fbdev: fix info->lock deadlock in fbcon_event_notify()
[GitHub/mt8127/android_kernel_alcatel_ttab.git] / drivers / video / skeletonfb.c
CommitLineData
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1/*
2 * linux/drivers/video/skeletonfb.c -- Skeleton for a frame buffer device
3 *
4 * Modified to new api Jan 2001 by James Simmons (jsimmons@transvirtual.com)
5 *
6 * Created 28 Dec 1997 by Geert Uytterhoeven
7 *
8 *
9 * I have started rewriting this driver as a example of the upcoming new API
10 * The primary goal is to remove the console code from fbdev and place it
11 * into fbcon.c. This reduces the code and makes writing a new fbdev driver
12 * easy since the author doesn't need to worry about console internals. It
13 * also allows the ability to run fbdev without a console/tty system on top
14 * of it.
15 *
16 * First the roles of struct fb_info and struct display have changed. Struct
59c51591 17 * display will go away. The way the new framebuffer console code will
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18 * work is that it will act to translate data about the tty/console in
19 * struct vc_data to data in a device independent way in struct fb_info. Then
20 * various functions in struct fb_ops will be called to store the device
21 * dependent state in the par field in struct fb_info and to change the
22 * hardware to that state. This allows a very clean separation of the fbdev
23 * layer from the console layer. It also allows one to use fbdev on its own
24 * which is a bounus for embedded devices. The reason this approach works is
25 * for each framebuffer device when used as a tty/console device is allocated
26 * a set of virtual terminals to it. Only one virtual terminal can be active
27 * per framebuffer device. We already have all the data we need in struct
28 * vc_data so why store a bunch of colormaps and other fbdev specific data
29 * per virtual terminal.
30 *
31 * As you can see doing this makes the con parameter pretty much useless
32 * for struct fb_ops functions, as it should be. Also having struct
33 * fb_var_screeninfo and other data in fb_info pretty much eliminates the
34 * need for get_fix and get_var. Once all drivers use the fix, var, and cmap
35 * fbcon can be written around these fields. This will also eliminate the
36 * need to regenerate struct fb_var_screeninfo, struct fb_fix_screeninfo
37 * struct fb_cmap every time get_var, get_fix, get_cmap functions are called
38 * as many drivers do now.
39 *
40 * This file is subject to the terms and conditions of the GNU General Public
41 * License. See the file COPYING in the main directory of this archive for
42 * more details.
43 */
44
45#include <linux/module.h>
46#include <linux/kernel.h>
47#include <linux/errno.h>
48#include <linux/string.h>
49#include <linux/mm.h>
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50#include <linux/slab.h>
51#include <linux/delay.h>
52#include <linux/fb.h>
53#include <linux/init.h>
36cc535b 54#include <linux/pci.h>
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55
56 /*
57 * This is just simple sample code.
58 *
59 * No warranty that it actually compiles.
60 * Even less warranty that it actually works :-)
61 */
62
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63/*
64 * Driver data
65 */
66static char *mode_option __devinitdata;
67
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68/*
69 * If your driver supports multiple boards, you should make the
70 * below data types arrays, or allocate them dynamically (using kmalloc()).
71 */
72
73/*
74 * This structure defines the hardware state of the graphics card. Normally
75 * you place this in a header file in linux/include/video. This file usually
76 * also includes register information. That allows other driver subsystems
77 * and userland applications the ability to use the same header file to
78 * avoid duplicate work and easy porting of software.
79 */
80struct xxx_par;
81
82/*
83 * Here we define the default structs fb_fix_screeninfo and fb_var_screeninfo
84 * if we don't use modedb. If we do use modedb see xxxfb_init how to use it
85 * to get a fb_var_screeninfo. Otherwise define a default var as well.
86 */
19c1a8b3 87static struct fb_fix_screeninfo xxxfb_fix __devinitdata = {
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88 .id = "FB's name",
89 .type = FB_TYPE_PACKED_PIXELS,
90 .visual = FB_VISUAL_PSEUDOCOLOR,
91 .xpanstep = 1,
92 .ypanstep = 1,
93 .ywrapstep = 1,
94 .accel = FB_ACCEL_NONE,
95};
96
97 /*
98 * Modern graphical hardware not only supports pipelines but some
99 * also support multiple monitors where each display can have its
100 * its own unique data. In this case each display could be
101 * represented by a separate framebuffer device thus a separate
102 * struct fb_info. Now the struct xxx_par represents the graphics
103 * hardware state thus only one exist per card. In this case the
104 * struct xxx_par for each graphics card would be shared between
105 * every struct fb_info that represents a framebuffer on that card.
106 * This allows when one display changes it video resolution (info->var)
107 * the other displays know instantly. Each display can always be
108 * aware of the entire hardware state that affects it because they share
109 * the same xxx_par struct. The other side of the coin is multiple
110 * graphics cards that pass data around until it is finally displayed
111 * on one monitor. Such examples are the voodoo 1 cards and high end
112 * NUMA graphics servers. For this case we have a bunch of pars, each
113 * one that represents a graphics state, that belong to one struct
114 * fb_info. Their you would want to have *par point to a array of device
115 * states and have each struct fb_ops function deal with all those
116 * states. I hope this covers every possible hardware design. If not
117 * feel free to send your ideas at jsimmons@users.sf.net
118 */
119
120 /*
121 * If your driver supports multiple boards or it supports multiple
122 * framebuffers, you should make these arrays, or allocate them
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123 * dynamically using framebuffer_alloc() and free them with
124 * framebuffer_release().
