_work_on);
1181
1182 /**
1183 * worker_enter_idle - enter idle state
1184 * @worker: worker which is entering idle state
1185 *
1186 * @worker is entering idle state. Update stats and idle timer if
1187 * necessary.
1188 *
1189 * LOCKING:
1190 * spin_lock_irq(gcwq->lock).
1191 */
1192 static void worker_enter_idle(struct worker *worker)
1193 {
1194 struct worker_pool *pool = worker->pool;
1195 struct global_cwq *gcwq = pool->gcwq;
1196
1197 BUG_ON(worker->flags & WORKER_IDLE);
1198 BUG_ON(!list_empty(&worker->entry) &&
1199 (worker->hentry.next || worker->hentry.pprev));
1200
1201 /* can't use worker_set_flags(), also called from start_worker() */
1202 worker->flags |= WORKER_IDLE;
1203 pool->nr_idle++;
1204 worker->last_active = jiffies;
1205
1206 /* idle_list is LIFO */
1207 list_add(&worker->entry, &pool->idle_list);
1208
1209 if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
1210 mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT);
1211
1212 /*
1213 * Sanity check nr_running. Because gcwq_unbind_fn() releases
1214 * gcwq->lock between setting %WORKER_UNBOUND and zapping
1215 * nr_running, the warning may trigger spuriously. Check iff
1216 * unbind is not in progress.
1217 */
1218 WARN_ON_ONCE(!(gcwq->flags & GCWQ_DISASSOCIATED) &&
1219 pool->nr_workers == pool->nr_idle &&
1220 atomic_read(get_pool_nr_running(pool)));
1221 }
1222
1223 /**
1224 * worker_leave_idle - leave idle state
1225 * @worker: worker which is leaving idle state
1226 *
1227 * @worker is leaving idle state. Update stats.
1228 *
1229 * LOCKING:
1230 * spin_lock_irq(gcwq->lock).
1231 */
1232 static void worker_leave_idle(struct worker *worker)
1233 {
1234 struct worker_pool *pool = worker->pool;
1235
1236 BUG_ON(!(worker->flags & WORKER_IDLE));
1237 worker_clr_flags(worker, WORKER_IDLE);
1238 pool->nr_idle--;
1239 list_del_init(&worker->entry);
1240 }
1241
1242 /**
1243 * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock gcwq
1244 * @worker: self
1245 *
1246 * Works which are scheduled while the cpu is online must at least be
1247 * scheduled to a worker which is bound to the cpu so that if they are
1248 * flushed from cpu callbacks while cpu is going down, they are
1249 * guaranteed to execute on the cpu.
1250 *
1251 * This function is to be used by rogue workers and rescuers to bind
1252 * themselves to the target cpu and may race with cpu going down or
1253 * coming online. kthread_bind() can't be used because it may put the
1254 * worker to already dead cpu and set_cpus_allowed_ptr() can't be used
1255 * verbatim as it's best effort and blocking and gcwq may be
1256 * [dis]associated in the meantime.
1257 *
1258 * This function tries set_cpus_allowed() and locks gcwq and verifies the
1259 * binding against %GCWQ_DISASSOCIATED which is set during
1260 * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker
1261 * enters idle state or fetches works without dropping lock, it can
1262 * guarantee the scheduling requirement described in the first paragraph.
1263 *
1264 * CONTEXT:
1265 * Might sleep. Called without any lock but returns with gcwq->lock
1266 * held.
1267 *
1268 * RETURNS:
1269 * %true if the associated gcwq is online (@worker is successfully
1270 * bound), %false if offline.
1271 */
1272 static bool worker_maybe_bind_and_lock(struct worker *worker)
1273 __acquires(&gcwq->lock)
1274 {
1275 struct global_cwq *gcwq = worker->pool->gcwq;
1276 struct task_struct *task = worker->task;
1277
1278 while (true) {
1279 /*
1280 * The following call may fail, succeed or succeed
1281 * without actually migrating the task to the cpu if
1282 * it races with cpu hotunplug operation. Verify
1283 * against GCWQ_DISASSOCIATED.
1284 */
1285 if (!(gcwq->flags & GCWQ_DISASSOCIATED))
1286 set_cpus_allowed_ptr(task, get_cpu_mask(gcwq->cpu));
1287
1288 spin_lock_irq(&gcwq->lock);
1289 if (gcwq->flags & GCWQ_DISASSOCIATED)
1290 return false;
1291 if (task_cpu(task) == gcwq->cpu &&
1292 cpumask_equal(&current->cpus_allowed,
1293 get_cpu_mask(gcwq->cpu)))
1294 return true;
1295 spin_unlock_irq(&gcwq->lock);
1296
1297 /*
1298 * We've raced with CPU hot[un]plug. Give it a breather
1299 * and retry migration. cond_resched() is required here;
1300 * otherwise, we might deadlock against cpu_stop trying to
1301 * bring down the CPU on non-preemptive kernel.
1302 */
1303 cpu_relax();
1304 cond_resched();
1305 }
1306 }
1307
1308 struct idle_rebind {
1309 int cnt; /* # workers to be rebound */
1310 struct completion done; /* all workers rebound */
1311 };
1312
1313 /*
1314 * Rebind an idle @worker to its CPU. During CPU onlining, this has to
1315 * happen synchronously for idle workers. worker_thread() will test
1316 * %WORKER_REBIND before leaving idle and call this function.
1317 */
1318 static void idle_worker_rebind(struct worker *worker)
1319 {
1320 struct global_cwq *gcwq = worker->pool->gcwq;
1321
1322 /* CPU must be online at this point */
1323 WARN_ON(!worker_maybe_bind_and_lock(worker));
1324 if (!--worker->idle_rebind->cnt)
1325 complete(&worker->idle_rebind->done);
1326 spin_unlock_irq(&worker->pool->gcwq->lock);
1327
1328 /* we did our part, wait for rebind_workers() to finish up */
1329 wait_event(gcwq->rebind_hold, !(worker->flags & WORKER_REBIND));
1330
1331 /*
1332 * rebind_workers() shouldn't finish until all workers passed the
1333 * above WORKER_REBIND wait. Tell it when done.
1334 */
1335 spin_lock_irq(&worker->pool->gcwq->lock);
1336 if (!--worker->idle_rebind->cnt)
1337 complete(&worker->idle_rebind->done);
1338 spin_unlock_irq(&worker->pool->gcwq->lock);
1339 }
1340
1341 /*
1342 * Function for @worker->rebind.work used to rebind unbound busy workers to
1343 * the associated cpu which is coming back online. This is scheduled by
1344 * cpu up but can race with other cpu hotplug operations and may be
1345 * executed twice without intervening cpu down.
1346 */
1347 static void busy_worker_rebind_fn(struct work_struct *work)
1348 {
1349 struct worker *worker = container_of(work, struct worker, rebind_work);
1350 struct global_cwq *gcwq = worker->pool->gcwq;
1351
1352 worker_maybe_bind_and_lock(worker);
1353
1354 /*
1355 * %WORKER_REBIND must be cleared even if the above binding failed;
1356 * otherwise, we may confuse the next CPU_UP cycle or oops / get
1357 * stuck by calling idle_worker_rebind() prematurely. If CPU went
1358 * down again inbetween, %WORKER_UNBOUND would be set, so clearing
1359 * %WORKER_REBIND is always safe.
1360 */
1361 worker_clr_flags(worker, WORKER_REBIND);
1362
1363 spin_unlock_irq(&gcwq->lock);
1364 }
1365
1366 /**
1367 * rebind_workers - rebind all workers of a gcwq to the associated CPU
1368 * @gcwq: gcwq of interest
1369 *
1370 * @gcwq->cpu is coming online. Rebind all workers to the CPU. Rebinding
1371 * is different for idle and busy ones.
1372 *
1373 * The idle ones should be rebound synchronously and idle rebinding should
1374 * be complete before any worker starts executing work items with
1375 * concurrency management enabled; otherwise, scheduler may oops trying to
1376 * wake up non-local idle worker from wq_worker_sleeping().
1377 *
1378 * This is achieved by repeatedly requesting rebinding until all idle
1379 * workers are known to have been rebound under @gcwq->lock and holding all
1380 * idle workers from becoming busy until idle rebinding is complete.
1381 *
1382 * Once idle workers are rebound, busy workers can be rebound as they
1383 * finish executing their current work items. Queueing the rebind work at
1384 * the head of their scheduled lists is enough. Note that nr_running will
1385 * be properbly bumped as busy workers rebind.
1386 *
1387 * On return, all workers are guaranteed to either be bound or have rebind
1388 * work item scheduled.
1389 */
1390 static void rebind_workers(struct global_cwq *gcwq)
1391 __releases(&gcwq->lock) __acquires(&gcwq->lock)
1392 {
1393 struct idle_rebind idle_rebind;
1394 struct worker_pool *pool;
1395 struct worker *worker;
1396 struct hlist_node *pos;
1397 int i;
1398
1399 lockdep_assert_held(&gcwq->lock);
1400
1401 for_each_worker_pool(pool, gcwq)
1402 lockdep_assert_held(&pool->manager_mutex);
1403
1404 /*
1405 * Rebind idle workers. Interlocked both ways. We wait for
1406 * workers to rebind via @idle_rebind.done. Workers will wait for
1407 * us to finish up by watching %WORKER_REBIND.
1408 */
1409 init_completion(&idle_rebind.done);
1410 retry:
1411 idle_rebind.cnt = 1;
1412 INIT_COMPLETION(idle_rebind.done);
1413
1414 /* set REBIND and kick idle ones, we'll wait for these later */
1415 for_each_worker_pool(pool, gcwq) {
1416 list_for_each_entry(worker, &pool->idle_list, entry) {
1417 unsigned long worker_flags = worker->flags;
1418
1419 if (worker->flags & WORKER_REBIND)
1420 continue;
1421
1422 /* morph UNBOUND to REBIND atomically */
1423 worker_flags &= ~WORKER_UNBOUND;
1424 worker_flags |= WORKER_REBIND;
1425 ACCESS_ONCE(worker->flags) = worker_flags;
1426
1427 idle_rebind.cnt++;
1428 worker->idle_rebind = &idle_rebind;
1429
1430 /* worker_thread() will call idle_worker_rebind() */
1431 wake_up_process(worker->task);
1432 }
1433 }
1434
1435 if (--idle_rebind.cnt) {
1436 spin_unlock_irq(&gcwq->lock);
1437 wait_for_completion(&idle_rebind.done);
1438 spin_lock_irq(&gcwq->lock);
1439 /* busy ones might have become idle while waiting, retry */
1440 goto retry;
1441 }
1442
1443 /* all idle workers are rebound, rebind busy workers */
1444 for_each_busy_worker(worker, i, pos, gcwq) {
1445 struct work_struct *rebind_work = &worker->rebind_work;
1446 unsigned long worker_flags = worker->flags;
1447
1448 /* morph UNBOUND to REBIND atomically */
1449 worker_flags &= ~WORKER_UNBOUND;
1450 worker_flags |= WORKER_REBIND;
1451 ACCESS_ONCE(worker->flags) = worker_flags;
1452
1453 if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
1454 work_data_bits(rebind_work)))
1455 continue;
1456
1457 /* wq doesn't matter, use the default one */
1458 debug_work_activate(rebind_work);
1459 insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work,
1460 worker->scheduled.next,
1461 work_color_to_flags(WORK_NO_COLOR));
1462 }
1463
1464 /*
1465 * All idle workers are rebound and waiting for %WORKER_REBIND to
1466 * be cleared inside idle_worker_rebind(). Clear and release.
1467 * Clearing %WORKER_REBIND from this foreign context is safe
1468 * because these workers are still guaranteed to be idle.
1469 *
1470 * We need to make sure all idle workers passed WORKER_REBIND wait
1471 * in idle_worker_rebind() before returning; otherwise, workers can
1472 * get stuck at the wait if hotplug cycle repeats.
