FS-Cache: Handle a new operation submitted against a killed object
[GitHub/LineageOS/android_kernel_motorola_exynos9610.git] / fs / fscache / object.c
1 /* FS-Cache object state machine handler
2 *
3 * Copyright (C) 2007 Red Hat, Inc. All Rights Reserved.
4 * Written by David Howells (dhowells@redhat.com)
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version
9 * 2 of the License, or (at your option) any later version.
10 *
11 * See Documentation/filesystems/caching/object.txt for a description of the
12 * object state machine and the in-kernel representations.
13 */
14
15 #define FSCACHE_DEBUG_LEVEL COOKIE
16 #include <linux/module.h>
17 #include <linux/slab.h>
18 #include <linux/prefetch.h>
19 #include "internal.h"
20
21 static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *, int);
22 static const struct fscache_state *fscache_kill_dependents(struct fscache_object *, int);
23 static const struct fscache_state *fscache_drop_object(struct fscache_object *, int);
24 static const struct fscache_state *fscache_initialise_object(struct fscache_object *, int);
25 static const struct fscache_state *fscache_invalidate_object(struct fscache_object *, int);
26 static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *, int);
27 static const struct fscache_state *fscache_kill_object(struct fscache_object *, int);
28 static const struct fscache_state *fscache_lookup_failure(struct fscache_object *, int);
29 static const struct fscache_state *fscache_look_up_object(struct fscache_object *, int);
30 static const struct fscache_state *fscache_object_available(struct fscache_object *, int);
31 static const struct fscache_state *fscache_parent_ready(struct fscache_object *, int);
32 static const struct fscache_state *fscache_update_object(struct fscache_object *, int);
33
34 #define __STATE_NAME(n) fscache_osm_##n
35 #define STATE(n) (&__STATE_NAME(n))
36
37 /*
38 * Define a work state. Work states are execution states. No event processing
39 * is performed by them. The function attached to a work state returns a
40 * pointer indicating the next state to which the state machine should
41 * transition. Returning NO_TRANSIT repeats the current state, but goes back
42 * to the scheduler first.
43 */
44 #define WORK_STATE(n, sn, f) \
45 const struct fscache_state __STATE_NAME(n) = { \
46 .name = #n, \
47 .short_name = sn, \
48 .work = f \
49 }
50
51 /*
52 * Returns from work states.
53 */
54 #define transit_to(state) ({ prefetch(&STATE(state)->work); STATE(state); })
55
56 #define NO_TRANSIT ((struct fscache_state *)NULL)
57
58 /*
59 * Define a wait state. Wait states are event processing states. No execution
60 * is performed by them. Wait states are just tables of "if event X occurs,
61 * clear it and transition to state Y". The dispatcher returns to the
62 * scheduler if none of the events in which the wait state has an interest are
63 * currently pending.
64 */
65 #define WAIT_STATE(n, sn, ...) \
66 const struct fscache_state __STATE_NAME(n) = { \
67 .name = #n, \
68 .short_name = sn, \
69 .work = NULL, \
70 .transitions = { __VA_ARGS__, { 0, NULL } } \
71 }
72
73 #define TRANSIT_TO(state, emask) \
74 { .events = (emask), .transit_to = STATE(state) }
75
76 /*
77 * The object state machine.
78 */
79 static WORK_STATE(INIT_OBJECT, "INIT", fscache_initialise_object);
80 static WORK_STATE(PARENT_READY, "PRDY", fscache_parent_ready);
81 static WORK_STATE(ABORT_INIT, "ABRT", fscache_abort_initialisation);
82 static WORK_STATE(LOOK_UP_OBJECT, "LOOK", fscache_look_up_object);
83 static WORK_STATE(CREATE_OBJECT, "CRTO", fscache_look_up_object);
84 static WORK_STATE(OBJECT_AVAILABLE, "AVBL", fscache_object_available);
85 static WORK_STATE(JUMPSTART_DEPS, "JUMP", fscache_jumpstart_dependents);
86
87 static WORK_STATE(INVALIDATE_OBJECT, "INVL", fscache_invalidate_object);
88 static WORK_STATE(UPDATE_OBJECT, "UPDT", fscache_update_object);
89
90 static WORK_STATE(LOOKUP_FAILURE, "LCFL", fscache_lookup_failure);
91 static WORK_STATE(KILL_OBJECT, "KILL", fscache_kill_object);
92 static WORK_STATE(KILL_DEPENDENTS, "KDEP", fscache_kill_dependents);
93 static WORK_STATE(DROP_OBJECT, "DROP", fscache_drop_object);
94 static WORK_STATE(OBJECT_DEAD, "DEAD", (void*)2UL);
95
96 static WAIT_STATE(WAIT_FOR_INIT, "?INI",
97 TRANSIT_TO(INIT_OBJECT, 1 << FSCACHE_OBJECT_EV_NEW_CHILD));
98
99 static WAIT_STATE(WAIT_FOR_PARENT, "?PRN",
100 TRANSIT_TO(PARENT_READY, 1 << FSCACHE_OBJECT_EV_PARENT_READY));
101
102 static WAIT_STATE(WAIT_FOR_CMD, "?CMD",
103 TRANSIT_TO(INVALIDATE_OBJECT, 1 << FSCACHE_OBJECT_EV_INVALIDATE),
104 TRANSIT_TO(UPDATE_OBJECT, 1 << FSCACHE_OBJECT_EV_UPDATE),
105 TRANSIT_TO(JUMPSTART_DEPS, 1 << FSCACHE_OBJECT_EV_NEW_CHILD));
106
107 static WAIT_STATE(WAIT_FOR_CLEARANCE, "?CLR",
108 TRANSIT_TO(KILL_OBJECT, 1 << FSCACHE_OBJECT_EV_CLEARED));
109
110 /*
111 * Out-of-band event transition tables. These are for handling unexpected
112 * events, such as an I/O error. If an OOB event occurs, the state machine
113 * clears and disables the event and forces a transition to the nominated work
114 * state (acurrently executing work states will complete first).