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125 */
126static struct fb_info info;
127
128 /*
129 * Each one represents the state of the hardware. Most hardware have
130 * just one hardware state. These here represent the default state(s).
131 */
132static struct xxx_par __initdata current_par;
133
134int xxxfb_init(void);
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135
136/**
137 * xxxfb_open - Optional function. Called when the framebuffer is
138 * first accessed.
139 * @info: frame buffer structure that represents a single frame buffer
140 * @user: tell us if the userland (value=1) or the console is accessing
141 * the framebuffer.
142 *
143 * This function is the first function called in the framebuffer api.
144 * Usually you don't need to provide this function. The case where it
145 * is used is to change from a text mode hardware state to a graphics
146 * mode state.
147 *
148 * Returns negative errno on error, or zero on success.
149 */
4c7bf386 150static int xxxfb_open(struct fb_info *info, int user)
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151{
152 return 0;
153}
154
155/**
156 * xxxfb_release - Optional function. Called when the framebuffer
157 * device is closed.
158 * @info: frame buffer structure that represents a single frame buffer
159 * @user: tell us if the userland (value=1) or the console is accessing
160 * the framebuffer.
161 *
162 * Thus function is called when we close /dev/fb or the framebuffer
163 * console system is released. Usually you don't need this function.
164 * The case where it is usually used is to go from a graphics state
165 * to a text mode state.
166 *
167 * Returns negative errno on error, or zero on success.
168 */
4c7bf386 169static int xxxfb_release(struct fb_info *info, int user)
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170{
171 return 0;
172}
173
174/**
175 * xxxfb_check_var - Optional function. Validates a var passed in.
176 * @var: frame buffer variable screen structure
177 * @info: frame buffer structure that represents a single frame buffer
178 *
179 * Checks to see if the hardware supports the state requested by
180 * var passed in. This function does not alter the hardware state!!!
181 * This means the data stored in struct fb_info and struct xxx_par do
182 * not change. This includes the var inside of struct fb_info.
183 * Do NOT change these. This function can be called on its own if we
184 * intent to only test a mode and not actually set it. The stuff in
185 * modedb.c is a example of this. If the var passed in is slightly
186 * off by what the hardware can support then we alter the var PASSED in
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187 * to what we can do.
188 *
189 * For values that are off, this function must round them _up_ to the
190 * next value that is supported by the hardware. If the value is
191 * greater than the highest value supported by the hardware, then this
192 * function must return -EINVAL.
193 *
194 * Exception to the above rule: Some drivers have a fixed mode, ie,
195 * the hardware is already set at boot up, and cannot be changed. In
196 * this case, it is more acceptable that this function just return
197 * a copy of the currently working var (info->var). Better is to not
198 * implement this function, as the upper layer will do the copying
199 * of the current var for you.
200 *
201 * Note: This is the only function where the contents of var can be
202 * freely adjusted after the driver has been registered. If you find
203 * that you have code outside of this function that alters the content
204 * of var, then you are doing something wrong. Note also that the
205 * contents of info->var must be left untouched at all times after
206 * driver registration.
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207 *
208 * Returns negative errno on error, or zero on success.
209 */
210static int xxxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
211{
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212 /* ... */
213 return 0;
214}
215
216/**
217 * xxxfb_set_par - Optional function. Alters the hardware state.
218 * @info: frame buffer structure that represents a single frame buffer
219 *
220 * Using the fb_var_screeninfo in fb_info we set the resolution of the
221 * this particular framebuffer. This function alters the par AND the
222 * fb_fix_screeninfo stored in fb_info. It doesn't not alter var in
223 * fb_info since we are using that data. This means we depend on the
224 * data in var inside fb_info to be supported by the hardware.
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225 *
226 * This function is also used to recover/restore the hardware to a
227 * known working state.
228 *
229 * xxxfb_check_var is always called before xxxfb_set_par to ensure that
230 * the contents of var is always valid.
231 *
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232 * Again if you can't change the resolution you don't need this function.
233 *
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234 * However, even if your hardware does not support mode changing,
235 * a set_par might be needed to at least initialize the hardware to
236 * a known working state, especially if it came back from another
237 * process that also modifies the same hardware, such as X.
238 *
239 * If this is the case, a combination such as the following should work:
240 *
241 * static int xxxfb_check_var(struct fb_var_screeninfo *var,
242 * struct fb_info *info)
243 * {
244 * *var = info->var;
245 * return 0;
246 * }
247 *
248 * static int xxxfb_set_par(struct fb_info *info)
249 * {
250 * init your hardware here
251 * }
252 *
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253 * Returns negative errno on error, or zero on success.