1473 */
1474 idle_rebind.cnt = 1;
1475 INIT_COMPLETION(idle_rebind.done);
1476
1477 for_each_worker_pool(pool, gcwq) {
1478 list_for_each_entry(worker, &pool->idle_list, entry) {
1479 worker->flags &= ~WORKER_REBIND;
1480 idle_rebind.cnt++;
1481 }
1482 }
1483
1484 wake_up_all(&gcwq->rebind_hold);
1485
1486 if (--idle_rebind.cnt) {
1487 spin_unlock_irq(&gcwq->lock);
1488 wait_for_completion(&idle_rebind.done);
1489 spin_lock_irq(&gcwq->lock);
1490 }
1491 }
1492
1493 static struct worker *alloc_worker(void)
1494 {
1495 struct worker *worker;
1496
1497 worker = kzalloc(sizeof(*worker), GFP_KERNEL);
1498 if (worker) {
1499 INIT_LIST_HEAD(&worker->entry);
1500 INIT_LIST_HEAD(&worker->scheduled);
1501 INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn);
1502 /* on creation a worker is in !idle && prep state */
1503 worker->flags = WORKER_PREP;
1504 }
1505 return worker;
1506 }
1507
1508 /**
1509 * create_worker - create a new workqueue worker
1510 * @pool: pool the new worker will belong to
1511 *
1512 * Create a new worker which is bound to @pool. The returned worker
1513 * can be started by calling start_worker() or destroyed using
1514 * destroy_worker().
1515 *
1516 * CONTEXT:
1517 * Might sleep. Does GFP_KERNEL allocations.
1518 *
1519 * RETURNS:
1520 * Pointer to the newly created worker.
1521 */
1522 static struct worker *create_worker(struct worker_pool *pool)
1523 {
1524 struct global_cwq *gcwq = pool->gcwq;
1525 const char *pri = worker_pool_pri(pool) ? "H" : "";
1526 struct worker *worker = NULL;
1527 int id = -1;
1528
1529 spin_lock_irq(&gcwq->lock);
1530 while (ida_get_new(&pool->worker_ida, &id)) {
1531 spin_unlock_irq(&gcwq->lock);
1532 if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL))
1533 goto fail;
1534 spin_lock_irq(&gcwq->lock);
1535 }
1536 spin_unlock_irq(&gcwq->lock);
1537
1538 worker = alloc_worker();
1539 if (!worker)
1540 goto fail;
1541
1542 worker->pool = pool;
1543 worker->id = id;
1544
1545 if (gcwq->cpu != WORK_CPU_UNBOUND)
1546 worker->task = kthread_create_on_node(worker_thread,
1547 worker, cpu_to_node(gcwq->cpu),
1548 "kworker/%u:%d%s", gcwq->cpu, id, pri);
1549 else
1550 worker->task = kthread_create(worker_thread, worker,
1551 "kworker/u:%d%s", id, pri);
1552 if (IS_ERR(worker->task))
1553 goto fail;
1554
1555 if (worker_pool_pri(pool))
1556 set_user_nice(worker->task, HIGHPRI_NICE_LEVEL);
1557
1558 /*
1559 * Determine CPU binding of the new worker depending on
1560 * %GCWQ_DISASSOCIATED. The caller is responsible for ensuring the
1561 * flag remains stable across this function. See the comments
1562 * above the flag definition for details.
1563 *
1564 * As an unbound worker may later become a regular one if CPU comes
1565 * online, make sure every worker has %PF_THREAD_BOUND set.
1566 */
1567 if (!(gcwq->flags & GCWQ_DISASSOCIATED)) {
1568 kthread_bind(worker->task, gcwq->cpu);
1569 } else {
1570 worker->task->flags |= PF_THREAD_BOUND;
1571 worker->flags |= WORKER_UNBOUND;
1572 }
1573
1574 return worker;
1575 fail:
1576 if (id >= 0) {
1577 spin_lock_irq(&gcwq->lock);
1578 ida_remove(&pool->worker_ida, id);
1579 spin_unlock_irq(&gcwq->lock);
1580 }
1581 kfree(worker);
1582 return NULL;
1583 }
1584
1585 /**
1586 * start_worker - start a newly created worker
1587 * @worker: worker to start
1588 *
1589 * Make the gcwq aware of @worker and start it.
1590 *
1591 * CONTEXT:
1592 * spin_lock_irq(gcwq->lock).
1593 */
1594 static void start_worker(struct worker *worker)
1595 {
1596 worker->flags |= WORKER_STARTED;
1597 worker->pool->nr_workers++;
1598 worker_enter_idle(worker);
1599 wake_up_process(worker->task);
1600 }
1601
1602 /**
1603 * destroy_worker - destroy a workqueue worker
1604 * @worker: worker to be destroyed
1605 *
1606 * Destroy @worker and adjust @gcwq stats accordingly.
1607 *
1608 * CONTEXT:
1609 * spin_lock_irq(gcwq->lock) which is released and regrabbed.
1610 */
1611 static void destroy_worker(struct worker *worker)
1612 {
1613 struct worker_pool *pool = worker->pool;
1614 struct global_cwq *gcwq = pool->gcwq;
1615 int id = worker->id;
1616
1617 /* sanity check frenzy */
1618 BUG_ON(worker->current_work);
1619 BUG_ON(!list_empty(&worker->scheduled));
1620
1621 if (worker->flags & WORKER_STARTED)
1622 pool->nr_workers--;
1623 if (worker->flags & WORKER_IDLE)
1624 pool->nr_idle--;
1625
1626 list_del_init(&worker->entry);
1627 worker->flags |= WORKER_DIE;
1628
1629 spin_unlock_irq(&gcwq->lock);
1630
1631 kthread_stop(worker->task);
1632 kfree(worker);
1633
1634 spin_lock_irq(&gcwq->lock);
1635 ida_remove(&pool->worker_ida, id);
1636 }
1637
1638 static void idle_worker_timeout(unsigned long __pool)
1639 {
1640 struct worker_pool *pool = (void *)__pool;
1641 struct global_cwq *gcwq = pool->gcwq;
1642
1643 spin_lock_irq(&gcwq->lock);
1644
1645 if (too_many_workers(pool)) {
1646 struct worker *worker;
1647 unsigned long expires;
1648
1649 /* idle_list is kept in LIFO order, check the last one */
1650 worker = list_entry(pool->idle_list.prev, struct worker, entry);
1651 expires = worker->last_active + IDLE_WORKER_TIMEOUT;
1652
1653 if (time_before(jiffies, expires))
1654 mod_timer(&pool->idle_timer, expires);
1655 else {
1656 /* it's been idle for too long, wake up manager */
1657 pool->flags |= POOL_MANAGE_WORKERS;
1658 wake_up_worker(pool);
1659 }
1660 }
1661
1662 spin_unlock_irq(&gcwq->lock);
1663 }
1664
1665 static bool send_mayday(struct work_struct *work)
1666 {
1667 struct cpu_workqueue_struct *cwq = get_work_cwq(work);
1668 struct workqueue_struct *wq = cwq->wq;
1669 unsigned int cpu;
1670
1671 if (!(wq->flags & WQ_RESCUER))
1672 return false;
1673
1674 /* mayday mayday mayday */
1675 cpu = cwq->pool->gcwq->cpu;
1676 /* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */
1677 if (cpu == WORK_CPU_UNBOUND)
1678 cpu = 0;
1679 if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask))
1680 wake_up_process(wq->rescuer->task);
1681 return true;
1682 }
1683
1684 static void gcwq_mayday_timeout(unsigned long __pool)
1685 {
1686 struct worker_pool *pool = (void *)__pool;
1687 struct global_cwq *gcwq = pool->gcwq;
1688 struct work_struct *work;
1689
1690 spin_lock_irq(&gcwq->lock);
1691
1692 if (need_to_create_worker(pool)) {
1693 /*
1694 * We've been trying to create a new worker but
1695 * haven't been successful. We might be hitting an
1696 * allocation deadlock. Send distress signals to
1697 * rescuers.
1698 */
1699 list_for_each_entry(work, &pool->worklist, entry)
1700 send_mayday(work);
1701 }
1702
1703 spin_unlock_irq(&gcwq->lock);
1704
1705 mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
1706 }
1707
1708 /**
1709 * maybe_create_worker - create a new worker if necessary
1710 * @pool: pool to create a new worker for
1711 *
1712 * Create a new worker for @pool if necessary. @pool is guaranteed to
1713 * have at least one idle worker on return from this function. If
1714 * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
1715 * sent to all rescuers with works scheduled on @pool to resolve
1716 * possible allocation deadlock.
1717 *
1718 * On return, need_to_create_worker() is guaranteed to be false and
1719 * may_start_working() true.
1720 *
1721 * LOCKING:
1722 * spin_lock_irq(gcwq->lock) which may be released and regrabbed
1723 * multiple times. Does GFP_KERNEL allocations. Called only from
1724 * manager.
1725 *
1726 * RETURNS:
1727 * false if no action was taken and gcwq->lock stayed locked, true
1728 * otherwise.
1729 */
1730 static bool maybe_create_worker(struct worker_pool *pool)
1731 __releases(&gcwq->lock)
1732 __acquires(&gcwq->lock)
1733 {
1734 struct global_cwq *gcwq = pool->gcwq;
1735
1736 if (!need_to_create_worker(pool))
1737 return false;
1738 restart:
1739 spin_unlock_irq(&gcwq->lock);
1740
1741 /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
1742 mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
1743
1744 while (true) {
1745 struct worker *worker;
1746
1747 worker = create_worker(pool);
1748 if (worker) {
1749 del_timer_sync(&pool->mayday_timer);
1750 spin_lock_irq(&gcwq->lock);
1751 start_worker(worker);
1752 BUG_ON(need_to_create_worker(pool));
1753 return true;
1754 }
1755
1756 if (!need_to_create_worker(pool))
1757 break;
1758
1759 __set_current_state(TASK_INTERRUPTIBLE);
1760 schedule_timeout(CREATE_COOLDOWN);
1761
1762 if (!need_to_create_worker(pool))
1763 break;
1764 }
1765
1766 del_timer_sync(&pool->mayday_timer);
1767 spin_lock_irq(&gcwq->lock);
1768 if (need_to_create_worker(pool))
1769 goto restart;
1770 return true;
1771 }
1772
1773 /**
1774 * maybe_destroy_worker - destroy workers which have been idle for a while
1775 * @pool: pool to destroy workers for
1776 *
1777 * Destroy @pool workers which have been idle for longer than
1778 * IDLE_WORKER_TIMEOUT.
1779 *
1780 * LOCKING:
1781 * spin_lock_irq(gcwq->lock) which may be released and regrabbed
1782 * multiple times. Called only from manager.
1783 *
1784 * RETURNS:
1785 * false if no action was taken and gcwq->lock stayed locked, true
1786 * otherwise.
1787 */
1788 static bool maybe_destroy_workers(struct worker_pool *pool)
1789 {
1790 bool ret = false;
1791
1792 while (too_many_workers(pool)) {
1793 struct worker *worker;
1794 unsigned long expires;
1795
1796 worker = list_entry(pool->idle_list.prev, struct worker, entry);
1797 expires = worker->last_active + IDLE_WORKER_TIMEOUT;
1798
1799 if (time_before(jiffies, expires)) {
1800 mod_timer(&pool->idle_timer, expires);
1801 break;
1802 }
1803
1804 destroy_worker(worker);
1805 ret = true;
1806 }
1807
1808 return ret;
1809 }
1810
1811 /**
1812 * manage_workers - manage worker pool
1813 * @worker: self
1814 *
1815 * Assume the manager role and manage gcwq worker pool @worker belongs
1816 * to. At any given time, there can be only zero or one manager per
1817 * gcwq. The exclusion is handled automatically by this function.