115 *
116 * In such a situation, object->state remembers the state the machine should
117 * have been in/gone to and returning NO_TRANSIT returns to that.
118 */
119 static const struct fscache_transition fscache_osm_init_oob[] = {
120 TRANSIT_TO(ABORT_INIT,
121 (1 << FSCACHE_OBJECT_EV_ERROR) |
122 (1 << FSCACHE_OBJECT_EV_KILL)),
123 { 0, NULL }
124 };
125
126 static const struct fscache_transition fscache_osm_lookup_oob[] = {
127 TRANSIT_TO(LOOKUP_FAILURE,
128 (1 << FSCACHE_OBJECT_EV_ERROR) |
129 (1 << FSCACHE_OBJECT_EV_KILL)),
130 { 0, NULL }
131 };
132
133 static const struct fscache_transition fscache_osm_run_oob[] = {
134 TRANSIT_TO(KILL_OBJECT,
135 (1 << FSCACHE_OBJECT_EV_ERROR) |
136 (1 << FSCACHE_OBJECT_EV_KILL)),
137 { 0, NULL }
138 };
139
140 static int fscache_get_object(struct fscache_object *);
141 static void fscache_put_object(struct fscache_object *);
142 static bool fscache_enqueue_dependents(struct fscache_object *, int);
143 static void fscache_dequeue_object(struct fscache_object *);
144
145 /*
146 * we need to notify the parent when an op completes that we had outstanding
147 * upon it
148 */
149 static inline void fscache_done_parent_op(struct fscache_object *object)
150 {
151 struct fscache_object *parent = object->parent;
152
153 _enter("OBJ%x {OBJ%x,%x}",
154 object->debug_id, parent->debug_id, parent->n_ops);
155
156 spin_lock_nested(&parent->lock, 1);
157 parent->n_obj_ops--;
158 parent->n_ops--;
159 if (parent->n_ops == 0)
160 fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
161 spin_unlock(&parent->lock);
162 }
163
164 /*
165 * Object state machine dispatcher.
166 */
167 static void fscache_object_sm_dispatcher(struct fscache_object *object)
168 {
169 const struct fscache_transition *t;
170 const struct fscache_state *state, *new_state;
171 unsigned long events, event_mask;
172 int event = -1;
173
174 ASSERT(object != NULL);
175
176 _enter("{OBJ%x,%s,%lx}",
177 object->debug_id, object->state->name, object->events);
178
179 event_mask = object->event_mask;
180 restart:
181 object->event_mask = 0; /* Mask normal event handling */
182 state = object->state;
183 restart_masked:
184 events = object->events;
185
186 /* Handle any out-of-band events (typically an error) */
187 if (events & object->oob_event_mask) {
188 _debug("{OBJ%x} oob %lx",
189 object->debug_id, events & object->oob_event_mask);
190 for (t = object->oob_table; t->events; t++) {
191 if (events & t->events) {
192 state = t->transit_to;
193 ASSERT(state->work != NULL);
194 event = fls(events & t->events) - 1;
195 __clear_bit(event, &object->oob_event_mask);
196 clear_bit(event, &object->events);
197 goto execute_work_state;
198 }
199 }
200 }
201
202 /* Wait states are just transition tables */
203 if (!state->work) {
204 if (events & event_mask) {
205 for (t = state->transitions; t->events; t++) {
206 if (events & t->events) {
207 new_state = t->transit_to;
208 event = fls(events & t->events) - 1;
209 clear_bit(event, &object->events);
210 _debug("{OBJ%x} ev %d: %s -> %s",
211 object->debug_id, event,
212 state->name, new_state->name);
213 object->state = state = new_state;
214 goto execute_work_state;
215 }
216 }
217
218 /* The event mask didn't include all the tabled bits */
219 BUG();
220 }
