netlabel: fix the horribly broken catmap functions
[GitHub/LineageOS/android_kernel_motorola_exynos9610.git] / Documentation / memory-barriers.txt
1 ============================
2 LINUX KERNEL MEMORY BARRIERS
3 ============================
4
5 By: David Howells <dhowells@redhat.com>
6 Paul E. McKenney <paulmck@linux.vnet.ibm.com>
7
8 Contents:
9
10 (*) Abstract memory access model.
11
12 - Device operations.
13 - Guarantees.
14
15 (*) What are memory barriers?
16
17 - Varieties of memory barrier.
18 - What may not be assumed about memory barriers?
19 - Data dependency barriers.
20 - Control dependencies.
21 - SMP barrier pairing.
22 - Examples of memory barrier sequences.
23 - Read memory barriers vs load speculation.
24 - Transitivity
25
26 (*) Explicit kernel barriers.
27
28 - Compiler barrier.
29 - CPU memory barriers.
30 - MMIO write barrier.
31
32 (*) Implicit kernel memory barriers.
33
34 - Locking functions.
35 - Interrupt disabling functions.
36 - Sleep and wake-up functions.
37 - Miscellaneous functions.
38
39 (*) Inter-CPU locking barrier effects.
40
41 - Locks vs memory accesses.
42 - Locks vs I/O accesses.
43
44 (*) Where are memory barriers needed?
45
46 - Interprocessor interaction.
47 - Atomic operations.
48 - Accessing devices.
49 - Interrupts.
50
51 (*) Kernel I/O barrier effects.
52
53 (*) Assumed minimum execution ordering model.
54
55 (*) The effects of the cpu cache.
56
57 - Cache coherency.
58 - Cache coherency vs DMA.
59 - Cache coherency vs MMIO.
60
61 (*) The things CPUs get up to.
62
63 - And then there's the Alpha.
64
65 (*) Example uses.
66
67 - Circular buffers.
68
69 (*) References.
70
71
72 ============================
73 ABSTRACT MEMORY ACCESS MODEL
74 ============================
75
76 Consider the following abstract model of the system:
77
78 : :
79 : :
80 : :
81 +-------+ : +--------+ : +-------+
82 | | : | | : | |
83 | | : | | : | |
84 | CPU 1 |<----->| Memory |<----->| CPU 2 |
85 | | : | | : | |
86 | | : | | : | |
87 +-------+ : +--------+ : +-------+
88 ^ : ^ : ^
89 | : | : |
90 | : | : |
91 | : v : |
92 | : +--------+ : |
93 | : | | : |
94 | : | | : |
95 +---------->| Device |<----------+
96 : | | :
97 : | | :
98 : +--------+ :
99 : :
100
101 Each CPU executes a program that generates memory access operations. In the
102 abstract CPU, memory operation ordering is very relaxed, and a CPU may actually
103 perform the memory operations in any order it likes, provided program causality
104 appears to be maintained. Similarly, the compiler may also arrange the
105 instructions it emits in any order it likes, provided it doesn't affect the
106 apparent operation of the program.
107
108 So in the above diagram, the effects of the memory operations performed by a
109 CPU are perceived by the rest of the system as the operations cross the
110 interface between the CPU and rest of the system (the dotted lines).
111
112
113 For example, consider the following sequence of events:
114
115 CPU 1 CPU 2
116 =============== ===============
117 { A == 1; B == 2 }
118 A = 3; x = A;
119 B = 4; y = B;
120
121 The set of accesses as seen by the memory system in the middle can be arranged
122 in 24 different combinations:
123
124 STORE A=3, STORE B=4, x=LOAD A->3, y=LOAD B->4
125 STORE A=3, STORE B=4, y=LOAD B->4, x=LOAD A->3
126 STORE A=3, x=LOAD A->3, STORE B=4, y=LOAD B->4
127 STORE A=3, x=LOAD A->3, y=LOAD B->2, STORE B=4
128 STORE A=3, y=LOAD B->2, STORE B=4, x=LOAD A->3
129 STORE A=3, y=LOAD B->2, x=LOAD A->3, STORE B=4
130 STORE B=4, STORE A=3, x=LOAD A->3, y=LOAD B->4
131 STORE B=4, ...
132 ...
133
134 and can thus result in four different combinations of values:
135
136 x == 1, y == 2
137 x == 1, y == 4
138 x == 3, y == 2
139 x == 3, y == 4
140
141
142 Furthermore, the stores committed by a CPU to the memory system may not be
143 perceived by the loads made by another CPU in the same order as the stores were
144 committed.
145
146
147 As a further example, consider this sequence of events:
148
149 CPU 1 CPU 2
150 =============== ===============
151 { A == 1, B == 2, C = 3, P == &A, Q == &C }
152 B = 4; Q = P;
153 P = &B D = *Q;
154
155 There is an obvious data dependency here, as the value loaded into D depends on
156 the address retrieved from P by CPU 2. At the end of the sequence, any of the
157 following results are possible:
158
159 (Q == &A) and (D == 1)
160 (Q == &B) and (D == 2)
161 (Q == &B) and (D == 4)
162
163 Note that CPU 2 will never try and load C into D because the CPU will load P
164 into Q before issuing the load of *Q.
165
166
167 DEVICE OPERATIONS
168 -----------------
169
170 Some devices present their control interfaces as collections of memory
171 locations, but the order in which the control registers are accessed is very
172 important. For instance, imagine an ethernet card with a set of internal
173 registers that are accessed through an address port register (A) and a data
174 port register (D). To read internal register 5, the following code might then
175 be used:
176
177 *A = 5;
178 x = *D;
179
180 but this might show up as either of the following two sequences:
181
182 STORE *A = 5, x = LOAD *D
183 x = LOAD *D, STORE *A = 5
184
185 the second of which will almost certainly result in a malfunction, since it set
186 the address _after_ attempting to read the register.
187
188
189 GUARANTEES
190 ----------
191
192 There are some minimal guarantees that may be expected of a CPU:
193
194 (*) On any given CPU, dependent memory accesses will be issued in order, with
195 respect to itself. This means that for:
196
197 ACCESS_ONCE(Q) = P; smp_read_barrier_depends(); D = ACCESS_ONCE(*Q);
198
199 the CPU will issue the following memory operations:
200
201 Q = LOAD P, D = LOAD *Q
202
203 and always in that order. On most systems, smp_read_barrier_depends()
204 does nothing, but it is required for DEC Alpha. The ACCESS_ONCE()
205 is required to prevent compiler mischief. Please note that you
206 should normally use something like rcu_dereference() instead of
207 open-coding smp_read_barrier_depends().
208
209 (*) Overlapping loads and stores within a particular CPU will appear to be
210 ordered within that CPU. This means that for:
211
212 a = ACCESS_ONCE(*X); ACCESS_ONCE(*X) = b;
213
214 the CPU will only issue the following sequence of memory operations:
215
216 a = LOAD *X, STORE *X = b
217
218 And for:
219
220 ACCESS_ONCE(*X) = c; d = ACCESS_ONCE(*X);
221
222 the CPU will only issue:
223
224 STORE *X = c, d = LOAD *X
225
226 (Loads and stores overlap if they are targeted at overlapping pieces of
227 memory).
228
229 And there are a number of things that _must_ or _must_not_ be assumed:
230
231 (*) It _must_not_ be assumed that the compiler will do what you want with
232 memory references that are not protected by ACCESS_ONCE(). Without
233 ACCESS_ONCE(), the compiler is within its rights to do all sorts
234 of "creative" transformations, which are covered in the Compiler
235 Barrier section.
236
237 (*) It _must_not_ be assumed that independent loads and stores will be issued
238 in the order given. This means that for:
239
240 X = *A; Y = *B; *D = Z;
241
242 we may get any of the following sequences:
243
244 X = LOAD *A, Y = LOAD *B, STORE *D = Z
245 X = LOAD *A, STORE *D = Z, Y = LOAD *B
246 Y = LOAD *B, X = LOAD *A, STORE *D = Z
247 Y = LOAD *B, STORE *D = Z, X = LOAD *A
248 STORE *D = Z, X = LOAD *A, Y = LOAD *B
249 STORE *D = Z, Y = LOAD *B, X = LOAD *A
250
251 (*) It _must_ be assumed that overlapping memory accesses may be merged or
252 discarded. This means that for:
253
254 X = *A; Y = *(A + 4);
255
256 we may get any one of the following sequences:
257
258 X = LOAD *A; Y = LOAD *(A + 4);
259 Y = LOAD *(A + 4); X = LOAD *A;
260 {X, Y} = LOAD {*A, *(A + 4) };
261
262 And for:
263
264 *A = X; *(A + 4) = Y;
265
266 we may get any of:
267
268 STORE *A = X; STORE *(A + 4) = Y;
269 STORE *(A + 4) = Y; STORE *A = X;
270 STORE {*A, *(A + 4) } = {X, Y};
271
272
273 =========================
274 WHAT ARE MEMORY BARRIERS?
275 =========================
276
277 As can be seen above, independent memory operations are effectively performed
278 in random order, but this can be a problem for CPU-CPU interaction and for I/O.
279 What is required is some way of intervening to instruct the compiler and the
280 CPU to restrict the order.
281
282 Memory barriers are such interventions. They impose a perceived partial
283 ordering over the memory operations on either side of the barrier.
284
285 Such enforcement is important because the CPUs and other devices in a system
286 can use a variety of tricks to improve performance, including reordering,
287 deferral and combination of memory operations; speculative loads; speculative
288 branch prediction and various types of caching. Memory barriers are used to
289 override or suppress these tricks, allowing the code to sanely control the
290 interaction of multiple CPUs and/or devices.
291
292
293 VARIETIES OF MEMORY BARRIER
294 ---------------------------
295
296 Memory barriers come in four basic varieties:
297
298 (1) Write (or store) memory barriers.
299
300 A write memory barrier gives a guarantee that all the STORE operations
301 specified before the barrier will appear to happen before all the STORE
302 operations specified after the barrier with respect to the other
303 components of the system.
304
305 A write barrier is a partial ordering on stores only; it is not required
306 to have any effect on loads.
307
308 A CPU can be viewed as committing a sequence of store operations to the
309 memory system as time progresses. All stores before a write barrier will
310 occur in the sequence _before_ all the stores after the write barrier.
311
312 [!] Note that write barriers should normally be paired with read or data
313 dependency barriers; see the "SMP barrier pairing" subsection.
314
315
316 (2) Data dependency barriers.
317
318 A data dependency barrier is a weaker form of read barrier. In the case
319 where two loads are performed such that the second depends on the result
320 of the first (eg: the first load retrieves the address to which the second
321 load will be directed), a data dependency barrier would be required to
322 make sure that the target of the second load is updated before the address
323 obtained by the first load is accessed.
324
325 A data dependency barrier is a partial ordering on interdependent loads
326 only; it is not required to have any effect on stores, independent loads
327 or overlapping loads.
328
329 As mentioned in (1), the other CPUs in the system can be viewed as
330 committing sequences of stores to the memory system that the CPU being
331 considered can then perceive. A data dependency barrier issued by the CPU
332 under consideration guarantees that for any load preceding it, if that
333 load touches one of a sequence of stores from another CPU, then by the
334 time the barrier completes, the effects of all the stores prior to that
335 touched by the load will be perceptible to any loads issued after the data
336 dependency barrier.
337
338 See the "Examples of memory barrier sequences" subsection for diagrams
339 showing the ordering constraints.
340
341 [!] Note that the first load really has to have a _data_ dependency and
342 not a control dependency. If the address for the second load is dependent
343 on the first load, but the dependency is through a conditional rather than
344 actually loading the address itself, then it's a _control_ dependency and
345 a full read barrier or better is required. See the "Control dependencies"
346 subsection for more information.
347
348 [!] Note that data dependency barriers should normally be paired with
349 write barriers; see the "SMP barrier pairing" subsection.
350
351
352 (3) Read (or load) memory barriers.
353
354 A read barrier is a data dependency barrier plus a guarantee that all the
355 LOAD operations specified before the barrier will appear to happen before
356 all the LOAD operations specified after the barrier with respect to the
357 other components of the system.
358
359 A read barrier is a partial ordering on loads only; it is not required to
360 have any effect on stores.
361
362 Read memory barriers imply data dependency barriers, and so can substitute
363 for them.
364
365 [!] Note that read barriers should normally be paired with write barriers;
366 see the "SMP barrier pairing" subsection.
367
368
369 (4) General memory barriers.
370
371 A general memory barrier gives a guarantee that all the LOAD and STORE
372 operations specified before the barrier will appear to happen before all
373 the LOAD and STORE operations specified after the barrier with respect to
374 the other components of the system.
375
376 A general memory barrier is a partial ordering over both loads and stores.
377
378 General memory barriers imply both read and write memory barriers, and so
379 can substitute for either.
380
381
382 And a couple of implicit varieties:
383
384 (5) ACQUIRE operations.
385
386 This acts as a one-way permeable barrier. It guarantees that all memory
387 operations after the ACQUIRE operation will appear to happen after the
388 ACQUIRE operation with respect to the other components of the system.
389 ACQUIRE operations include LOCK operations and smp_load_acquire()
390 operations.
391
392 Memory operations that occur before an ACQUIRE operation may appear to
393 happen after it completes.
394
395 An ACQUIRE operation should almost always be paired with a RELEASE
396 operation.
397
398
399 (6) RELEASE operations.
