Samsung SoC Framebuffer driver: add Alpha Channel support
[GitHub/mt8127/android_kernel_alcatel_ttab.git] / drivers / video / s3c-fb.c
CommitLineData
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1/* linux/drivers/video/s3c-fb.c
2 *
3 * Copyright 2008 Openmoko Inc.
4 * Copyright 2008 Simtec Electronics
5 * Ben Dooks <ben@simtec.co.uk>
6 * http://armlinux.simtec.co.uk/
7 *
8 * Samsung SoC Framebuffer driver
9 *
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License version 2 as
12 * published by the Free Software Foundation.
13*/
14
15#include <linux/kernel.h>
16#include <linux/module.h>
17#include <linux/platform_device.h>
18#include <linux/dma-mapping.h>
19#include <linux/init.h>
20#include <linux/gfp.h>
21#include <linux/clk.h>
22#include <linux/fb.h>
23#include <linux/io.h>
24
25#include <mach/map.h>
26#include <mach/regs-fb.h>
27#include <plat/fb.h>
28
29/* This driver will export a number of framebuffer interfaces depending
30 * on the configuration passed in via the platform data. Each fb instance
31 * maps to a hardware window. Currently there is no support for runtime
32 * setting of the alpha-blending functions that each window has, so only
33 * window 0 is actually useful.
34 *
35 * Window 0 is treated specially, it is used for the basis of the LCD
36 * output timings and as the control for the output power-down state.
37*/
38
39/* note, some of the functions that get called are derived from including
40 * <mach/regs-fb.h> as they are specific to the architecture that the code
41 * is being built for.
42*/
43
44#ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
45#undef writel
46#define writel(v, r) do { \
47 printk(KERN_DEBUG "%s: %08x => %p\n", __func__, (unsigned int)v, r); \
48 __raw_writel(v, r); } while(0)
49#endif /* FB_S3C_DEBUG_REGWRITE */
50
51struct s3c_fb;
52
53/**
54 * struct s3c_fb_win - per window private data for each framebuffer.
55 * @windata: The platform data supplied for the window configuration.
56 * @parent: The hardware that this window is part of.
57 * @fbinfo: Pointer pack to the framebuffer info for this window.
58 * @palette_buffer: Buffer/cache to hold palette entries.
59 * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
60 * @index: The window number of this window.
61 * @palette: The bitfields for changing r/g/b into a hardware palette entry.
62 */
63struct s3c_fb_win {
64 struct s3c_fb_pd_win *windata;
65 struct s3c_fb *parent;
66 struct fb_info *fbinfo;
67 struct s3c_fb_palette palette;
68
69 u32 *palette_buffer;
70 u32 pseudo_palette[16];
71 unsigned int index;
72};
73
74/**
75 * struct s3c_fb - overall hardware state of the hardware
76 * @dev: The device that we bound to, for printing, etc.
77 * @regs_res: The resource we claimed for the IO registers.
78 * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
79 * @regs: The mapped hardware registers.
80 * @enabled: A bitmask of enabled hardware windows.
81 * @pdata: The platform configuration data passed with the device.
82 * @windows: The hardware windows that have been claimed.
83 */
84struct s3c_fb {
85 struct device *dev;
86 struct resource *regs_res;
87 struct clk *bus_clk;
88 void __iomem *regs;
89
90 unsigned char enabled;
91
92 struct s3c_fb_platdata *pdata;
93 struct s3c_fb_win *windows[S3C_FB_MAX_WIN];
94};
95
96/**
97 * s3c_fb_win_has_palette() - determine if a mode has a palette
98 * @win: The window number being queried.
99 * @bpp: The number of bits per pixel to test.
100 *
101 * Work out if the given window supports palletised data at the specified bpp.
102 */
103static int s3c_fb_win_has_palette(unsigned int win, unsigned int bpp)
104{
105 return s3c_fb_win_pal_size(win) <= (1 << bpp);
106}
107
108/**
109 * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
110 * @var: The screen information to verify.
111 * @info: The framebuffer device.
112 *
113 * Framebuffer layer call to verify the given information and allow us to
114 * update various information depending on the hardware capabilities.