1818 *
1819 * The caller can safely start processing works on false return. On
1820 * true return, it's guaranteed that need_to_create_worker() is false
1821 * and may_start_working() is true.
1822 *
1823 * CONTEXT:
1824 * spin_lock_irq(gcwq->lock) which may be released and regrabbed
1825 * multiple times. Does GFP_KERNEL allocations.
1826 *
1827 * RETURNS:
1828 * false if no action was taken and gcwq->lock stayed locked, true if
1829 * some action was taken.
1830 */
1831 static bool manage_workers(struct worker *worker)
1832 {
1833 struct worker_pool *pool = worker->pool;
1834 bool ret = false;
1835
1836 if (pool->flags & POOL_MANAGING_WORKERS)
1837 return ret;
1838
1839 pool->flags |= POOL_MANAGING_WORKERS;
1840
1841 /*
1842 * To simplify both worker management and CPU hotplug, hold off
1843 * management while hotplug is in progress. CPU hotplug path can't
1844 * grab %POOL_MANAGING_WORKERS to achieve this because that can
1845 * lead to idle worker depletion (all become busy thinking someone
1846 * else is managing) which in turn can result in deadlock under
1847 * extreme circumstances. Use @pool->manager_mutex to synchronize
1848 * manager against CPU hotplug.
1849 *
1850 * manager_mutex would always be free unless CPU hotplug is in
1851 * progress. trylock first without dropping @gcwq->lock.
1852 */
1853 if (unlikely(!mutex_trylock(&pool->manager_mutex))) {
1854 spin_unlock_irq(&pool->gcwq->lock);
1855 mutex_lock(&pool->manager_mutex);
1856 /*
1857 * CPU hotplug could have happened while we were waiting
1858 * for manager_mutex. Hotplug itself can't handle us
1859 * because manager isn't either on idle or busy list, and
1860 * @gcwq's state and ours could have deviated.
1861 *
1862 * As hotplug is now excluded via manager_mutex, we can
1863 * simply try to bind. It will succeed or fail depending
1864 * on @gcwq's current state. Try it and adjust
1865 * %WORKER_UNBOUND accordingly.
1866 */
1867 if (worker_maybe_bind_and_lock(worker))
1868 worker->flags &= ~WORKER_UNBOUND;
1869 else
1870 worker->flags |= WORKER_UNBOUND;
1871
1872 ret = true;
1873 }
1874
1875 pool->flags &= ~POOL_MANAGE_WORKERS;
1876
1877 /*
1878 * Destroy and then create so that may_start_working() is true
1879 * on return.
1880 */
1881 ret |= maybe_destroy_workers(pool);
1882 ret |= maybe_create_worker(pool);
1883
1884 pool->flags &= ~POOL_MANAGING_WORKERS;
1885 mutex_unlock(&pool->manager_mutex);
1886 return ret;
1887 }
1888
1889 /**
1890 * move_linked_works - move linked works to a list
1891 * @work: start of series of works to be scheduled
1892 * @head: target list to append @work to
1893 * @nextp: out paramter for nested worklist walking
1894 *
1895 * Schedule linked works starting from @work to @head. Work series to
1896 * be scheduled starts at @work and includes any consecutive work with
1897 * WORK_STRUCT_LINKED set in its predecessor.
1898 *
1899 * If @nextp is not NULL, it's updated to point to the next work of
1900 * the last scheduled work. This allows move_linked_works() to be
1901 * nested inside outer list_for_each_entry_safe().
1902 *
1903 * CONTEXT:
1904 * spin_lock_irq(gcwq->lock).
1905 */
1906 static void move_linked_works(struct work_struct *work, struct list_head *head,
1907 struct work_struct **nextp)
1908 {
1909 struct work_struct *n;
1910
1911 /*
1912 * Linked worklist will always end before the end of the list,
1913 * use NULL for list head.
1914 */
1915 list_for_each_entry_safe_from(work, n, NULL, entry) {
1916 list_move_tail(&work->entry, head);
1917 if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
1918 break;
1919 }
1920
1921 /*
1922 * If we're already inside safe list traversal and have moved
1923 * multiple works to the scheduled queue, the next position
1924 * needs to be updated.
1925 */
1926 if (nextp)
1927 *nextp = n;
1928 }
1929
1930 static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq)
1931 {
1932 struct work_struct *work = list_first_entry(&cwq->delayed_works,
1933 struct work_struct, entry);
1934
1935 trace_workqueue_activate_work(work);
1936 move_linked_works(work, &cwq->pool->worklist, NULL);
1937 __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
1938 cwq->nr_active++;
1939 }
1940
1941 /**
1942 * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight
1943 * @cwq: cwq of interest
1944 * @color: color of work which left the queue
1945 * @delayed: for a delayed work
1946 *
1947 * A work either has completed or is removed from pending queue,
1948 * decrement nr_in_flight of its cwq and handle workqueue flushing.
1949 *
1950 * CONTEXT:
1951 * spin_lock_irq(gcwq->lock).
1952 */
1953 static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color,
1954 bool delayed)
1955 {
1956 /* ignore uncolored works */
1957 if (color == WORK_NO_COLOR)
1958 return;
1959
1960 cwq->nr_in_flight[color]--;
1961
1962 if (!delayed) {
1963 cwq->nr_active--;
1964 if (!list_empty(&cwq->delayed_works)) {
1965 /* one down, submit a delayed one */
1966 if (cwq->nr_active < cwq->max_active)
1967 cwq_activate_first_delayed(cwq);
1968 }
1969 }
1970
1971 /* is flush in progress and are we at the flushing tip? */
1972 if (likely(cwq->flush_color != color))
1973 return;
1974
1975 /* are there still in-flight works? */
1976 if (cwq->nr_in_flight[color])
1977 return;
1978
1979 /* this cwq is done, clear flush_color */
1980 cwq->flush_color = -1;
1981
1982 /*
1983 * If this was the last cwq, wake up the first flusher. It
1984 * will handle the rest.
1985 */
1986 if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush))
1987 complete(&cwq->wq->first_flusher->done);
1988 }
1989
1990 /**
1991 * process_one_work - process single work
1992 * @worker: self
1993 * @work: work to process
1994 *
1995 * Process @work. This function contains all the logics necessary to
1996 * process a single work including synchronization against and
1997 * interaction with other workers on the same cpu, queueing and
1998 * flushing. As long as context requirement is met, any worker can
1999 * call this function to process a work.
2000 *
2001 * CONTEXT:
2002 * spin_lock_irq(gcwq->lock) which is released and regrabbed.
2003 */
2004 static void process_one_work(struct worker *worker, struct work_struct *work)
2005 __releases(&gcwq->lock)
2006 __acquires(&gcwq->lock)
2007 {
2008 struct cpu_workqueue_struct *cwq = get_work_cwq(work);
2009 struct worker_pool *pool = worker->pool;
2010 struct global_cwq *gcwq = pool->gcwq;
2011 struct hlist_head *bwh = busy_worker_head(gcwq, work);
2012 bool cpu_intensive = cwq->wq->flags & WQ_CPU_INTENSIVE;
2013 work_func_t f = work->func;
2014 int work_color;
2015 struct worker *collision;
2016 #ifdef CONFIG_LOCKDEP
2017 /*
2018 * It is permissible to free the struct work_struct from
2019 * inside the function that is called from it, this we need to
2020 * take into account for lockdep too. To avoid bogus "held
2021 * lock freed" warnings as well as problems when looking into
2022 * work->lockdep_map, make a copy and use that here.
2023 */
2024 struct lockdep_map lockdep_map;
2025
2026 lockdep_copy_map(&lockdep_map, &work->lockdep_map);
2027 #endif
2028 /*
2029 * Ensure we're on the correct CPU. DISASSOCIATED test is
2030 * necessary to avoid spurious warnings from rescuers servicing the
2031 * unbound or a disassociated gcwq.
2032 */
2033 WARN_ON_ONCE(!(worker->flags & (WORKER_UNBOUND | WORKER_REBIND)) &&
2034 !(gcwq->flags & GCWQ_DISASSOCIATED) &&
2035 raw_smp_processor_id() != gcwq->cpu);
2036
2037 /*
2038 * A single work shouldn't be executed concurrently by
2039 * multiple workers on a single cpu. Check whether anyone is
2040 * already processing the work. If so, defer the work to the
2041 * currently executing one.
2042 */
2043 collision = __find_worker_executing_work(gcwq, bwh, work);
2044 if (unlikely(collision)) {
2045 move_linked_works(work, &collision->scheduled, NULL);
2046 return;
2047 }
2048
2049 /* claim and process */
2050 debug_work_deactivate(work);
2051 hlist_add_head(&worker->hentry, bwh);
2052 worker->current_work = work;
2053 worker->current_cwq = cwq;
2054 work_color = get_work_color(work);
2055
2056 /* record the current cpu number in the work data and dequeue */
2057 set_work_cpu(work, gcwq->cpu);
2058 list_del_init(&work->entry);
2059
2060 /*
2061 * CPU intensive works don't participate in concurrency
2062 * management. They're the scheduler's responsibility.
2063 */
2064 if (unlikely(cpu_intensive))
2065 worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
2066
2067 /*
2068 * Unbound gcwq isn't concurrency managed and work items should be
2069 * executed ASAP. Wake up another worker if necessary.
2070 */
2071 if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool))
2072 wake_up_worker(pool);
2073
2074 spin_unlock_irq(&gcwq->lock);
2075
2076 work_clear_pending(work);
2077 lock_map_acquire_read(&cwq->wq->lockdep_map);
2078 lock_map_acquire(&lockdep_map);
2079 trace_workqueue_execute_start(work);
2080 f(work);
2081 /*
2082 * While we must be careful to not use "work" after this, the trace
2083 * point will only record its address.
2084 */
2085 trace_workqueue_execute_end(work);
2086 lock_map_release(&lockdep_map);
2087 lock_map_release(&cwq->wq->lockdep_map);
2088
2089 if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
2090 printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
2091 "%s/0x%08x/%d\n",
2092 current->comm, preempt_count(), task_pid_nr(current));
2093 printk(KERN_ERR " last function: ");
2094 print_symbol("%s\n", (unsigned long)f);
2095 debug_show_held_locks(current);
2096 dump_stack();
2097 }
2098
2099 spin_lock_irq(&gcwq->lock);
2100
2101 /* clear cpu intensive status */
2102 if (unlikely(cpu_intensive))
2103 worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
2104
2105 /* we're done with it, release */
2106 hlist_del_init(&worker->hentry);
2107 worker->current_work = NULL;
2108 worker->current_cwq = NULL;
2109 cwq_dec_nr_in_flight(cwq, work_color, false);
2110 }
2111
2112 /**
2113 * process_scheduled_works - process scheduled works
2114 * @worker: self
2115 *
2116 * Process all scheduled works. Please note that the scheduled list
2117 * may change while processing a work, so this function repeatedly
2118 * fetches a work from the top and executes it.
2119 *
2120 * CONTEXT:
2121 * spin_lock_irq(gcwq->lock) which may be released and regrabbed
2122 * multiple times.
2123 */
2124 static void process_scheduled_works(struct worker *worker)
2125 {
2126 while (!list_empty(&worker->scheduled)) {
2127 struct work_struct *work = list_first_entry(&worker->scheduled,
2128 struct work_struct, entry);
2129 process_one_work(worker, work);
2130 }
2131 }
2132
2133 /**
2134 * worker_thread - the worker thread function
2135 * @__worker: self
2136 *
2137 * The gcwq worker thread function. There's a single dynamic pool of
2138 * these per each cpu. These workers process all works regardless of
2139 * their specific target workqueue. The only exception is works which
2140 * belong to workqueues with a rescuer which will be explained in
2141 * rescuer_thread().