400
401 This also acts as a one-way permeable barrier. It guarantees that all
402 memory operations before the RELEASE operation will appear to happen
403 before the RELEASE operation with respect to the other components of the
404 system. RELEASE operations include UNLOCK operations and
405 smp_store_release() operations.
406
407 Memory operations that occur after a RELEASE operation may appear to
408 happen before it completes.
409
410 The use of ACQUIRE and RELEASE operations generally precludes the need
411 for other sorts of memory barrier (but note the exceptions mentioned in
412 the subsection "MMIO write barrier"). In addition, a RELEASE+ACQUIRE
413 pair is -not- guaranteed to act as a full memory barrier. However, after
414 an ACQUIRE on a given variable, all memory accesses preceding any prior
415 RELEASE on that same variable are guaranteed to be visible. In other
416 words, within a given variable's critical section, all accesses of all
417 previous critical sections for that variable are guaranteed to have
418 completed.
419
420 This means that ACQUIRE acts as a minimal "acquire" operation and
421 RELEASE acts as a minimal "release" operation.
422
423
424 Memory barriers are only required where there's a possibility of interaction
425 between two CPUs or between a CPU and a device. If it can be guaranteed that
426 there won't be any such interaction in any particular piece of code, then
427 memory barriers are unnecessary in that piece of code.
428
429
430 Note that these are the _minimum_ guarantees. Different architectures may give
431 more substantial guarantees, but they may _not_ be relied upon outside of arch
432 specific code.
433
434
435 WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?
436 ----------------------------------------------
437
438 There are certain things that the Linux kernel memory barriers do not guarantee:
439
440 (*) There is no guarantee that any of the memory accesses specified before a
441 memory barrier will be _complete_ by the completion of a memory barrier
442 instruction; the barrier can be considered to draw a line in that CPU's
443 access queue that accesses of the appropriate type may not cross.
444
445 (*) There is no guarantee that issuing a memory barrier on one CPU will have
446 any direct effect on another CPU or any other hardware in the system. The
447 indirect effect will be the order in which the second CPU sees the effects
448 of the first CPU's accesses occur, but see the next point:
449
450 (*) There is no guarantee that a CPU will see the correct order of effects
451 from a second CPU's accesses, even _if_ the second CPU uses a memory
452 barrier, unless the first CPU _also_ uses a matching memory barrier (see
453 the subsection on "SMP Barrier Pairing").
454
455 (*) There is no guarantee that some intervening piece of off-the-CPU
456 hardware[*] will not reorder the memory accesses. CPU cache coherency
457 mechanisms should propagate the indirect effects of a memory barrier
458 between CPUs, but might not do so in order.
459
460 [*] For information on bus mastering DMA and coherency please read:
461
462 Documentation/PCI/pci.txt
463 Documentation/DMA-API-HOWTO.txt
464 Documentation/DMA-API.txt
465
466
467 DATA DEPENDENCY BARRIERS
468 ------------------------
469
470 The usage requirements of data dependency barriers are a little subtle, and
471 it's not always obvious that they're needed. To illustrate, consider the
472 following sequence of events:
473
474 CPU 1 CPU 2
475 =============== ===============
476 { A == 1, B == 2, C = 3, P == &A, Q == &C }
477 B = 4;
478 <write barrier>
479 ACCESS_ONCE(P) = &B
480 Q = ACCESS_ONCE(P);
481 D = *Q;
482
483 There's a clear data dependency here, and it would seem that by the end of the
484 sequence, Q must be either &A or &B, and that:
485
486 (Q == &A) implies (D == 1)
487 (Q == &B) implies (D == 4)
488
489 But! CPU 2's perception of P may be updated _before_ its perception of B, thus
490 leading to the following situation:
491
492 (Q == &B) and (D == 2) ????
493
494 Whilst this may seem like a failure of coherency or causality maintenance, it
495 isn't, and this behaviour can be observed on certain real CPUs (such as the DEC
496 Alpha).
497
498 To deal with this, a data dependency barrier or better must be inserted
499 between the address load and the data load:
500
501 CPU 1 CPU 2
502 =============== ===============
503 { A == 1, B == 2, C = 3, P == &A, Q == &C }
504 B = 4;
505 <write barrier>
506 ACCESS_ONCE(P) = &B
507 Q = ACCESS_ONCE(P);
508 <data dependency barrier>
509 D = *Q;
510
511 This enforces the occurrence of one of the two implications, and prevents the
512 third possibility from arising.
513
514 [!] Note that this extremely counterintuitive situation arises most easily on
515 machines with split caches, so that, for example, one cache bank processes
516 even-numbered cache lines and the other bank processes odd-numbered cache
517 lines. The pointer P might be stored in an odd-numbered cache line, and the
518 variable B might be stored in an even-numbered cache line. Then, if the
519 even-numbered bank of the reading CPU's cache is extremely busy while the
520 odd-numbered bank is idle, one can see the new value of the pointer P (&B),
521 but the old value of the variable B (2).
522
523
524 Another example of where data dependency barriers might be required is where a
525 number is read from memory and then used to calculate the index for an array
526 access:
527
528 CPU 1 CPU 2
529 =============== ===============
530 { M[0] == 1, M[1] == 2, M[3] = 3, P == 0, Q == 3 }
531 M[1] = 4;
532 <write barrier>
533 ACCESS_ONCE(P) = 1
534 Q = ACCESS_ONCE(P);
535 <data dependency barrier>
536 D = M[Q];
537
538
539 The data dependency barrier is very important to the RCU system,
540 for example. See rcu_assign_pointer() and rcu_dereference() in
541 include/linux/rcupdate.h. This permits the current target of an RCU'd
542 pointer to be replaced with a new modified target, without the replacement
543 target appearing to be incompletely initialised.
544
545 See also the subsection on "Cache Coherency" for a more thorough example.
546
547
548 CONTROL DEPENDENCIES
549 --------------------
550
551 A control dependency requires a full read memory barrier, not simply a data
552 dependency barrier to make it work correctly. Consider the following bit of
553 code:
554
555 q = ACCESS_ONCE(a);
556 if (q) {
557 <data dependency barrier> /* BUG: No data dependency!!! */
558 p = ACCESS_ONCE(b);
559 }
560
561 This will not have the desired effect because there is no actual data
562 dependency, but rather a control dependency that the CPU may short-circuit
563 by attempting to predict the outcome in advance, so that other CPUs see
564 the load from b as having happened before the load from a. In such a
565 case what's actually required is:
566
567 q = ACCESS_ONCE(a);
568 if (q) {
569 <read barrier>
570 p = ACCESS_ONCE(b);
571 }
572
573 However, stores are not speculated. This means that ordering -is- provided
574 in the following example:
575
576 q = ACCESS_ONCE(a);
577 if (ACCESS_ONCE(q)) {
578 ACCESS_ONCE(b) = p;
579 }
580
581 Please note that ACCESS_ONCE() is not optional! Without the ACCESS_ONCE(),
582 the compiler is within its rights to transform this example:
583
584 q = a;
585 if (q) {
586 b = p; /* BUG: Compiler can reorder!!! */
587 do_something();
588 } else {
589 b = p; /* BUG: Compiler can reorder!!! */
590 do_something_else();
591 }
592
593 into this, which of course defeats the ordering:
594
595 b = p;
596 q = a;
597 if (q)
598 do_something();
599 else
600 do_something_else();
601
602 Worse yet, if the compiler is able to prove (say) that the value of
603 variable 'a' is always non-zero, it would be well within its rights
604 to optimize the original example by eliminating the "if" statement
605 as follows:
606
607 q = a;
608 b = p; /* BUG: Compiler can reorder!!! */
609 do_something();
610
611 The solution is again ACCESS_ONCE() and barrier(), which preserves the
612 ordering between the load from variable 'a' and the store to variable 'b':
613
614 q = ACCESS_ONCE(a);
615 if (q) {
616 barrier();
617 ACCESS_ONCE(b) = p;
618 do_something();
619 } else {
620 barrier();
621 ACCESS_ONCE(b) = p;
622 do_something_else();
623 }
624
625 The initial ACCESS_ONCE() is required to prevent the compiler from
626 proving the value of 'a', and the pair of barrier() invocations are
627 required to prevent the compiler from pulling the two identical stores
628 to 'b' out from the legs of the "if" statement.
629
630 It is important to note that control dependencies absolutely require a
631 a conditional. For example, the following "optimized" version of
632 the above example breaks ordering, which is why the barrier() invocations
633 are absolutely required if you have identical stores in both legs of
634 the "if" statement:
635
636 q = ACCESS_ONCE(a);
637 ACCESS_ONCE(b) = p; /* BUG: No ordering vs. load from a!!! */
638 if (q) {
639 /* ACCESS_ONCE(b) = p; -- moved up, BUG!!! */
640 do_something();
641 } else {
642 /* ACCESS_ONCE(b) = p; -- moved up, BUG!!! */
643 do_something_else();
644 }
645
646 It is of course legal for the prior load to be part of the conditional,
647 for example, as follows:
648
649 if (ACCESS_ONCE(a) > 0) {
650 barrier();
651 ACCESS_ONCE(b) = q / 2;
652 do_something();
653 } else {
654 barrier();
655 ACCESS_ONCE(b) = q / 3;
656 do_something_else();
657 }
658
659 This will again ensure that the load from variable 'a' is ordered before the
660 stores to variable 'b'.
661
662 In addition, you need to be careful what you do with the local variable 'q',
663 otherwise the compiler might be able to guess the value and again remove
664 the needed conditional. For example:
665
666 q = ACCESS_ONCE(a);
667 if (q % MAX) {
668 barrier();
669 ACCESS_ONCE(b) = p;
670 do_something();
671 } else {
672 barrier();
673 ACCESS_ONCE(b) = p;
674 do_something_else();
675 }
676
677 If MAX is defined to be 1, then the compiler knows that (q % MAX) is
678 equal to zero, in which case the compiler is within its rights to
679 transform the above code into the following:
680
681 q = ACCESS_ONCE(a);
682 ACCESS_ONCE(b) = p;
683 do_something_else();
684
685 This transformation loses the ordering between the load from variable 'a'
686 and the store to variable 'b'. If you are relying on this ordering, you
687 should do something like the following:
688
689 q = ACCESS_ONCE(a);
690 BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */
691 if (q % MAX) {
692 ACCESS_ONCE(b) = p;
693 do_something();
694 } else {
695 ACCESS_ONCE(b) = p;
696 do_something_else();
697 }
698
699 Finally, control dependencies do -not- provide transitivity. This is
700 demonstrated by two related examples:
701
702 CPU 0 CPU 1
703 ===================== =====================
704 r1 = ACCESS_ONCE(x); r2 = ACCESS_ONCE(y);
705 if (r1 >= 0) if (r2 >= 0)
706 ACCESS_ONCE(y) = 1; ACCESS_ONCE(x) = 1;
707
708 assert(!(r1 == 1 && r2 == 1));
709
710 The above two-CPU example will never trigger the assert(). However,
711 if control dependencies guaranteed transitivity (which they do not),
712 then adding the following two CPUs would guarantee a related assertion:
713
714 CPU 2 CPU 3
715 ===================== =====================
716 ACCESS_ONCE(x) = 2; ACCESS_ONCE(y) = 2;
717
718 assert(!(r1 == 2 && r2 == 2 && x == 1 && y == 1)); /* FAILS!!! */
719
720 But because control dependencies do -not- provide transitivity, the
721 above assertion can fail after the combined four-CPU example completes.
722 If you need the four-CPU example to provide ordering, you will need
723 smp_mb() between the loads and stores in the CPU 0 and CPU 1 code fragments.
724
725 In summary:
726
727 (*) Control dependencies can order prior loads against later stores.
728 However, they do -not- guarantee any other sort of ordering:
729 Not prior loads against later loads, nor prior stores against
730 later anything. If you need these other forms of ordering,
731 use smb_rmb(), smp_wmb(), or, in the case of prior stores and
732 later loads, smp_mb().
733
734 (*) If both legs of the "if" statement begin with identical stores
735 to the same variable, a barrier() statement is required at the
736 beginning of each leg of the "if" statement.
737
738 (*) Control dependencies require at least one run-time conditional
739 between the prior load and the subsequent store, and this
740 conditional must involve the prior load. If the compiler
741 is able to optimize the conditional away, it will have also
742 optimized away the ordering. Careful use of ACCESS_ONCE() can
743 help to preserve the needed conditional.
744
745 (*) Control dependencies require that the compiler avoid reordering the
746 dependency into nonexistence. Careful use of ACCESS_ONCE() or
747 barrier() can help to preserve your control dependency. Please
748 see the Compiler Barrier section for more information.
749
750 (*) Control dependencies do -not- provide transitivity. If you
751 need transitivity, use smp_mb().
752
753
754 SMP BARRIER PAIRING
755 -------------------
756
757 When dealing with CPU-CPU interactions, certain types of memory barrier should
758 always be paired. A lack of appropriate pairing is almost certainly an error.
759
760 A write barrier should always be paired with a data dependency barrier or read
761 barrier, though a general barrier would also be viable. Similarly a read
762 barrier or a data dependency barrier should always be paired with at least an
763 write barrier, though, again, a general barrier is viable:
764
765 CPU 1 CPU 2
766 =============== ===============
767 ACCESS_ONCE(a) = 1;
768 <write barrier>
769 ACCESS_ONCE(b) = 2; x = ACCESS_ONCE(b);
770 <read barrier>
771 y = ACCESS_ONCE(a);
772
773 Or:
774
775 CPU 1 CPU 2
776 =============== ===============================
777 a = 1;
778 <write barrier>
779 ACCESS_ONCE(b) = &a; x = ACCESS_ONCE(b);
780 <data dependency barrier>
781 y = *x;
782
783 Basically, the read barrier always has to be there, even though it can be of
784 the "weaker" type.