115 */
116static int s3c_fb_check_var(struct fb_var_screeninfo *var,
117 struct fb_info *info)
118{
119 struct s3c_fb_win *win = info->par;
120 struct s3c_fb_pd_win *windata = win->windata;
121 struct s3c_fb *sfb = win->parent;
122
123 dev_dbg(sfb->dev, "checking parameters\n");
124
125 var->xres_virtual = max((unsigned int)windata->virtual_x, var->xres);
126 var->yres_virtual = max((unsigned int)windata->virtual_y, var->yres);
127
128 if (!s3c_fb_validate_win_bpp(win->index, var->bits_per_pixel)) {
129 dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
130 win->index, var->bits_per_pixel);
131 return -EINVAL;
132 }
133
134 /* always ensure these are zero, for drop through cases below */
135 var->transp.offset = 0;
136 var->transp.length = 0;
137
138 switch (var->bits_per_pixel) {
139 case 1:
140 case 2:
141 case 4:
142 case 8:
143 if (!s3c_fb_win_has_palette(win->index, var->bits_per_pixel)) {
144 /* non palletised, A:1,R:2,G:3,B:2 mode */
145 var->red.offset = 4;
146 var->green.offset = 2;
147 var->blue.offset = 0;
148 var->red.length = 5;
149 var->green.length = 3;
150 var->blue.length = 2;
151 var->transp.offset = 7;
152 var->transp.length = 1;
153 } else {
154 var->red.offset = 0;
155 var->red.length = var->bits_per_pixel;
156 var->green = var->red;
157 var->blue = var->red;
158 }
159 break;
160
161 case 19:
162 /* 666 with one bit alpha/transparency */
163 var->transp.offset = 18;
164 var->transp.length = 1;
165 case 18:
166 var->bits_per_pixel = 32;
167
168 /* 666 format */
169 var->red.offset = 12;
170 var->green.offset = 6;
171 var->blue.offset = 0;
172 var->red.length = 6;
173 var->green.length = 6;
174 var->blue.length = 6;
175 break;
176
177 case 16:
178 /* 16 bpp, 565 format */
179 var->red.offset = 11;
180 var->green.offset = 5;
181 var->blue.offset = 0;
182 var->red.length = 5;
183 var->green.length = 6;
184 var->blue.length = 5;
185 break;
186
187 case 28:
188 case 25:
189 var->transp.length = var->bits_per_pixel - 24;
190 var->transp.offset = 24;
191 /* drop through */
192 case 24:
193 /* our 24bpp is unpacked, so 32bpp */
194 var->bits_per_pixel = 32;
195 case 32:
196 var->red.offset = 16;
197 var->red.length = 8;
198 var->green.offset = 8;
199 var->green.length = 8;
200 var->blue.offset = 0;
201 var->blue.length = 8;
202 break;
203
204 default:
205 dev_err(sfb->dev, "invalid bpp\n");
206 }
207
208 dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
209 return 0;
210}
211
212/**
213 * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
214 * @sfb: The hardware state.
215 * @pixclock: The pixel clock wanted, in picoseconds.
216 *
217 * Given the specified pixel clock, work out the necessary divider to get
218 * close to the output frequency.
219 */
220static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
221{
222 unsigned long clk = clk_get_rate(sfb->bus_clk);
223 unsigned long long tmp;
224 unsigned int result;
225
226 tmp = (unsigned long long)clk;
227 tmp *= pixclk;
228
229 do_div(tmp, 1000000000UL);
230 result = (unsigned int)tmp / 1000;
231
232 dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
233 pixclk, clk, result, clk / result);
234
235 return result;
236}
237
238/**
239 * s3c_fb_align_word() - align pixel count to word boundary
240 * @bpp: The number of bits per pixel
241 * @pix: The value to be aligned.
242 *
243 * Align the given pixel count so that it will start on an 32bit word
244 * boundary.
245 */
246static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
247{
248 int pix_per_word;
249
250 if (bpp > 16)
251 return pix;
252
253 pix_per_word = (8 * 32) / bpp;
254 return ALIGN(pix, pix_per_word);
255}
256
257/**
258 * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
259 * @info: The framebuffer to change.