221 /* Randomly woke up */
222 goto unmask_events;
223 }
224
225 execute_work_state:
226 _debug("{OBJ%x} exec %s", object->debug_id, state->name);
227
228 new_state = state->work(object, event);
229 event = -1;
230 if (new_state == NO_TRANSIT) {
231 _debug("{OBJ%x} %s notrans", object->debug_id, state->name);
232 fscache_enqueue_object(object);
233 event_mask = object->oob_event_mask;
234 goto unmask_events;
235 }
236
237 _debug("{OBJ%x} %s -> %s",
238 object->debug_id, state->name, new_state->name);
239 object->state = state = new_state;
240
241 if (state->work) {
242 if (unlikely(state->work == ((void *)2UL))) {
243 _leave(" [dead]");
244 return;
245 }
246 goto restart_masked;
247 }
248
249 /* Transited to wait state */
250 event_mask = object->oob_event_mask;
251 for (t = state->transitions; t->events; t++)
252 event_mask |= t->events;
253
254 unmask_events:
255 object->event_mask = event_mask;
256 smp_mb();
257 events = object->events;
258 if (events & event_mask)
259 goto restart;
260 _leave(" [msk %lx]", event_mask);
261 }
262
263 /*
264 * execute an object
265 */
266 static void fscache_object_work_func(struct work_struct *work)
267 {
268 struct fscache_object *object =
269 container_of(work, struct fscache_object, work);
270 unsigned long start;
271
272 _enter("{OBJ%x}", object->debug_id);
273
274 start = jiffies;
275 fscache_object_sm_dispatcher(object);
276 fscache_hist(fscache_objs_histogram, start);
277 fscache_put_object(object);
278 }
279
280 /**
281 * fscache_object_init - Initialise a cache object description
282 * @object: Object description
283 * @cookie: Cookie object will be attached to
284 * @cache: Cache in which backing object will be found
285 *
286 * Initialise a cache object description to its basic values.
287 *
288 * See Documentation/filesystems/caching/backend-api.txt for a complete
289 * description.
290 */
291 void fscache_object_init(struct fscache_object *object,
292 struct fscache_cookie *cookie,
293 struct fscache_cache *cache)
294 {
295 const struct fscache_transition *t;
296
297 atomic_inc(&cache->object_count);
298
299 object->state = STATE(WAIT_FOR_INIT);
300 object->oob_table = fscache_osm_init_oob;
301 object->flags = 1 << FSCACHE_OBJECT_IS_LIVE;
302 spin_lock_init(&object->lock);
303 INIT_LIST_HEAD(&object->cache_link);
304 INIT_HLIST_NODE(&object->cookie_link);
305 INIT_WORK(&object->work, fscache_object_work_func);
306 INIT_LIST_HEAD(&object->dependents);
307 INIT_LIST_HEAD(&object->dep_link);
308 INIT_LIST_HEAD(&object->pending_ops);
309 object->n_children = 0;
310 object->n_ops = object->n_in_progress = object->n_exclusive = 0;
311 object->events = 0;
312 object->store_limit = 0;
313 object->store_limit_l = 0;
314 object->cache = cache;
315 object->cookie = cookie;
316 object->parent = NULL;
317 #ifdef CONFIG_FSCACHE_OBJECT_LIST
318 RB_CLEAR_NODE(&object->objlist_link);
319 #endif
320
321 object->oob_event_mask = 0;
322 for (t = object->oob_table; t->events; t++)
323 object->oob_event_mask |= t->events;
324 object->event_mask = object->oob_event_mask;
325 for (t = object->state->transitions; t->events; t++)
326 object->event_mask |= t->events;
327 }
328 EXPORT_SYMBOL(fscache_object_init);
329
330 /*
331 * Abort object initialisation before we start it.