785
786 [!] Note that the stores before the write barrier would normally be expected to
787 match the loads after the read barrier or the data dependency barrier, and vice
788 versa:
789
790 CPU 1 CPU 2
791 =================== ===================
792 ACCESS_ONCE(a) = 1; }---- --->{ v = ACCESS_ONCE(c);
793 ACCESS_ONCE(b) = 2; } \ / { w = ACCESS_ONCE(d);
794 <write barrier> \ <read barrier>
795 ACCESS_ONCE(c) = 3; } / \ { x = ACCESS_ONCE(a);
796 ACCESS_ONCE(d) = 4; }---- --->{ y = ACCESS_ONCE(b);
797
798
799 EXAMPLES OF MEMORY BARRIER SEQUENCES
800 ------------------------------------
801
802 Firstly, write barriers act as partial orderings on store operations.
803 Consider the following sequence of events:
804
805 CPU 1
806 =======================
807 STORE A = 1
808 STORE B = 2
809 STORE C = 3
810 <write barrier>
811 STORE D = 4
812 STORE E = 5
813
814 This sequence of events is committed to the memory coherence system in an order
815 that the rest of the system might perceive as the unordered set of { STORE A,
816 STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E
817 }:
818
819 +-------+ : :
820 | | +------+
821 | |------>| C=3 | } /\
822 | | : +------+ }----- \ -----> Events perceptible to
823 | | : | A=1 | } \/ the rest of the system
824 | | : +------+ }
825 | CPU 1 | : | B=2 | }
826 | | +------+ }
827 | | wwwwwwwwwwwwwwww } <--- At this point the write barrier
828 | | +------+ } requires all stores prior to the
829 | | : | E=5 | } barrier to be committed before
830 | | : +------+ } further stores may take place
831 | |------>| D=4 | }
832 | | +------+
833 +-------+ : :
834 |
835 | Sequence in which stores are committed to the
836 | memory system by CPU 1
837 V
838
839
840 Secondly, data dependency barriers act as partial orderings on data-dependent
841 loads. Consider the following sequence of events:
842
843 CPU 1 CPU 2
844 ======================= =======================
845 { B = 7; X = 9; Y = 8; C = &Y }
846 STORE A = 1
847 STORE B = 2
848 <write barrier>
849 STORE C = &B LOAD X
850 STORE D = 4 LOAD C (gets &B)
851 LOAD *C (reads B)
852
853 Without intervention, CPU 2 may perceive the events on CPU 1 in some
854 effectively random order, despite the write barrier issued by CPU 1:
855
856 +-------+ : : : :
857 | | +------+ +-------+ | Sequence of update
858 | |------>| B=2 |----- --->| Y->8 | | of perception on
859 | | : +------+ \ +-------+ | CPU 2
860 | CPU 1 | : | A=1 | \ --->| C->&Y | V
861 | | +------+ | +-------+
862 | | wwwwwwwwwwwwwwww | : :
863 | | +------+ | : :
864 | | : | C=&B |--- | : : +-------+
865 | | : +------+ \ | +-------+ | |
866 | |------>| D=4 | ----------->| C->&B |------>| |
867 | | +------+ | +-------+ | |
868 +-------+ : : | : : | |
869 | : : | |
870 | : : | CPU 2 |
871 | +-------+ | |
872 Apparently incorrect ---> | | B->7 |------>| |
873 perception of B (!) | +-------+ | |
874 | : : | |
875 | +-------+ | |
876 The load of X holds ---> \ | X->9 |------>| |
877 up the maintenance \ +-------+ | |
878 of coherence of B ----->| B->2 | +-------+
879 +-------+
880 : :
881
882
883 In the above example, CPU 2 perceives that B is 7, despite the load of *C
884 (which would be B) coming after the LOAD of C.
885
886 If, however, a data dependency barrier were to be placed between the load of C
887 and the load of *C (ie: B) on CPU 2:
888
889 CPU 1 CPU 2
890 ======================= =======================
891 { B = 7; X = 9; Y = 8; C = &Y }
892 STORE A = 1
893 STORE B = 2
894 <write barrier>
895 STORE C = &B LOAD X
896 STORE D = 4 LOAD C (gets &B)
897 <data dependency barrier>
898 LOAD *C (reads B)
899
900 then the following will occur:
901
902 +-------+ : : : :
903 | | +------+ +-------+
904 | |------>| B=2 |----- --->| Y->8 |
905 | | : +------+ \ +-------+
906 | CPU 1 | : | A=1 | \ --->| C->&Y |
907 | | +------+ | +-------+
908 | | wwwwwwwwwwwwwwww | : :
909 | | +------+ | : :
910 | | : | C=&B |--- | : : +-------+
911 | | : +------+ \ | +-------+ | |
912 | |------>| D=4 | ----------->| C->&B |------>| |
913 | | +------+ | +-------+ | |
914 +-------+ : : | : : | |
915 | : : | |
916 | : : | CPU 2 |
917 | +-------+ | |
918 | | X->9 |------>| |
919 | +-------+ | |
920 Makes sure all effects ---> \ ddddddddddddddddd | |
921 prior to the store of C \ +-------+ | |
922 are perceptible to ----->| B->2 |------>| |
923 subsequent loads +-------+ | |
924 : : +-------+
925
926
927 And thirdly, a read barrier acts as a partial order on loads. Consider the
928 following sequence of events:
929
930 CPU 1 CPU 2
931 ======================= =======================
932 { A = 0, B = 9 }
933 STORE A=1
934 <write barrier>
935 STORE B=2
936 LOAD B
937 LOAD A
938
939 Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in
940 some effectively random order, despite the write barrier issued by CPU 1:
941
942 +-------+ : : : :
943 | | +------+ +-------+
944 | |------>| A=1 |------ --->| A->0 |
945 | | +------+ \ +-------+
946 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
947 | | +------+ | +-------+
948 | |------>| B=2 |--- | : :
949 | | +------+ \ | : : +-------+
950 +-------+ : : \ | +-------+ | |
951 ---------->| B->2 |------>| |
952 | +-------+ | CPU 2 |
953 | | A->0 |------>| |
954 | +-------+ | |
955 | : : +-------+
956 \ : :
957 \ +-------+
958 ---->| A->1 |
959 +-------+
960 : :
961
962
963 If, however, a read barrier were to be placed between the load of B and the
964 load of A on CPU 2:
965
966 CPU 1 CPU 2
967 ======================= =======================
968 { A = 0, B = 9 }
969 STORE A=1
970 <write barrier>
971 STORE B=2
972 LOAD B
973 <read barrier>
974 LOAD A
975
976 then the partial ordering imposed by CPU 1 will be perceived correctly by CPU
977 2:
978
979 +-------+ : : : :
980 | | +------+ +-------+
981 | |------>| A=1 |------ --->| A->0 |
982 | | +------+ \ +-------+
983 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
984 | | +------+ | +-------+
985 | |------>| B=2 |--- | : :
986 | | +------+ \ | : : +-------+
987 +-------+ : : \ | +-------+ | |
988 ---------->| B->2 |------>| |
989 | +-------+ | CPU 2 |
990 | : : | |
991 | : : | |
992 At this point the read ----> \ rrrrrrrrrrrrrrrrr | |
993 barrier causes all effects \ +-------+ | |
994 prior to the storage of B ---->| A->1 |------>| |
995 to be perceptible to CPU 2 +-------+ | |
996 : : +-------+
997
998
999 To illustrate this more completely, consider what could happen if the code
1000 contained a load of A either side of the read barrier:
1001
1002 CPU 1 CPU 2
1003 ======================= =======================
1004 { A = 0, B = 9 }
1005 STORE A=1
1006 <write barrier>
1007 STORE B=2
1008 LOAD B
1009 LOAD A [first load of A]
1010 <read barrier>
1011 LOAD A [second load of A]
1012
1013 Even though the two loads of A both occur after the load of B, they may both
1014 come up with different values:
1015
1016 +-------+ : : : :
1017 | | +------+ +-------+
1018 | |------>| A=1 |------ --->| A->0 |
1019 | | +------+ \ +-------+
1020 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
1021 | | +------+ | +-------+
1022 | |------>| B=2 |--- | : :
1023 | | +------+ \ | : : +-------+
1024 +-------+ : : \ | +-------+ | |
1025 ---------->| B->2 |------>| |
1026 | +-------+ | CPU 2 |
1027 | : : | |
1028 | : : | |
1029 | +-------+ | |
1030 | | A->0 |------>| 1st |
1031 | +-------+ | |
1032 At this point the read ----> \ rrrrrrrrrrrrrrrrr | |
1033 barrier causes all effects \ +-------+ | |
1034 prior to the storage of B ---->| A->1 |------>| 2nd |
1035 to be perceptible to CPU 2 +-------+ | |
1036 : : +-------+
1037
1038
1039 But it may be that the update to A from CPU 1 becomes perceptible to CPU 2
1040 before the read barrier completes anyway:
1041
1042 +-------+ : : : :
1043 | | +------+ +-------+
1044 | |------>| A=1 |------ --->| A->0 |
1045 | | +------+ \ +-------+
1046 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
1047 | | +------+ | +-------+
1048 | |------>| B=2 |--- | : :
1049 | | +------+ \ | : : +-------+
1050 +-------+ : : \ | +-------+ | |
1051 ---------->| B->2 |------>| |
1052 | +-------+ | CPU 2 |
1053 | : : | |
1054 \ : : | |
1055 \ +-------+ | |
1056 ---->| A->1 |------>| 1st |
1057 +-------+ | |
1058 rrrrrrrrrrrrrrrrr | |
1059 +-------+ | |
1060 | A->1 |------>| 2nd |
1061 +-------+ | |
1062 : : +-------+
1063
1064
1065 The guarantee is that the second load will always come up with A == 1 if the
1066 load of B came up with B == 2. No such guarantee exists for the first load of
1067 A; that may come up with either A == 0 or A == 1.
1068
1069
1070 READ MEMORY BARRIERS VS LOAD SPECULATION
1071 ----------------------------------------
1072
1073 Many CPUs speculate with loads: that is they see that they will need to load an
1074 item from memory, and they find a time where they're not using the bus for any
1075 other loads, and so do the load in advance - even though they haven't actually
1076 got to that point in the instruction execution flow yet. This permits the
1077 actual load instruction to potentially complete immediately because the CPU
1078 already has the value to hand.
1079
1080 It may turn out that the CPU didn't actually need the value - perhaps because a
1081 branch circumvented the load - in which case it can discard the value or just
1082 cache it for later use.
1083
1084 Consider:
1085
1086 CPU 1 CPU 2
1087 ======================= =======================
1088 LOAD B
1089 DIVIDE } Divide instructions generally
1090 DIVIDE } take a long time to perform
1091 LOAD A
1092
1093 Which might appear as this:
1094
1095 : : +-------+
1096 +-------+ | |
1097 --->| B->2 |------>| |
1098 +-------+ | CPU 2 |
1099 : :DIVIDE | |
1100 +-------+ | |
1101 The CPU being busy doing a ---> --->| A->0 |~~~~ | |
1102 division speculates on the +-------+ ~ | |
1103 LOAD of A : : ~ | |
1104 : :DIVIDE | |
1105 : : ~ | |
1106 Once the divisions are complete --> : : ~-->| |
1107 the CPU can then perform the : : | |
1108 LOAD with immediate effect : : +-------+
1109
1110
1111 Placing a read barrier or a data dependency barrier just before the second
1112 load:
1113
1114 CPU 1 CPU 2
1115 ======================= =======================
1116 LOAD B
1117 DIVIDE
1118 DIVIDE
1119 <read barrier>
1120 LOAD A
1121
1122 will force any value speculatively obtained to be reconsidered to an extent
1123 dependent on the type of barrier used. If there was no change made to the
1124 speculated memory location, then the speculated value will just be used:
1125
1126 : : +-------+
1127 +-------+ | |
1128 --->| B->2 |------>| |
1129 +-------+ | CPU 2 |
1130 : :DIVIDE | |
1131 +-------+ | |
1132 The CPU being busy doing a ---> --->| A->0 |~~~~ | |
1133 division speculates on the +-------+ ~ | |
1134 LOAD of A : : ~ | |
1135 : :DIVIDE | |
1136 : : ~ | |
1137 : : ~ | |
1138 rrrrrrrrrrrrrrrr~ | |
1139 : : ~ | |
1140 : : ~-->| |
1141 : : | |
1142 : : +-------+
1143
1144
1145 but if there was an update or an invalidation from another CPU pending, then
1146 the speculation will be cancelled and the value reloaded:
1147
1148 : : +-------+
1149 +-------+ | |
1150 --->| B->2 |------>| |
1151 +-------+ | CPU 2 |
1152 : :DIVIDE | |
1153 +-------+ | |
1154 The CPU being busy doing a ---> --->| A->0 |~~~~ | |
1155 division speculates on the +-------+ ~ | |
1156 LOAD of A : : ~ | |
1157 : :DIVIDE | |
1158 : : ~ | |
1159 : : ~ | |
1160 rrrrrrrrrrrrrrrrr | |
1161 +-------+ | |
1162 The speculation is discarded ---> --->| A->1 |------>| |
1163 and an updated value is +-------+ | |
1164 retrieved : : +-------+
1165
1166
1167 TRANSITIVITY
1168 ------------
1169
1170 Transitivity is a deeply intuitive notion about ordering that is not
1171 always provided by real computer systems. The following example
1172 demonstrates transitivity (also called "cumulativity"):
1173
1174 CPU 1 CPU 2 CPU 3
1175 ======================= ======================= =======================
1176 { X = 0, Y = 0 }
1177 STORE X=1 LOAD X STORE Y=1
1178 <general barrier> <general barrier>
1179 LOAD Y LOAD X
1180
1181 Suppose that CPU 2's load from X returns 1 and its load from Y returns 0.
1182 This indicates that CPU 2's load from X in some sense follows CPU 1's
1183 store to X and that CPU 2's load from Y in some sense preceded CPU 3's
1184 store to Y. The question is then "Can CPU 3's load from X return 0?"