2142 */
2143 static int worker_thread(void *__worker)
2144 {
2145 struct worker *worker = __worker;
2146 struct worker_pool *pool = worker->pool;
2147 struct global_cwq *gcwq = pool->gcwq;
2148
2149 /* tell the scheduler that this is a workqueue worker */
2150 worker->task->flags |= PF_WQ_WORKER;
2151 woke_up:
2152 spin_lock_irq(&gcwq->lock);
2153
2154 /*
2155 * DIE can be set only while idle and REBIND set while busy has
2156 * @worker->rebind_work scheduled. Checking here is enough.
2157 */
2158 if (unlikely(worker->flags & (WORKER_REBIND | WORKER_DIE))) {
2159 spin_unlock_irq(&gcwq->lock);
2160
2161 if (worker->flags & WORKER_DIE) {
2162 worker->task->flags &= ~PF_WQ_WORKER;
2163 return 0;
2164 }
2165
2166 idle_worker_rebind(worker);
2167 goto woke_up;
2168 }
2169
2170 worker_leave_idle(worker);
2171 recheck:
2172 /* no more worker necessary? */
2173 if (!need_more_worker(pool))
2174 goto sleep;
2175
2176 /* do we need to manage? */
2177 if (unlikely(!may_start_working(pool)) && manage_workers(worker))
2178 goto recheck;
2179
2180 /*
2181 * ->scheduled list can only be filled while a worker is
2182 * preparing to process a work or actually processing it.
2183 * Make sure nobody diddled with it while I was sleeping.
2184 */
2185 BUG_ON(!list_empty(&worker->scheduled));
2186
2187 /*
2188 * When control reaches this point, we're guaranteed to have
2189 * at least one idle worker or that someone else has already
2190 * assumed the manager role.
2191 */
2192 worker_clr_flags(worker, WORKER_PREP);
2193
2194 do {
2195 struct work_struct *work =
2196 list_first_entry(&pool->worklist,
2197 struct work_struct, entry);
2198
2199 if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
2200 /* optimization path, not strictly necessary */
2201 process_one_work(worker, work);
2202 if (unlikely(!list_empty(&worker->scheduled)))
2203 process_scheduled_works(worker);
2204 } else {
2205 move_linked_works(work, &worker->scheduled, NULL);
2206 process_scheduled_works(worker);
2207 }
2208 } while (keep_working(pool));
2209
2210 worker_set_flags(worker, WORKER_PREP, false);
2211 sleep:
2212 if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker))
2213 goto recheck;
2214
2215 /*
2216 * gcwq->lock is held and there's no work to process and no
2217 * need to manage, sleep. Workers are woken up only while
2218 * holding gcwq->lock or from local cpu, so setting the
2219 * current state before releasing gcwq->lock is enough to
2220 * prevent losing any event.
2221 */
2222 worker_enter_idle(worker);
2223 __set_current_state(TASK_INTERRUPTIBLE);
2224 spin_unlock_irq(&gcwq->lock);
2225 schedule();
2226 goto woke_up;
2227 }
2228
2229 /**
2230 * rescuer_thread - the rescuer thread function
2231 * @__wq: the associated workqueue
2232 *
2233 * Workqueue rescuer thread function. There's one rescuer for each
2234 * workqueue which has WQ_RESCUER set.
2235 *
2236 * Regular work processing on a gcwq may block trying to create a new
2237 * worker which uses GFP_KERNEL allocation which has slight chance of
2238 * developing into deadlock if some works currently on the same queue
2239 * need to be processed to satisfy the GFP_KERNEL allocation. This is
2240 * the problem rescuer solves.
2241 *
2242 * When such condition is possible, the gcwq summons rescuers of all
2243 * workqueues which have works queued on the gcwq and let them process
2244 * those works so that forward progress can be guaranteed.
2245 *
2246 * This should happen rarely.
2247 */
2248 static int rescuer_thread(void *__wq)
2249 {
2250 struct workqueue_struct *wq = __wq;
2251 struct worker *rescuer = wq->rescuer;
2252 struct list_head *scheduled = &rescuer->scheduled;
2253 bool is_unbound = wq->flags & WQ_UNBOUND;
2254 unsigned int cpu;
2255
2256 set_user_nice(current, RESCUER_NICE_LEVEL);
2257 repeat:
2258 set_current_state(TASK_INTERRUPTIBLE);
2259
2260 if (kthread_should_stop())
2261 return 0;
2262
2263 /*
2264 * See whether any cpu is asking for help. Unbounded
2265 * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND.
2266 */
2267 for_each_mayday_cpu(cpu, wq->mayday_mask) {
2268 unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu;
2269 struct cpu_workqueue_struct *cwq = get_cwq(tcpu, wq);
2270 struct worker_pool *pool = cwq->pool;
2271 struct global_cwq *gcwq = pool->gcwq;
2272 struct work_struct *work, *n;
2273
2274 __set_current_state(TASK_RUNNING);
2275 mayday_clear_cpu(cpu, wq->mayday_mask);
2276
2277 /* migrate to the target cpu if possible */
2278 rescuer->pool = pool;
2279 worker_maybe_bind_and_lock(rescuer);
2280
2281 /*
2282 * Slurp in all works issued via this workqueue and
2283 * process'em.
2284 */
2285 BUG_ON(!list_empty(&rescuer->scheduled));
2286 list_for_each_entry_safe(work, n, &pool->worklist, entry)
2287 if (get_work_cwq(work) == cwq)
2288 move_linked_works(work, scheduled, &n);
2289
2290 process_scheduled_works(rescuer);
2291
2292 /*
2293 * Leave this gcwq. If keep_working() is %true, notify a
2294 * regular worker; otherwise, we end up with 0 concurrency
2295 * and stalling the execution.
2296 */
2297 if (keep_working(pool))
2298 wake_up_worker(pool);
2299
2300 spin_unlock_irq(&gcwq->lock);
2301 }
2302
2303 schedule();
2304 goto repeat;
2305 }
2306
2307 struct wq_barrier {
2308 struct work_struct work;
2309 struct completion done;
2310 };
2311
2312 static void wq_barrier_func(struct work_struct *work)
2313 {
2314 struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
2315 complete(&barr->done);
2316 }
2317
2318 /**
2319 * insert_wq_barrier - insert a barrier work
2320 * @cwq: cwq to insert barrier into
2321 * @barr: wq_barrier to insert
2322 * @target: target work to attach @barr to
2323 * @worker: worker currently executing @target, NULL if @target is not executing
2324 *
2325 * @barr is linked to @target such that @barr is completed only after
2326 * @target finishes execution. Please note that the ordering
2327 * guarantee is observed only with respect to @target and on the local
2328 * cpu.
2329 *
2330 * Currently, a queued barrier can't be canceled. This is because
2331 * try_to_grab_pending() can't determine whether the work to be
2332 * grabbed is at the head of the queue and thus can't clear LINKED
2333 * flag of the previous work while there must be a valid next work
2334 * after a work with LINKED flag set.
2335 *
2336 * Note that when @worker is non-NULL, @target may be modified
2337 * underneath us, so we can't reliably determine cwq from @target.
2338 *
2339 * CONTEXT:
2340 * spin_lock_irq(gcwq->lock).
2341 */
2342 static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
2343 struct wq_barrier *barr,
2344 struct work_struct *target, struct worker *worker)
2345 {
2346 struct list_head *head;
2347 unsigned int linked = 0;
2348
2349 /*
2350 * debugobject calls are safe here even with gcwq->lock locked
2351 * as we know for sure that this will not trigger any of the
2352 * checks and call back into the fixup functions where we
2353 * might deadlock.
2354 */
2355 INIT_WORK_ONSTACK(&barr->work, wq_barrier_func);
2356 __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
2357 init_completion(&barr->done);
2358
2359 /*
2360 * If @target is currently being executed, schedule the
2361 * barrier to the worker; otherwise, put it after @target.
2362 */
2363 if (worker)
2364 head = worker->scheduled.next;
2365 else {
2366 unsigned long *bits = work_data_bits(target);
2367
2368 head = target->entry.next;
2369 /* there can already be other linked works, inherit and set */
2370 linked = *bits & WORK_STRUCT_LINKED;
2371 __set_bit(WORK_STRUCT_LINKED_BIT, bits);
2372 }
2373
2374 debug_work_activate(&barr->work);
2375 insert_work(cwq, &barr->work, head,
2376 work_color_to_flags(WORK_NO_COLOR) | linked);
2377 }
2378
2379 /**
2380 * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing
2381 * @wq: workqueue being flushed
2382 * @flush_color: new flush color, < 0 for no-op
2383 * @work_color: new work color, < 0 for no-op
2384 *
2385 * Prepare cwqs for workqueue flushing.
2386 *
2387 * If @flush_color is non-negative, flush_color on all cwqs should be
2388 * -1. If no cwq has in-flight commands at the specified color, all
2389 * cwq->flush_color's stay at -1 and %false is returned. If any cwq
2390 * has in flight commands, its cwq->flush_color is set to
2391 * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq
2392 * wakeup logic is armed and %true is returned.
2393 *
2394 * The caller should have initialized @wq->first_flusher prior to
2395 * calling this function with non-negative @flush_color. If
2396 * @flush_color is negative, no flush color update is done and %false
2397 * is returned.
2398 *
2399 * If @work_color is non-negative, all cwqs should have the same
2400 * work_color which is previous to @work_color and all will be
2401 * advanced to @work_color.
2402 *
2403 * CONTEXT:
2404 * mutex_lock(wq->flush_mutex).
2405 *
2406 * RETURNS:
2407 * %true if @flush_color >= 0 and there's something to flush. %false
2408 * otherwise.
2409 */
2410 static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq,
2411 int flush_color, int work_color)
2412 {
2413 bool wait = false;
2414 unsigned int cpu;
2415
2416 if (flush_color >= 0) {
2417 BUG_ON(atomic_read(&wq->nr_cwqs_to_flush));
2418 atomic_set(&wq->nr_cwqs_to_flush, 1);
2419 }
2420
2421 for_each_cwq_cpu(cpu, wq) {
2422 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
2423 struct global_cwq *gcwq = cwq->pool->gcwq;
2424
2425 spin_lock_irq(&gcwq->lock);
2426
2427 if (flush_color >= 0) {
2428 BUG_ON(cwq->flush_color != -1);
2429
2430 if (cwq->nr_in_flight[flush_color]) {
2431 cwq->flush_color = flush_color;
2432 atomic_inc(&wq->nr_cwqs_to_flush);
2433 wait = true;
2434 }
2435 }
2436
2437 if (work_color >= 0) {
2438 BUG_ON(work_color != work_next_color(cwq->work_color));
2439 cwq->work_color = work_color;
2440 }
2441
2442 spin_unlock_irq(&gcwq->lock);
2443 }
2444
2445 if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush))
2446 complete(&wq->first_flusher->done);
2447
2448 return wait;
2449 }
2450
2451 /**
2452 * flush_workqueue - ensure that any scheduled work has run to completion.
2453 * @wq: workqueue to flush
2454 *
2455 * Forces execution of the workqueue and blocks until its completion.
2456 * This is typically used in driver shutdown handlers.
2457 *
2458 * We sleep until all works which were queued on entry have been handled,
2459 * but we are not livelocked by new incoming ones.
2460 */
2461 void flush_workqueue(struct workqueue_struct *wq)
2462 {
2463 struct wq_flusher this_flusher = {
2464 .list = LIST_HEAD_INIT(this_flusher.list),
2465 .flush_color = -1,
2466 .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
2467 };
2468 int next_color;
2469
2470 lock_map_acquire(&wq->lockdep_map);
2471 lock_map_release(&wq->lockdep_map);
2472
2473 mutex_lock(&wq->flush_mutex);
2474
2475 /*
2476 * Start-to-wait phase
2477 */
2478 next_color = work_next_color(wq->work_color);
2479
2480 if (next_color != wq->flush_color) {
2481 /*
2482 * Color space is not full. The current work_color
2483 * becomes our flush_color and work_color is advanced
2484 * by one.