332 */
333 static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *object,
334 int event)
335 {
336 _enter("{OBJ%x},%d", object->debug_id, event);
337
338 object->oob_event_mask = 0;
339 fscache_dequeue_object(object);
340 return transit_to(KILL_OBJECT);
341 }
342
343 /*
344 * initialise an object
345 * - check the specified object's parent to see if we can make use of it
346 * immediately to do a creation
347 * - we may need to start the process of creating a parent and we need to wait
348 * for the parent's lookup and creation to complete if it's not there yet
349 */
350 static const struct fscache_state *fscache_initialise_object(struct fscache_object *object,
351 int event)
352 {
353 struct fscache_object *parent;
354 bool success;
355
356 _enter("{OBJ%x},%d", object->debug_id, event);
357
358 ASSERT(list_empty(&object->dep_link));
359
360 parent = object->parent;
361 if (!parent) {
362 _leave(" [no parent]");
363 return transit_to(DROP_OBJECT);
364 }
365
366 _debug("parent: %s of:%lx", parent->state->name, parent->flags);
367
368 if (fscache_object_is_dying(parent)) {
369 _leave(" [bad parent]");
370 return transit_to(DROP_OBJECT);
371 }
372
373 if (fscache_object_is_available(parent)) {
374 _leave(" [ready]");
375 return transit_to(PARENT_READY);
376 }
377
378 _debug("wait");
379
380 spin_lock(&parent->lock);
381 fscache_stat(&fscache_n_cop_grab_object);
382 success = false;
383 if (fscache_object_is_live(parent) &&
384 object->cache->ops->grab_object(object)) {
385 list_add(&object->dep_link, &parent->dependents);
386 success = true;
387 }
388 fscache_stat_d(&fscache_n_cop_grab_object);
389 spin_unlock(&parent->lock);
390 if (!success) {
391 _leave(" [grab failed]");
392 return transit_to(DROP_OBJECT);
393 }
394
395 /* fscache_acquire_non_index_cookie() uses this
396 * to wake the chain up */
397 fscache_raise_event(parent, FSCACHE_OBJECT_EV_NEW_CHILD);
398 _leave(" [wait]");
399 return transit_to(WAIT_FOR_PARENT);
400 }
401
402 /*
403 * Once the parent object is ready, we should kick off our lookup op.
404 */
405 static const struct fscache_state *fscache_parent_ready(struct fscache_object *object,
406 int event)
407 {
408 struct fscache_object *parent = object->parent;
409
410 _enter("{OBJ%x},%d", object->debug_id, event);
411
412 ASSERT(parent != NULL);
413
414 spin_lock(&parent->lock);
415 parent->n_ops++;
416 parent->n_obj_ops++;
417 object->lookup_jif = jiffies;
418 spin_unlock(&parent->lock);
419
420 _leave("");
421 return transit_to(LOOK_UP_OBJECT);
422 }
423
424 /*
425 * look an object up in the cache from which it was allocated
426 * - we hold an "access lock" on the parent object, so the parent object cannot
427 * be withdrawn by either party till we've finished
428 */
429 static const struct fscache_state *fscache_look_up_object(struct fscache_object *object,
430 int event)
431 {
432 struct fscache_cookie *cookie = object->cookie;
433 struct fscache_object *parent = object->parent;
434 int ret;
435
436 _enter("{OBJ%x},%d", object->debug_id, event);
437
438 object->oob_table = fscache_osm_lookup_oob;
439
440 ASSERT(parent != NULL);
441 ASSERTCMP(parent->n_ops, >, 0);
442 ASSERTCMP(parent->n_obj_ops, >, 0);
443
444 /* make sure the parent is still available */
445 ASSERT(fscache_object_is_available(parent));
446
447 if (fscache_object_is_dying(parent) ||
448 test_bit(FSCACHE_IOERROR, &object->cache->flags) ||
449 !fscache_use_cookie(object)) {
450 _leave(" [unavailable]");
451 return transit_to(LOOKUP_FAILURE);
452 }
453
454 _debug("LOOKUP \"%s\" in \"%s\"",
455 cookie->def->name, object->cache->tag->name);
456
457 fscache_stat(&fscache_n_object_lookups);
458 fscache_stat(&fscache_n_cop_lookup_object);
459 ret = object->cache->ops->lookup_object(object);
460 fscache_stat_d(&fscache_n_cop_lookup_object);
461
462 fscache_unuse_cookie(object);
463
464 if (ret == -ETIMEDOUT) {
465 /* probably stuck behind another object, so move this one to
466 * the back of the queue */
467 fscache_stat(&fscache_n_object_lookups_timed_out);
468 _leave(" [timeout]");
469 return NO_TRANSIT;
470 }
471
472 if (ret < 0) {
473 _leave(" [error]");
474 return transit_to(LOOKUP_FAILURE);
475 }
476
477 _leave(" [ok]");
478 return transit_to(OBJECT_AVAILABLE);
479 }
480
481 /**
482 * fscache_object_lookup_negative - Note negative cookie lookup
483 * @object: Object pointing to cookie to mark
484 *
485 * Note negative lookup, permitting those waiting to read data from an already
486 * existing backing object to continue as there's no data for them to read.
487 */
488 void fscache_object_lookup_negative(struct fscache_object *object)
489 {
490 struct fscache_cookie *cookie = object->cookie;
491
492 _enter("{OBJ%x,%s}", object->debug_id, object->state->name);
493
494 if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
495 fscache_stat(&fscache_n_object_lookups_negative);
496
497 /* Allow write requests to begin stacking up and read requests to begin
498 * returning ENODATA.