1185
1186 Because CPU 2's load from X in some sense came after CPU 1's store, it
1187 is natural to expect that CPU 3's load from X must therefore return 1.
1188 This expectation is an example of transitivity: if a load executing on
1189 CPU A follows a load from the same variable executing on CPU B, then
1190 CPU A's load must either return the same value that CPU B's load did,
1191 or must return some later value.
1192
1193 In the Linux kernel, use of general memory barriers guarantees
1194 transitivity. Therefore, in the above example, if CPU 2's load from X
1195 returns 1 and its load from Y returns 0, then CPU 3's load from X must
1196 also return 1.
1197
1198 However, transitivity is -not- guaranteed for read or write barriers.
1199 For example, suppose that CPU 2's general barrier in the above example
1200 is changed to a read barrier as shown below:
1201
1202 CPU 1 CPU 2 CPU 3
1203 ======================= ======================= =======================
1204 { X = 0, Y = 0 }
1205 STORE X=1 LOAD X STORE Y=1
1206 <read barrier> <general barrier>
1207 LOAD Y LOAD X
1208
1209 This substitution destroys transitivity: in this example, it is perfectly
1210 legal for CPU 2's load from X to return 1, its load from Y to return 0,
1211 and CPU 3's load from X to return 0.
1212
1213 The key point is that although CPU 2's read barrier orders its pair
1214 of loads, it does not guarantee to order CPU 1's store. Therefore, if
1215 this example runs on a system where CPUs 1 and 2 share a store buffer
1216 or a level of cache, CPU 2 might have early access to CPU 1's writes.
1217 General barriers are therefore required to ensure that all CPUs agree
1218 on the combined order of CPU 1's and CPU 2's accesses.
1219
1220 To reiterate, if your code requires transitivity, use general barriers
1221 throughout.
1222
1223
1224 ========================
1225 EXPLICIT KERNEL BARRIERS
1226 ========================
1227
1228 The Linux kernel has a variety of different barriers that act at different
1229 levels:
1230
1231 (*) Compiler barrier.
1232
1233 (*) CPU memory barriers.
1234
1235 (*) MMIO write barrier.
1236
1237
1238 COMPILER BARRIER
1239 ----------------
1240
1241 The Linux kernel has an explicit compiler barrier function that prevents the
1242 compiler from moving the memory accesses either side of it to the other side:
1243
1244 barrier();
1245
1246 This is a general barrier -- there are no read-read or write-write variants
1247 of barrier(). However, ACCESS_ONCE() can be thought of as a weak form
1248 for barrier() that affects only the specific accesses flagged by the
1249 ACCESS_ONCE().
1250
1251 The barrier() function has the following effects:
1252
1253 (*) Prevents the compiler from reordering accesses following the
1254 barrier() to precede any accesses preceding the barrier().
1255 One example use for this property is to ease communication between
1256 interrupt-handler code and the code that was interrupted.
1257
1258 (*) Within a loop, forces the compiler to load the variables used
1259 in that loop's conditional on each pass through that loop.
1260
1261 The ACCESS_ONCE() function can prevent any number of optimizations that,
1262 while perfectly safe in single-threaded code, can be fatal in concurrent
1263 code. Here are some examples of these sorts of optimizations:
1264
1265 (*) The compiler is within its rights to reorder loads and stores
1266 to the same variable, and in some cases, the CPU is within its
1267 rights to reorder loads to the same variable. This means that
1268 the following code:
1269
1270 a[0] = x;
1271 a[1] = x;
1272
1273 Might result in an older value of x stored in a[1] than in a[0].
1274 Prevent both the compiler and the CPU from doing this as follows:
1275
1276 a[0] = ACCESS_ONCE(x);
1277 a[1] = ACCESS_ONCE(x);
1278
1279 In short, ACCESS_ONCE() provides cache coherence for accesses from
1280 multiple CPUs to a single variable.
1281
1282 (*) The compiler is within its rights to merge successive loads from
1283 the same variable. Such merging can cause the compiler to "optimize"
1284 the following code:
1285
1286 while (tmp = a)
1287 do_something_with(tmp);
1288
1289 into the following code, which, although in some sense legitimate
1290 for single-threaded code, is almost certainly not what the developer
1291 intended:
1292
1293 if (tmp = a)
1294 for (;;)
1295 do_something_with(tmp);
1296
1297 Use ACCESS_ONCE() to prevent the compiler from doing this to you:
1298
1299 while (tmp = ACCESS_ONCE(a))
1300 do_something_with(tmp);
1301
1302 (*) The compiler is within its rights to reload a variable, for example,
1303 in cases where high register pressure prevents the compiler from
1304 keeping all data of interest in registers. The compiler might
1305 therefore optimize the variable 'tmp' out of our previous example:
1306
1307 while (tmp = a)
1308 do_something_with(tmp);
1309
1310 This could result in the following code, which is perfectly safe in
1311 single-threaded code, but can be fatal in concurrent code:
1312
1313 while (a)
1314 do_something_with(a);
1315
1316 For example, the optimized version of this code could result in
1317 passing a zero to do_something_with() in the case where the variable
1318 a was modified by some other CPU between the "while" statement and
1319 the call to do_something_with().
1320
1321 Again, use ACCESS_ONCE() to prevent the compiler from doing this:
1322
1323 while (tmp = ACCESS_ONCE(a))
1324 do_something_with(tmp);
1325
1326 Note that if the compiler runs short of registers, it might save
1327 tmp onto the stack. The overhead of this saving and later restoring
1328 is why compilers reload variables. Doing so is perfectly safe for
1329 single-threaded code, so you need to tell the compiler about cases
1330 where it is not safe.
1331
1332 (*) The compiler is within its rights to omit a load entirely if it knows
1333 what the value will be. For example, if the compiler can prove that
1334 the value of variable 'a' is always zero, it can optimize this code:
1335
1336 while (tmp = a)
1337 do_something_with(tmp);
1338
1339 Into this:
1340
1341 do { } while (0);
1342
1343 This transformation is a win for single-threaded code because it gets
1344 rid of a load and a branch. The problem is that the compiler will
1345 carry out its proof assuming that the current CPU is the only one
1346 updating variable 'a'. If variable 'a' is shared, then the compiler's
1347 proof will be erroneous. Use ACCESS_ONCE() to tell the compiler
1348 that it doesn't know as much as it thinks it does:
1349
1350 while (tmp = ACCESS_ONCE(a))
1351 do_something_with(tmp);
1352
1353 But please note that the compiler is also closely watching what you
1354 do with the value after the ACCESS_ONCE(). For example, suppose you
1355 do the following and MAX is a preprocessor macro with the value 1:
1356
1357 while ((tmp = ACCESS_ONCE(a)) % MAX)
1358 do_something_with(tmp);
1359
1360 Then the compiler knows that the result of the "%" operator applied
1361 to MAX will always be zero, again allowing the compiler to optimize
1362 the code into near-nonexistence. (It will still load from the
1363 variable 'a'.)
1364
1365 (*) Similarly, the compiler is within its rights to omit a store entirely
1366 if it knows that the variable already has the value being stored.
1367 Again, the compiler assumes that the current CPU is the only one
1368 storing into the variable, which can cause the compiler to do the
1369 wrong thing for shared variables. For example, suppose you have
1370 the following:
1371
1372 a = 0;
1373 /* Code that does not store to variable a. */
1374 a = 0;
1375
1376 The compiler sees that the value of variable 'a' is already zero, so
1377 it might well omit the second store. This would come as a fatal
1378 surprise if some other CPU might have stored to variable 'a' in the
1379 meantime.
1380
1381 Use ACCESS_ONCE() to prevent the compiler from making this sort of
1382 wrong guess:
1383
1384 ACCESS_ONCE(a) = 0;
1385 /* Code that does not store to variable a. */
1386 ACCESS_ONCE(a) = 0;
1387
1388 (*) The compiler is within its rights to reorder memory accesses unless
1389 you tell it not to. For example, consider the following interaction
1390 between process-level code and an interrupt handler:
1391
1392 void process_level(void)
1393 {
1394 msg = get_message();
1395 flag = true;
1396 }
1397
1398 void interrupt_handler(void)
1399 {
1400 if (flag)
1401 process_message(msg);
1402 }
1403
1404 There is nothing to prevent the compiler from transforming
1405 process_level() to the following, in fact, this might well be a
1406 win for single-threaded code:
1407
1408 void process_level(void)
1409 {
1410 flag = true;
1411 msg = get_message();
1412 }
1413
1414 If the interrupt occurs between these two statement, then
1415 interrupt_handler() might be passed a garbled msg. Use ACCESS_ONCE()
1416 to prevent this as follows:
1417
1418 void process_level(void)
1419 {
1420 ACCESS_ONCE(msg) = get_message();
1421 ACCESS_ONCE(flag) = true;
1422 }
1423
1424 void interrupt_handler(void)
1425 {
1426 if (ACCESS_ONCE(flag))
1427 process_message(ACCESS_ONCE(msg));
1428 }
1429
1430 Note that the ACCESS_ONCE() wrappers in interrupt_handler()
1431 are needed if this interrupt handler can itself be interrupted
1432 by something that also accesses 'flag' and 'msg', for example,
1433 a nested interrupt or an NMI. Otherwise, ACCESS_ONCE() is not
1434 needed in interrupt_handler() other than for documentation purposes.
1435 (Note also that nested interrupts do not typically occur in modern
1436 Linux kernels, in fact, if an interrupt handler returns with
1437 interrupts enabled, you will get a WARN_ONCE() splat.)
1438
1439 You should assume that the compiler can move ACCESS_ONCE() past
1440 code not containing ACCESS_ONCE(), barrier(), or similar primitives.
1441
1442 This effect could also be achieved using barrier(), but ACCESS_ONCE()
1443 is more selective: With ACCESS_ONCE(), the compiler need only forget
1444 the contents of the indicated memory locations, while with barrier()
1445 the compiler must discard the value of all memory locations that
1446 it has currented cached in any machine registers. Of course,
1447 the compiler must also respect the order in which the ACCESS_ONCE()s
1448 occur, though the CPU of course need not do so.
1449
1450 (*) The compiler is within its rights to invent stores to a variable,
1451 as in the following example:
1452
1453 if (a)
1454 b = a;
1455 else
1456 b = 42;
1457
1458 The compiler might save a branch by optimizing this as follows:
1459
1460 b = 42;
1461 if (a)
1462 b = a;
1463
1464 In single-threaded code, this is not only safe, but also saves
1465 a branch. Unfortunately, in concurrent code, this optimization
1466 could cause some other CPU to see a spurious value of 42 -- even
1467 if variable 'a' was never zero -- when loading variable 'b'.
1468 Use ACCESS_ONCE() to prevent this as follows:
1469
1470 if (a)
1471 ACCESS_ONCE(b) = a;
1472 else
1473 ACCESS_ONCE(b) = 42;
1474
1475 The compiler can also invent loads. These are usually less
1476 damaging, but they can result in cache-line bouncing and thus in
1477 poor performance and scalability. Use ACCESS_ONCE() to prevent
1478 invented loads.
1479
1480 (*) For aligned memory locations whose size allows them to be accessed
1481 with a single memory-reference instruction, prevents "load tearing"
1482 and "store tearing," in which a single large access is replaced by
1483 multiple smaller accesses. For example, given an architecture having
1484 16-bit store instructions with 7-bit immediate fields, the compiler
1485 might be tempted to use two 16-bit store-immediate instructions to
1486 implement the following 32-bit store:
1487
1488 p = 0x00010002;
1489
1490 Please note that GCC really does use this sort of optimization,
1491 which is not surprising given that it would likely take more
1492 than two instructions to build the constant and then store it.
1493 This optimization can therefore be a win in single-threaded code.
1494 In fact, a recent bug (since fixed) caused GCC to incorrectly use
1495 this optimization in a volatile store. In the absence of such bugs,
1496 use of ACCESS_ONCE() prevents store tearing in the following example:
1497
1498 ACCESS_ONCE(p) = 0x00010002;
1499
1500 Use of packed structures can also result in load and store tearing,
1501 as in this example:
1502
1503 struct __attribute__((__packed__)) foo {
1504 short a;
1505 int b;
1506 short c;
1507 };
1508 struct foo foo1, foo2;
1509 ...