260 *
261 * Framebuffer layer request to set a new mode for the specified framebuffer
262 */
263static int s3c_fb_set_par(struct fb_info *info)
264{
265 struct fb_var_screeninfo *var = &info->var;
266 struct s3c_fb_win *win = info->par;
267 struct s3c_fb *sfb = win->parent;
268 void __iomem *regs = sfb->regs;
269 int win_no = win->index;
270 u32 data;
271 u32 pagewidth;
272 int clkdiv;
273
274 dev_dbg(sfb->dev, "setting framebuffer parameters\n");
275
276 switch (var->bits_per_pixel) {
277 case 32:
278 case 24:
279 case 16:
280 case 12:
281 info->fix.visual = FB_VISUAL_TRUECOLOR;
282 break;
283 case 8:
284 if (s3c_fb_win_has_palette(win_no, 8))
285 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
286 else
287 info->fix.visual = FB_VISUAL_TRUECOLOR;
288 break;
289 case 1:
290 info->fix.visual = FB_VISUAL_MONO01;
291 break;
292 default:
293 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
294 break;
295 }
296
297 info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
298
299 /* disable the window whilst we update it */
300 writel(0, regs + WINCON(win_no));
301
302 /* use window 0 as the basis for the lcd output timings */
303
304 if (win_no == 0) {
305 clkdiv = s3c_fb_calc_pixclk(sfb, var->pixclock);
306
307 data = sfb->pdata->vidcon0;
308 data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
309
310 if (clkdiv > 1)
311 data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
312 else
313 data &= ~VIDCON0_CLKDIR; /* 1:1 clock */
314
315 /* write the timing data to the panel */
316
317 data |= VIDCON0_ENVID | VIDCON0_ENVID_F;
318 writel(data, regs + VIDCON0);
319
320 data = VIDTCON0_VBPD(var->upper_margin - 1) |
321 VIDTCON0_VFPD(var->lower_margin - 1) |
322 VIDTCON0_VSPW(var->vsync_len - 1);
323
324 writel(data, regs + VIDTCON0);
325
326 data = VIDTCON1_HBPD(var->left_margin - 1) |
327 VIDTCON1_HFPD(var->right_margin - 1) |
328 VIDTCON1_HSPW(var->hsync_len - 1);
329
330 writel(data, regs + VIDTCON1);
331
332 data = VIDTCON2_LINEVAL(var->yres - 1) |
333 VIDTCON2_HOZVAL(var->xres - 1);
334 writel(data, regs + VIDTCON2);
335 }
336
337 /* write the buffer address */
338
339 writel(info->fix.smem_start, regs + VIDW_BUF_START(win_no));
340
341 data = info->fix.smem_start + info->fix.line_length * var->yres;
342 writel(data, regs + VIDW_BUF_END(win_no));
343
344 pagewidth = (var->xres * var->bits_per_pixel) >> 3;
345 data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
346 VIDW_BUF_SIZE_PAGEWIDTH(pagewidth);
347 writel(data, regs + VIDW_BUF_SIZE(win_no));
348
349 /* write 'OSD' registers to control position of framebuffer */
350
351 data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0);
352 writel(data, regs + VIDOSD_A(win_no));
353
354 data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
355 var->xres - 1)) |
356 VIDOSDxB_BOTRIGHT_Y(var->yres - 1);
357
358 writel(data, regs + VIDOSD_B(win_no));
359
360 data = var->xres * var->yres;
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361
362 u32 osdc_data = 0;
363
364 osdc_data = VIDISD14C_ALPHA1_R(0xf) |
365 VIDISD14C_ALPHA1_G(0xf) |
366 VIDISD14C_ALPHA1_B(0xf);
367
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368 if (s3c_fb_has_osd_d(win_no)) {
369 writel(data, regs + VIDOSD_D(win_no));
39000d65 370 writel(osdc_data, regs + VIDOSD_C(win_no));
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371 } else
372 writel(data, regs + VIDOSD_C(win_no));
373
374 data = WINCONx_ENWIN;
375
376 /* note, since we have to round up the bits-per-pixel, we end up
377 * relying on the bitfield information for r/g/b/a to work out
378 * exactly which mode of operation is intended. */
379
380 switch (var->bits_per_pixel) {
381 case 1:
382 data |= WINCON0_BPPMODE_1BPP;
383 data |= WINCONx_BITSWP;
384 data |= WINCONx_BURSTLEN_4WORD;