2485 */
2486 BUG_ON(!list_empty(&wq->flusher_overflow));
2487 this_flusher.flush_color = wq->work_color;
2488 wq->work_color = next_color;
2489
2490 if (!wq->first_flusher) {
2491 /* no flush in progress, become the first flusher */
2492 BUG_ON(wq->flush_color != this_flusher.flush_color);
2493
2494 wq->first_flusher = &this_flusher;
2495
2496 if (!flush_workqueue_prep_cwqs(wq, wq->flush_color,
2497 wq->work_color)) {
2498 /* nothing to flush, done */
2499 wq->flush_color = next_color;
2500 wq->first_flusher = NULL;
2501 goto out_unlock;
2502 }
2503 } else {
2504 /* wait in queue */
2505 BUG_ON(wq->flush_color == this_flusher.flush_color);
2506 list_add_tail(&this_flusher.list, &wq->flusher_queue);
2507 flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
2508 }
2509 } else {
2510 /*
2511 * Oops, color space is full, wait on overflow queue.
2512 * The next flush completion will assign us
2513 * flush_color and transfer to flusher_queue.
2514 */
2515 list_add_tail(&this_flusher.list, &wq->flusher_overflow);
2516 }
2517
2518 mutex_unlock(&wq->flush_mutex);
2519
2520 wait_for_completion(&this_flusher.done);
2521
2522 /*
2523 * Wake-up-and-cascade phase
2524 *
2525 * First flushers are responsible for cascading flushes and
2526 * handling overflow. Non-first flushers can simply return.
2527 */
2528 if (wq->first_flusher != &this_flusher)
2529 return;
2530
2531 mutex_lock(&wq->flush_mutex);
2532
2533 /* we might have raced, check again with mutex held */
2534 if (wq->first_flusher != &this_flusher)
2535 goto out_unlock;
2536
2537 wq->first_flusher = NULL;
2538
2539 BUG_ON(!list_empty(&this_flusher.list));
2540 BUG_ON(wq->flush_color != this_flusher.flush_color);
2541
2542 while (true) {
2543 struct wq_flusher *next, *tmp;
2544
2545 /* complete all the flushers sharing the current flush color */
2546 list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
2547 if (next->flush_color != wq->flush_color)
2548 break;
2549 list_del_init(&next->list);
2550 complete(&next->done);
2551 }
2552
2553 BUG_ON(!list_empty(&wq->flusher_overflow) &&
2554 wq->flush_color != work_next_color(wq->work_color));
2555
2556 /* this flush_color is finished, advance by one */
2557 wq->flush_color = work_next_color(wq->flush_color);
2558
2559 /* one color has been freed, handle overflow queue */
2560 if (!list_empty(&wq->flusher_overflow)) {
2561 /*
2562 * Assign the same color to all overflowed
2563 * flushers, advance work_color and append to
2564 * flusher_queue. This is the start-to-wait
2565 * phase for these overflowed flushers.
2566 */
2567 list_for_each_entry(tmp, &wq->flusher_overflow, list)
2568 tmp->flush_color = wq->work_color;
2569
2570 wq->work_color = work_next_color(wq->work_color);
2571
2572 list_splice_tail_init(&wq->flusher_overflow,
2573 &wq->flusher_queue);
2574 flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
2575 }
2576
2577 if (list_empty(&wq->flusher_queue)) {
2578 BUG_ON(wq->flush_color != wq->work_color);
2579 break;
2580 }
2581
2582 /*
2583 * Need to flush more colors. Make the next flusher
2584 * the new first flusher and arm cwqs.
2585 */
2586 BUG_ON(wq->flush_color == wq->work_color);
2587 BUG_ON(wq->flush_color != next->flush_color);
2588
2589 list_del_init(&next->list);
2590 wq->first_flusher = next;
2591
2592 if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1))
2593 break;
2594
2595 /*
2596 * Meh... this color is already done, clear first
2597 * flusher and repeat cascading.
2598 */
2599 wq->first_flusher = NULL;
2600 }
2601
2602 out_unlock:
2603 mutex_unlock(&wq->flush_mutex);
2604 }
2605 EXPORT_SYMBOL_GPL(flush_workqueue);
2606
2607 /**
2608 * drain_workqueue - drain a workqueue
2609 * @wq: workqueue to drain
2610 *
2611 * Wait until the workqueue becomes empty. While draining is in progress,
2612 * only chain queueing is allowed. IOW, only currently pending or running
2613 * work items on @wq can queue further work items on it. @wq is flushed
2614 * repeatedly until it becomes empty. The number of flushing is detemined
2615 * by the depth of chaining and should be relatively short. Whine if it
2616 * takes too long.
2617 */
2618 void drain_workqueue(struct workqueue_struct *wq)
2619 {
2620 unsigned int flush_cnt = 0;
2621 unsigned int cpu;
2622
2623 /*
2624 * __queue_work() needs to test whether there are drainers, is much
2625 * hotter than drain_workqueue() and already looks at @wq->flags.
2626 * Use WQ_DRAINING so that queue doesn't have to check nr_drainers.
2627 */
2628 spin_lock(&workqueue_lock);
2629 if (!wq->nr_drainers++)
2630 wq->flags |= WQ_DRAINING;
2631 spin_unlock(&workqueue_lock);
2632 reflush:
2633 flush_workqueue(wq);
2634
2635 for_each_cwq_cpu(cpu, wq) {
2636 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
2637 bool drained;
2638
2639 spin_lock_irq(&cwq->pool->gcwq->lock);
2640 drained = !cwq->nr_active && list_empty(&cwq->delayed_works);
2641 spin_unlock_irq(&cwq->pool->gcwq->lock);
2642
2643 if (drained)
2644 continue;
2645
2646 if (++flush_cnt == 10 ||
2647 (flush_cnt % 100 == 0 && flush_cnt <= 1000))
2648 pr_warning("workqueue %s: flush on destruction isn't complete after %u tries\n",
2649 wq->name, flush_cnt);
2650 goto reflush;
2651 }
2652
2653 spin_lock(&workqueue_lock);
2654 if (!--wq->nr_drainers)
2655 wq->flags &= ~WQ_DRAINING;
2656 spin_unlock(&workqueue_lock);
2657 }
2658 EXPORT_SYMBOL_GPL(drain_workqueue);
2659
2660 static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr,
2661 bool wait_executing)
2662 {
2663 struct worker *worker = NULL;
2664 struct global_cwq *gcwq;
2665 struct cpu_workqueue_struct *cwq;
2666
2667 might_sleep();
2668 gcwq = get_work_gcwq(work);
2669 if (!gcwq)
2670 return false;
2671
2672 spin_lock_irq(&gcwq->lock);
2673 if (!list_empty(&work->entry)) {
2674 /*
2675 * See the comment near try_to_grab_pending()->smp_rmb().
2676 * If it was re-queued to a different gcwq under us, we
2677 * are not going to wait.
2678 */
2679 smp_rmb();
2680 cwq = get_work_cwq(work);
2681 if (unlikely(!cwq || gcwq != cwq->pool->gcwq))
2682 goto already_gone;
2683 } else if (wait_executing) {
2684 worker = find_worker_executing_work(gcwq, work);
2685 if (!worker)
2686 goto already_gone;
2687 cwq = worker->current_cwq;
2688 } else
2689 goto already_gone;
2690
2691 insert_wq_barrier(cwq, barr, work, worker);
2692 spin_unlock_irq(&gcwq->lock);
2693
2694 /*
2695 * If @max_active is 1 or rescuer is in use, flushing another work
2696 * item on the same workqueue may lead to deadlock. Make sure the
2697 * flusher is not running on the same workqueue by verifying write
2698 * access.
2699 */
2700 if (cwq->wq->saved_max_active == 1 || cwq->wq->flags & WQ_RESCUER)
2701 lock_map_acquire(&cwq->wq->lockdep_map);
2702 else
2703 lock_map_acquire_read(&cwq->wq->lockdep_map);
2704 lock_map_release(&cwq->wq->lockdep_map);
2705
2706 return true;
2707 already_gone:
2708 spin_unlock_irq(&gcwq->lock);
2709 return false;
2710 }
2711
2712 /**
2713 * flush_work - wait for a work to finish executing the last queueing instance
2714 * @work: the work to flush
2715 *
2716 * Wait until @work has finished execution. This function considers
2717 * only the last queueing instance of @work. If @work has been
2718 * enqueued across different CPUs on a non-reentrant workqueue or on
2719 * multiple workqueues, @work might still be executing on return on
2720 * some of the CPUs from earlier queueing.
2721 *
2722 * If @work was queued only on a non-reentrant, ordered or unbound
2723 * workqueue, @work is guaranteed to be idle on return if it hasn't
2724 * been requeued since flush started.
2725 *
2726 * RETURNS:
2727 * %true if flush_work() waited for the work to finish execution,
2728 * %false if it was already idle.
2729 */
2730 bool flush_work(struct work_struct *work)
2731 {
2732 struct wq_barrier barr;
2733
2734 lock_map_acquire(&work->lockdep_map);
2735 lock_map_release(&work->lockdep_map);
2736
2737 if (start_flush_work(work, &barr, true)) {
2738 wait_for_completion(&barr.done);
2739 destroy_work_on_stack(&barr.work);
2740 return true;
2741 } else
2742 return false;
2743 }
2744 EXPORT_SYMBOL_GPL(flush_work);
2745
2746 static bool wait_on_cpu_work(struct global_cwq *gcwq, struct work_struct *work)
2747 {
2748 struct wq_barrier barr;
2749 struct worker *worker;
2750
2751 spin_lock_irq(&gcwq->lock);
2752
2753 worker = find_worker_executing_work(gcwq, work);
2754 if (unlikely(worker))
2755 insert_wq_barrier(worker->current_cwq, &barr, work, worker);
2756
2757 spin_unlock_irq(&gcwq->lock);
2758
2759 if (unlikely(worker)) {
2760 wait_for_completion(&barr.done);
2761 destroy_work_on_stack(&barr.work);
2762 return true;
2763 } else
2764 return false;
2765 }
2766
2767 static bool wait_on_work(struct work_struct *work)
2768 {
2769 bool ret = false;
2770 int cpu;
2771
2772 might_sleep();
2773
2774 lock_map_acquire(&work->lockdep_map);
2775 lock_map_release(&work->lockdep_map);
2776
2777 for_each_gcwq_cpu(cpu)
2778 ret |= wait_on_cpu_work(get_gcwq(cpu), work);
2779 return ret;
2780 }
2781
2782 /**
2783 * flush_work_sync - wait until a work has finished execution
2784 * @work: the work to flush
2785 *
2786 * Wait until @work has finished execution. On return, it's
2787 * guaranteed that all queueing instances of @work which happened
2788 * before this function is called are finished. In other words, if
2789 * @work hasn't been requeued since this function was called, @work is
2790 * guaranteed to be idle on return.
2791 *
2792 * RETURNS:
2793 * %true if flush_work_sync() waited for the work to finish execution,
2794 * %false if it was already idle.
2795 */
2796 bool flush_work_sync(struct work_struct *work)
2797 {
2798 struct wq_barrier barr;
2799 bool pending, waited;
2800
2801 /* we'll wait for executions separately, queue barr only if pending */
2802 pending = start_flush_work(work, &barr, false);
2803
2804 /* wait for executions to finish */
2805 waited = wait_on_work(work);
2806
2807 /* wait for the pending one */
2808 if (pending) {
2809 wait_for_completion(&barr.done);
2810 destroy_work_on_stack(&barr.work);
2811 }
2812
2813 return pending || waited;
2814 }
2815 EXPORT_SYMBOL_GPL(flush_work_sync);
2816
2817 /*
2818 * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
2819 * so this work can't be re-armed in any way.