1510
1511 foo2.a = foo1.a;
1512 foo2.b = foo1.b;
1513 foo2.c = foo1.c;
1514
1515 Because there are no ACCESS_ONCE() wrappers and no volatile markings,
1516 the compiler would be well within its rights to implement these three
1517 assignment statements as a pair of 32-bit loads followed by a pair
1518 of 32-bit stores. This would result in load tearing on 'foo1.b'
1519 and store tearing on 'foo2.b'. ACCESS_ONCE() again prevents tearing
1520 in this example:
1521
1522 foo2.a = foo1.a;
1523 ACCESS_ONCE(foo2.b) = ACCESS_ONCE(foo1.b);
1524 foo2.c = foo1.c;
1525
1526 All that aside, it is never necessary to use ACCESS_ONCE() on a variable
1527 that has been marked volatile. For example, because 'jiffies' is marked
1528 volatile, it is never necessary to say ACCESS_ONCE(jiffies). The reason
1529 for this is that ACCESS_ONCE() is implemented as a volatile cast, which
1530 has no effect when its argument is already marked volatile.
1531
1532 Please note that these compiler barriers have no direct effect on the CPU,
1533 which may then reorder things however it wishes.
1534
1535
1536 CPU MEMORY BARRIERS
1537 -------------------
1538
1539 The Linux kernel has eight basic CPU memory barriers:
1540
1541 TYPE MANDATORY SMP CONDITIONAL
1542 =============== ======================= ===========================
1543 GENERAL mb() smp_mb()
1544 WRITE wmb() smp_wmb()
1545 READ rmb() smp_rmb()
1546 DATA DEPENDENCY read_barrier_depends() smp_read_barrier_depends()
1547
1548
1549 All memory barriers except the data dependency barriers imply a compiler
1550 barrier. Data dependencies do not impose any additional compiler ordering.
1551
1552 Aside: In the case of data dependencies, the compiler would be expected to
1553 issue the loads in the correct order (eg. `a[b]` would have to load the value
1554 of b before loading a[b]), however there is no guarantee in the C specification
1555 that the compiler may not speculate the value of b (eg. is equal to 1) and load
1556 a before b (eg. tmp = a[1]; if (b != 1) tmp = a[b]; ). There is also the
1557 problem of a compiler reloading b after having loaded a[b], thus having a newer
1558 copy of b than a[b]. A consensus has not yet been reached about these problems,
1559 however the ACCESS_ONCE macro is a good place to start looking.
1560
1561 SMP memory barriers are reduced to compiler barriers on uniprocessor compiled
1562 systems because it is assumed that a CPU will appear to be self-consistent,
1563 and will order overlapping accesses correctly with respect to itself.
1564
1565 [!] Note that SMP memory barriers _must_ be used to control the ordering of
1566 references to shared memory on SMP systems, though the use of locking instead
1567 is sufficient.
1568
1569 Mandatory barriers should not be used to control SMP effects, since mandatory
1570 barriers unnecessarily impose overhead on UP systems. They may, however, be
1571 used to control MMIO effects on accesses through relaxed memory I/O windows.
1572 These are required even on non-SMP systems as they affect the order in which
1573 memory operations appear to a device by prohibiting both the compiler and the
1574 CPU from reordering them.
1575
1576
1577 There are some more advanced barrier functions:
1578
1579 (*) set_mb(var, value)
1580
1581 This assigns the value to the variable and then inserts a full memory
1582 barrier after it, depending on the function. It isn't guaranteed to
1583 insert anything more than a compiler barrier in a UP compilation.
1584
1585
1586 (*) smp_mb__before_atomic_dec();
1587 (*) smp_mb__after_atomic_dec();
1588 (*) smp_mb__before_atomic_inc();
1589 (*) smp_mb__after_atomic_inc();
1590
1591 These are for use with atomic add, subtract, increment and decrement
1592 functions that don't return a value, especially when used for reference
1593 counting. These functions do not imply memory barriers.
1594
1595 As an example, consider a piece of code that marks an object as being dead
1596 and then decrements the object's reference count:
1597
1598 obj->dead = 1;
1599 smp_mb__before_atomic_dec();
1600 atomic_dec(&obj->ref_count);
1601
1602 This makes sure that the death mark on the object is perceived to be set
1603 *before* the reference counter is decremented.
1604
1605 See Documentation/atomic_ops.txt for more information. See the "Atomic
1606 operations" subsection for information on where to use these.
1607
1608
1609 (*) smp_mb__before_clear_bit(void);
1610 (*) smp_mb__after_clear_bit(void);
1611
1612 These are for use similar to the atomic inc/dec barriers. These are
1613 typically used for bitwise unlocking operations, so care must be taken as
1614 there are no implicit memory barriers here either.
1615
1616 Consider implementing an unlock operation of some nature by clearing a
1617 locking bit. The clear_bit() would then need to be barriered like this:
1618
1619 smp_mb__before_clear_bit();
1620 clear_bit( ... );
1621
1622 This prevents memory operations before the clear leaking to after it. See
1623 the subsection on "Locking Functions" with reference to RELEASE operation
1624 implications.
1625
1626 See Documentation/atomic_ops.txt for more information. See the "Atomic
1627 operations" subsection for information on where to use these.
1628
1629
1630 MMIO WRITE BARRIER
1631 ------------------
1632
1633 The Linux kernel also has a special barrier for use with memory-mapped I/O
1634 writes:
1635
1636 mmiowb();
1637
1638 This is a variation on the mandatory write barrier that causes writes to weakly
1639 ordered I/O regions to be partially ordered. Its effects may go beyond the
1640 CPU->Hardware interface and actually affect the hardware at some level.
1641
1642 See the subsection "Locks vs I/O accesses" for more information.
1643
1644
1645 ===============================
1646 IMPLICIT KERNEL MEMORY BARRIERS
1647 ===============================
1648
1649 Some of the other functions in the linux kernel imply memory barriers, amongst
1650 which are locking and scheduling functions.
1651
1652 This specification is a _minimum_ guarantee; any particular architecture may
1653 provide more substantial guarantees, but these may not be relied upon outside
1654 of arch specific code.
1655
1656
1657 ACQUIRING FUNCTIONS
1658 -------------------
1659
1660 The Linux kernel has a number of locking constructs:
1661
1662 (*) spin locks
1663 (*) R/W spin locks
1664 (*) mutexes
1665 (*) semaphores
1666 (*) R/W semaphores
1667 (*) RCU
1668
1669 In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations
1670 for each construct. These operations all imply certain barriers:
1671
1672 (1) ACQUIRE operation implication:
1673
1674 Memory operations issued after the ACQUIRE will be completed after the
1675 ACQUIRE operation has completed.
1676
1677 Memory operations issued before the ACQUIRE may be completed after
1678 the ACQUIRE operation has completed. An smp_mb__before_spinlock(),
1679 combined with a following ACQUIRE, orders prior loads against
1680 subsequent loads and stores and also orders prior stores against
1681 subsequent stores. Note that this is weaker than smp_mb()! The
1682 smp_mb__before_spinlock() primitive is free on many architectures.
1683
1684 (2) RELEASE operation implication:
1685
1686 Memory operations issued before the RELEASE will be completed before the
1687 RELEASE operation has completed.
1688
1689 Memory operations issued after the RELEASE may be completed before the
1690 RELEASE operation has completed.
1691
1692 (3) ACQUIRE vs ACQUIRE implication:
1693
1694 All ACQUIRE operations issued before another ACQUIRE operation will be
1695 completed before that ACQUIRE operation.
1696
1697 (4) ACQUIRE vs RELEASE implication:
1698
1699 All ACQUIRE operations issued before a RELEASE operation will be
1700 completed before the RELEASE operation.
1701
1702 (5) Failed conditional ACQUIRE implication:
1703
1704 Certain locking variants of the ACQUIRE operation may fail, either due to
1705 being unable to get the lock immediately, or due to receiving an unblocked
1706 signal whilst asleep waiting for the lock to become available. Failed
1707 locks do not imply any sort of barrier.
1708
1709 [!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only
1710 one-way barriers is that the effects of instructions outside of a critical
1711 section may seep into the inside of the critical section.
1712
1713 An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier
1714 because it is possible for an access preceding the ACQUIRE to happen after the
1715 ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and
1716 the two accesses can themselves then cross:
1717
1718 *A = a;
1719 ACQUIRE M
1720 RELEASE M
1721 *B = b;
1722
1723 may occur as:
1724
1725 ACQUIRE M, STORE *B, STORE *A, RELEASE M
1726
1727 When the ACQUIRE and RELEASE are a lock acquisition and release,
1728 respectively, this same reordering can occur if the lock's ACQUIRE and
1729 RELEASE are to the same lock variable, but only from the perspective of
1730 another CPU not holding that lock. In short, a ACQUIRE followed by an
1731 RELEASE may -not- be assumed to be a full memory barrier.
1732
1733 Similarly, the reverse case of a RELEASE followed by an ACQUIRE does not
1734 imply a full memory barrier. If it is necessary for a RELEASE-ACQUIRE
1735 pair to produce a full barrier, the ACQUIRE can be followed by an
1736 smp_mb__after_unlock_lock() invocation. This will produce a full barrier
1737 if either (a) the RELEASE and the ACQUIRE are executed by the same
1738 CPU or task, or (b) the RELEASE and ACQUIRE act on the same variable.
1739 The smp_mb__after_unlock_lock() primitive is free on many architectures.
1740 Without smp_mb__after_unlock_lock(), the CPU's execution of the critical
1741 sections corresponding to the RELEASE and the ACQUIRE can cross, so that:
1742
1743 *A = a;
1744 RELEASE M
1745 ACQUIRE N
1746 *B = b;
1747
1748 could occur as:
1749
1750 ACQUIRE N, STORE *B, STORE *A, RELEASE M
1751
1752 It might appear that this reordering could introduce a deadlock.
1753 However, this cannot happen because if such a deadlock threatened,
1754 the RELEASE would simply complete, thereby avoiding the deadlock.
1755
1756 Why does this work?
1757
1758 One key point is that we are only talking about the CPU doing
1759 the reordering, not the compiler. If the compiler (or, for
1760 that matter, the developer) switched the operations, deadlock
1761 -could- occur.
1762
1763 But suppose the CPU reordered the operations. In this case,
1764 the unlock precedes the lock in the assembly code. The CPU
1765 simply elected to try executing the later lock operation first.
1766 If there is a deadlock, this lock operation will simply spin (or
1767 try to sleep, but more on that later). The CPU will eventually
1768 execute the unlock operation (which preceded the lock operation
1769 in the assembly code), which will unravel the potential deadlock,
1770 allowing the lock operation to succeed.
1771
1772 But what if the lock is a sleeplock? In that case, the code will
1773 try to enter the scheduler, where it will eventually encounter
1774 a memory barrier, which will force the earlier unlock operation
1775 to complete, again unraveling the deadlock. There might be
1776 a sleep-unlock race, but the locking primitive needs to resolve
1777 such races properly in any case.
1778
1779 With smp_mb__after_unlock_lock(), the two critical sections cannot overlap.
1780 For example, with the following code, the store to *A will always be
1781 seen by other CPUs before the store to *B:
1782
1783 *A = a;
1784 RELEASE M
1785 ACQUIRE N
1786 smp_mb__after_unlock_lock();
1787 *B = b;
1788
1789 The operations will always occur in one of the following orders:
1790
1791 STORE *A, RELEASE, ACQUIRE, smp_mb__after_unlock_lock(), STORE *B
1792 STORE *A, ACQUIRE, RELEASE, smp_mb__after_unlock_lock(), STORE *B
1793 ACQUIRE, STORE *A, RELEASE, smp_mb__after_unlock_lock(), STORE *B
1794
1795 If the RELEASE and ACQUIRE were instead both operating on the same lock
1796 variable, only the first of these alternatives can occur. In addition,
1797 the more strongly ordered systems may rule out some of the above orders.
1798 But in any case, as noted earlier, the smp_mb__after_unlock_lock()
1799 ensures that the store to *A will always be seen as happening before
1800 the store to *B.
1801
1802 Locks and semaphores may not provide any guarantee of ordering on UP compiled
1803 systems, and so cannot be counted on in such a situation to actually achieve
1804 anything at all - especially with respect to I/O accesses - unless combined
1805 with interrupt disabling operations.
1806
1807 See also the section on "Inter-CPU locking barrier effects".
1808
1809
1810 As an example, consider the following:
1811
1812 *A = a;
1813 *B = b;
1814 ACQUIRE
1815 *C = c;
1816 *D = d;
1817 RELEASE
1818 *E = e;
1819 *F = f;
1820
1821 The following sequence of events is acceptable:
1822
1823 ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE
1824
1825 [+] Note that {*F,*A} indicates a combined access.
1826
1827 But none of the following are:
1828
1829 {*F,*A}, *B, ACQUIRE, *C, *D, RELEASE, *E
1830 *A, *B, *C, ACQUIRE, *D, RELEASE, *E, *F
1831 *A, *B, ACQUIRE, *C, RELEASE, *D, *E, *F
1832 *B, ACQUIRE, *C, *D, RELEASE, {*F,*A}, *E
1833
1834
1835
1836 INTERRUPT DISABLING FUNCTIONS
1837 -----------------------------
1838
1839 Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts
1840 (RELEASE equivalent) will act as compiler barriers only. So if memory or I/O
1841 barriers are required in such a situation, they must be provided from some
1842 other means.
1843
1844
1845 SLEEP AND WAKE-UP FUNCTIONS
1846 ---------------------------
1847
1848 Sleeping and waking on an event flagged in global data can be viewed as an
1849 interaction between two pieces of data: the task state of the task waiting for
1850 the event and the global data used to indicate the event. To make sure that
1851 these appear to happen in the right order, the primitives to begin the process
1852 of going to sleep, and the primitives to initiate a wake up imply certain
1853 barriers.