385 break;
386 case 2:
387 data |= WINCON0_BPPMODE_2BPP;
388 data |= WINCONx_BITSWP;
389 data |= WINCONx_BURSTLEN_8WORD;
390 break;
391 case 4:
392 data |= WINCON0_BPPMODE_4BPP;
393 data |= WINCONx_BITSWP;
394 data |= WINCONx_BURSTLEN_8WORD;
395 break;
396 case 8:
397 if (var->transp.length != 0)
398 data |= WINCON1_BPPMODE_8BPP_1232;
399 else
400 data |= WINCON0_BPPMODE_8BPP_PALETTE;
401 data |= WINCONx_BURSTLEN_8WORD;
402 data |= WINCONx_BYTSWP;
403 break;
404 case 16:
405 if (var->transp.length != 0)
406 data |= WINCON1_BPPMODE_16BPP_A1555;
407 else
408 data |= WINCON0_BPPMODE_16BPP_565;
409 data |= WINCONx_HAWSWP;
410 data |= WINCONx_BURSTLEN_16WORD;
411 break;
412 case 24:
413 case 32:
414 if (var->red.length == 6) {
415 if (var->transp.length != 0)
416 data |= WINCON1_BPPMODE_19BPP_A1666;
417 else
418 data |= WINCON1_BPPMODE_18BPP_666;
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419 } else if (var->transp.length == 1)
420 data |= WINCON1_BPPMODE_25BPP_A1888
421 | WINCON1_BLD_PIX;
422 else if (var->transp.length == 4)
423 data |= WINCON1_BPPMODE_28BPP_A4888
424 | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
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425 else
426 data |= WINCON0_BPPMODE_24BPP_888;
427
428 data |= WINCONx_BURSTLEN_16WORD;
429 break;
430 }
431
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ID
432 /* It has no color key control register for window0 */
433 if (win_no > 0) {
434 u32 keycon0_data = 0, keycon1_data = 0;
435
436 keycon0_data = ~(WxKEYCON0_KEYBL_EN |
437 WxKEYCON0_KEYEN_F |
438 WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
439
440 keycon1_data = WxKEYCON1_COLVAL(0xffffff);
441
442 writel(keycon0_data, regs + WxKEYCONy(win_no-1, 0));
443 writel(keycon1_data, regs + WxKEYCONy(win_no-1, 1));
444 }
445
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446 writel(data, regs + WINCON(win_no));
447 writel(0x0, regs + WINxMAP(win_no));
448
449 return 0;
450}
451
452/**
453 * s3c_fb_update_palette() - set or schedule a palette update.
454 * @sfb: The hardware information.
455 * @win: The window being updated.
456 * @reg: The palette index being changed.
457 * @value: The computed palette value.
458 *
459 * Change the value of a palette register, either by directly writing to
460 * the palette (this requires the palette RAM to be disconnected from the
461 * hardware whilst this is in progress) or schedule the update for later.
462 *
463 * At the moment, since we have no VSYNC interrupt support, we simply set
464 * the palette entry directly.
465 */
466static void s3c_fb_update_palette(struct s3c_fb *sfb,
467 struct s3c_fb_win *win,
468 unsigned int reg,
469 u32 value)
470{
471 void __iomem *palreg;
472 u32 palcon;
473
474 palreg = sfb->regs + s3c_fb_pal_reg(win->index, reg);
475
476 dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
477 __func__, win->index, reg, palreg, value);
478
479 win->palette_buffer[reg] = value;
480
481 palcon = readl(sfb->regs + WPALCON);
482 writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
483
484 if (s3c_fb_pal_is16(win->index))
485 writew(value, palreg);
486 else
487 writel(value, palreg);
488
489 writel(palcon, sfb->regs + WPALCON);
490}
491
492static inline unsigned int chan_to_field(unsigned int chan,
493 struct fb_bitfield *bf)
494{
495 chan &= 0xffff;
496 chan >>= 16 - bf->length;
497 return chan << bf->offset;
498}
499
500/**
501 * s3c_fb_setcolreg() - framebuffer layer request to change palette.
502 * @regno: The palette index to change.
503 * @red: The red field for the palette data.
504 * @green: The green field for the palette data.
505 * @blue: The blue field for the palette data.
506 * @trans: The transparency (alpha) field for the palette data.
507 * @info: The framebuffer being changed.