499 */
500 set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
501 clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
502
503 _debug("wake up lookup %p", &cookie->flags);
504 clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
505 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
506 }
507 _leave("");
508 }
509 EXPORT_SYMBOL(fscache_object_lookup_negative);
510
511 /**
512 * fscache_obtained_object - Note successful object lookup or creation
513 * @object: Object pointing to cookie to mark
514 *
515 * Note successful lookup and/or creation, permitting those waiting to write
516 * data to a backing object to continue.
517 *
518 * Note that after calling this, an object's cookie may be relinquished by the
519 * netfs, and so must be accessed with object lock held.
520 */
521 void fscache_obtained_object(struct fscache_object *object)
522 {
523 struct fscache_cookie *cookie = object->cookie;
524
525 _enter("{OBJ%x,%s}", object->debug_id, object->state->name);
526
527 /* if we were still looking up, then we must have a positive lookup
528 * result, in which case there may be data available */
529 if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
530 fscache_stat(&fscache_n_object_lookups_positive);
531
532 /* We do (presumably) have data */
533 clear_bit_unlock(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
534 clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
535
536 /* Allow write requests to begin stacking up and read requests
537 * to begin shovelling data.
538 */
539 clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
540 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
541 } else {
542 fscache_stat(&fscache_n_object_created);
543 }
544
545 set_bit(FSCACHE_OBJECT_IS_AVAILABLE, &object->flags);
546 _leave("");
547 }
548 EXPORT_SYMBOL(fscache_obtained_object);
549
550 /*
551 * handle an object that has just become available
552 */
553 static const struct fscache_state *fscache_object_available(struct fscache_object *object,
554 int event)
555 {
556 _enter("{OBJ%x},%d", object->debug_id, event);
557
558 object->oob_table = fscache_osm_run_oob;
559
560 spin_lock(&object->lock);
561
562 fscache_done_parent_op(object);
563 if (object->n_in_progress == 0) {
564 if (object->n_ops > 0) {
565 ASSERTCMP(object->n_ops, >=, object->n_obj_ops);
566 fscache_start_operations(object);
567 } else {
568 ASSERT(list_empty(&object->pending_ops));
569 }
570 }
571 spin_unlock(&object->lock);
572
573 fscache_stat(&fscache_n_cop_lookup_complete);
574 object->cache->ops->lookup_complete(object);
575 fscache_stat_d(&fscache_n_cop_lookup_complete);
576
577 fscache_hist(fscache_obj_instantiate_histogram, object->lookup_jif);
578 fscache_stat(&fscache_n_object_avail);
579
580 _leave("");
581 return transit_to(JUMPSTART_DEPS);
582 }
583
584 /*
585 * Wake up this object's dependent objects now that we've become available.
586 */
587 static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *object,
588 int event)
589 {
590 _enter("{OBJ%x},%d", object->debug_id, event);
591
592 if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_PARENT_READY))
593 return NO_TRANSIT; /* Not finished; requeue */
594 return transit_to(WAIT_FOR_CMD);
595 }
596
597 /*
598 * Handle lookup or creation failute.
599 */
600 static const struct fscache_state *fscache_lookup_failure(struct fscache_object *object,
601 int event)
602 {
603 struct fscache_cookie *cookie;
604
605 _enter("{OBJ%x},%d", object->debug_id, event);
606
607 object->oob_event_mask = 0;
608
609 fscache_stat(&fscache_n_cop_lookup_complete);
610 object->cache->ops->lookup_complete(object);
611 fscache_stat_d(&fscache_n_cop_lookup_complete);
612
613 set_bit(FSCACHE_OBJECT_KILLED_BY_CACHE, &object->flags);
614
615 cookie = object->cookie;
616 set_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
617 if (test_and_clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags))
618 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
619
620 fscache_done_parent_op(object);
621 return transit_to(KILL_OBJECT);
622 }
623
624 /*
625 * Wait for completion of all active operations on this object and the death of
626 * all child objects of this object.
627 */
628 static const struct fscache_state *fscache_kill_object(struct fscache_object *object,
629 int event)
630 {
631 _enter("{OBJ%x,%d,%d},%d",
632 object->debug_id, object->n_ops, object->n_children, event);
633
634 clear_bit(FSCACHE_OBJECT_IS_LIVE, &object->flags);
635 object->oob_event_mask = 0;
636
637 if (list_empty(&object->dependents) &&
638 object->n_ops == 0 &&
639 object->n_children == 0)
640 return transit_to(DROP_OBJECT);
641
642 if (object->n_in_progress == 0) {
643 spin_lock(&object->lock);
644 if (object->n_ops > 0 && object->n_in_progress == 0)
645 fscache_start_operations(object);
646 spin_unlock(&object->lock);
647 }
648
649 if (!list_empty(&object->dependents))
650 return transit_to(KILL_DEPENDENTS);
651
652 return transit_to(WAIT_FOR_CLEARANCE);
653 }
654
655 /*
656 * Kill dependent objects.