1854
1855 Firstly, the sleeper normally follows something like this sequence of events:
1856
1857 for (;;) {
1858 set_current_state(TASK_UNINTERRUPTIBLE);
1859 if (event_indicated)
1860 break;
1861 schedule();
1862 }
1863
1864 A general memory barrier is interpolated automatically by set_current_state()
1865 after it has altered the task state:
1866
1867 CPU 1
1868 ===============================
1869 set_current_state();
1870 set_mb();
1871 STORE current->state
1872 <general barrier>
1873 LOAD event_indicated
1874
1875 set_current_state() may be wrapped by:
1876
1877 prepare_to_wait();
1878 prepare_to_wait_exclusive();
1879
1880 which therefore also imply a general memory barrier after setting the state.
1881 The whole sequence above is available in various canned forms, all of which
1882 interpolate the memory barrier in the right place:
1883
1884 wait_event();
1885 wait_event_interruptible();
1886 wait_event_interruptible_exclusive();
1887 wait_event_interruptible_timeout();
1888 wait_event_killable();
1889 wait_event_timeout();
1890 wait_on_bit();
1891 wait_on_bit_lock();
1892
1893
1894 Secondly, code that performs a wake up normally follows something like this:
1895
1896 event_indicated = 1;
1897 wake_up(&event_wait_queue);
1898
1899 or:
1900
1901 event_indicated = 1;
1902 wake_up_process(event_daemon);
1903
1904 A write memory barrier is implied by wake_up() and co. if and only if they wake
1905 something up. The barrier occurs before the task state is cleared, and so sits
1906 between the STORE to indicate the event and the STORE to set TASK_RUNNING:
1907
1908 CPU 1 CPU 2
1909 =============================== ===============================
1910 set_current_state(); STORE event_indicated
1911 set_mb(); wake_up();
1912 STORE current->state <write barrier>
1913 <general barrier> STORE current->state
1914 LOAD event_indicated
1915
1916 The available waker functions include:
1917
1918 complete();
1919 wake_up();
1920 wake_up_all();
1921 wake_up_bit();
1922 wake_up_interruptible();
1923 wake_up_interruptible_all();
1924 wake_up_interruptible_nr();
1925 wake_up_interruptible_poll();
1926 wake_up_interruptible_sync();
1927 wake_up_interruptible_sync_poll();
1928 wake_up_locked();
1929 wake_up_locked_poll();
1930 wake_up_nr();
1931 wake_up_poll();
1932 wake_up_process();
1933
1934
1935 [!] Note that the memory barriers implied by the sleeper and the waker do _not_
1936 order multiple stores before the wake-up with respect to loads of those stored
1937 values after the sleeper has called set_current_state(). For instance, if the
1938 sleeper does:
1939
1940 set_current_state(TASK_INTERRUPTIBLE);
1941 if (event_indicated)
1942 break;
1943 __set_current_state(TASK_RUNNING);
1944 do_something(my_data);
1945
1946 and the waker does:
1947
1948 my_data = value;
1949 event_indicated = 1;
1950 wake_up(&event_wait_queue);
1951
1952 there's no guarantee that the change to event_indicated will be perceived by
1953 the sleeper as coming after the change to my_data. In such a circumstance, the
1954 code on both sides must interpolate its own memory barriers between the
1955 separate data accesses. Thus the above sleeper ought to do:
1956
1957 set_current_state(TASK_INTERRUPTIBLE);
1958 if (event_indicated) {
1959 smp_rmb();
1960 do_something(my_data);
1961 }
1962
1963 and the waker should do:
1964
1965 my_data = value;
1966 smp_wmb();
1967 event_indicated = 1;
1968 wake_up(&event_wait_queue);
1969
1970
1971 MISCELLANEOUS FUNCTIONS
1972 -----------------------
1973
1974 Other functions that imply barriers:
1975
1976 (*) schedule() and similar imply full memory barriers.
1977
1978
1979 ===================================
1980 INTER-CPU ACQUIRING BARRIER EFFECTS
1981 ===================================
1982
1983 On SMP systems locking primitives give a more substantial form of barrier: one
1984 that does affect memory access ordering on other CPUs, within the context of
1985 conflict on any particular lock.
1986
1987
1988 ACQUIRES VS MEMORY ACCESSES
1989 ---------------------------
1990
1991 Consider the following: the system has a pair of spinlocks (M) and (Q), and
1992 three CPUs; then should the following sequence of events occur:
1993
1994 CPU 1 CPU 2
1995 =============================== ===============================
1996 ACCESS_ONCE(*A) = a; ACCESS_ONCE(*E) = e;
1997 ACQUIRE M ACQUIRE Q
1998 ACCESS_ONCE(*B) = b; ACCESS_ONCE(*F) = f;
1999 ACCESS_ONCE(*C) = c; ACCESS_ONCE(*G) = g;
2000 RELEASE M RELEASE Q
2001 ACCESS_ONCE(*D) = d; ACCESS_ONCE(*H) = h;
2002
2003 Then there is no guarantee as to what order CPU 3 will see the accesses to *A
2004 through *H occur in, other than the constraints imposed by the separate locks
2005 on the separate CPUs. It might, for example, see:
2006
2007 *E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M
2008
2009 But it won't see any of:
2010
2011 *B, *C or *D preceding ACQUIRE M
2012 *A, *B or *C following RELEASE M
2013 *F, *G or *H preceding ACQUIRE Q
2014 *E, *F or *G following RELEASE Q
2015
2016
2017 However, if the following occurs:
2018
2019 CPU 1 CPU 2
2020 =============================== ===============================
2021 ACCESS_ONCE(*A) = a;
2022 ACQUIRE M [1]
2023 ACCESS_ONCE(*B) = b;
2024 ACCESS_ONCE(*C) = c;
2025 RELEASE M [1]
2026 ACCESS_ONCE(*D) = d; ACCESS_ONCE(*E) = e;
2027 ACQUIRE M [2]
2028 smp_mb__after_unlock_lock();
2029 ACCESS_ONCE(*F) = f;
2030 ACCESS_ONCE(*G) = g;
2031 RELEASE M [2]
2032 ACCESS_ONCE(*H) = h;
2033
2034 CPU 3 might see:
2035
2036 *E, ACQUIRE M [1], *C, *B, *A, RELEASE M [1],
2037 ACQUIRE M [2], *H, *F, *G, RELEASE M [2], *D
2038
2039 But assuming CPU 1 gets the lock first, CPU 3 won't see any of:
2040
2041 *B, *C, *D, *F, *G or *H preceding ACQUIRE M [1]
2042 *A, *B or *C following RELEASE M [1]
2043 *F, *G or *H preceding ACQUIRE M [2]
2044 *A, *B, *C, *E, *F or *G following RELEASE M [2]
2045
2046 Note that the smp_mb__after_unlock_lock() is critically important
2047 here: Without it CPU 3 might see some of the above orderings.
2048 Without smp_mb__after_unlock_lock(), the accesses are not guaranteed
2049 to be seen in order unless CPU 3 holds lock M.
2050
2051
2052 ACQUIRES VS I/O ACCESSES
2053 ------------------------
2054
2055 Under certain circumstances (especially involving NUMA), I/O accesses within
2056 two spinlocked sections on two different CPUs may be seen as interleaved by the
2057 PCI bridge, because the PCI bridge does not necessarily participate in the
2058 cache-coherence protocol, and is therefore incapable of issuing the required
2059 read memory barriers.
2060
2061 For example:
2062
2063 CPU 1 CPU 2
2064 =============================== ===============================
2065 spin_lock(Q)
2066 writel(0, ADDR)
2067 writel(1, DATA);
2068 spin_unlock(Q);
2069 spin_lock(Q);
2070 writel(4, ADDR);
2071 writel(5, DATA);
2072 spin_unlock(Q);
2073
2074 may be seen by the PCI bridge as follows:
2075
2076 STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5
2077
2078 which would probably cause the hardware to malfunction.
2079
2080
2081 What is necessary here is to intervene with an mmiowb() before dropping the
2082 spinlock, for example:
2083
2084 CPU 1 CPU 2
2085 =============================== ===============================
2086 spin_lock(Q)
2087 writel(0, ADDR)
2088 writel(1, DATA);
2089 mmiowb();
2090 spin_unlock(Q);
2091 spin_lock(Q);
2092 writel(4, ADDR);
2093 writel(5, DATA);
2094 mmiowb();
2095 spin_unlock(Q);
2096
2097 this will ensure that the two stores issued on CPU 1 appear at the PCI bridge
2098 before either of the stores issued on CPU 2.
2099
2100
2101 Furthermore, following a store by a load from the same device obviates the need
2102 for the mmiowb(), because the load forces the store to complete before the load
2103 is performed:
2104
2105 CPU 1 CPU 2
2106 =============================== ===============================
2107 spin_lock(Q)
2108 writel(0, ADDR)
2109 a = readl(DATA);
2110 spin_unlock(Q);
2111 spin_lock(Q);
2112 writel(4, ADDR);
2113 b = readl(DATA);
2114 spin_unlock(Q);
2115
2116
2117 See Documentation/DocBook/deviceiobook.tmpl for more information.
2118
2119
2120 =================================
2121 WHERE ARE MEMORY BARRIERS NEEDED?
2122 =================================
2123
2124 Under normal operation, memory operation reordering is generally not going to
2125 be a problem as a single-threaded linear piece of code will still appear to
2126 work correctly, even if it's in an SMP kernel. There are, however, four
2127 circumstances in which reordering definitely _could_ be a problem:
2128
2129 (*) Interprocessor interaction.
2130
2131 (*) Atomic operations.
2132
2133 (*) Accessing devices.
2134
2135 (*) Interrupts.
2136
2137
2138 INTERPROCESSOR INTERACTION
2139 --------------------------
2140
2141 When there's a system with more than one processor, more than one CPU in the
2142 system may be working on the same data set at the same time. This can cause
2143 synchronisation problems, and the usual way of dealing with them is to use
2144 locks. Locks, however, are quite expensive, and so it may be preferable to
2145 operate without the use of a lock if at all possible. In such a case
2146 operations that affect both CPUs may have to be carefully ordered to prevent
2147 a malfunction.
2148
2149 Consider, for example, the R/W semaphore slow path. Here a waiting process is
2150 queued on the semaphore, by virtue of it having a piece of its stack linked to
2151 the semaphore's list of waiting processes:
2152
2153 struct rw_semaphore {
2154 ...
2155 spinlock_t lock;
2156 struct list_head waiters;
2157 };
2158
2159 struct rwsem_waiter {
2160 struct list_head list;
2161 struct task_struct *task;
2162 };
2163
2164 To wake up a particular waiter, the up_read() or up_write() functions have to:
2165
2166 (1) read the next pointer from this waiter's record to know as to where the
2167 next waiter record is;
2168
2169 (2) read the pointer to the waiter's task structure;
2170
2171 (3) clear the task pointer to tell the waiter it has been given the semaphore;
2172
2173 (4) call wake_up_process() on the task; and
2174
2175 (5) release the reference held on the waiter's task struct.
2176
2177 In other words, it has to perform this sequence of events:
2178
2179 LOAD waiter->list.next;
2180 LOAD waiter->task;
2181 STORE waiter->task;
2182 CALL wakeup
2183 RELEASE task
2184
2185 and if any of these steps occur out of order, then the whole thing may
2186 malfunction.
2187
2188 Once it has queued itself and dropped the semaphore lock, the waiter does not
2189 get the lock again; it instead just waits for its task pointer to be cleared
2190 before proceeding. Since the record is on the waiter's stack, this means that
2191 if the task pointer is cleared _before_ the next pointer in the list is read,
2192 another CPU might start processing the waiter and might clobber the waiter's
2193 stack before the up*() function has a chance to read the next pointer.
2194
2195 Consider then what might happen to the above sequence of events:
2196
2197 CPU 1 CPU 2
2198 =============================== ===============================
2199 down_xxx()
2200 Queue waiter
2201 Sleep
2202 up_yyy()
2203 LOAD waiter->task;
2204 STORE waiter->task;
2205 Woken up by other event
2206 <preempt>
2207 Resume processing
2208 down_xxx() returns
2209 call foo()
2210 foo() clobbers *waiter
2211 </preempt>
2212 LOAD waiter->list.next;
2213 --- OOPS ---
2214
2215 This could be dealt with using the semaphore lock, but then the down_xxx()
2216 function has to needlessly get the spinlock again after being woken up.
2217
2218 The way to deal with this is to insert a general SMP memory barrier:
2219
2220 LOAD waiter->list.next;
2221 LOAD waiter->task;
2222 smp_mb();
2223 STORE waiter->task;
2224 CALL wakeup
2225 RELEASE task
2226
2227 In this case, the barrier makes a guarantee that all memory accesses before the
2228 barrier will appear to happen before all the memory accesses after the barrier
2229 with respect to the other CPUs on the system. It does _not_ guarantee that all
2230 the memory accesses before the barrier will be complete by the time the barrier
2231 instruction itself is complete.
2232
2233 On a UP system - where this wouldn't be a problem - the smp_mb() is just a
2234 compiler barrier, thus making sure the compiler emits the instructions in the
2235 right order without actually intervening in the CPU. Since there's only one
2236 CPU, that CPU's dependency ordering logic will take care of everything else.
2237
2238
2239 ATOMIC OPERATIONS
2240 -----------------
2241
2242 Whilst they are technically interprocessor interaction considerations, atomic
2243 operations are noted specially as some of them imply full memory barriers and
2244 some don't, but they're very heavily relied on as a group throughout the
2245 kernel.