508 */
509static int s3c_fb_setcolreg(unsigned regno,
510 unsigned red, unsigned green, unsigned blue,
511 unsigned transp, struct fb_info *info)
512{
513 struct s3c_fb_win *win = info->par;
514 struct s3c_fb *sfb = win->parent;
515 unsigned int val;
516
517 dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
518 __func__, win->index, regno, red, green, blue);
519
520 switch (info->fix.visual) {
521 case FB_VISUAL_TRUECOLOR:
522 /* true-colour, use pseudo-palette */
523
524 if (regno < 16) {
525 u32 *pal = info->pseudo_palette;
526
527 val = chan_to_field(red, &info->var.red);
528 val |= chan_to_field(green, &info->var.green);
529 val |= chan_to_field(blue, &info->var.blue);
530
531 pal[regno] = val;
532 }
533 break;
534
535 case FB_VISUAL_PSEUDOCOLOR:
536 if (regno < s3c_fb_win_pal_size(win->index)) {
537 val = chan_to_field(red, &win->palette.r);
538 val |= chan_to_field(green, &win->palette.g);
539 val |= chan_to_field(blue, &win->palette.b);
540
541 s3c_fb_update_palette(sfb, win, regno, val);
542 }
543
544 break;
545
546 default:
547 return 1; /* unknown type */
548 }
549
550 return 0;
551}
552
553/**
554 * s3c_fb_enable() - Set the state of the main LCD output
555 * @sfb: The main framebuffer state.
556 * @enable: The state to set.
557 */
558static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
559{
560 u32 vidcon0 = readl(sfb->regs + VIDCON0);
561
562 if (enable)
563 vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
564 else {
565 /* see the note in the framebuffer datasheet about
566 * why you cannot take both of these bits down at the
567 * same time. */
568
569 if (!(vidcon0 & VIDCON0_ENVID))
570 return;
571
572 vidcon0 |= VIDCON0_ENVID;
573 vidcon0 &= ~VIDCON0_ENVID_F;
574 }
575
576 writel(vidcon0, sfb->regs + VIDCON0);
577}
578
579/**
580 * s3c_fb_blank() - blank or unblank the given window
581 * @blank_mode: The blank state from FB_BLANK_*
582 * @info: The framebuffer to blank.
583 *
584 * Framebuffer layer request to change the power state.
585 */
586static int s3c_fb_blank(int blank_mode, struct fb_info *info)
587{
588 struct s3c_fb_win *win = info->par;
589 struct s3c_fb *sfb = win->parent;
590 unsigned int index = win->index;
591 u32 wincon;
592
593 dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
594
595 wincon = readl(sfb->regs + WINCON(index));
596
597 switch (blank_mode) {
598 case FB_BLANK_POWERDOWN:
599 wincon &= ~WINCONx_ENWIN;
600 sfb->enabled &= ~(1 << index);
601 /* fall through to FB_BLANK_NORMAL */
602
603 case FB_BLANK_NORMAL:
604 /* disable the DMA and display 0x0 (black) */
605 writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
606 sfb->regs + WINxMAP(index));
607 break;
608
609 case FB_BLANK_UNBLANK:
610 writel(0x0, sfb->regs + WINxMAP(index));
611 wincon |= WINCONx_ENWIN;
612 sfb->enabled |= (1 << index);
613 break;
614
615 case FB_BLANK_VSYNC_SUSPEND:
616 case FB_BLANK_HSYNC_SUSPEND:
617 default:
618 return 1;
619 }
620
621 writel(wincon, sfb->regs + WINCON(index));
622
623 /* Check the enabled state to see if we need to be running the
624 * main LCD interface, as if there are no active windows then
625 * it is highly likely that we also do not need to output
626 * anything.
627 */
628
629 /* We could do something like the following code, but the current
630 * system of using framebuffer events means that we cannot make
631 * the distinction between just window 0 being inactive and all
632 * the windows being down.
633 *
634 * s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
635 */
636
637 /* we're stuck with this until we can do something about overriding
638 * the power control using the blanking event for a single fb.
639 */
640 if (index == 0)
641 s3c_fb_enable(sfb, blank_mode != FB_BLANK_POWERDOWN ? 1 : 0);
642
643 return 0;
644}
645
646static struct fb_ops s3c_fb_ops = {
647 .owner = THIS_MODULE,
648 .fb_check_var = s3c_fb_check_var,
649 .fb_set_par = s3c_fb_set_par,
650 .fb_blank = s3c_fb_blank,
651 .fb_setcolreg = s3c_fb_setcolreg,
652 .fb_fillrect = cfb_fillrect,
653 .fb_copyarea = cfb_copyarea,
654 .fb_imageblit = cfb_imageblit,
655};
656
657/**
658 * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
659 * @sfb: The base resources for the hardware.
660 * @win: The window to initialise memory for.
661 *
662 * Allocate memory for the given framebuffer.