657 */
658 static const struct fscache_state *fscache_kill_dependents(struct fscache_object *object,
659 int event)
660 {
661 _enter("{OBJ%x},%d", object->debug_id, event);
662
663 if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_KILL))
664 return NO_TRANSIT; /* Not finished */
665 return transit_to(WAIT_FOR_CLEARANCE);
666 }
667
668 /*
669 * Drop an object's attachments
670 */
671 static const struct fscache_state *fscache_drop_object(struct fscache_object *object,
672 int event)
673 {
674 struct fscache_object *parent = object->parent;
675 struct fscache_cookie *cookie = object->cookie;
676 struct fscache_cache *cache = object->cache;
677 bool awaken = false;
678
679 _enter("{OBJ%x,%d},%d", object->debug_id, object->n_children, event);
680
681 ASSERT(cookie != NULL);
682 ASSERT(!hlist_unhashed(&object->cookie_link));
683
684 /* Make sure the cookie no longer points here and that the netfs isn't
685 * waiting for us.
686 */
687 spin_lock(&cookie->lock);
688 hlist_del_init(&object->cookie_link);
689 if (hlist_empty(&cookie->backing_objects) &&
690 test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags))
691 awaken = true;
692 spin_unlock(&cookie->lock);
693
694 if (awaken)
695 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING);
696
697 /* Prevent a race with our last child, which has to signal EV_CLEARED
698 * before dropping our spinlock.
699 */
700 spin_lock(&object->lock);
701 spin_unlock(&object->lock);
702
703 /* Discard from the cache's collection of objects */
704 spin_lock(&cache->object_list_lock);
705 list_del_init(&object->cache_link);
706 spin_unlock(&cache->object_list_lock);
707
708 fscache_stat(&fscache_n_cop_drop_object);
709 cache->ops->drop_object(object);
710 fscache_stat_d(&fscache_n_cop_drop_object);
711
712 /* The parent object wants to know when all it dependents have gone */
713 if (parent) {
714 _debug("release parent OBJ%x {%d}",
715 parent->debug_id, parent->n_children);
716
717 spin_lock(&parent->lock);
718 parent->n_children--;
719 if (parent->n_children == 0)
720 fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
721 spin_unlock(&parent->lock);
722 object->parent = NULL;
723 }
724
725 /* this just shifts the object release to the work processor */
726 fscache_put_object(object);
727 fscache_stat(&fscache_n_object_dead);
728
729 _leave("");
730 return transit_to(OBJECT_DEAD);
731 }
732
733 /*
734 * get a ref on an object
735 */
736 static int fscache_get_object(struct fscache_object *object)
737 {
738 int ret;
739
740 fscache_stat(&fscache_n_cop_grab_object);
741 ret = object->cache->ops->grab_object(object) ? 0 : -EAGAIN;
742 fscache_stat_d(&fscache_n_cop_grab_object);
743 return ret;
744 }
745
746 /*
747 * Discard a ref on an object
748 */
749 static void fscache_put_object(struct fscache_object *object)
750 {
751 fscache_stat(&fscache_n_cop_put_object);
752 object->cache->ops->put_object(object);
753 fscache_stat_d(&fscache_n_cop_put_object);
754 }
755
756 /**
757 * fscache_object_destroy - Note that a cache object is about to be destroyed
758 * @object: The object to be destroyed
759 *
760 * Note the imminent destruction and deallocation of a cache object record.
761 */
762 void fscache_object_destroy(struct fscache_object *object)
763 {
764 fscache_objlist_remove(object);
765
766 /* We can get rid of the cookie now */
767 fscache_cookie_put(object->cookie);
768 object->cookie = NULL;
769 }
770 EXPORT_SYMBOL(fscache_object_destroy);
771
772 /*
773 * enqueue an object for metadata-type processing
774 */
775 void fscache_enqueue_object(struct fscache_object *object)
776 {
777 _enter("{OBJ%x}", object->debug_id);
778
779 if (fscache_get_object(object) >= 0) {
780 wait_queue_head_t *cong_wq =
781 &get_cpu_var(fscache_object_cong_wait);
782
783 if (queue_work(fscache_object_wq, &object->work)) {
784 if (fscache_object_congested())
785 wake_up(cong_wq);
786 } else
787 fscache_put_object(object);
788
789 put_cpu_var(fscache_object_cong_wait);
790 }
791 }
792
793 /**
794 * fscache_object_sleep_till_congested - Sleep until object wq is congested
795 * @timeoutp: Scheduler sleep timeout
796 *
797 * Allow an object handler to sleep until the object workqueue is congested.