254 */
255static int xxxfb_set_par(struct fb_info *info)
256{
d911233f 257 struct xxx_par *par = info->par;
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258 /* ... */
259 return 0;
260}
261
262/**
263 * xxxfb_setcolreg - Optional function. Sets a color register.
264 * @regno: Which register in the CLUT we are programming
265 * @red: The red value which can be up to 16 bits wide
266 * @green: The green value which can be up to 16 bits wide
267 * @blue: The blue value which can be up to 16 bits wide.
268 * @transp: If supported, the alpha value which can be up to 16 bits wide.
269 * @info: frame buffer info structure
270 *
271 * Set a single color register. The values supplied have a 16 bit
272 * magnitude which needs to be scaled in this function for the hardware.
273 * Things to take into consideration are how many color registers, if
274 * any, are supported with the current color visual. With truecolor mode
275 * no color palettes are supported. Here a pseudo palette is created
276 * which we store the value in pseudo_palette in struct fb_info. For
277 * pseudocolor mode we have a limited color palette. To deal with this
278 * we can program what color is displayed for a particular pixel value.
279 * DirectColor is similar in that we can program each color field. If
280 * we have a static colormap we don't need to implement this function.
281 *
282 * Returns negative errno on error, or zero on success.
283 */
284static int xxxfb_setcolreg(unsigned regno, unsigned red, unsigned green,
285 unsigned blue, unsigned transp,
36cc535b 286 struct fb_info *info)
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287{
288 if (regno >= 256) /* no. of hw registers */
289 return -EINVAL;
290 /*
291 * Program hardware... do anything you want with transp
292 */
293
294 /* grayscale works only partially under directcolor */
295 if (info->var.grayscale) {
296 /* grayscale = 0.30*R + 0.59*G + 0.11*B */
297 red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8;
298 }
299
300 /* Directcolor:
301 * var->{color}.offset contains start of bitfield
302 * var->{color}.length contains length of bitfield
303 * {hardwarespecific} contains width of DAC
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304 * pseudo_palette[X] is programmed to (X << red.offset) |
305 * (X << green.offset) |
306 * (X << blue.offset)
1da177e4 307 * RAMDAC[X] is programmed to (red, green, blue)
d911233f 308 * color depth = SUM(var->{color}.length)
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309 *
310 * Pseudocolor:
1da177e4 311 * var->{color}.offset is 0
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312 * var->{color}.length contains width of DAC or the number of unique
313 * colors available (color depth)
314 * pseudo_palette is not used
315 * RAMDAC[X] is programmed to (red, green, blue)
316 * color depth = var->{color}.length
317 *
318 * Static pseudocolor:
319 * same as Pseudocolor, but the RAMDAC is not programmed (read-only)
320 *
321 * Mono01/Mono10:
322 * Has only 2 values, black on white or white on black (fg on bg),
323 * var->{color}.offset is 0
324 * white = (1 << var->{color}.length) - 1, black = 0
325 * pseudo_palette is not used
326 * RAMDAC does not exist
327 * color depth is always 2
328 *
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329 * Truecolor:
330 * does not use RAMDAC (usually has 3 of them).
331 * var->{color}.offset contains start of bitfield
332 * var->{color}.length contains length of bitfield
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333 * pseudo_palette is programmed to (red << red.offset) |
334 * (green << green.offset) |
335 * (blue << blue.offset) |
336 * (transp << transp.offset)
1da177e4 337 * RAMDAC does not exist
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338 * color depth = SUM(var->{color}.length})
339 *
340 * The color depth is used by fbcon for choosing the logo and also
341 * for color palette transformation if color depth < 4
342 *
343 * As can be seen from the above, the field bits_per_pixel is _NOT_
344 * a criteria for describing the color visual.
345 *
346 * A common mistake is assuming that bits_per_pixel <= 8 is pseudocolor,
347 * and higher than that, true/directcolor. This is incorrect, one needs
348 * to look at the fix->visual.
349 *
350 * Another common mistake is using bits_per_pixel to calculate the color
351 * depth. The bits_per_pixel field does not directly translate to color
352 * depth. You have to compute for the color depth (using the color
353 * bitfields) and fix->visual as seen above.
354 */
355
356 /*
357 * This is the point where the color is converted to something that
358 * is acceptable by the hardware.
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359 */
360#define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16)
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361 red = CNVT_TOHW(red, info->var.red.length);
362 green = CNVT_TOHW(green, info->var.green.length);
363 blue = CNVT_TOHW(blue, info->var.blue.length);
364 transp = CNVT_TOHW(transp, info->var.transp.length);
1da177e4 365#undef CNVT_TOHW
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366 /*
367 * This is the point where the function feeds the color to the hardware
368 * palette after converting the colors to something acceptable by
369 * the hardware. Note, only FB_VISUAL_DIRECTCOLOR and
370 * FB_VISUAL_PSEUDOCOLOR visuals need to write to the hardware palette.
371 * If you have code that writes to the hardware CLUT, and it's not
372 * any of the above visuals, then you are doing something wrong.