663 */
664static int __devinit s3c_fb_alloc_memory(struct s3c_fb *sfb,
665 struct s3c_fb_win *win)
666{
667 struct s3c_fb_pd_win *windata = win->windata;
668 unsigned int real_size, virt_size, size;
669 struct fb_info *fbi = win->fbinfo;
670 dma_addr_t map_dma;
671
672 dev_dbg(sfb->dev, "allocating memory for display\n");
673
674 real_size = windata->win_mode.xres * windata->win_mode.yres;
675 virt_size = windata->virtual_x * windata->virtual_y;
676
677 dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
678 real_size, windata->win_mode.xres, windata->win_mode.yres,
679 virt_size, windata->virtual_x, windata->virtual_y);
680
681 size = (real_size > virt_size) ? real_size : virt_size;
682 size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
683 size /= 8;
684
685 fbi->fix.smem_len = size;
686 size = PAGE_ALIGN(size);
687
688 dev_dbg(sfb->dev, "want %u bytes for window\n", size);
689
690 fbi->screen_base = dma_alloc_writecombine(sfb->dev, size,
691 &map_dma, GFP_KERNEL);
692 if (!fbi->screen_base)
693 return -ENOMEM;
694
695 dev_dbg(sfb->dev, "mapped %x to %p\n",
696 (unsigned int)map_dma, fbi->screen_base);
697
698 memset(fbi->screen_base, 0x0, size);
699 fbi->fix.smem_start = map_dma;
700
701 return 0;
702}
703
704/**
705 * s3c_fb_free_memory() - free the display memory for the given window
706 * @sfb: The base resources for the hardware.
707 * @win: The window to free the display memory for.
708 *
709 * Free the display memory allocated by s3c_fb_alloc_memory().
710 */
711static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
712{
713 struct fb_info *fbi = win->fbinfo;
714
715 dma_free_writecombine(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
716 fbi->screen_base, fbi->fix.smem_start);
717}
718
719/**
720 * s3c_fb_release_win() - release resources for a framebuffer window.
721 * @win: The window to cleanup the resources for.
722 *
723 * Release the resources that where claimed for the hardware window,
724 * such as the framebuffer instance and any memory claimed for it.
725 */
726static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
727{
728 fb_dealloc_cmap(&win->fbinfo->cmap);
729 unregister_framebuffer(win->fbinfo);
730 s3c_fb_free_memory(sfb, win);
731}
732
733/**
734 * s3c_fb_probe_win() - register an hardware window
735 * @sfb: The base resources for the hardware
736 * @res: Pointer to where to place the resultant window.
737 *
738 * Allocate and do the basic initialisation for one of the hardware's graphics
739 * windows.
740 */
741static int __devinit s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
742 struct s3c_fb_win **res)
743{
744 struct fb_var_screeninfo *var;
745 struct fb_videomode *initmode;
746 struct s3c_fb_pd_win *windata;
747 struct s3c_fb_win *win;
748 struct fb_info *fbinfo;
749 int palette_size;
750 int ret;
751
752 dev_dbg(sfb->dev, "probing window %d\n", win_no);
753
754 palette_size = s3c_fb_win_pal_size(win_no);
755
756 fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
757 palette_size * sizeof(u32), sfb->dev);
758 if (!fbinfo) {
759 dev_err(sfb->dev, "failed to allocate framebuffer\n");
760 return -ENOENT;
761 }
762
763 windata = sfb->pdata->win[win_no];
764 initmode = &windata->win_mode;
765
766 WARN_ON(windata->max_bpp == 0);
767 WARN_ON(windata->win_mode.xres == 0);
768 WARN_ON(windata->win_mode.yres == 0);
769
770 win = fbinfo->par;
771 var = &fbinfo->var;
772 win->fbinfo = fbinfo;
773 win->parent = sfb;
774 win->windata = windata;
775 win->index = win_no;
776 win->palette_buffer = (u32 *)(win + 1);
777
778 ret = s3c_fb_alloc_memory(sfb, win);
779 if (ret) {
780 dev_err(sfb->dev, "failed to allocate display memory\n");
781 goto err_framebuffer;
782 }
783
784 /* setup the r/b/g positions for the window's palette */
785 s3c_fb_init_palette(win_no, &win->palette);
786
787 /* setup the initial video mode from the window */
788 fb_videomode_to_var(&fbinfo->var, initmode);
789
790 fbinfo->fix.type = FB_TYPE_PACKED_PIXELS;
791 fbinfo->fix.accel = FB_ACCEL_NONE;
792 fbinfo->var.activate = FB_ACTIVATE_NOW;
793 fbinfo->var.vmode = FB_VMODE_NONINTERLACED;
794 fbinfo->var.bits_per_pixel = windata->default_bpp;
795 fbinfo->fbops = &s3c_fb_ops;