798 *
799 * The caller must set up a wake up event before calling this and must have set
800 * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own
801 * condition before calling this function as no test is made here.
802 *
803 * %true is returned if the object wq is congested, %false otherwise.
804 */
805 bool fscache_object_sleep_till_congested(signed long *timeoutp)
806 {
807 wait_queue_head_t *cong_wq = this_cpu_ptr(&fscache_object_cong_wait);
808 DEFINE_WAIT(wait);
809
810 if (fscache_object_congested())
811 return true;
812
813 add_wait_queue_exclusive(cong_wq, &wait);
814 if (!fscache_object_congested())
815 *timeoutp = schedule_timeout(*timeoutp);
816 finish_wait(cong_wq, &wait);
817
818 return fscache_object_congested();
819 }
820 EXPORT_SYMBOL_GPL(fscache_object_sleep_till_congested);
821
822 /*
823 * Enqueue the dependents of an object for metadata-type processing.
824 *
825 * If we don't manage to finish the list before the scheduler wants to run
826 * again then return false immediately. We return true if the list was
827 * cleared.
828 */
829 static bool fscache_enqueue_dependents(struct fscache_object *object, int event)
830 {
831 struct fscache_object *dep;
832 bool ret = true;
833
834 _enter("{OBJ%x}", object->debug_id);
835
836 if (list_empty(&object->dependents))
837 return true;
838
839 spin_lock(&object->lock);
840
841 while (!list_empty(&object->dependents)) {
842 dep = list_entry(object->dependents.next,
843 struct fscache_object, dep_link);
844 list_del_init(&dep->dep_link);
845
846 fscache_raise_event(dep, event);
847 fscache_put_object(dep);
848
849 if (!list_empty(&object->dependents) && need_resched()) {
850 ret = false;
851 break;
852 }
853 }
854
855 spin_unlock(&object->lock);
856 return ret;
857 }
858
859 /*
860 * remove an object from whatever queue it's waiting on
861 */
862 static void fscache_dequeue_object(struct fscache_object *object)
863 {
864 _enter("{OBJ%x}", object->debug_id);
865
866 if (!list_empty(&object->dep_link)) {
867 spin_lock(&object->parent->lock);
868 list_del_init(&object->dep_link);
869 spin_unlock(&object->parent->lock);
870 }
871
872 _leave("");
873 }
874
875 /**
876 * fscache_check_aux - Ask the netfs whether an object on disk is still valid
877 * @object: The object to ask about
878 * @data: The auxiliary data for the object
879 * @datalen: The size of the auxiliary data
880 *
881 * This function consults the netfs about the coherency state of an object.
882 * The caller must be holding a ref on cookie->n_active (held by
883 * fscache_look_up_object() on behalf of the cache backend during object lookup
884 * and creation).
885 */
886 enum fscache_checkaux fscache_check_aux(struct fscache_object *object,
887 const void *data, uint16_t datalen)
888 {
889 enum fscache_checkaux result;
890
891 if (!object->cookie->def->check_aux) {
892 fscache_stat(&fscache_n_checkaux_none);
893 return FSCACHE_CHECKAUX_OKAY;
894 }
895
896 result = object->cookie->def->check_aux(object->cookie->netfs_data,
897 data, datalen);
898 switch (result) {
899 /* entry okay as is */
900 case FSCACHE_CHECKAUX_OKAY:
901 fscache_stat(&fscache_n_checkaux_okay);
902 break;
903
904 /* entry requires update */
905 case FSCACHE_CHECKAUX_NEEDS_UPDATE:
906 fscache_stat(&fscache_n_checkaux_update);
907 break;
908
909 /* entry requires deletion */
910 case FSCACHE_CHECKAUX_OBSOLETE:
911 fscache_stat(&fscache_n_checkaux_obsolete);
912 break;
913
914 default:
915 BUG();
916 }
917
918 return result;
919 }
920 EXPORT_SYMBOL(fscache_check_aux);
921
922 /*
923 * Asynchronously invalidate an object.
924 */
925 static const struct fscache_state *_fscache_invalidate_object(struct fscache_object *object,
926 int event)
927 {
928 struct fscache_operation *op;
929 struct fscache_cookie *cookie = object->cookie;
930
931 _enter("{OBJ%x},%d", object->debug_id, event);
932
933 /* We're going to need the cookie. If the cookie is not available then
934 * retire the object instead.