2246
2247 Any atomic operation that modifies some state in memory and returns information
2248 about the state (old or new) implies an SMP-conditional general memory barrier
2249 (smp_mb()) on each side of the actual operation (with the exception of
2250 explicit lock operations, described later). These include:
2251
2252 xchg();
2253 cmpxchg();
2254 atomic_xchg(); atomic_long_xchg();
2255 atomic_cmpxchg(); atomic_long_cmpxchg();
2256 atomic_inc_return(); atomic_long_inc_return();
2257 atomic_dec_return(); atomic_long_dec_return();
2258 atomic_add_return(); atomic_long_add_return();
2259 atomic_sub_return(); atomic_long_sub_return();
2260 atomic_inc_and_test(); atomic_long_inc_and_test();
2261 atomic_dec_and_test(); atomic_long_dec_and_test();
2262 atomic_sub_and_test(); atomic_long_sub_and_test();
2263 atomic_add_negative(); atomic_long_add_negative();
2264 test_and_set_bit();
2265 test_and_clear_bit();
2266 test_and_change_bit();
2267
2268 /* when succeeds (returns 1) */
2269 atomic_add_unless(); atomic_long_add_unless();
2270
2271 These are used for such things as implementing ACQUIRE-class and RELEASE-class
2272 operations and adjusting reference counters towards object destruction, and as
2273 such the implicit memory barrier effects are necessary.
2274
2275
2276 The following operations are potential problems as they do _not_ imply memory
2277 barriers, but might be used for implementing such things as RELEASE-class
2278 operations:
2279
2280 atomic_set();
2281 set_bit();
2282 clear_bit();
2283 change_bit();
2284
2285 With these the appropriate explicit memory barrier should be used if necessary
2286 (smp_mb__before_clear_bit() for instance).
2287
2288
2289 The following also do _not_ imply memory barriers, and so may require explicit
2290 memory barriers under some circumstances (smp_mb__before_atomic_dec() for
2291 instance):
2292
2293 atomic_add();
2294 atomic_sub();
2295 atomic_inc();
2296 atomic_dec();
2297
2298 If they're used for statistics generation, then they probably don't need memory
2299 barriers, unless there's a coupling between statistical data.
2300
2301 If they're used for reference counting on an object to control its lifetime,
2302 they probably don't need memory barriers because either the reference count
2303 will be adjusted inside a locked section, or the caller will already hold
2304 sufficient references to make the lock, and thus a memory barrier unnecessary.
2305
2306 If they're used for constructing a lock of some description, then they probably
2307 do need memory barriers as a lock primitive generally has to do things in a
2308 specific order.
2309
2310 Basically, each usage case has to be carefully considered as to whether memory
2311 barriers are needed or not.
2312
2313 The following operations are special locking primitives:
2314
2315 test_and_set_bit_lock();
2316 clear_bit_unlock();
2317 __clear_bit_unlock();
2318
2319 These implement ACQUIRE-class and RELEASE-class operations. These should be used in
2320 preference to other operations when implementing locking primitives, because
2321 their implementations can be optimised on many architectures.
2322
2323 [!] Note that special memory barrier primitives are available for these
2324 situations because on some CPUs the atomic instructions used imply full memory
2325 barriers, and so barrier instructions are superfluous in conjunction with them,
2326 and in such cases the special barrier primitives will be no-ops.
2327
2328 See Documentation/atomic_ops.txt for more information.
2329
2330
2331 ACCESSING DEVICES
2332 -----------------
2333
2334 Many devices can be memory mapped, and so appear to the CPU as if they're just
2335 a set of memory locations. To control such a device, the driver usually has to
2336 make the right memory accesses in exactly the right order.
2337
2338 However, having a clever CPU or a clever compiler creates a potential problem
2339 in that the carefully sequenced accesses in the driver code won't reach the
2340 device in the requisite order if the CPU or the compiler thinks it is more
2341 efficient to reorder, combine or merge accesses - something that would cause
2342 the device to malfunction.
2343
2344 Inside of the Linux kernel, I/O should be done through the appropriate accessor
2345 routines - such as inb() or writel() - which know how to make such accesses
2346 appropriately sequential. Whilst this, for the most part, renders the explicit
2347 use of memory barriers unnecessary, there are a couple of situations where they
2348 might be needed:
2349
2350 (1) On some systems, I/O stores are not strongly ordered across all CPUs, and
2351 so for _all_ general drivers locks should be used and mmiowb() must be
2352 issued prior to unlocking the critical section.
2353
2354 (2) If the accessor functions are used to refer to an I/O memory window with
2355 relaxed memory access properties, then _mandatory_ memory barriers are
2356 required to enforce ordering.
2357
2358 See Documentation/DocBook/deviceiobook.tmpl for more information.
2359
2360
2361 INTERRUPTS
2362 ----------
2363
2364 A driver may be interrupted by its own interrupt service routine, and thus the
2365 two parts of the driver may interfere with each other's attempts to control or
2366 access the device.
2367
2368 This may be alleviated - at least in part - by disabling local interrupts (a
2369 form of locking), such that the critical operations are all contained within
2370 the interrupt-disabled section in the driver. Whilst the driver's interrupt
2371 routine is executing, the driver's core may not run on the same CPU, and its
2372 interrupt is not permitted to happen again until the current interrupt has been
2373 handled, thus the interrupt handler does not need to lock against that.
2374
2375 However, consider a driver that was talking to an ethernet card that sports an
2376 address register and a data register. If that driver's core talks to the card
2377 under interrupt-disablement and then the driver's interrupt handler is invoked:
2378
2379 LOCAL IRQ DISABLE
2380 writew(ADDR, 3);
2381 writew(DATA, y);
2382 LOCAL IRQ ENABLE
2383 <interrupt>
2384 writew(ADDR, 4);
2385 q = readw(DATA);
2386 </interrupt>
2387
2388 The store to the data register might happen after the second store to the
2389 address register if ordering rules are sufficiently relaxed:
2390
2391 STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA
2392
2393
2394 If ordering rules are relaxed, it must be assumed that accesses done inside an
2395 interrupt disabled section may leak outside of it and may interleave with
2396 accesses performed in an interrupt - and vice versa - unless implicit or
2397 explicit barriers are used.
2398
2399 Normally this won't be a problem because the I/O accesses done inside such
2400 sections will include synchronous load operations on strictly ordered I/O
2401 registers that form implicit I/O barriers. If this isn't sufficient then an
2402 mmiowb() may need to be used explicitly.
2403
2404
2405 A similar situation may occur between an interrupt routine and two routines
2406 running on separate CPUs that communicate with each other. If such a case is
2407 likely, then interrupt-disabling locks should be used to guarantee ordering.
2408
2409
2410 ==========================
2411 KERNEL I/O BARRIER EFFECTS
2412 ==========================
2413
2414 When accessing I/O memory, drivers should use the appropriate accessor
2415 functions:
2416
2417 (*) inX(), outX():
2418
2419 These are intended to talk to I/O space rather than memory space, but
2420 that's primarily a CPU-specific concept. The i386 and x86_64 processors do
2421 indeed have special I/O space access cycles and instructions, but many
2422 CPUs don't have such a concept.
2423
2424 The PCI bus, amongst others, defines an I/O space concept which - on such
2425 CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O
2426 space. However, it may also be mapped as a virtual I/O space in the CPU's
2427 memory map, particularly on those CPUs that don't support alternate I/O
2428 spaces.
2429
2430 Accesses to this space may be fully synchronous (as on i386), but
2431 intermediary bridges (such as the PCI host bridge) may not fully honour
2432 that.
2433
2434 They are guaranteed to be fully ordered with respect to each other.
2435
2436 They are not guaranteed to be fully ordered with respect to other types of
2437 memory and I/O operation.
2438
2439 (*) readX(), writeX():
2440
2441 Whether these are guaranteed to be fully ordered and uncombined with
2442 respect to each other on the issuing CPU depends on the characteristics
2443 defined for the memory window through which they're accessing. On later
2444 i386 architecture machines, for example, this is controlled by way of the
2445 MTRR registers.
2446
2447 Ordinarily, these will be guaranteed to be fully ordered and uncombined,
2448 provided they're not accessing a prefetchable device.
2449
2450 However, intermediary hardware (such as a PCI bridge) may indulge in
2451 deferral if it so wishes; to flush a store, a load from the same location
2452 is preferred[*], but a load from the same device or from configuration
2453 space should suffice for PCI.
2454
2455 [*] NOTE! attempting to load from the same location as was written to may
2456 cause a malfunction - consider the 16550 Rx/Tx serial registers for
2457 example.
2458
2459 Used with prefetchable I/O memory, an mmiowb() barrier may be required to
2460 force stores to be ordered.
2461
2462 Please refer to the PCI specification for more information on interactions
2463 between PCI transactions.
2464
2465 (*) readX_relaxed()
2466
2467 These are similar to readX(), but are not guaranteed to be ordered in any
2468 way. Be aware that there is no I/O read barrier available.
2469
2470 (*) ioreadX(), iowriteX()
2471
2472 These will perform appropriately for the type of access they're actually
2473 doing, be it inX()/outX() or readX()/writeX().
2474
2475
2476 ========================================
2477 ASSUMED MINIMUM EXECUTION ORDERING MODEL
2478 ========================================
2479
2480 It has to be assumed that the conceptual CPU is weakly-ordered but that it will
2481 maintain the appearance of program causality with respect to itself. Some CPUs
2482 (such as i386 or x86_64) are more constrained than others (such as powerpc or
2483 frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside
2484 of arch-specific code.
2485
2486 This means that it must be considered that the CPU will execute its instruction
2487 stream in any order it feels like - or even in parallel - provided that if an
2488 instruction in the stream depends on an earlier instruction, then that
2489 earlier instruction must be sufficiently complete[*] before the later
2490 instruction may proceed; in other words: provided that the appearance of
2491 causality is maintained.
2492
2493 [*] Some instructions have more than one effect - such as changing the
2494 condition codes, changing registers or changing memory - and different
2495 instructions may depend on different effects.
2496
2497 A CPU may also discard any instruction sequence that winds up having no
2498 ultimate effect. For example, if two adjacent instructions both load an
2499 immediate value into the same register, the first may be discarded.
2500
2501
2502 Similarly, it has to be assumed that compiler might reorder the instruction
2503 stream in any way it sees fit, again provided the appearance of causality is
2504 maintained.
2505
2506
2507 ============================
2508 THE EFFECTS OF THE CPU CACHE
2509 ============================
2510
2511 The way cached memory operations are perceived across the system is affected to
2512 a certain extent by the caches that lie between CPUs and memory, and by the
2513 memory coherence system that maintains the consistency of state in the system.
2514
2515 As far as the way a CPU interacts with another part of the system through the
2516 caches goes, the memory system has to include the CPU's caches, and memory
2517 barriers for the most part act at the interface between the CPU and its cache
2518 (memory barriers logically act on the dotted line in the following diagram):
2519
2520 <--- CPU ---> : <----------- Memory ----------->
2521 :
2522 +--------+ +--------+ : +--------+ +-----------+
2523 | | | | : | | | | +--------+
2524 | CPU | | Memory | : | CPU | | | | |
2525 | Core |--->| Access |----->| Cache |<-->| | | |
2526 | | | Queue | : | | | |--->| Memory |
2527 | | | | : | | | | | |
2528 +--------+ +--------+ : +--------+ | | | |
2529 : | Cache | +--------+
2530 : | Coherency |
2531 : | Mechanism | +--------+
2532 +--------+ +--------+ : +--------+ | | | |
2533 | | | | : | | | | | |
2534 | CPU | | Memory | : | CPU | | |--->| Device |
2535 | Core |--->| Access |----->| Cache |<-->| | | |
2536 | | | Queue | : | | | | | |
2537 | | | | : | | | | +--------+
2538 +--------+ +--------+ : +--------+ +-----------+
2539 :
2540 :
2541
2542 Although any particular load or store may not actually appear outside of the
2543 CPU that issued it since it may have been satisfied within the CPU's own cache,
2544 it will still appear as if the full memory access had taken place as far as the
2545 other CPUs are concerned since the cache coherency mechanisms will migrate the
2546 cacheline over to the accessing CPU and propagate the effects upon conflict.
2547
2548 The CPU core may execute instructions in any order it deems fit, provided the
2549 expected program causality appears to be maintained. Some of the instructions
2550 generate load and store operations which then go into the queue of memory
2551 accesses to be performed. The core may place these in the queue in any order
2552 it wishes, and continue execution until it is forced to wait for an instruction
2553 to complete.
2554
2555 What memory barriers are concerned with is controlling the order in which
2556 accesses cross from the CPU side of things to the memory side of things, and
2557 the order in which the effects are perceived to happen by the other observers
2558 in the system.
2559
2560 [!] Memory barriers are _not_ needed within a given CPU, as CPUs always see
2561 their own loads and stores as if they had happened in program order.
2562
2563 [!] MMIO or other device accesses may bypass the cache system. This depends on
2564 the properties of the memory window through which devices are accessed and/or
2565 the use of any special device communication instructions the CPU may have.
2566
2567
2568 CACHE COHERENCY
2569 ---------------
2570
2571 Life isn't quite as simple as it may appear above, however: for while the
2572 caches are expected to be coherent, there's no guarantee that that coherency
2573 will be ordered. This means that whilst changes made on one CPU will
2574 eventually become visible on all CPUs, there's no guarantee that they will
2575 become apparent in the same order on those other CPUs.