373 */
374 if (info->fix.visual == FB_VISUAL_DIRECTCOLOR ||
375 info->fix.visual == FB_VISUAL_TRUECOLOR)
376 write_{red|green|blue|transp}_to_clut();
377
378 /* This is the point were you need to fill up the contents of
379 * info->pseudo_palette. This structure is used _only_ by fbcon, thus
380 * it only contains 16 entries to match the number of colors supported
381 * by the console. The pseudo_palette is used only if the visual is
382 * in directcolor or truecolor mode. With other visuals, the
383 * pseudo_palette is not used. (This might change in the future.)
384 *
385 * The contents of the pseudo_palette is in raw pixel format. Ie, each
386 * entry can be written directly to the framebuffer without any conversion.
387 * The pseudo_palette is (void *). However, if using the generic
388 * drawing functions (cfb_imageblit, cfb_fillrect), the pseudo_palette
389 * must be casted to (u32 *) _regardless_ of the bits per pixel. If the
390 * driver is using its own drawing functions, then it can use whatever
391 * size it wants.
392 */
393 if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
394 info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
395 u32 v;
396
397 if (regno >= 16)
398 return -EINVAL;
399
400 v = (red << info->var.red.offset) |
401 (green << info->var.green.offset) |
402 (blue << info->var.blue.offset) |
403 (transp << info->var.transp.offset);
404
405 ((u32*)(info->pseudo_palette))[regno] = v;
1da177e4 406 }
d911233f 407
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408 /* ... */
409 return 0;
410}
411
412/**
413 * xxxfb_pan_display - NOT a required function. Pans the display.
414 * @var: frame buffer variable screen structure
415 * @info: frame buffer structure that represents a single frame buffer
416 *
417 * Pan (or wrap, depending on the `vmode' field) the display using the
418 * `xoffset' and `yoffset' fields of the `var' structure.
419 * If the values don't fit, return -EINVAL.
420 *
421 * Returns negative errno on error, or zero on success.
422 */
423static int xxxfb_pan_display(struct fb_var_screeninfo *var,
36cc535b 424 struct fb_info *info)
1da177e4 425{
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426 /*
427 * If your hardware does not support panning, _do_ _not_ implement this
428 * function. Creating a dummy function will just confuse user apps.
429 */
430
431 /*
432 * Note that even if this function is fully functional, a setting of
433 * 0 in both xpanstep and ypanstep means that this function will never
434 * get called.
435 */
436
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437 /* ... */
438 return 0;
439}
440
441/**
442 * xxxfb_blank - NOT a required function. Blanks the display.
443 * @blank_mode: the blank mode we want.
444 * @info: frame buffer structure that represents a single frame buffer
445 *
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446 * Blank the screen if blank_mode != FB_BLANK_UNBLANK, else unblank.
447 * Return 0 if blanking succeeded, != 0 if un-/blanking failed due to
448 * e.g. a video mode which doesn't support it.
1da177e4 449 *
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450 * Implements VESA suspend and powerdown modes on hardware that supports
451 * disabling hsync/vsync:
452 *
453 * FB_BLANK_NORMAL = display is blanked, syncs are on.
454 * FB_BLANK_HSYNC_SUSPEND = hsync off
455 * FB_BLANK_VSYNC_SUSPEND = vsync off
456 * FB_BLANK_POWERDOWN = hsync and vsync off
457 *
458 * If implementing this function, at least support FB_BLANK_UNBLANK.
459 * Return !0 for any modes that are unimplemented.
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460 *
461 */
36cc535b 462static int xxxfb_blank(int blank_mode, struct fb_info *info)
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463{
464 /* ... */
465 return 0;
466}
467
468/* ------------ Accelerated Functions --------------------- */
469
470/*
471 * We provide our own functions if we have hardware acceleration
472 * or non packed pixel format layouts. If we have no hardware
473 * acceleration, we can use a generic unaccelerated function. If using
474 * a pack pixel format just use the functions in cfb_*.c. Each file
475 * has one of the three different accel functions we support.
476 */
477
478/**
479 * xxxfb_fillrect - REQUIRED function. Can use generic routines if
480 * non acclerated hardware and packed pixel based.
481 * Draws a rectangle on the screen.
482 *
483 * @info: frame buffer structure that represents a single frame buffer
484 * @region: The structure representing the rectangular region we
485 * wish to draw to.
486 *
487 * This drawing operation places/removes a retangle on the screen
488 * depending on the rastering operation with the value of color which
489 * is in the current color depth format.
490 */
36cc535b 491void xxxfb_fillrect(struct fb_info *p, const struct fb_fillrect *region)
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492{
493/* Meaning of struct fb_fillrect
494 *
495 * @dx: The x and y corrdinates of the upper left hand corner of the
496 * @dy: area we want to draw to.
497 * @width: How wide the rectangle is we want to draw.
498 * @height: How tall the rectangle is we want to draw.
499 * @color: The color to fill in the rectangle with.
500 * @rop: The raster operation. We can draw the rectangle with a COPY
501 * of XOR which provides erasing effect.
502 */
503}
504
505/**
506 * xxxfb_copyarea - REQUIRED function. Can use generic routines if
507 * non acclerated hardware and packed pixel based.
508 * Copies one area of the screen to another area.
509 *
510 * @info: frame buffer structure that represents a single frame buffer
511 * @area: Structure providing the data to copy the framebuffer contents
512 * from one region to another.