935 */
936 if (!fscache_use_cookie(object)) {
937 ASSERT(object->cookie->stores.rnode == NULL);
938 set_bit(FSCACHE_OBJECT_RETIRED, &object->flags);
939 _leave(" [no cookie]");
940 return transit_to(KILL_OBJECT);
941 }
942
943 /* Reject any new read/write ops and abort any that are pending. */
944 fscache_invalidate_writes(cookie);
945 clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags);
946 fscache_cancel_all_ops(object);
947
948 /* Now we have to wait for in-progress reads and writes */
949 op = kzalloc(sizeof(*op), GFP_KERNEL);
950 if (!op)
951 goto nomem;
952
953 fscache_operation_init(op, object->cache->ops->invalidate_object, NULL);
954 op->flags = FSCACHE_OP_ASYNC |
955 (1 << FSCACHE_OP_EXCLUSIVE) |
956 (1 << FSCACHE_OP_UNUSE_COOKIE);
957
958 spin_lock(&cookie->lock);
959 if (fscache_submit_exclusive_op(object, op) < 0)
960 goto submit_op_failed;
961 spin_unlock(&cookie->lock);
962 fscache_put_operation(op);
963
964 /* Once we've completed the invalidation, we know there will be no data
965 * stored in the cache and thus we can reinstate the data-check-skip
966 * optimisation.
967 */
968 set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
969
970 /* We can allow read and write requests to come in once again. They'll
971 * queue up behind our exclusive invalidation operation.
972 */
973 if (test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags))
974 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING);
975 _leave(" [ok]");
976 return transit_to(UPDATE_OBJECT);
977
978 nomem:
979 clear_bit(FSCACHE_OBJECT_IS_LIVE, &object->flags);
980 fscache_unuse_cookie(object);
981 _leave(" [ENOMEM]");
982 return transit_to(KILL_OBJECT);
983
984 submit_op_failed:
985 clear_bit(FSCACHE_OBJECT_IS_LIVE, &object->flags);
986 spin_unlock(&cookie->lock);
987 fscache_unuse_cookie(object);
988 kfree(op);
989 _leave(" [EIO]");
990 return transit_to(KILL_OBJECT);
991 }
992
993 static const struct fscache_state *fscache_invalidate_object(struct fscache_object *object,
994 int event)
995 {
996 const struct fscache_state *s;
997
998 fscache_stat(&fscache_n_invalidates_run);
999 fscache_stat(&fscache_n_cop_invalidate_object);
1000 s = _fscache_invalidate_object(object, event);
1001 fscache_stat_d(&fscache_n_cop_invalidate_object);
1002 return s;
1003 }
1004
1005 /*
1006 * Asynchronously update an object.
1007 */
1008 static const struct fscache_state *fscache_update_object(struct fscache_object *object,
1009 int event)
1010 {
1011 _enter("{OBJ%x},%d", object->debug_id, event);
1012
1013 fscache_stat(&fscache_n_updates_run);
1014 fscache_stat(&fscache_n_cop_update_object);
1015 object->cache->ops->update_object(object);
1016 fscache_stat_d(&fscache_n_cop_update_object);
1017
1018 _leave("");
1019 return transit_to(WAIT_FOR_CMD);
1020 }
1021
1022 /**
1023 * fscache_object_retrying_stale - Note retrying stale object
1024 * @object: The object that will be retried
1025 *
1026 * Note that an object lookup found an on-disk object that was adjudged to be
1027 * stale and has been deleted. The lookup will be retried.
1028 */
1029 void fscache_object_retrying_stale(struct fscache_object *object)
1030 {
1031 fscache_stat(&fscache_n_cache_no_space_reject);
1032 }
1033 EXPORT_SYMBOL(fscache_object_retrying_stale);
1034
1035 /**
1036 * fscache_object_mark_killed - Note that an object was killed
1037 * @object: The object that was culled
1038 * @why: The reason the object was killed.
1039 *
1040 * Note that an object was killed. Returns true if the object was
1041 * already marked killed, false if it wasn't.
1042 */
1043 void fscache_object_mark_killed(struct fscache_object *object,
1044 enum fscache_why_object_killed why)
1045 {
1046 if (test_and_set_bit(FSCACHE_OBJECT_KILLED_BY_CACHE, &object->flags)) {
1047 pr_err("Error: Object already killed by cache [%s]\n",
1048 object->cache->identifier);
1049 return;
1050 }
1051
1052 switch (why) {
1053 case FSCACHE_OBJECT_NO_SPACE:
1054 fscache_stat(&fscache_n_cache_no_space_reject);
1055 break;
1056 case FSCACHE_OBJECT_IS_STALE:
1057 fscache_stat(&fscache_n_cache_stale_objects);
1058 break;
1059 case FSCACHE_OBJECT_WAS_RETIRED:
1060 fscache_stat(&fscache_n_cache_retired_objects);
1061 break;
1062 case FSCACHE_OBJECT_WAS_CULLED:
1063 fscache_stat(&fscache_n_cache_culled_objects);
1064 break;
1065 }
1066 }
1067 EXPORT_SYMBOL(fscache_object_mark_killed);