fbdev: sh_mobile_lcdc: Add sh_mobile_lcdc_entity definition
authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>
Sun, 11 Sep 2011 16:15:36 +0000 (18:15 +0200)
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>
Mon, 12 Mar 2012 21:40:44 +0000 (22:40 +0100)
The sh_mobile_lcdc_entity structure will be used to abstract operations
performed by transceivers (such as MIPI/DSI and HDMI).

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
drivers/video/sh_mobile_lcdcfb.h

index a58a0f38848b03679a649af291f3457683781121..d79e5aa39b74d094203593bbc53caae3dc69d7e9 100644 (file)
@@ -14,9 +14,23 @@ enum { LDDCKPAT1R, LDDCKPAT2R, LDMT1R, LDMT2R, LDMT3R, LDDFR, LDSM1R,
 
 #define PALETTE_NR 16
 
-struct sh_mobile_lcdc_priv;
-struct fb_info;
 struct backlight_device;
+struct fb_info;
+struct module;
+struct sh_mobile_lcdc_entity;
+struct sh_mobile_lcdc_priv;
+
+struct sh_mobile_lcdc_entity_ops {
+       /* Display */
+       int (*display_on)(struct sh_mobile_lcdc_entity *entity,
+                         struct fb_info *info);
+       void (*display_off)(struct sh_mobile_lcdc_entity *entity);
+};
+
+struct sh_mobile_lcdc_entity {
+       struct module *owner;
+       const struct sh_mobile_lcdc_entity_ops *ops;
+};
 
 /*
  * struct sh_mobile_lcdc_chan - LCDC display channel