513 *
514 * This drawing operation copies a rectangular area from one area of the
515 * screen to another area.
516 */
517void xxxfb_copyarea(struct fb_info *p, const struct fb_copyarea *area)
518{
519/*
520 * @dx: The x and y coordinates of the upper left hand corner of the
521 * @dy: destination area on the screen.
522 * @width: How wide the rectangle is we want to copy.
523 * @height: How tall the rectangle is we want to copy.
524 * @sx: The x and y coordinates of the upper left hand corner of the
525 * @sy: source area on the screen.
526 */
527}
528
529
530/**
531 * xxxfb_imageblit - REQUIRED function. Can use generic routines if
532 * non acclerated hardware and packed pixel based.
533 * Copies a image from system memory to the screen.
534 *
535 * @info: frame buffer structure that represents a single frame buffer
536 * @image: structure defining the image.
537 *
538 * This drawing operation draws a image on the screen. It can be a
539 * mono image (needed for font handling) or a color image (needed for
540 * tux).
541 */
542void xxxfb_imageblit(struct fb_info *p, const struct fb_image *image)
543{
544/*
545 * @dx: The x and y coordinates of the upper left hand corner of the
546 * @dy: destination area to place the image on the screen.
547 * @width: How wide the image is we want to copy.
548 * @height: How tall the image is we want to copy.
549 * @fg_color: For mono bitmap images this is color data for
550 * @bg_color: the foreground and background of the image to
551 * write directly to the frmaebuffer.
552 * @depth: How many bits represent a single pixel for this image.
553 * @data: The actual data used to construct the image on the display.
554 * @cmap: The colormap used for color images.
555 */
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556
557/*
558 * The generic function, cfb_imageblit, expects that the bitmap scanlines are
559 * padded to the next byte. Most hardware accelerators may require padding to
560 * the next u16 or the next u32. If that is the case, the driver can specify
561 * this by setting info->pixmap.scan_align = 2 or 4. See a more
562 * comprehensive description of the pixmap below.
563 */
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564}
565
566/**
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567 * xxxfb_cursor - OPTIONAL. If your hardware lacks support
568 * for a cursor, leave this field NULL.
1da177e4
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569 *
570 * @info: frame buffer structure that represents a single frame buffer
571 * @cursor: structure defining the cursor to draw.
572 *
573 * This operation is used to set or alter the properities of the
574 * cursor.
575 *
576 * Returns negative errno on error, or zero on success.
577 */
578int xxxfb_cursor(struct fb_info *info, struct fb_cursor *cursor)
579{
580/*
581 * @set: Which fields we are altering in struct fb_cursor
582 * @enable: Disable or enable the cursor
583 * @rop: The bit operation we want to do.
584 * @mask: This is the cursor mask bitmap.
585 * @dest: A image of the area we are going to display the cursor.
586 * Used internally by the driver.
587 * @hot: The hot spot.
588 * @image: The actual data for the cursor image.
589 *
590 * NOTES ON FLAGS (cursor->set):
591 *
592 * FB_CUR_SETIMAGE - the cursor image has changed (cursor->image.data)
593 * FB_CUR_SETPOS - the cursor position has changed (cursor->image.dx|dy)
594 * FB_CUR_SETHOT - the cursor hot spot has changed (cursor->hot.dx|dy)
595 * FB_CUR_SETCMAP - the cursor colors has changed (cursor->fg_color|bg_color)
596 * FB_CUR_SETSHAPE - the cursor bitmask has changed (cursor->mask)
597 * FB_CUR_SETSIZE - the cursor size has changed (cursor->width|height)
598 * FB_CUR_SETALL - everything has changed
599 *
600 * NOTES ON ROPs (cursor->rop, Raster Operation)
601 *
602 * ROP_XOR - cursor->image.data XOR cursor->mask
603 * ROP_COPY - curosr->image.data AND cursor->mask
604 *
605 * OTHER NOTES:
606 *
607 * - fbcon only supports a 2-color cursor (cursor->image.depth = 1)
608 * - The fb_cursor structure, @cursor, _will_ always contain valid
609 * fields, whether any particular bitfields in cursor->set is set
610 * or not.
611 */
612}
613
614/**
615 * xxxfb_rotate - NOT a required function. If your hardware
616 * supports rotation the whole screen then
617 * you would provide a hook for this.
618 *
619 * @info: frame buffer structure that represents a single frame buffer
620 * @angle: The angle we rotate the screen.
621 *
622 * This operation is used to set or alter the properities of the
623 * cursor.
624 */
625void xxxfb_rotate(struct fb_info *info, int angle)
626{
d911233f 627/* Will be deprecated */
1da177e4
LT
628}
629
1da177e4
LT
630/**
631 * xxxfb_sync - NOT a required function. Normally the accel engine
632 * for a graphics card take a specific amount of time.
633 * Often we have to wait for the accelerator to finish
634 * its operation before we can write to the framebuffer
635 * so we can have consistent display output.
636 *
637 * @info: frame buffer structure that represents a single frame buffer
d911233f
AD
638 *
639 * If the driver has implemented its own hardware-based drawing function,
640 * implementing this function is highly recommended.