2820 */
2821 static int try_to_grab_pending(struct work_struct *work)
2822 {
2823 struct global_cwq *gcwq;
2824 int ret = -1;
2825
2826 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
2827 return 0;
2828
2829 /*
2830 * The queueing is in progress, or it is already queued. Try to
2831 * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
2832 */
2833 gcwq = get_work_gcwq(work);
2834 if (!gcwq)
2835 return ret;
2836
2837 spin_lock_irq(&gcwq->lock);
2838 if (!list_empty(&work->entry)) {
2839 /*
2840 * This work is queued, but perhaps we locked the wrong gcwq.
2841 * In that case we must see the new value after rmb(), see
2842 * insert_work()->wmb().
2843 */
2844 smp_rmb();
2845 if (gcwq == get_work_gcwq(work)) {
2846 debug_work_deactivate(work);
2847 list_del_init(&work->entry);
2848 cwq_dec_nr_in_flight(get_work_cwq(work),
2849 get_work_color(work),
2850 *work_data_bits(work) & WORK_STRUCT_DELAYED);
2851 ret = 1;
2852 }
2853 }
2854 spin_unlock_irq(&gcwq->lock);
2855
2856 return ret;
2857 }
2858
2859 static bool __cancel_work_timer(struct work_struct *work,
2860 struct timer_list* timer)
2861 {
2862 int ret;
2863
2864 do {
2865 ret = (timer && likely(del_timer(timer)));
2866 if (!ret)
2867 ret = try_to_grab_pending(work);
2868 wait_on_work(work);
2869 } while (unlikely(ret < 0));
2870
2871 clear_work_data(work);
2872 return ret;
2873 }
2874
2875 /**
2876 * cancel_work_sync - cancel a work and wait for it to finish
2877 * @work: the work to cancel
2878 *
2879 * Cancel @work and wait for its execution to finish. This function
2880 * can be used even if the work re-queues itself or migrates to
2881 * another workqueue. On return from this function, @work is
2882 * guaranteed to be not pending or executing on any CPU.
2883 *
2884 * cancel_work_sync(&delayed_work->work) must not be used for
2885 * delayed_work's. Use cancel_delayed_work_sync() instead.
2886 *
2887 * The caller must ensure that the workqueue on which @work was last
2888 * queued can't be destroyed before this function returns.
2889 *
2890 * RETURNS:
2891 * %true if @work was pending, %false otherwise.
2892 */
2893 bool cancel_work_sync(struct work_struct *work)
2894 {
2895 return __cancel_work_timer(work, NULL);
2896 }
2897 EXPORT_SYMBOL_GPL(cancel_work_sync);
2898
2899 /**
2900 * flush_delayed_work - wait for a dwork to finish executing the last queueing
2901 * @dwork: the delayed work to flush
2902 *
2903 * Delayed timer is cancelled and the pending work is queued for
2904 * immediate execution. Like flush_work(), this function only
2905 * considers the last queueing instance of @dwork.
2906 *
2907 * RETURNS:
2908 * %true if flush_work() waited for the work to finish execution,
2909 * %false if it was already idle.
2910 */
2911 bool flush_delayed_work(struct delayed_work *dwork)
2912 {
2913 if (del_timer_sync(&dwork->timer))
2914 __queue_work(raw_smp_processor_id(),
2915 get_work_cwq(&dwork->work)->wq, &dwork->work);
2916 return flush_work(&dwork->work);
2917 }
2918 EXPORT_SYMBOL(flush_delayed_work);
2919
2920 /**
2921 * flush_delayed_work_sync - wait for a dwork to finish
2922 * @dwork: the delayed work to flush
2923 *
2924 * Delayed timer is cancelled and the pending work is queued for
2925 * execution immediately. Other than timer handling, its behavior
2926 * is identical to flush_work_sync().
2927 *
2928 * RETURNS:
2929 * %true if flush_work_sync() waited for the work to finish execution,
2930 * %false if it was already idle.
2931 */
2932 bool flush_delayed_work_sync(struct delayed_work *dwork)
2933 {
2934 if (del_timer_sync(&dwork->timer))
2935 __queue_work(raw_smp_processor_id(),
2936 get_work_cwq(&dwork->work)->wq, &dwork->work);
2937 return flush_work_sync(&dwork->work);
2938 }
2939 EXPORT_SYMBOL(flush_delayed_work_sync);
2940
2941 /**
2942 * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
2943 * @dwork: the delayed work cancel
2944 *
2945 * This is cancel_work_sync() for delayed works.
2946 *
2947 * RETURNS:
2948 * %true if @dwork was pending, %false otherwise.
2949 */
2950 bool cancel_delayed_work_sync(struct delayed_work *dwork)
2951 {
2952 return __cancel_work_timer(&dwork->work, &dwork->timer);
2953 }
2954 EXPORT_SYMBOL(cancel_delayed_work_sync);
2955
2956 /**
2957 * schedule_work - put work task in global workqueue
2958 * @work: job to be done
2959 *
2960 * Returns zero if @work was already on the kernel-global workqueue and
2961 * non-zero otherwise.
2962 *
2963 * This puts a job in the kernel-global workqueue if it was not already
2964 * queued and leaves it in the same position on the kernel-global
2965 * workqueue otherwise.
2966 */
2967 int schedule_work(struct work_struct *work)
2968 {
2969 return queue_work(system_wq, work);
2970 }
2971 EXPORT_SYMBOL(schedule_work);
2972
2973 /*
2974 * schedule_work_on - put work task on a specific cpu
2975 * @cpu: cpu to put the work task on
2976 * @work: job to be done
2977 *
2978 * This puts a job on a specific cpu
2979 */
2980 int schedule_work_on(int cpu, struct work_struct *work)
2981 {
2982 return queue_work_on(cpu, system_wq, work);
2983 }
2984 EXPORT_SYMBOL(schedule_work_on);
2985
2986 /**
2987 * schedule_delayed_work - put work task in global workqueue after delay
2988 * @dwork: job to be done
2989 * @delay: number of jiffies to wait or 0 for immediate execution
2990 *
2991 * After waiting for a given time this puts a job in the kernel-global
2992 * workqueue.
2993 */
2994 int schedule_delayed_work(struct delayed_work *dwork,
2995 unsigned long delay)
2996 {
2997 return queue_delayed_work(system_wq, dwork, delay);
2998 }
2999 EXPORT_SYMBOL(schedule_delayed_work);
3000
3001 /**
3002 * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
3003 * @cpu: cpu to use
3004 * @dwork: job to be done
3005 * @delay: number of jiffies to wait
3006 *
3007 * After waiting for a given time this puts a job in the kernel-global
3008 * workqueue on the specified CPU.
3009 */
3010 int schedule_delayed_work_on(int cpu,
3011 struct delayed_work *dwork, unsigned long delay)
3012 {
3013 return queue_delayed_work_on(cpu, system_wq, dwork, delay);
3014 }
3015 EXPORT_SYMBOL(schedule_delayed_work_on);
3016
3017 /**
3018 * schedule_on_each_cpu - execute a function synchronously on each online CPU
3019 * @func: the function to call
3020 *
3021 * schedule_on_each_cpu() executes @func on each online CPU using the
3022 * system workqueue and blocks until all CPUs have completed.
3023 * schedule_on_each_cpu() is very slow.
3024 *
3025 * RETURNS:
3026 * 0 on success, -errno on failure.
3027 */
3028 int schedule_on_each_cpu(work_func_t func)
3029 {
3030 int cpu;
3031 struct work_struct __percpu *works;
3032
3033 works = alloc_percpu(struct work_struct);
3034 if (!works)
3035 return -ENOMEM;
3036
3037 get_online_cpus();
3038
3039 for_each_online_cpu(cpu) {
3040 struct work_struct *work = per_cpu_ptr(works, cpu);
3041
3042 INIT_WORK(work, func);
3043 schedule_work_on(cpu, work);
3044 }
3045
3046 for_each_online_cpu(cpu)
3047 flush_work(per_cpu_ptr(works, cpu));
3048
3049 put_online_cpus();
3050 free_percpu(works);
3051 return 0;
3052 }
3053
3054 /**
3055 * flush_scheduled_work - ensure that any scheduled work has run to completion.
3056 *
3057 * Forces execution of the kernel-global workqueue and blocks until its
3058 * completion.
3059 *
3060 * Think twice before calling this function! It's very easy to get into
3061 * trouble if you don't take great care. Either of the following situations
3062 * will lead to deadlock:
3063 *
3064 * One of the work items currently on the workqueue needs to acquire
3065 * a lock held by your code or its caller.
3066 *
3067 * Your code is running in the context of a work routine.
3068 *
3069 * They will be detected by lockdep when they occur, but the first might not
3070 * occur very often. It depends on what work items are on the workqueue and
3071 * what locks they need, which you have no control over.
3072 *
3073 * In most situations flushing the entire workqueue is overkill; you merely
3074 * need to know that a particular work item isn't queued and isn't running.
3075 * In such cases you should use cancel_delayed_work_sync() or
3076 * cancel_work_sync() instead.
3077 */
3078 void flush_scheduled_work(void)
3079 {
3080 flush_workqueue(system_wq);
3081 }
3082 EXPORT_SYMBOL(flush_scheduled_work);
3083
3084 /**
3085 * execute_in_process_context - reliably execute the routine with user context
3086 * @fn: the function to execute
3087 * @ew: guaranteed storage for the execute work structure (must
3088 * be available when the work executes)
3089 *
3090 * Executes the function immediately if process context is available,
3091 * otherwise schedules the function for delayed execution.
3092 *
3093 * Returns: 0 - function was executed
3094 * 1 - function was scheduled for execution
3095 */
3096 int execute_in_process_context(work_func_t fn, struct execute_work *ew)
3097 {
3098 if (!in_interrupt()) {
3099 fn(&ew->work);
3100 return 0;
3101 }
3102
3103 INIT_WORK(&ew->work, fn);
3104 schedule_work(&ew->work);
3105
3106 return 1;
3107 }
3108 EXPORT_SYMBOL_GPL(execute_in_process_context);
3109
3110 int keventd_up(void)
3111 {
3112 return system_wq != NULL;
3113 }
3114
3115 static int alloc_cwqs(struct workqueue_struct *wq)
3116 {
3117 /*
3118 * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
3119 * Make sure that the alignment isn't lower than that of
3120 * unsigned long long.
3121 */
3122 const size_t size = sizeof(struct cpu_workqueue_struct);
3123 const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
3124 __alignof__(unsigned long long));
3125
3126 if (!(wq->flags & WQ_UNBOUND))
3127 wq->cpu_wq.pcpu = __alloc_percpu(size, align);
3128 else {
3129 void *ptr;
3130
3131 /*
3132 * Allocate enough room to align cwq and put an extra
3133 * pointer at the end pointing back to the originally
3134 * allocated pointer which will be used for free.
3135 */
3136 ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL);
3137 if (ptr) {
3138 wq->cpu_wq.single = PTR_ALIGN(ptr, align);
3139 *(void **)(wq->cpu_wq.single + 1) = ptr;
3140 }
3141 }
3142
3143 /* just in case, make sure it's actually aligned */
3144 BUG_ON(!IS_ALIGNED(wq->cpu_wq.v, align));
3145 return wq->cpu_wq.v ? 0 : -ENOMEM;
3146 }
3147
3148 static void free_cwqs(struct workqueue_struct *wq)
3149 {
3150 if (!(wq->flags & WQ_UNBOUND))
3151 free_percpu(wq->cpu_wq.pcpu);
3152 else if (wq->cpu_wq.single) {
3153 /* the pointer to free is stored right after the cwq */
3154 kfree(*(void **)(wq->cpu_wq.single + 1));
3155 }
3156 }
3157
3158 static int wq_clamp_max_active(int max_active, unsigned int flags,
3159 const char *name)
3160 {
3161 int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
3162
3163 if (max_active < 1 || max_active > lim)
3164 printk(KERN_WARNING "workqueue: max_active %d requested for %s "
3165 "is out of range, clamping between %d and %d\n",
3166 max_active, name, 1, lim);
3167
3168 return clamp_val(max_active, 1, lim);
3169 }
3170
3171 struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
3172 unsigned int flags,
3173 int max_active,
3174 struct lock_class_key *key,
3175 const char *lock_name, ...)