2576
2577
2578 Consider dealing with a system that has a pair of CPUs (1 & 2), each of which
2579 has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D):
2580
2581 :
2582 : +--------+
2583 : +---------+ | |
2584 +--------+ : +--->| Cache A |<------->| |
2585 | | : | +---------+ | |
2586 | CPU 1 |<---+ | |
2587 | | : | +---------+ | |
2588 +--------+ : +--->| Cache B |<------->| |
2589 : +---------+ | |
2590 : | Memory |
2591 : +---------+ | System |
2592 +--------+ : +--->| Cache C |<------->| |
2593 | | : | +---------+ | |
2594 | CPU 2 |<---+ | |
2595 | | : | +---------+ | |
2596 +--------+ : +--->| Cache D |<------->| |
2597 : +---------+ | |
2598 : +--------+
2599 :
2600
2601 Imagine the system has the following properties:
2602
2603 (*) an odd-numbered cache line may be in cache A, cache C or it may still be
2604 resident in memory;
2605
2606 (*) an even-numbered cache line may be in cache B, cache D or it may still be
2607 resident in memory;
2608
2609 (*) whilst the CPU core is interrogating one cache, the other cache may be
2610 making use of the bus to access the rest of the system - perhaps to
2611 displace a dirty cacheline or to do a speculative load;
2612
2613 (*) each cache has a queue of operations that need to be applied to that cache
2614 to maintain coherency with the rest of the system;
2615
2616 (*) the coherency queue is not flushed by normal loads to lines already
2617 present in the cache, even though the contents of the queue may
2618 potentially affect those loads.
2619
2620 Imagine, then, that two writes are made on the first CPU, with a write barrier
2621 between them to guarantee that they will appear to reach that CPU's caches in
2622 the requisite order:
2623
2624 CPU 1 CPU 2 COMMENT
2625 =============== =============== =======================================
2626 u == 0, v == 1 and p == &u, q == &u
2627 v = 2;
2628 smp_wmb(); Make sure change to v is visible before
2629 change to p
2630 <A:modify v=2> v is now in cache A exclusively
2631 p = &v;
2632 <B:modify p=&v> p is now in cache B exclusively
2633
2634 The write memory barrier forces the other CPUs in the system to perceive that
2635 the local CPU's caches have apparently been updated in the correct order. But
2636 now imagine that the second CPU wants to read those values:
2637
2638 CPU 1 CPU 2 COMMENT
2639 =============== =============== =======================================
2640 ...
2641 q = p;
2642 x = *q;
2643
2644 The above pair of reads may then fail to happen in the expected order, as the
2645 cacheline holding p may get updated in one of the second CPU's caches whilst
2646 the update to the cacheline holding v is delayed in the other of the second
2647 CPU's caches by some other cache event:
2648
2649 CPU 1 CPU 2 COMMENT
2650 =============== =============== =======================================
2651 u == 0, v == 1 and p == &u, q == &u
2652 v = 2;
2653 smp_wmb();
2654 <A:modify v=2> <C:busy>
2655 <C:queue v=2>
2656 p = &v; q = p;
2657 <D:request p>
2658 <B:modify p=&v> <D:commit p=&v>
2659 <D:read p>
2660 x = *q;
2661 <C:read *q> Reads from v before v updated in cache
2662 <C:unbusy>
2663 <C:commit v=2>
2664
2665 Basically, whilst both cachelines will be updated on CPU 2 eventually, there's
2666 no guarantee that, without intervention, the order of update will be the same
2667 as that committed on CPU 1.
2668
2669
2670 To intervene, we need to interpolate a data dependency barrier or a read
2671 barrier between the loads. This will force the cache to commit its coherency
2672 queue before processing any further requests:
2673
2674 CPU 1 CPU 2 COMMENT
2675 =============== =============== =======================================
2676 u == 0, v == 1 and p == &u, q == &u
2677 v = 2;
2678 smp_wmb();
2679 <A:modify v=2> <C:busy>
2680 <C:queue v=2>
2681 p = &v; q = p;
2682 <D:request p>
2683 <B:modify p=&v> <D:commit p=&v>
2684 <D:read p>
2685 smp_read_barrier_depends()
2686 <C:unbusy>
2687 <C:commit v=2>
2688 x = *q;
2689 <C:read *q> Reads from v after v updated in cache
2690
2691
2692 This sort of problem can be encountered on DEC Alpha processors as they have a
2693 split cache that improves performance by making better use of the data bus.
2694 Whilst most CPUs do imply a data dependency barrier on the read when a memory
2695 access depends on a read, not all do, so it may not be relied on.
2696
2697 Other CPUs may also have split caches, but must coordinate between the various
2698 cachelets for normal memory accesses. The semantics of the Alpha removes the
2699 need for coordination in the absence of memory barriers.
2700
2701
2702 CACHE COHERENCY VS DMA
2703 ----------------------
2704
2705 Not all systems maintain cache coherency with respect to devices doing DMA. In
2706 such cases, a device attempting DMA may obtain stale data from RAM because
2707 dirty cache lines may be resident in the caches of various CPUs, and may not
2708 have been written back to RAM yet. To deal with this, the appropriate part of
2709 the kernel must flush the overlapping bits of cache on each CPU (and maybe
2710 invalidate them as well).
2711
2712 In addition, the data DMA'd to RAM by a device may be overwritten by dirty
2713 cache lines being written back to RAM from a CPU's cache after the device has
2714 installed its own data, or cache lines present in the CPU's cache may simply
2715 obscure the fact that RAM has been updated, until at such time as the cacheline
2716 is discarded from the CPU's cache and reloaded. To deal with this, the
2717 appropriate part of the kernel must invalidate the overlapping bits of the
2718 cache on each CPU.
2719
2720 See Documentation/cachetlb.txt for more information on cache management.
2721
2722
2723 CACHE COHERENCY VS MMIO
2724 -----------------------
2725
2726 Memory mapped I/O usually takes place through memory locations that are part of
2727 a window in the CPU's memory space that has different properties assigned than
2728 the usual RAM directed window.
2729
2730 Amongst these properties is usually the fact that such accesses bypass the
2731 caching entirely and go directly to the device buses. This means MMIO accesses
2732 may, in effect, overtake accesses to cached memory that were emitted earlier.
2733 A memory barrier isn't sufficient in such a case, but rather the cache must be
2734 flushed between the cached memory write and the MMIO access if the two are in
2735 any way dependent.
2736
2737
2738 =========================
2739 THE THINGS CPUS GET UP TO
2740 =========================
2741
2742 A programmer might take it for granted that the CPU will perform memory
2743 operations in exactly the order specified, so that if the CPU is, for example,
2744 given the following piece of code to execute:
2745
2746 a = ACCESS_ONCE(*A);
2747 ACCESS_ONCE(*B) = b;
2748 c = ACCESS_ONCE(*C);
2749 d = ACCESS_ONCE(*D);
2750 ACCESS_ONCE(*E) = e;
2751
2752 they would then expect that the CPU will complete the memory operation for each
2753 instruction before moving on to the next one, leading to a definite sequence of
2754 operations as seen by external observers in the system:
2755
2756 LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.
2757
2758
2759 Reality is, of course, much messier. With many CPUs and compilers, the above
2760 assumption doesn't hold because:
2761
2762 (*) loads are more likely to need to be completed immediately to permit
2763 execution progress, whereas stores can often be deferred without a
2764 problem;
2765
2766 (*) loads may be done speculatively, and the result discarded should it prove
2767 to have been unnecessary;
2768
2769 (*) loads may be done speculatively, leading to the result having been fetched
2770 at the wrong time in the expected sequence of events;
2771
2772 (*) the order of the memory accesses may be rearranged to promote better use
2773 of the CPU buses and caches;
2774
2775 (*) loads and stores may be combined to improve performance when talking to
2776 memory or I/O hardware that can do batched accesses of adjacent locations,
2777 thus cutting down on transaction setup costs (memory and PCI devices may
2778 both be able to do this); and
2779
2780 (*) the CPU's data cache may affect the ordering, and whilst cache-coherency
2781 mechanisms may alleviate this - once the store has actually hit the cache
2782 - there's no guarantee that the coherency management will be propagated in
2783 order to other CPUs.
2784
2785 So what another CPU, say, might actually observe from the above piece of code
2786 is:
2787
2788 LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B
2789
2790 (Where "LOAD {*C,*D}" is a combined load)
2791
2792
2793 However, it is guaranteed that a CPU will be self-consistent: it will see its
2794 _own_ accesses appear to be correctly ordered, without the need for a memory
2795 barrier. For instance with the following code:
2796
2797 U = ACCESS_ONCE(*A);
2798 ACCESS_ONCE(*A) = V;
2799 ACCESS_ONCE(*A) = W;
2800 X = ACCESS_ONCE(*A);
2801 ACCESS_ONCE(*A) = Y;
2802 Z = ACCESS_ONCE(*A);
2803
2804 and assuming no intervention by an external influence, it can be assumed that
2805 the final result will appear to be:
2806
2807 U == the original value of *A
2808 X == W
2809 Z == Y
2810 *A == Y
2811
2812 The code above may cause the CPU to generate the full sequence of memory
2813 accesses:
2814
2815 U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A
2816
2817 in that order, but, without intervention, the sequence may have almost any
2818 combination of elements combined or discarded, provided the program's view of
2819 the world remains consistent. Note that ACCESS_ONCE() is -not- optional
2820 in the above example, as there are architectures where a given CPU might
2821 reorder successive loads to the same location. On such architectures,
2822 ACCESS_ONCE() does whatever is necessary to prevent this, for example, on
2823 Itanium the volatile casts used by ACCESS_ONCE() cause GCC to emit the
2824 special ld.acq and st.rel instructions that prevent such reordering.
2825
2826 The compiler may also combine, discard or defer elements of the sequence before
2827 the CPU even sees them.
2828
2829 For instance:
2830
2831 *A = V;
2832 *A = W;
2833
2834 may be reduced to:
2835
2836 *A = W;
2837
2838 since, without either a write barrier or an ACCESS_ONCE(), it can be
2839 assumed that the effect of the storage of V to *A is lost. Similarly:
2840
2841 *A = Y;
2842 Z = *A;
2843
2844 may, without a memory barrier or an ACCESS_ONCE(), be reduced to:
2845
2846 *A = Y;
2847 Z = Y;
2848
2849 and the LOAD operation never appear outside of the CPU.
2850
2851
2852 AND THEN THERE'S THE ALPHA
2853 --------------------------
2854
2855 The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that,
2856 some versions of the Alpha CPU have a split data cache, permitting them to have
2857 two semantically-related cache lines updated at separate times. This is where
2858 the data dependency barrier really becomes necessary as this synchronises both
2859 caches with the memory coherence system, thus making it seem like pointer
2860 changes vs new data occur in the right order.
2861
2862 The Alpha defines the Linux kernel's memory barrier model.
2863
2864 See the subsection on "Cache Coherency" above.
2865
2866
2867 ============
2868 EXAMPLE USES
2869 ============
2870
2871 CIRCULAR BUFFERS
2872 ----------------
2873
2874 Memory barriers can be used to implement circular buffering without the need
2875 of a lock to serialise the producer with the consumer. See:
2876
2877 Documentation/circular-buffers.txt
2878
2879 for details.
2880
2881
2882 ==========
2883 REFERENCES
2884 ==========
2885
2886 Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,
2887 Digital Press)
2888 Chapter 5.2: Physical Address Space Characteristics
2889 Chapter 5.4: Caches and Write Buffers
2890 Chapter 5.5: Data Sharing
2891 Chapter 5.6: Read/Write Ordering
2892
2893 AMD64 Architecture Programmer's Manual Volume 2: System Programming
2894 Chapter 7.1: Memory-Access Ordering
2895 Chapter 7.4: Buffering and Combining Memory Writes
2896
2897 IA-32 Intel Architecture Software Developer's Manual, Volume 3:
2898 System Programming Guide
2899 Chapter 7.1: Locked Atomic Operations
2900 Chapter 7.2: Memory Ordering
2901 Chapter 7.4: Serializing Instructions
2902
2903 The SPARC Architecture Manual, Version 9
2904 Chapter 8: Memory Models
2905 Appendix D: Formal Specification of the Memory Models
2906 Appendix J: Programming with the Memory Models
2907
2908 UltraSPARC Programmer Reference Manual
2909 Chapter 5: Memory Accesses and Cacheability
2910 Chapter 15: Sparc-V9 Memory Models
2911
2912 UltraSPARC III Cu User's Manual
2913 Chapter 9: Memory Models
2914
2915 UltraSPARC IIIi Processor User's Manual
2916 Chapter 8: Memory Models
2917
2918 UltraSPARC Architecture 2005
2919 Chapter 9: Memory
2920 Appendix D: Formal Specifications of the Memory Models
2921
2922 UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005
2923 Chapter 8: Memory Models
2924 Appendix F: Caches and Cache Coherency
2925
2926 Solaris Internals, Core Kernel Architecture, p63-68:
2927 Chapter 3.3: Hardware Considerations for Locks and
2928 Synchronization
2929
2930 Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching
2931 for Kernel Programmers:
2932 Chapter 13: Other Memory Models
2933
2934 Intel Itanium Architecture Software Developer's Manual: Volume 1:
2935 Section 2.6: Speculation
2936 Section 4.4: Memory Access