1da177e4 641 */
36cc535b 642int xxxfb_sync(struct fb_info *info)
1da177e4 643{
36cc535b 644 return 0;
1da177e4
LT
645}
646
36cc535b
KH
647 /*
648 * Frame buffer operations
649 */
650
651static struct fb_ops xxxfb_ops = {
652 .owner = THIS_MODULE,
653 .fb_open = xxxfb_open,
654 .fb_read = xxxfb_read,
655 .fb_write = xxxfb_write,
656 .fb_release = xxxfb_release,
657 .fb_check_var = xxxfb_check_var,
658 .fb_set_par = xxxfb_set_par,
659 .fb_setcolreg = xxxfb_setcolreg,
660 .fb_blank = xxxfb_blank,
661 .fb_pan_display = xxxfb_pan_display,
662 .fb_fillrect = xxxfb_fillrect, /* Needed !!! */
663 .fb_copyarea = xxxfb_copyarea, /* Needed !!! */
664 .fb_imageblit = xxxfb_imageblit, /* Needed !!! */
665 .fb_cursor = xxxfb_cursor, /* Optional !!! */
666 .fb_rotate = xxxfb_rotate,
36cc535b
KH
667 .fb_sync = xxxfb_sync,
668 .fb_ioctl = xxxfb_ioctl,
669 .fb_mmap = xxxfb_mmap,
670};
671
672/* ------------------------------------------------------------------------- */
673
1da177e4
LT
674 /*
675 * Initialization
676 */
677
84c41ce8 678/* static int __init xxfb_probe (struct platform_device *pdev) -- for platform devs */
36cc535b 679static int __devinit xxxfb_probe(struct pci_dev *dev,
4c7bf386 680 const struct pci_device_id *ent)
1da177e4 681{
d911233f
AD
682 struct fb_info *info;
683 struct xxx_par *par;
84c41ce8 684 struct device *device = &dev->dev; /* or &pdev->dev */
1da177e4
LT
685 int cmap_len, retval;
686
687 /*
d911233f 688 * Dynamically allocate info and par
1da177e4 689 */
d911233f 690 info = framebuffer_alloc(sizeof(struct xxx_par), device);
1da177e4 691
d911233f
AD
692 if (!info) {
693 /* goto error path */
694 }
695
696 par = info->par;
1da177e4
LT
697
698 /*
699 * Here we set the screen_base to the virtual memory address
700 * for the framebuffer. Usually we obtain the resource address
701 * from the bus layer and then translate it to virtual memory
702 * space via ioremap. Consult ioport.h.
703 */
d911233f
AD
704 info->screen_base = framebuffer_virtual_memory;
705 info->fbops = &xxxfb_ops;
706 info->fix = xxxfb_fix; /* this will be the only time xxxfb_fix will be
19c1a8b3 707 * used, so mark it as __devinitdata
d911233f
AD
708 */
709 info->pseudo_palette = pseudo_palette; /* The pseudopalette is an
710 * 16-member array
711 */
1da177e4
LT
712 /*
713 * Set up flags to indicate what sort of acceleration your
714 * driver can provide (pan/wrap/copyarea/etc.) and whether it
715 * is a module -- see FBINFO_* in include/linux/fb.h
d911233f
AD
716 *
717 * If your hardware can support any of the hardware accelerated functions
718 * fbcon performance will improve if info->flags is set properly.
719 *
720 * FBINFO_HWACCEL_COPYAREA - hardware moves
721 * FBINFO_HWACCEL_FILLRECT - hardware fills
722 * FBINFO_HWACCEL_IMAGEBLIT - hardware mono->color expansion
723 * FBINFO_HWACCEL_YPAN - hardware can pan display in y-axis
724 * FBINFO_HWACCEL_YWRAP - hardware can wrap display in y-axis
725 * FBINFO_HWACCEL_DISABLED - supports hardware accels, but disabled
726 * FBINFO_READS_FAST - if set, prefer moves over mono->color expansion
727 * FBINFO_MISC_TILEBLITTING - hardware can do tile blits
728 *
729 * NOTE: These are for fbcon use only.
730 */
731 info->flags = FBINFO_DEFAULT;
732
733/********************* This stage is optional ******************************/
734 /*
735 * The struct pixmap is a scratch pad for the drawing functions. This
736 * is where the monochrome bitmap is constructed by the higher layers
737 * and then passed to the accelerator. For drivers that uses
738 * cfb_imageblit, you can skip this part. For those that have a more
739 * rigorous requirement, this stage is needed
740 */
741
742 /* PIXMAP_SIZE should be small enough to optimize drawing, but not
743 * large enough that memory is wasted. A safe size is
744 * (max_xres * max_font_height/8). max_xres is driver dependent,
745 * max_font_height is 32.
746 */
747 info->pixmap.addr = kmalloc(PIXMAP_SIZE, GFP_KERNEL);
748 if (!info->pixmap.addr) {
749 /* goto error */
750 }
751
752 info->pixmap.size = PIXMAP_SIZE;
753
754 /*
755 * FB_PIXMAP_SYSTEM - memory is in system ram
756 * FB_PIXMAP_IO - memory is iomapped
757 * FB_PIXMAP_SYNC - if set, will call fb_sync() per access to pixmap,
758 * usually if FB_PIXMAP_IO is set.