796 fbinfo->flags = FBINFO_FLAG_DEFAULT;
797 fbinfo->pseudo_palette = &win->pseudo_palette;
798
799 /* prepare to actually start the framebuffer */
800
801 ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
802 if (ret < 0) {
803 dev_err(sfb->dev, "check_var failed on initial video params\n");
804 goto err_alloc_mem;
805 }
806
807 /* create initial colour map */
808
809 ret = fb_alloc_cmap(&fbinfo->cmap, s3c_fb_win_pal_size(win_no), 1);
810 if (ret == 0)
811 fb_set_cmap(&fbinfo->cmap, fbinfo);
812 else
813 dev_err(sfb->dev, "failed to allocate fb cmap\n");
814
815 s3c_fb_set_par(fbinfo);
816
817 dev_dbg(sfb->dev, "about to register framebuffer\n");
818
819 /* run the check_var and set_par on our configuration. */
820
821 ret = register_framebuffer(fbinfo);
822 if (ret < 0) {
823 dev_err(sfb->dev, "failed to register framebuffer\n");
824 goto err_alloc_mem;
825 }
826
827 *res = win;
828 dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
829
830 return 0;
831
832err_alloc_mem:
833 s3c_fb_free_memory(sfb, win);
834
835err_framebuffer:
836 unregister_framebuffer(fbinfo);
837 return ret;
838}
839
840/**
841 * s3c_fb_clear_win() - clear hardware window registers.
842 * @sfb: The base resources for the hardware.
843 * @win: The window to process.
844 *
845 * Reset the specific window registers to a known state.
846 */
847static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
848{
849 void __iomem *regs = sfb->regs;
850
851 writel(0, regs + WINCON(win));
852 writel(0xffffff, regs + WxKEYCONy(win, 0));
853 writel(0xffffff, regs + WxKEYCONy(win, 1));
854
855 writel(0, regs + VIDOSD_A(win));
856 writel(0, regs + VIDOSD_B(win));
857 writel(0, regs + VIDOSD_C(win));
858}
859
860static int __devinit s3c_fb_probe(struct platform_device *pdev)
861{
862 struct device *dev = &pdev->dev;
863 struct s3c_fb_platdata *pd;
864 struct s3c_fb *sfb;
865 struct resource *res;
866 int win;
867 int ret = 0;
868
869 pd = pdev->dev.platform_data;
870 if (!pd) {
871 dev_err(dev, "no platform data specified\n");
872 return -EINVAL;
873 }
874
875 sfb = kzalloc(sizeof(struct s3c_fb), GFP_KERNEL);
876 if (!sfb) {
877 dev_err(dev, "no memory for framebuffers\n");
878 return -ENOMEM;
879 }
880
881 sfb->dev = dev;
882 sfb->pdata = pd;
883
884 sfb->bus_clk = clk_get(dev, "lcd");
885 if (IS_ERR(sfb->bus_clk)) {
886 dev_err(dev, "failed to get bus clock\n");
887 goto err_sfb;
888 }
889
890 clk_enable(sfb->bus_clk);
891
892 res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
893 if (!res) {
894 dev_err(dev, "failed to find registers\n");
895 ret = -ENOENT;
896 goto err_clk;
897 }
898
899 sfb->regs_res = request_mem_region(res->start, resource_size(res),
900 dev_name(dev));
901 if (!sfb->regs_res) {
902 dev_err(dev, "failed to claim register region\n");
903 ret = -ENOENT;
904 goto err_clk;
905 }
906
907 sfb->regs = ioremap(res->start, resource_size(res));
908 if (!sfb->regs) {
909 dev_err(dev, "failed to map registers\n");
910 ret = -ENXIO;
911 goto err_req_region;
912 }
913
914 dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
915
916 /* setup gpio and output polarity controls */
917
918 pd->setup_gpio();
919
920 writel(pd->vidcon1, sfb->regs + VIDCON1);
921
922 /* zero all windows before we do anything */
923
924 for (win = 0; win < S3C_FB_MAX_WIN; win++)
925 s3c_fb_clear_win(sfb, win);
926
927 /* we have the register setup, start allocating framebuffers */
928
929 for (win = 0; win < S3C_FB_MAX_WIN; win++) {
930 if (!pd->win[win])
931 continue;
932
933 ret = s3c_fb_probe_win(sfb, win, &sfb->windows[win]);
934 if (ret < 0) {
935 dev_err(dev, "failed to create window %d\n", win);
936 for (; win >= 0; win--)
937 s3c_fb_release_win(sfb, sfb->windows[win]);
938 goto err_ioremap;
939 }
940 }
941
942 platform_set_drvdata(pdev, sfb);
943
944 return 0;
945
946err_ioremap:
947 iounmap(sfb->regs);
948
949err_req_region:
950 release_resource(sfb->regs_res);
951 kfree(sfb->regs_res);
952
953err_clk:
954 clk_disable(sfb->bus_clk);
955 clk_put(sfb->bus_clk);
956
957err_sfb:
958 kfree(sfb);
959 return ret;
960}
961
962/**
963 * s3c_fb_remove() - Cleanup on module finalisation
964 * @pdev: The platform device we are bound to.