3176 {
3177 va_list args, args1;
3178 struct workqueue_struct *wq;
3179 unsigned int cpu;
3180 size_t namelen;
3181
3182 /* determine namelen, allocate wq and format name */
3183 va_start(args, lock_name);
3184 va_copy(args1, args);
3185 namelen = vsnprintf(NULL, 0, fmt, args) + 1;
3186
3187 wq = kzalloc(sizeof(*wq) + namelen, GFP_KERNEL);
3188 if (!wq)
3189 goto err;
3190
3191 vsnprintf(wq->name, namelen, fmt, args1);
3192 va_end(args);
3193 va_end(args1);
3194
3195 /*
3196 * Workqueues which may be used during memory reclaim should
3197 * have a rescuer to guarantee forward progress.
3198 */
3199 if (flags & WQ_MEM_RECLAIM)
3200 flags |= WQ_RESCUER;
3201
3202 max_active = max_active ?: WQ_DFL_ACTIVE;
3203 max_active = wq_clamp_max_active(max_active, flags, wq->name);
3204
3205 /* init wq */
3206 wq->flags = flags;
3207 wq->saved_max_active = max_active;
3208 mutex_init(&wq->flush_mutex);
3209 atomic_set(&wq->nr_cwqs_to_flush, 0);
3210 INIT_LIST_HEAD(&wq->flusher_queue);
3211 INIT_LIST_HEAD(&wq->flusher_overflow);
3212
3213 lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
3214 INIT_LIST_HEAD(&wq->list);
3215
3216 if (alloc_cwqs(wq) < 0)
3217 goto err;
3218
3219 for_each_cwq_cpu(cpu, wq) {
3220 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3221 struct global_cwq *gcwq = get_gcwq(cpu);
3222 int pool_idx = (bool)(flags & WQ_HIGHPRI);
3223
3224 BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK);
3225 cwq->pool = &gcwq->pools[pool_idx];
3226 cwq->wq = wq;
3227 cwq->flush_color = -1;
3228 cwq->max_active = max_active;
3229 INIT_LIST_HEAD(&cwq->delayed_works);
3230 }
3231
3232 if (flags & WQ_RESCUER) {
3233 struct worker *rescuer;
3234
3235 if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL))
3236 goto err;
3237
3238 wq->rescuer = rescuer = alloc_worker();
3239 if (!rescuer)
3240 goto err;
3241
3242 rescuer->task = kthread_create(rescuer_thread, wq, "%s",
3243 wq->name);
3244 if (IS_ERR(rescuer->task))
3245 goto err;
3246
3247 rescuer->task->flags |= PF_THREAD_BOUND;
3248 wake_up_process(rescuer->task);
3249 }
3250
3251 /*
3252 * workqueue_lock protects global freeze state and workqueues
3253 * list. Grab it, set max_active accordingly and add the new
3254 * workqueue to workqueues list.
3255 */
3256 spin_lock(&workqueue_lock);
3257
3258 if (workqueue_freezing && wq->flags & WQ_FREEZABLE)
3259 for_each_cwq_cpu(cpu, wq)
3260 get_cwq(cpu, wq)->max_active = 0;
3261
3262 list_add(&wq->list, &workqueues);
3263
3264 spin_unlock(&workqueue_lock);
3265
3266 return wq;
3267 err:
3268 if (wq) {
3269 free_cwqs(wq);
3270 free_mayday_mask(wq->mayday_mask);
3271 kfree(wq->rescuer);
3272 kfree(wq);
3273 }
3274 return NULL;
3275 }
3276 EXPORT_SYMBOL_GPL(__alloc_workqueue_key);
3277
3278 /**
3279 * destroy_workqueue - safely terminate a workqueue
3280 * @wq: target workqueue
3281 *
3282 * Safely destroy a workqueue. All work currently pending will be done first.
3283 */
3284 void destroy_workqueue(struct workqueue_struct *wq)
3285 {
3286 unsigned int cpu;
3287
3288 /* drain it before proceeding with destruction */
3289 drain_workqueue(wq);
3290
3291 /*
3292 * wq list is used to freeze wq, remove from list after
3293 * flushing is complete in case freeze races us.
3294 */
3295 spin_lock(&workqueue_lock);
3296 list_del(&wq->list);
3297 spin_unlock(&workqueue_lock);
3298
3299 /* sanity check */
3300 for_each_cwq_cpu(cpu, wq) {
3301 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3302 int i;
3303
3304 for (i = 0; i < WORK_NR_COLORS; i++)
3305 BUG_ON(cwq->nr_in_flight[i]);
3306 BUG_ON(cwq->nr_active);
3307 BUG_ON(!list_empty(&cwq->delayed_works));
3308 }
3309
3310 if (wq->flags & WQ_RESCUER) {
3311 kthread_stop(wq->rescuer->task);
3312 free_mayday_mask(wq->mayday_mask);
3313 kfree(wq->rescuer);
3314 }
3315
3316 free_cwqs(wq);
3317 kfree(wq);
3318 }
3319 EXPORT_SYMBOL_GPL(destroy_workqueue);
3320
3321 /**
3322 * workqueue_set_max_active - adjust max_active of a workqueue
3323 * @wq: target workqueue
3324 * @max_active: new max_active value.
3325 *
3326 * Set max_active of @wq to @max_active.
3327 *
3328 * CONTEXT:
3329 * Don't call from IRQ context.
3330 */
3331 void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
3332 {
3333 unsigned int cpu;
3334
3335 max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
3336
3337 spin_lock(&workqueue_lock);
3338
3339 wq->saved_max_active = max_active;
3340
3341 for_each_cwq_cpu(cpu, wq) {
3342 struct global_cwq *gcwq = get_gcwq(cpu);
3343
3344 spin_lock_irq(&gcwq->lock);
3345
3346 if (!(wq->flags & WQ_FREEZABLE) ||
3347 !(gcwq->flags & GCWQ_FREEZING))
3348 get_cwq(gcwq->cpu, wq)->max_active = max_active;
3349
3350 spin_unlock_irq(&gcwq->lock);
3351 }
3352
3353 spin_unlock(&workqueue_lock);
3354 }
3355 EXPORT_SYMBOL_GPL(workqueue_set_max_active);
3356
3357 /**
3358 * workqueue_congested - test whether a workqueue is congested
3359 * @cpu: CPU in question
3360 * @wq: target workqueue
3361 *
3362 * Test whether @wq's cpu workqueue for @cpu is congested. There is
3363 * no synchronization around this function and the test result is
3364 * unreliable and only useful as advisory hints or for debugging.
3365 *
3366 * RETURNS:
3367 * %true if congested, %false otherwise.
3368 */
3369 bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq)
3370 {
3371 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3372
3373 return !list_empty(&cwq->delayed_works);
3374 }
3375 EXPORT_SYMBOL_GPL(workqueue_congested);
3376
3377 /**
3378 * work_cpu - return the last known associated cpu for @work
3379 * @work: the work of interest
3380 *
3381 * RETURNS:
3382 * CPU number if @work was ever queued. WORK_CPU_NONE otherwise.
3383 */
3384 unsigned int work_cpu(struct work_struct *work)
3385 {
3386 struct global_cwq *gcwq = get_work_gcwq(work);
3387
3388 return gcwq ? gcwq->cpu : WORK_CPU_NONE;
3389 }
3390 EXPORT_SYMBOL_GPL(work_cpu);
3391
3392 /**
3393 * work_busy - test whether a work is currently pending or running
3394 * @work: the work to be tested
3395 *
3396 * Test whether @work is currently pending or running. There is no
3397 * synchronization around this function and the test result is
3398 * unreliable and only useful as advisory hints or for debugging.
3399 * Especially for reentrant wqs, the pending state might hide the
3400 * running state.
3401 *
3402 * RETURNS:
3403 * OR'd bitmask of WORK_BUSY_* bits.
3404 */
3405 unsigned int work_busy(struct work_struct *work)
3406 {
3407 struct global_cwq *gcwq = get_work_gcwq(work);
3408 unsigned long flags;
3409 unsigned int ret = 0;
3410
3411 if (!gcwq)
3412 return false;
3413
3414 spin_lock_irqsave(&gcwq->lock, flags);
3415
3416 if (work_pending(work))
3417 ret |= WORK_BUSY_PENDING;
3418 if (find_worker_executing_work(gcwq, work))
3419 ret |= WORK_BUSY_RUNNING;
3420
3421 spin_unlock_irqrestore(&gcwq->lock, flags);
3422
3423 return ret;
3424 }
3425 EXPORT_SYMBOL_GPL(work_busy);
3426
3427 /*
3428 * CPU hotplug.
3429 *
3430 * There are two challenges in supporting CPU hotplug. Firstly, there
3431 * are a lot of assumptions on strong associations among work, cwq and
3432 * gcwq which make migrating pending and scheduled works very
3433 * difficult to implement without impacting hot paths. Secondly,
3434 * gcwqs serve mix of short, long and very long running works making
3435 * blocked draining impractical.
3436 *
3437 * This is solved by allowing a gcwq to be disassociated from the CPU
3438 * running as an unbound one and allowing it to be reattached later if the
3439 * cpu comes back online.
3440 */
3441
3442 /* claim manager positions of all pools */
3443 static void gcwq_claim_management_and_lock(struct global_cwq *gcwq)
3444 {
3445 struct worker_pool *pool;
3446
3447 for_each_worker_pool(pool, gcwq)
3448 mutex_lock_nested(&pool->manager_mutex, pool - gcwq->pools);
3449 spin_lock_irq(&gcwq->lock);
3450 }
3451
3452 /* release manager positions */
3453 static void gcwq_release_management_and_unlock(struct global_cwq *gcwq)
3454 {
3455 struct worker_pool *pool;
3456
3457 spin_unlock_irq(&gcwq->lock);
3458 for_each_worker_pool(pool, gcwq)
3459 mutex_unlock(&pool->manager_mutex);
3460 }
3461
3462 static void gcwq_unbind_fn(struct work_struct *work)
3463 {
3464 struct global_cwq *gcwq = get_gcwq(smp_processor_id());
3465 struct worker_pool *pool;
3466 struct worker *worker;
3467 struct hlist_node *pos;
3468 int i;
3469
3470 BUG_ON(gcwq->cpu != smp_processor_id());
3471
3472 gcwq_claim_management_and_lock(gcwq);
3473
3474 /*
3475 * We've claimed all manager positions. Make all workers unbound
3476 * and set DISASSOCIATED. Before this, all workers except for the
3477 * ones which are still executing works from before the last CPU
3478 * down must be on the cpu. After this, they may become diasporas.
3479 */
3480 for_each_worker_pool(pool, gcwq)
3481 list_for_each_entry(worker, &pool->idle_list, entry)
3482 worker->flags |= WORKER_UNBOUND;
3483
3484 for_each_busy_worker(worker, i, pos, gcwq)
3485 worker->flags |= WORKER_UNBOUND;
3486
3487 gcwq->flags |= GCWQ_DISASSOCIATED;
3488
3489 gcwq_release_management_and_unlock(gcwq);
3490
3491 /*
3492 * Call schedule() so that we cross rq->lock and thus can guarantee
3493 * sched callbacks see the %WORKER_UNBOUND flag. This is necessary
3494 * as scheduler callbacks may be invoked from other cpus.