759 *
760 * Currently, FB_PIXMAP_IO is unimplemented.
761 */
762 info->pixmap.flags = FB_PIXMAP_SYSTEM;
763
764 /*
765 * scan_align is the number of padding for each scanline. It is in bytes.
766 * Thus for accelerators that need padding to the next u32, put 4 here.
1da177e4 767 */
d911233f
AD
768 info->pixmap.scan_align = 4;
769
770 /*
771 * buf_align is the amount to be padded for the buffer. For example,
772 * the i810fb needs a scan_align of 2 but expects it to be fed with
773 * dwords, so a buf_align = 4 is required.
774 */
775 info->pixmap.buf_align = 4;
776
777 /* access_align is how many bits can be accessed from the framebuffer
778 * ie. some epson cards allow 16-bit access only. Most drivers will
779 * be safe with u32 here.
780 *
781 * NOTE: This field is currently unused.
782 */
65faaeb3 783 info->pixmap.access_align = 32;
d911233f 784/***************************** End optional stage ***************************/
1da177e4
LT
785
786 /*
787 * This should give a reasonable default video mode. The following is
788 * done when we can set a video mode.
789 */
790 if (!mode_option)
791 mode_option = "640x480@60";
792
36cc535b 793 retval = fb_find_mode(&info->var, info, mode_option, NULL, 0, NULL, 8);
1da177e4
LT
794
795 if (!retval || retval == 4)
796 return -EINVAL;
797
0fd85311
AS
798 /* This has to be done! */
799 if (fb_alloc_cmap(&info->cmap, cmap_len, 0))
800 return -ENOMEM;
1da177e4
LT
801
802 /*
803 * The following is done in the case of having hardware with a static
804 * mode. If we are setting the mode ourselves we don't call this.
805 */
d911233f
AD
806 info->var = xxxfb_var;
807
808 /*
809 * For drivers that can...
810 */
811 xxxfb_check_var(&info->var, info);
812
813 /*
814 * Does a call to fb_set_par() before register_framebuffer needed? This
815 * will depend on you and the hardware. If you are sure that your driver
816 * is the only device in the system, a call to fb_set_par() is safe.
817 *
818 * Hardware in x86 systems has a VGA core. Calling set_par() at this
819 * point will corrupt the VGA console, so it might be safer to skip a
820 * call to set_par here and just allow fbcon to do it for you.
821 */
822 /* xxxfb_set_par(info); */
823
0fd85311
AS
824 if (register_framebuffer(info) < 0) {
825 fb_dealloc_cmap(&info->cmap);
1da177e4 826 return -EINVAL;
0fd85311 827 }
d911233f
AD
828 printk(KERN_INFO "fb%d: %s frame buffer device\n", info->node,
829 info->fix.id);
84c41ce8 830 pci_set_drvdata(dev, info); /* or platform_set_drvdata(pdev, info) */
1da177e4
LT
831 return 0;
832}
833
834 /*
835 * Cleanup
836 */
84c41ce8 837/* static void __devexit xxxfb_remove(struct platform_device *pdev) */
36cc535b 838static void __devexit xxxfb_remove(struct pci_dev *dev)
d911233f 839{
36cc535b 840 struct fb_info *info = pci_get_drvdata(dev);
84c41ce8 841 /* or platform_get_drvdata(pdev); */
d911233f
AD
842
843 if (info) {
844 unregister_framebuffer(info);
36cc535b 845 fb_dealloc_cmap(&info->cmap);
d911233f
AD
846 /* ... */
847 framebuffer_release(info);
848 }
d911233f
AD
849}
850
36cc535b
KH
851#ifdef CONFIG_PCI
852#ifdef CONFIG_PM
853/**
854 * xxxfb_suspend - Optional but recommended function. Suspend the device.
855 * @dev: PCI device
856 * @msg: the suspend event code.
857 *
858 * See Documentation/power/devices.txt for more information
859 */
860static int xxxfb_suspend(struct pci_dev *dev, pm_message_t msg)
861{
862 struct fb_info *info = pci_get_drvdata(dev);
863 struct xxxfb_par *par = info->par;
864
865 /* suspend here */
866 return 0;
867}
868
869/**
870 * xxxfb_resume - Optional but recommended function. Resume the device.