965 *
966 * Shutdown and then release all the resources that the driver allocated
967 * on initialisation.
968 */
969static int __devexit s3c_fb_remove(struct platform_device *pdev)
970{
971 struct s3c_fb *sfb = platform_get_drvdata(pdev);
972 int win;
973
974 for (win = 0; win <= S3C_FB_MAX_WIN; win++)
17663e59
MS
975 if (sfb->windows[win])
976 s3c_fb_release_win(sfb, sfb->windows[win]);
ec549a0f
BD
977
978 iounmap(sfb->regs);
979
980 clk_disable(sfb->bus_clk);
981 clk_put(sfb->bus_clk);
982
983 release_resource(sfb->regs_res);
984 kfree(sfb->regs_res);
985
986 kfree(sfb);
987
988 return 0;
989}
990
991#ifdef CONFIG_PM
992static int s3c_fb_suspend(struct platform_device *pdev, pm_message_t state)
993{
994 struct s3c_fb *sfb = platform_get_drvdata(pdev);
995 struct s3c_fb_win *win;
996 int win_no;
997
998 for (win_no = S3C_FB_MAX_WIN; win_no >= 0; win_no--) {
999 win = sfb->windows[win_no];
1000 if (!win)
1001 continue;
1002
1003 /* use the blank function to push into power-down */
1004 s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
1005 }
1006
1007 clk_disable(sfb->bus_clk);
1008 return 0;
1009}
1010
1011static int s3c_fb_resume(struct platform_device *pdev)
1012{
1013 struct s3c_fb *sfb = platform_get_drvdata(pdev);
17663e59 1014 struct s3c_fb_platdata *pd = sfb->pdata;
ec549a0f
BD
1015 struct s3c_fb_win *win;
1016 int win_no;
1017
1018 clk_enable(sfb->bus_clk);
1019
17663e59
MS
1020 /* setup registers */
1021 writel(pd->vidcon1, sfb->regs + VIDCON1);
1022
1023 /* zero all windows before we do anything */
1024 for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++)
1025 s3c_fb_clear_win(sfb, win_no);
1026
1027 /* restore framebuffers */
ec549a0f
BD
1028 for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1029 win = sfb->windows[win_no];
1030 if (!win)
1031 continue;
1032
1033 dev_dbg(&pdev->dev, "resuming window %d\n", win_no);
1034 s3c_fb_set_par(win->fbinfo);
1035 }
1036
1037 return 0;
1038}
1039#else
1040#define s3c_fb_suspend NULL
1041#define s3c_fb_resume NULL
1042#endif
1043
1044static struct platform_driver s3c_fb_driver = {
1045 .probe = s3c_fb_probe,
1046 .remove = s3c_fb_remove,
1047 .suspend = s3c_fb_suspend,
1048 .resume = s3c_fb_resume,
1049 .driver = {
1050 .name = "s3c-fb",
1051 .owner = THIS_MODULE,
1052 },
1053};
1054
1055static int __init s3c_fb_init(void)
1056{
1057 return platform_driver_register(&s3c_fb_driver);
1058}
1059
1060static void __exit s3c_fb_cleanup(void)
1061{
1062 platform_driver_unregister(&s3c_fb_driver);
1063}
1064
1065module_init(s3c_fb_init);
1066module_exit(s3c_fb_cleanup);
1067
1068MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1069MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1070MODULE_LICENSE("GPL");
1071MODULE_ALIAS("platform:s3c-fb");