3495 */
3496 schedule();
3497
3498 /*
3499 * Sched callbacks are disabled now. Zap nr_running. After this,
3500 * nr_running stays zero and need_more_worker() and keep_working()
3501 * are always true as long as the worklist is not empty. @gcwq now
3502 * behaves as unbound (in terms of concurrency management) gcwq
3503 * which is served by workers tied to the CPU.
3504 *
3505 * On return from this function, the current worker would trigger
3506 * unbound chain execution of pending work items if other workers
3507 * didn't already.
3508 */
3509 for_each_worker_pool(pool, gcwq)
3510 atomic_set(get_pool_nr_running(pool), 0);
3511 }
3512
3513 /*
3514 * Workqueues should be brought up before normal priority CPU notifiers.
3515 * This will be registered high priority CPU notifier.
3516 */
3517 static int __devinit workqueue_cpu_up_callback(struct notifier_block *nfb,
3518 unsigned long action,
3519 void *hcpu)
3520 {
3521 unsigned int cpu = (unsigned long)hcpu;
3522 struct global_cwq *gcwq = get_gcwq(cpu);
3523 struct worker_pool *pool;
3524
3525 switch (action & ~CPU_TASKS_FROZEN) {
3526 case CPU_UP_PREPARE:
3527 for_each_worker_pool(pool, gcwq) {
3528 struct worker *worker;
3529
3530 if (pool->nr_workers)
3531 continue;
3532
3533 worker = create_worker(pool);
3534 if (!worker)
3535 return NOTIFY_BAD;
3536
3537 spin_lock_irq(&gcwq->lock);
3538 start_worker(worker);
3539 spin_unlock_irq(&gcwq->lock);
3540 }
3541 break;
3542
3543 case CPU_DOWN_FAILED:
3544 case CPU_ONLINE:
3545 gcwq_claim_management_and_lock(gcwq);
3546 gcwq->flags &= ~GCWQ_DISASSOCIATED;
3547 rebind_workers(gcwq);
3548 gcwq_release_management_and_unlock(gcwq);
3549 break;
3550 }
3551 return NOTIFY_OK;
3552 }
3553
3554 /*
3555 * Workqueues should be brought down after normal priority CPU notifiers.
3556 * This will be registered as low priority CPU notifier.
3557 */
3558 static int __devinit workqueue_cpu_down_callback(struct notifier_block *nfb,
3559 unsigned long action,
3560 void *hcpu)
3561 {
3562 unsigned int cpu = (unsigned long)hcpu;
3563 struct work_struct unbind_work;
3564
3565 switch (action & ~CPU_TASKS_FROZEN) {
3566 case CPU_DOWN_PREPARE:
3567 /* unbinding should happen on the local CPU */
3568 INIT_WORK_ONSTACK(&unbind_work, gcwq_unbind_fn);
3569 schedule_work_on(cpu, &unbind_work);
3570 flush_work(&unbind_work);
3571 break;
3572 }
3573 return NOTIFY_OK;
3574 }
3575
3576 #ifdef CONFIG_SMP
3577
3578 struct work_for_cpu {
3579 struct completion completion;
3580 long (*fn)(void *);
3581 void *arg;
3582 long ret;
3583 };
3584
3585 static int do_work_for_cpu(void *_wfc)
3586 {
3587 struct work_for_cpu *wfc = _wfc;
3588 wfc->ret = wfc->fn(wfc->arg);
3589 complete(&wfc->completion);
3590 return 0;
3591 }
3592
3593 /**
3594 * work_on_cpu - run a function in user context on a particular cpu
3595 * @cpu: the cpu to run on
3596 * @fn: the function to run
3597 * @arg: the function arg
3598 *
3599 * This will return the value @fn returns.
3600 * It is up to the caller to ensure that the cpu doesn't go offline.
3601 * The caller must not hold any locks which would prevent @fn from completing.
3602 */
3603 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
3604 {
3605 struct task_struct *sub_thread;
3606 struct work_for_cpu wfc = {
3607 .completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion),
3608 .fn = fn,
3609 .arg = arg,
3610 };
3611
3612 sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu");
3613 if (IS_ERR(sub_thread))
3614 return PTR_ERR(sub_thread);
3615 kthread_bind(sub_thread, cpu);
3616 wake_up_process(sub_thread);
3617 wait_for_completion(&wfc.completion);
3618 return wfc.ret;
3619 }
3620 EXPORT_SYMBOL_GPL(work_on_cpu);
3621 #endif /* CONFIG_SMP */
3622
3623 #ifdef CONFIG_FREEZER
3624
3625 /**
3626 * freeze_workqueues_begin - begin freezing workqueues
3627 *
3628 * Start freezing workqueues. After this function returns, all freezable
3629 * workqueues will queue new works to their frozen_works list instead of
3630 * gcwq->worklist.
3631 *
3632 * CONTEXT:
3633 * Grabs and releases workqueue_lock and gcwq->lock's.
3634 */
3635 void freeze_workqueues_begin(void)
3636 {
3637 unsigned int cpu;
3638
3639 spin_lock(&workqueue_lock);
3640
3641 BUG_ON(workqueue_freezing);
3642 workqueue_freezing = true;
3643
3644 for_each_gcwq_cpu(cpu) {
3645 struct global_cwq *gcwq = get_gcwq(cpu);
3646 struct workqueue_struct *wq;
3647
3648 spin_lock_irq(&gcwq->lock);
3649
3650 BUG_ON(gcwq->flags & GCWQ_FREEZING);
3651 gcwq->flags |= GCWQ_FREEZING;
3652
3653 list_for_each_entry(wq, &workqueues, list) {
3654 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3655
3656 if (cwq && wq->flags & WQ_FREEZABLE)
3657 cwq->max_active = 0;
3658 }
3659
3660 spin_unlock_irq(&gcwq->lock);
3661 }
3662
3663 spin_unlock(&workqueue_lock);
3664 }
3665
3666 /**
3667 * freeze_workqueues_busy - are freezable workqueues still busy?
3668 *
3669 * Check whether freezing is complete. This function must be called
3670 * between freeze_workqueues_begin() and thaw_workqueues().
3671 *
3672 * CONTEXT:
3673 * Grabs and releases workqueue_lock.
3674 *
3675 * RETURNS:
3676 * %true if some freezable workqueues are still busy. %false if freezing
3677 * is complete.
3678 */
3679 bool freeze_workqueues_busy(void)
3680 {
3681 unsigned int cpu;
3682 bool busy = false;
3683
3684 spin_lock(&workqueue_lock);
3685
3686 BUG_ON(!workqueue_freezing);
3687
3688 for_each_gcwq_cpu(cpu) {
3689 struct workqueue_struct *wq;
3690 /*
3691 * nr_active is monotonically decreasing. It's safe
3692 * to peek without lock.
3693 */
3694 list_for_each_entry(wq, &workqueues, list) {
3695 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3696
3697 if (!cwq || !(wq->flags & WQ_FREEZABLE))
3698 continue;
3699
3700 BUG_ON(cwq->nr_active < 0);
3701 if (cwq->nr_active) {
3702 busy = true;
3703 goto out_unlock;
3704 }
3705 }
3706 }
3707 out_unlock:
3708 spin_unlock(&workqueue_lock);
3709 return busy;
3710 }
3711
3712 /**
3713 * thaw_workqueues - thaw workqueues
3714 *
3715 * Thaw workqueues. Normal queueing is restored and all collected
3716 * frozen works are transferred to their respective gcwq worklists.
3717 *
3718 * CONTEXT:
3719 * Grabs and releases workqueue_lock and gcwq->lock's.
3720 */
3721 void thaw_workqueues(void)
3722 {
3723 unsigned int cpu;
3724
3725 spin_lock(&workqueue_lock);
3726
3727 if (!workqueue_freezing)
3728 goto out_unlock;
3729
3730 for_each_gcwq_cpu(cpu) {
3731 struct global_cwq *gcwq = get_gcwq(cpu);
3732 struct worker_pool *pool;
3733 struct workqueue_struct *wq;
3734
3735 spin_lock_irq(&gcwq->lock);
3736
3737 BUG_ON(!(gcwq->flags & GCWQ_FREEZING));
3738 gcwq->flags &= ~GCWQ_FREEZING;
3739
3740 list_for_each_entry(wq, &workqueues, list) {
3741 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3742
3743 if (!cwq || !(wq->flags & WQ_FREEZABLE))
3744 continue;
3745
3746 /* restore max_active and repopulate worklist */
3747 cwq->max_active = wq->saved_max_active;
3748
3749 while (!list_empty(&cwq->delayed_works) &&
3750 cwq->nr_active < cwq->max_active)
3751 cwq_activate_first_delayed(cwq);
3752 }
3753
3754 for_each_worker_pool(pool, gcwq)
3755 wake_up_worker(pool);
3756
3757 spin_unlock_irq(&gcwq->lock);
3758 }
3759
3760 workqueue_freezing = false;
3761 out_unlock:
3762 spin_unlock(&workqueue_lock);
3763 }
3764 #endif /* CONFIG_FREEZER */
3765
3766 static int __init init_workqueues(void)
3767 {
3768 unsigned int cpu;
3769 int i;
3770
3771 cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP);
3772 cpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN);
3773
3774 /* initialize gcwqs */
3775 for_each_gcwq_cpu(cpu) {
3776 struct global_cwq *gcwq = get_gcwq(cpu);
3777 struct worker_pool *pool;
3778
3779 spin_lock_init(&gcwq->lock);
3780 gcwq->cpu = cpu;
3781 gcwq->flags |= GCWQ_DISASSOCIATED;
3782
3783 for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++)
3784 INIT_HLIST_HEAD(&gcwq->busy_hash[i]);
3785
3786 for_each_worker_pool(pool, gcwq) {
3787 pool->gcwq = gcwq;
3788 INIT_LIST_HEAD(&pool->worklist);
3789 INIT_LIST_HEAD(&pool->idle_list);
3790
3791 init_timer_deferrable(&pool->idle_timer);
3792 pool->idle_timer.function = idle_worker_timeout;
3793 pool->idle_timer.data = (unsigned long)pool;
3794
3795 setup_timer(&pool->mayday_timer, gcwq_mayday_timeout,
3796 (unsigned long)pool);
3797
3798 mutex_init(&pool->manager_mutex);
3799 ida_init(&pool->worker_ida);
3800 }
3801
3802 init_waitqueue_head(&gcwq->rebind_hold);
3803 }
3804
3805 /* create the initial worker */
3806 for_each_online_gcwq_cpu(cpu) {
3807 struct global_cwq *gcwq = get_gcwq(cpu);
3808 struct worker_pool *pool;
3809
3810 if (cpu != WORK_CPU_UNBOUND)
3811 gcwq->flags &= ~GCWQ_DISASSOCIATED;
3812
3813 for_each_worker_pool(pool, gcwq) {
3814 struct worker *worker;
3815
3816 worker = create_worker(pool);
3817 BUG_ON(!worker);
3818 spin_lock_irq(&gcwq->lock);
3819 start_worker(worker);
3820 spin_unlock_irq(&gcwq->lock);
3821 }
3822 }
3823
3824 system_wq = alloc_workqueue("events", 0, 0);
3825 system_long_wq = alloc_workqueue("events_long", 0, 0);
3826 system_nrt_wq = alloc_workqueue("events_nrt", WQ_NON_REENTRANT, 0);
3827 system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
3828 WQ_UNBOUND_MAX_ACTIVE);
3829 system_freezable_wq = alloc_workqueue("events_freezable",
3830 WQ_FREEZABLE, 0);
3831 system_nrt_freezable_wq = alloc_workqueue("events_nrt_freezable",
3832 WQ_NON_REENTRANT | WQ_FREEZABLE, 0);
3833 BUG_ON(!system_wq || !system_long_wq || !system_nrt_wq ||
3834 !system_unbound_wq || !system_freezable_wq ||
3835 !system_nrt_freezable_wq);
3836 return 0;
3837 }
3838 early_initcall(init_workqueues);