871 * @dev: PCI device
872 *
873 * See Documentation/power/devices.txt for more information
874 */
875static int xxxfb_resume(struct pci_dev *dev)
876{
877 struct fb_info *info = pci_get_drvdata(dev);
878 struct xxxfb_par *par = info->par;
879
880 /* resume here */
881 return 0;
882}
883#else
884#define xxxfb_suspend NULL
885#define xxxfb_resume NULL
886#endif /* CONFIG_PM */
887
888static struct pci_device_id xxxfb_id_table[] = {
889 { PCI_VENDOR_ID_XXX, PCI_DEVICE_ID_XXX,
890 PCI_ANY_ID, PCI_ANY_ID, PCI_BASE_CLASS_DISPLAY << 16,
4c7bf386 891 PCI_CLASS_MASK, 0 },
36cc535b
KH
892 { 0, }
893};
894
d911233f
AD
895/* For PCI drivers */
896static struct pci_driver xxxfb_driver = {
897 .name = "xxxfb",
36cc535b 898 .id_table = xxxfb_id_table,
d911233f
AD
899 .probe = xxxfb_probe,
900 .remove = __devexit_p(xxxfb_remove),
36cc535b
KH
901 .suspend = xxxfb_suspend, /* optional but recommended */
902 .resume = xxxfb_resume, /* optional but recommended */
d911233f 903};
1da177e4 904
19c1a8b3
KH
905MODULE_DEVICE_TABLE(pci, xxxfb_id_table);
906
36cc535b 907int __init xxxfb_init(void)
1da177e4 908{
d911233f
AD
909 /*
910 * For kernel boot options (in 'video=xxxfb:<options>' format)
911 */
912#ifndef MODULE
913 char *option = NULL;
1da177e4 914
d911233f
AD
915 if (fb_get_options("xxxfb", &option))
916 return -ENODEV;
917 xxxfb_setup(option);
918#endif
919
920 return pci_register_driver(&xxxfb_driver);
1da177e4
LT
921}
922
d911233f
AD
923static void __exit xxxfb_exit(void)
924{
925 pci_unregister_driver(&xxxfb_driver);
926}
36cc535b 927#else /* non PCI, platform drivers */
d911233f
AD
928#include <linux/platform_device.h>
929/* for platform devices */
36cc535b
KH
930
931#ifdef CONFIG_PM
932/**
933 * xxxfb_suspend - Optional but recommended function. Suspend the device.
934 * @dev: platform device
935 * @msg: the suspend event code.
936 *
937 * See Documentation/power/devices.txt for more information
938 */
939static int xxxfb_suspend(struct platform_device *dev, pm_message_t msg)
940{
941 struct fb_info *info = platform_get_drvdata(dev);
942 struct xxxfb_par *par = info->par;
943
944 /* suspend here */
945 return 0;
946}
947
948/**
949 * xxxfb_resume - Optional but recommended function. Resume the device.
a42dc9d4 950 * @dev: platform device
36cc535b
KH
951 *
952 * See Documentation/power/devices.txt for more information
953 */
a42dc9d4 954static int xxxfb_resume(struct platform_dev *dev)
36cc535b
KH
955{
956 struct fb_info *info = platform_get_drvdata(dev);
957 struct xxxfb_par *par = info->par;
958
959 /* resume here */
960 return 0;
961}
962#else
963#define xxxfb_suspend NULL
964#define xxxfb_resume NULL
965#endif /* CONFIG_PM */
966
84c41ce8 967static struct platform_device_driver xxxfb_driver = {
d911233f
AD
968 .probe = xxxfb_probe,
969 .remove = xxxfb_remove,
36cc535b
KH
970 .suspend = xxxfb_suspend, /* optional but recommended */
971 .resume = xxxfb_resume, /* optional but recommended */
84c41ce8
KH
972 .driver = {
973 .name = "xxxfb",
974 },
d911233f
AD
975};
976
84c41ce8 977static struct platform_device *xxxfb_device;
d911233f 978
2d9f95f9
KH
979#ifndef MODULE
980 /*
981 * Setup
982 */
983
984/*
985 * Only necessary if your driver takes special options,
986 * otherwise we fall back on the generic fb_setup().
987 */
988int __init xxxfb_setup(char *options)
989{
990 /* Parse user speficied options (`video=xxxfb:') */
991}
992#endif /* MODULE */
993
d911233f
AD
994static int __init xxxfb_init(void)
995{
996 int ret;
997 /*
998 * For kernel boot options (in 'video=xxxfb:<options>' format)
999 */
1000#ifndef MODULE
1001 char *option = NULL;
1002
1003 if (fb_get_options("xxxfb", &option))
1004 return -ENODEV;
1005 xxxfb_setup(option);
1006#endif
84c41ce8 1007 ret = platform_driver_register(&xxxfb_driver);
d911233f
AD
1008
1009 if (!ret) {
84c41ce8
KH
1010 xxxfb_device = platform_device_register_simple("xxxfb", 0,
1011 NULL, 0);
1012
1013 if (IS_ERR(xxxfb_device)) {
1014 platform_driver_unregister(&xxxfb_driver);
1015 ret = PTR_ERR(xxxfb_device);
1016 }
d911233f
AD
1017 }
1018
1019 return ret;
1020}
1021
1022static void __exit xxxfb_exit(void)
1023{
84c41ce8
KH
1024 platform_device_unregister(xxxfb_device);
1025 platform_driver_unregister(&xxxfb_driver);
d911233f 1026}
36cc535b 1027#endif /* CONFIG_PCI */
d911233f 1028
1da177e4
LT
1029/* ------------------------------------------------------------------------- */
1030
1031
1032 /*
1033 * Modularization
1034 */
1035
1036module_init(xxxfb_init);
36cc535b 1037module_exit(xxxfb_remove);
1da177e4
LT
1038
1039MODULE_LICENSE("GPL");